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  • 0

    posted a message on Mystcraft
    Quote from shadowdragon25»

    Cool!

    Here's hoping for a few more big 1.7.10 features. I wonder if the instability rewrite will add cool new effects or just change how it is calculated...


    Should be both, I hope. :)


    Quote from mrcavallo»
    i was wondering if it is possible to use the linking book to get back

    from The End?


    Yup, the books should work leaving the End. :)
    Posted in: Minecraft Mods
  • 1

    posted a message on LegendGear 2! (version 2.b.2.1, updated 3/9/2015)
    Quote from Sadorhael»

    Hello,


    I am experiencing a problem with this mod in conjunction with Mystcraft. All my Mystcraft worlds are rendered with green vertical stripes that obscures my view. Can I do something to turn this effect off in legend gear?


    Coming to report the same thing, as Sadorhael has worked very hard to figure out what was going on.
    The green stripes in question seem to be vertical stripes over the HUD, not in-world stripes. I've only seen a screenshot, so I do not know if they are animate or not.

    I suspect it is some collision with my sky rendering, as the effect seems to be specific to Mystcraft dimensions and that is the only rendering I have in my worlds. Does LegendGear do anything to the sky rendering of dimensions?
    Posted in: Minecraft Mods
  • 1

    posted a message on RFTools, Dimension Builder, Teleportation, Crafter, Screens, Builder, Spawner, Block Protector, Storage, and more (V7.00)
    Quote from McJty»

    1. On this question I may be the wrong person to answer you as I made this mod and so I know rather well how to make dimensions using it :-)

    Boy, do I know that feeling. :D

    Cool! This dimension generator stuff looks neat. :D This mod seems to provide a more tech-themed variant of what Mystcraft does. :) Your dims aren't as fully fleshed as Mystcraft's, but I expect that will change over time. ;) If you want any tips be sure to shoot me a message! I'd love to hear how you handled things as well. :)
    Posted in: Minecraft Mods
  • 3

    posted a message on The 1.7.10 Pack - The big Magic-Tech Modpack for MC 1.7.10【Technic Platform; Solder】【OVER 500K Downloads!】【v0.9.6】
    Quote from Jon»

    You should tell why, as I wrote it in the Mystcraft forums - and not just to sabotage my work.

    He did tell exactly why. He was not sabotaging you.
    Quote from gsgrego »
    He got denied for mystcraft because he asked for permissions after the fact.

    This is absolutely why.

    You should not need someone to tell you what mods you do and do not have permissions for. If you don't know, you've done it very wrong. It is your responsibility to know and to get the permissions before distributing any mod.
    Fix it. If you do not have it fixed soon, I will be reporting it. Fixing it does not mean "get permissions" fixing it means "remove any mods you don't have permissions for until you have permissions for them."
    Posted in: Mod Packs
  • 2

    posted a message on Larger Terrain Generation (Not Biomes)
    I make Mystcraft, and I might be able to do this as a symbol. :D. I'll be streaming in a little while, and I'll try it then.

    Very cool concept.
    Posted in: Suggestions
  • 2

    posted a message on Mystcraft
    Announcing!
    The Mystcraft Writing Desk Contest!
    Mystcraft's writing desk is some weird, double-block baby of the workbench and bookshelves... Help me change that! Come join us on the Mystcraft Forums and vote for your favorite writing desk model. You can even make your own submissions!
    See the contest rules for more information!
    Posted in: Minecraft Mods
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from Calacbolg


    I LOVE your mod!
    Perhaps, once the Cubic Chunks mod is updated completely and mainly bug-free, you can even attempt to make your mod compatible with this one! World generation mods might be the most difficult to port over, but who knows.

    First world problem: I want to mention our 92% support rate in the title, but there's not enough space!

    :D Glad you like it. :)

    I have no idea what it will take to accomplish that, but you can be sure I want to! :)

    EDIT: How does the Forge version work, and will it be easy to get it into my dev environment?
    Posted in: Suggestions
  • 10

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    I'm XCompWiz, developer of Mystcraft, and I would LOVE to have this to play with. :D

    I'm not sure we can ever get it into vanilla, but I think it might be possible to do as a Forge Extension or Mod. I know that isn't ideal or the desired outcome, but it would be an easier reality to achieve. That said, a lot of popular mods that fit into vanilla eventually got added directly. Perhaps the best road is to make the mod, make it so that other modders can play with it (ME! PLEASE! :P) and that would encourage its eventual inclusion into vanilla.
    Posted in: Suggestions
  • 0

    posted a message on Please give me your permission ;)
    Permission granted to include Mystcraft in the pack, so long as you do not profit from the pack, you follow the Mystcraft license, and you have permission for all mods in the pack.

    I would ask you to change the link for Mystcraft to just binarymage.com and not specify a particular post.
    Posted in: Mod Packs
  • 0

    posted a message on [1.5.1][Modpack] Modacraft v1.3 Released
    You have permission to include Mystcraft in the Modacraft modpack, so long as no one profits from the modpack and you have permissions for all mods included in the pack.
    Posted in: WIP Mods
  • 0

    posted a message on Mints Mod Pack - V1 Release! Minecraft 1.4.5
    Despite forgetting to include Mystcraft in the planned list of mods, Mints Mod Pack has permission to include Mystcraft so long as it has permission to distribute all of its included mods, it does not benefit financially directly or indirectly from Mystcraft's distribution, and it provides proper crediting (my name as the author and a link to either the OP or binarymage.com).

    Good luck! :)
    Posted in: Minecraft Mods
  • 3

    posted a message on Mystcraft
    The release is scheduled for 3 hours from now. If all goes well I might bump that up. Currently updating the different communication centers. :P Head over to the blog for more info!
    Posted in: Minecraft Mods
  • 0

    posted a message on Modpack
    I'm XCompWiz, I agree with dan200, and this mod pack NO LONGER HAS PERMISSION TO INCLUDE MYSTCRAFT.

    Thank you.
    Posted in: Mods Discussion
  • 0

    posted a message on Homicidal Chaos ModPack Permission Thread [Old]
    As the developer of Mystcraft I give permission for HomicidalSTDz to use Mystcraft in the Homicidal Chaos modpack.
    Standard rules for this permission apply: The modpack may not make money; it must have proper crediting; there must be a link back to the Mystcraft OP near the Mystcraft name and my name.

    Good luck! :)
    Posted in: Mods Discussion
  • 1

    posted a message on AMCO Mod Pack permissions
    As developer of Mystcraft I grant permission to include it in the AMCO mod pack, so long as credits and links are included and no profit is made from its distribution.
    Posted in: Mods Discussion
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