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    posted a message on Add Silk Touch II
    Quote from LionsMane79

    @ Eduard_98_Diamonds :
    Since I think being able to move Ice where you want it (including Nether!) and getting spawners should be late-game-content, I guess it would be better to have two Levels of Silk touch.


    agreed

    /signed
    Posted in: Suggestions
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    posted a message on Silverfish blocks EVERYWHERE!
    Quote from wolfendoom

    Here is how silverfish should be:

    - Their blocks will take regular amounts of time to mine, so you can't distinguish them from regular stone blocks.

    - They will not make other nearby silverfish pop out -- instead, a stream of about 10 to 20 silverfish will rapidly come from the space where the block was mined.

    - Silverfish blocks will be found at below 50 x. 1/10 chance of a stone block at below this level to be a silverfish block.


    1. The point of this is to make miners more alert so that they don't have to fight silverfish. If they are not alert, they are punished by being attacked. Imagine if you're trying to make a large underground house and silverfish keeps popping out.

    2. The concept is good, so there would be more silverfish than just 1, but i think 5 is a better number. 10 silverfish can easily wipe you out in seconds.

    3. Again thats a good one, so that players dont keep getting swarmed by silverfish when doing stuff in the overworld. However, the numbers would still need to be tweaked. Below 40 would be a nicer number since that is also the requirement for slimes to spawn :wink.gif: . But 1 silverfish block every 10 stone is a nightmare. Seriously. 1/80 is better.

    Thank you for your suggestions
    Posted in: Suggestions
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    posted a message on Water falls suggestion!
    Quote from Ketran

    Hold on a second, so Neospector doesn't want waterfalls because it is too much effort to cross the lake they make? Simple solution, a boat. Would you ever try to cross a lake IRL only by swimming? No of course you wouldn't that's ridiculous.

    I also have to disagree with water spawning blocks just pouring out the side of a mountain. That's not what a waterfall is, a waterfall is a river pouring off the edge of a cliff. I think that rivers spawning in elevated places isn't a bad idea. I know that rivers don't have a current but a river creating a waterfall, creating a lake, creating little streams leading to the nearest ocean would look very nice.


    that is a good idea, but there isnt really a lot of difference in elevation in minecraft. there simply isnt the space. now, if notch makes the world 256 blocks high and scaled everything to fit, that would be great.

    as for boats being useless, they can let you travel at least 2x faster than wading. extremely useful for exploring oceans.

    however, as for 30-50 block waterfalls, i'll have to disagree. do you know how huge that would be? i think 10-20 blocks would be more realistic
    Posted in: Suggestions
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    posted a message on Silverfish blocks EVERYWHERE!
    Quote from Rogueblawd

    Would this really change anything, silverfish doesnt inflict damage anyways...


    have you ever MET a silverfish?they do half a heart of damage each. considering its speed and the way they come in swarms, they are seriously dangerous
    Posted in: Suggestions
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    posted a message on Silverfish blocks EVERYWHERE!
    Quote from Ketran

    Takes longer to mine with a mining tool, but can be punched apart easily... What is this I don't even.


    ever found a silverfish block? the speed it breaks is like netherrack when punched by hand
    Posted in: Suggestions
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    posted a message on Silverfish blocks EVERYWHERE!
    As most minecrafters should know, silverfish can be most commonly found in strongholds. They contain silverfish spawners and blocks disguised as stone, cobble, or stone bricks that when broken releases silverfish.

    Fewer minecrafters know that large clusters of silverfish blocks also generate extremely rarely.

    What I would like to suggest is that these blocks should generate randomly everywhere more frequently, in order to make mining more dangerous.

    Maybe 1 stone block out of 100 is a silverfish block in disguise. They should generate even more frequently deeper underground, in order to make it more challenging when mining deep beneath the earth. Below layer 16, perhaps 1 out of 50 smoothstone are silverfish blocks.

    If this is implemented, miners would have to be more careful when mining. They will have to be alert so that they will not accidentally mine out a silverfish blocks. Silverfish blocks take longer to mine with a pick but can be easily broken by hand. This way, miners will not only have to remember not to mine directly up or down, but also have to watch out if a block takes longer to mine than usual.

    In order to make this more challenging, what if silverfish blocks spread? If a player gets within a certain range of a silverfish blocks, perhaps a 128- block radius, silverfish blocks will slowly spread to nearby stone, cobble or stone bricks. They should stop if there are more than a certain number of silverfish blocks nearby, so that the world will not be dominated by silverfish. This way, a player will need to make sure that any underground dwellings are completely free of silverfish blocks, adding to the challenge. There would also be an incentive to build using blocks other than stone, cobble or stone bricks.
    Posted in: Suggestions
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    posted a message on Bring Back Beaches!
    /sign

    You got my all-out support dude. BRING BACK THE BEACHES!!!
    Posted in: Suggestions
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    posted a message on Coal and redstone storage blocks
    Quote from yoshi9048

    ...
    May wanna check your math there, bud.




    8 smoothstone, not 9.

    I would like to suggest that a block of coal would be able to cook a full stack of blocks. It would make it more convenient but at the cost of 1 coal.

    As for the redstone block, the first use you suggested can be useful for more compact circuits but i don't see a point for the second use.

    One of the good things about this idea is that red and black non-wool blocks can finally be placed. The uses you suggested seems quite reasonable and therefore I'll give you my support
    Posted in: Suggestions
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    posted a message on Unstable Stone Blocks (Disguised as Regular Stone)
    I have a question.

    How frequently would these unstable blocks form?

    Other than that you have my support
    Posted in: Suggestions
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    posted a message on Risugami's Mods - Updated.
    Quote from Risugami

    Spawner GUI 1.0.0
    Adds a GUI to all mob spawners, that will allow you to pick what mob to spawn. I also reallowed mining spawners. You can disable spawners with redstone aswell. Should be compatible with all mobs, but don't expect the mobs with special spawn conditions to work everywhere. Animals require grass, Monsters require darkness, Slimes require being in their special chunks, and 0-16 depth. Requires ModLoader 1.0.0.


    Please update the text. Animals do not require grass anymore and slimes spawn from 0-40
    Posted in: Minecraft Mods
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    posted a message on [1.0.0] Monster Spawner Recipe Mod!
    DIamonds are quite easy to get nowadays. Use diamond blocks in the recipe instead.
    Posted in: Minecraft Mods
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    posted a message on Minecraft needs a tutorial
    Why? Some players turn away from Minecraft because of the lack of a tutorial. They get dumped into a huge world, and wander around punching blocks and getting killed by mobs until they frustratedly close the game and decide that they will not play the game anymore. Only the surviving players who go and check the wiki/youtube/forums or have a friend guiding him or her and proceed to become addicted to the greatest game of the century.

    However, some people may say that the experimenting and exploring of the world is the one of the important aspects of Minecraft, and a tutorial may ruin this. However, I am not suggesting a text-based tutorial. I suggest one where the game slowly guides the player through the basics, requiring the player to try to complete certain tasks before moving on.

    Note that I am suggesting a toggleable tutorial, not some leveling system where the player MUST complete certain actions before contiuing. The player can do things before the tutorial instructs them how to do so if the player already knows how to do it. Here is a possible example of the tutorial. It's just an example, and I am not insisting that this very same tutorial is implemented in the game. Skip to the bottom if you're tired of reading.

    Title Screen
    Welcome to Minecraft. You can press Esc to close this tutorial or click to continue.

    This button will bring you to the Options Menu. It can be accessed in-game anytime by pressing Esc. Press this now.

    You can toggle the difficulty of the game by pressing this button. No mobs will spawn on peaceful. We'll leave it as Easy.

    You can change video settings here. You may want to tone this down if your computer cannot handle it.

    You can change the controls here. We'll leave it as it is. Click Done to go back.

    This button will bring you to the screen where you can change your texture packs. Texture packs can be downloaded from the internet and can change what everything in the game looks like.

    This button will bring you to the screen where you can input an IP address to play Minecraft with your friends on a server.

    This button will bring you to the screen where you can join or create Worlds to play in Single-Player mode. Click this now.

    Singleplayer Select World screen

    Click 'Create New World'.

    You can change your world name here

    Here, you can toggle what game mode you want your world to be. There are currently three game modes. Creative, where you have an infinite number of blocks, can fly, break blocks instantly, and have infinite health to build anything you want. Survival, where you must gather resources to build, make tools, eat, and survive from monsters. Hardcore, which is Survival mode where the game difficulty is set to Hard and the World will be deleted if you die.

    This button will bring you to the screen where you can change World Options. Click this now.

    You can enter the world seed here. Different seeds will generate worlds different from each other. The same seed will always generate the same world. You can enter letters here if you want, and the game will convert it into numbers.

    By toggling this button, you can decide whether structures like Villages, and Dungeons spawn. We'll leave it as On. Click done to go back

    Press this button to create a new world now.

    In the game

    Welcome to your new world. This is Minecraft, a sandbox game with an almost infinitely big world. You can do anything you want, build anything you want, and explore the huge world. The only restrictions and objectives are the ones you set for yourself.

    To start, press the WASD keys to move.

    Great job, next, press the Space Bar to jump.

    You can move the mouse to look around the world. The left mouse button is used for breaking blocks or attacking mobs, while the right mouse button is used to place blocks or activate certain functions. Try destroying a dirt block now.
    (Good luck if you are in a desert biome :biggrin.gif:)

    You have destroyed a dirt block! You should notice that it dropped a miniature model of itself that can be picked up. It will appear in your hotkey bar. If the hotkey bar is full, it will appear in your inventory. Now pick up the dirt block and place it somewhere else.

    Press E to access your inventory now.

    These are your inventory slots. Each slot can hold a stack of blocks. Most blocks can stack all the way to 64, so there is plenty of space for now.

    Here, you can place armour on yourself. Armour helps to protect you from damage from mobs.

    Here is your crafting slot. You can place any blocks you have to craft them. It is only 2x2 for now, but you can craft a crafting table later for a larger crafting slot.

    Press E again to close you inventory. Now, try to find a tree and break it for logs.

    If you are finding it difficult to find a tree, you may be in a biome where few trees grow. Minecraft has many biomes. Different biomes have different natural structures, made out of different materials. Examples are mountain biomes, desert biomes and ocean biomes. There is even a rare mushroom biome!

    You have obtained a wood block! Wood can be used for building and other purposes, but its main use is to make wooden planks. Place a wood block into your crafting slot by clicking the slot it is in once and clicking it again in the crafting slot. You can see what it will craft here. If the combination of the crafting does not yield any crafted object, this slot will be left blank. Click this slot to obtain the wooden planks. You have just crafted your first block! Now close your inventory again.

    You may notice that some of the leaves of the tree had disappeared and dropped saplings. Saplings can be placed on dirt. Given enough time and light, it will grow into a tree.

    Try to obtain 16 wood blocks.

    Now open your inventory and right click your wood blocks. This will make you take half of the number of blocks. Place the wood in your crafting slot to make more wooden planks. If you are tired of clicking to craft all of the wood, you can shift-click to craft all of the wood at once.

    With your wooden planks, place one on each of the crafting slots to make a crafting table. You can right click while holding them to place only a single block instead of the entire stack.

    Now place the crafting table anywhere you want. Right click it to access the 3x3 crafting slot. This allows you to craft even more blocks.

    You can experiment with the crafting slot with your wooden planks to see a glimpse of what you can craft. Tip: You cannot craft anything with Dirt!

    To craft sticks, place one wooden plank above another. This will yield 4 sticks. Craft 20 sticks with your wooden planks now.

    Oh well, I just checked out much I had written. Too tired to continue and its not even half yet! I'll stop here.
    Posted in: Suggestions
  • 0

    posted a message on Minecraft Constellations
    its not a texture. its encoded within the game. only a modder can change the stars in the sky
    Posted in: Discussion
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    posted a message on Full potential minecraft.
    Quote from AernestFail

    Where would they put the links...? But even if they did find a spot, would you like to go talk to 30-50 different people every week to ask them for permission to use it? Plus, most would probably take pay for their stuff. Mojang would be losing more money than gaining it.


    mojang would not need permission to use them, actually. and they most certainly wont be paying people. look at the pistons mod. it got integrated in the game without paying the original maker
    Posted in: Suggestions
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    posted a message on High Quality Night Sky
    Quote from Divine Insect

    Yes! I would love to see a night sky that consists of twinkling stars, constellations, and perhaps random or timed celestial events such as shooting stars, an aurora borealis effect in snow biomes, etc.


    agreed. and if people don't like it they can always turn it off in the options.
    Posted in: Suggestions
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