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    posted a message on Some presets you might find useful UPDATE(W/Pictures and Better Names) (More to Come when I make good presets)

    Actually you got it right. Way better than all those other people who like to litter this forum with seed requests and survival maps they built for some reason.


    As for this topic, great! There's not much of a description or any images, but it's good to have more than one preset to a page, and the spacing out of variables is great. I had no idea how much I always wanted to have this visual clarity in preset codes until now.

    Posted in: Customised Worlds
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    posted a message on Parrots

    In addition (sadly) Mojang's biggest weak-suit is coding pets in a way that makes them consistently work. We're still at a point where even wolves kinda suck, and they were added in mid-beta.

    Posted in: Suggestions
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    posted a message on "Majestic" Super varied terrain prone to enormous mountains and floating continents mixed in w/ normal land apparently at random

    God, the Minecraft Forum website designers need to improve their stupid attachments system; they said they'd make browsing pictures that people upload breezier 2 years ago.


    Great preset, anyway. I'd try it out myself, but I'm sure it would completely overload my computer. Did you think of putting certain minerals in only the highest mountains as a gameplay quirk to make finding diamonds or so and so more interesting? I once did that with lapis, making it generate only in the highest hills of a low base preset I made.

    Posted in: Customised Worlds
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    posted a message on Epic mountains and flat lands help.

    I hate to be very indirectly helpful, but... I really think for this information you should just read what it says about each slider on the wiki. Here's the exact page I'm thinking of.

    Posted in: Customised Worlds
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    posted a message on My Island World Preset

    OK, this is straight freaking impressive. I really want somebody to use a world like this next time they host a let's playing server.

    Posted in: Customised Worlds
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    posted a message on 1.11 News and Updates - [Information from Mojang AB]

    I was a bit hesitant to post this, worrying that people would have some problem with it or because somebody could make all my work obsolete with their own post, but now here it is, and with a bit of work left out. So, here's all the Minecraft screenshots I took at the crack of dawn with great difficulty this morning, but without the yet-another-laborious-step of me adding descriptions to a Minecraft Forums post. For now, here's just the pictures:







    And so we now wait for Wednesday. :)


    Update: Yes, I have realized. Somebody else made a picture post. Luckily it wasn't the same images at all. Edited post to better arrange the images to show a more chronological order.

    Posted in: Recent Updates and Snapshots
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    posted a message on New Let's Play Series

    I'd probably watch, but I'm pretty sure your microphone is picking up low-key mouth noises.


    My old nemesis: Mouth noises in almost every Minecraft video...!

    Posted in: Let's Plays
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    posted a message on 1.11 News and Updates - [Information from Mojang AB]

    Alright, I'm gonna talk Jeb's map.



    Was testing stuff and it looked cool, so it should probably stay =) http://i.imgur.com/m9pXv1r.png

    Alright, so the Wiki already informs us that, oddly enough, maps currently don't work in The End. That means this picture appears on the surface to confirm only that maps are going to become a bit more useful.


    HOWEVER, my deduction is that there's a few more secrets hidden in this screenshot. Look a little closer, there are brown rectanguloids on one part of the rim of the off-center island, and those things aren't widespread enough to be chorus plants! I think those brown pixels hint at a new structure. I mean, why else would they be in Jeb's screenshot?

    Think about it; chorus plants don't generate in small insignificant bunches like that, and there's no way Jeb would be building random pillars with in-game Minecraft controls if he was just going to move away from them and take a single screenshot with something else heavily overshadowing it. We already know that Mojang Co aren't letting on any information until Minecon, but I know they just love slipping grains of sand through the gap under the door (I think it also directly happened in a recent tweet). I really think those dots near the center wouldn't exist if they didn't mean something.


    There's also random shadowy things around some of the edges of some islands, but I don't think that's anything other than the map's render style.

    Posted in: Recent Updates and Snapshots
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    posted a message on 1.10 News and Updates - [Information from Mojang AB] - [1.10 OUT NOW!]

    Accusing me of complaining now. That's awful, dude.

    Posted in: Recent Updates and Snapshots
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    posted a message on 1.10 News and Updates - [Information from Mojang AB] - [1.10 OUT NOW!]

    Well, duh. Obviously it's not a bug when the particles come out of unfallen sand. It's the stuff falling out of ANVILS that doesn't make sense. What, is it made of unsealed iron dust? Is it sweating?

    Posted in: Recent Updates and Snapshots
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