Best list of bug fixes ever. At last! The music! It's been saved from its 4 year plague!
- Worldsshrugged
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Member for 13 years, 2 months, and 13 days
Last active Thu, Mar, 21 2024 01:18:46
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Mar 12, 2018Worldsshrugged posted a message on Minecraft 1.13 Snapshot 18W09APosted in: News
For me, the biggest appeal about larger boats is the idea of being able to actually build them, instead of a crafting recipe that only has nine units of space and basically makes the same thing every time. Of course, that's easier said than done, given the engine and how much the UGO team struggled getting their mod to work on it.
I picture the right kind of large boat as like an entity that doesn't use moving blocks, but an entity that can get bigger and more detailed if you right click on it with blocks, making it a shape that came from the player's own imagination.
Like I said, easier said than done. Minecraft is nasty about moving platforms.
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Mar 6, 2018Worldsshrugged posted a message on Minecraft 1.13 Snapshot 18W09APosted in: News
Alright, I know I've dug myself something of a hole, and my position has changed significantly since I started this thread, but I'm going to make one last try at explaining myself, and reclaim my dignity.
First off, yes, I see the pun now, and that makes me feel pretty stupid. Good joke, Mojang. That softened the kind of air this post had for me. I don't see it as completely dulled down into nothingness, but when I look at it now, I get way less implications of spite out of it. I get why Mojang would feel very, very bitter at this point. (You know, like that sour man Notch.) I'm bitter that fishing farms are surrounded with such co-dependence from so many people right now. I'm bitter that anybody out there thinks old combat is better than 1.9 combat. I just live with it. I keep it to myself, and try not to abrase people who I think would differ. There's no point trying to bring up combat mechanics and convince somebody else that your opinion on the gameplay is right when obviously they've just made up their mind about how they feel already and 99% likely aren't going to change it just because of somebody 500 kilometers across the world from them on another PC. I don't normally get into those sorts of conversations, but here I don't really have a choice anymore.
In the beginning I was in shock, because it looked - just to me - like Mojang was trying to brush the community off once and for all. I thought they were being super rude. My sources that I cite are scattered about the place, and can look pretty frustrating to some, but are not proven or concrete, so I won't bother reeling them in again.They're just things like Searge saying Jappa's blocks look exactly the same and to "keep the blur, the blur tool you added on that second screenshot looked great." As I said, I don't believe in my theory any more. I've had friends in chatrooms talk me away from it, who calmed me down.
I know all about Jeb's Law. I can guarantee that I've been around longer than you, and know damn well that the community likes to complain for no reason. (The Adventure Update was the biggest one, and for reasons which I'll talk about soon.) The problem is not that, or how Mojang treats polls and PR nowadays. The problem is that there's an ongoing circlejerk within the Minecraft fandom that keeps on inflating and inflating, until everything is brought down to Reductio Ad Absurdum. Statements like "of course you hate parrots, no change can please you anymore" or the counterpoint "they can't add parrots because they do nothing!". Statements like "let the players play the game they way they want to play (I.E. don't nerf grinders)" count too. Look it up. It's a real argumentative fallacy.
I have a thesis called Edwardos' Law. But simply, I'll paste it.
Edwardos' Law: If a change exists in Minecraft long enough, no matter how problematic it is to the game, eventually, all complainers will be dismissed by even worse people through Ad Hominem.
In such ways, you can get people suggesting an entire conversion mod without hunger in it and people going "that's duuuuuuumb!" just because they literally aim to assemble a mod with a different playstyle. People forget that sometimes old things are better, not in all ways, but so help me, in SOME ways. I play Alpha a lot. Obviously we can never go back, it's too late, but the 90's First Person Shooter health kits that didn't stack back then were really nifty and charming. I'm not saying they should be in the game again, but I just... like that legacy feature. It's a lot cooler to me than sprinting and starvation.
Nostalgia's got roots in reality. People seek out older versions for a reason.
It's not exactly a pleasant conversation starter, but Edwardos' Law gets the point across. Some features are just straight up terrible, but have been in the game so long that where there was once justified resistance. (Have you checked the volume sliders lately? They think the Friendly Creatures slider should control blocks of dirt. Such annoying sound bugs have been in the game for years. Those are worth complaining about, therefore at least one complaint is valid now and then.)
Now we've got 70% of the demographic (again, not Mojang; the playerbase) trying to invalidate their opinion because a complaint opinion is clearly not a real one, so it shouldn't even be acknowledged{.} According to our flame wars we always get on these damn forums. Protecting the Minecraft Rose used to be a community thing. The rose was an iconic cornerstone of the game. It was revered and symbolic and always cherished in roleplay videos like Shadow of Israphel. (Yes, I've been there. Been there done all that, falling short of Infdev at the very earliest of experiences.) Mojang retconned it into a poppy, which in my opinion is completely redundant idea for a change and basically achieved nothing, and people were upset. Honestly? I agree with them being upset. That flower was an ensemble darkhorse. Whether just stupid meme or frequent decoration, people had emotional investment in that block, no matter how stupid anybody else thinks that sounds. You don't get it unless you were there in Beta while it was still IN Beta.
Nowadays, you can't even bring the rose up. People bring down the reductio ad absurdum hammer, and they bring it down hard. All because somebody wanted a less boring flower - one that was already there in the first place - to stay in the game. Honestly I think it's the poppy-advocates who are more petty here. What's better, changing things, or tradition? When changing something achieves nothing, tradition is typically the way to go.
You're just stuffing words in their mouths
I think you came off a little harsh there. The idea is to attack the argument, no? The irony here is how ad hominem that sounds for something that's meant to merely dismiss a notion rather than start flames. My post was all about the dangers of going ad hominem and telling people to shut up and stop whining, and here's this conversational gem.
You coulda said "I think you're putting words in their mouths" or even just "You're putting words in their mouth" but nope. "Stuffing". You're stuffing the words in there, Worldsshrugged. Quit stuffing. You probably see how the subtle difference between the two has a bit of, let's say, negative connotation to it? Just don't talk to me like that if it's not a heated argument yet. Because I didn't start a flame war, I started a debate. And my god was that a mistake. I've got a headache now. This was me being worried about a lot of factors I saw on Mojang's Twitter accounts over a period of time that seemed to build up and paint a picture for me that seemed ominous. I was merely concerned about what I explained in the top part of this comment in a paragraph above, even if I don't feel that way now. This wasn't a big deal until it left my head and was put to "paper".
Quote from PsychoIncarnate»
These complaints about how "Minecraft is ruined" sound like their from irrelevant kids.
You spelt "irreverent" wrong, among other things. Different word, Jimmy.
By the way, I'm 22. Have some malleable perspective, eh?
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Mar 1, 2018Worldsshrugged posted a message on Minecraft 1.13 Snapshot 18W09APosted in: News
*ahem*
This was a real poll. It was about something they "asked the community to vote on" in the least democratic way possible. "Yes, absolutely", won by heaps, but of course it would if the other two options were the way they were. If they didn't want us choosing, why even bother making this stupid poll with condescending choices in it? They literally made this post out of a smug sense of humour.
And by the way, Mojang can put jokes in the changelogs. I'd just prefer they were, you know, good jokes. Bad jokes are, by definition, low quality and terrible.
I have more examples ready if you don't believe me yet.
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Mar 1, 2018Worldsshrugged posted a message on Minecraft 1.13 Snapshot 18W09APosted in: News
I wish Mojang wasn't being so condescending lately. Saying "We've ruined the game again." is just bad. They're starting to create a culture that dismisses all complaints as coming from irreverent kids, no matter what context, even when it's a person with a lot of maturity saying why there's something actually wrong with a small or big part of the game. The attitude here is that everything the community says is bad is a statement that needs to be made fun of, and that nothing negative about the game is valid because "oh, that's just a whiny person who loves to complain, his opinion is completely irrational".
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Feb 11, 2018Worldsshrugged posted a message on Minecraft 1.13 Snapshot 18W06APosted in: News
Heh, I found that bug too. It's pretty hilarious.
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Jan 17, 2018Worldsshrugged posted a message on Minecraft 1.13 Snapshot 18W03BPosted in: News
That one will most certainly be in the bug tracker. I found something similar in 1.1.
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Dec 27, 2017Worldsshrugged posted a message on Turtles Are Coming To Minecraft
I got turtled.
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Dec 8, 2017Worldsshrugged posted a message on Minecraft 1.13 Snapshot 17W48APosted in: News
I'm gonna be honest, this thread is confusing to me, I dropped the ball, and I have no idea what to say anymore.
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Nov 29, 2017Worldsshrugged posted a message on Minecraft 1.13 Snapshot 17W48APosted in: News
I'm going to assume that "they, and only they, should be craftable" is a misleading phrase and that you are in fact aware of how I'm disabling like five recipes in the near future and nothing else.
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Nov 29, 2017Worldsshrugged posted a message on Minecraft 1.13 Snapshot 17W48APosted in: NewsQuote from Cavinator1»
You can disable the vanilla datapack which will also disable all the vanilla recipes, then in your own datapack, add in all the recipes that you allow players to use.
I hope that's a lot faster than feeding the player 50 knowledge books... -
Nov 29, 2017Worldsshrugged posted a message on This week in Minecraft — November 25thPosted in: News
No, I think all we need is for people to just diffrentiate, even if the word "Bedrock" does end up in brackets. But if this thread happened, we're clearly going to see more cases of people getting confused from their own shallow reading over the next six months. It'll happen in exactly the same way "after 1.9 it should be 2.0 not 1.10" kept happening.
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Nov 27, 2017Worldsshrugged posted a message on Minecraft 1.13 Snapshot 17W48APosted in: News
I'm hoping they have a fast way to prevent players from using a minority of recipes... if we're not already able to define what they can't craft instead of the only things they can craft. Are we?
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Nov 27, 2017Worldsshrugged posted a message on This week in Minecraft — November 25thPosted in: News
Somebody needs to clean Minecraft's terminology up, this issue we're having is more annoying than people saying "1.8" when they clearly mean "Beta 1.8".
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Nov 26, 2017Worldsshrugged posted a message on This week in Minecraft — November 25thPosted in: News
Everyone is freaking blind people. - To post a comment, please login.
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I really gotta get in on this; for some reason I never even thought about doing anything with the river size slider.
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Oh, really? Would the videos go on your channel or the other person's channel?
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Not to mention the obvious thing about all this: 1.9 had a change that finally made the game harder. People have been concerned about Minecraft being too easy for its own good for over 3 years, and now it's apparently unentertaining to stand less of a chance against monsters. When I backdate to a version prior to The Combat Update I can only marvel at how adeptly I mow down hordes of useless monsters who were clearly made from bewitched plasticene.
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Your concern is that with more and more W7+ launchers coming out and no new bundles that can handle Vista in the future, any launcher you could still get working would eventually become deprecated and impossible to find or use, right? I'm not entirely clear on this.
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Alright, I'm in. I wanna try that damned Elytra thing out.
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Seriously. Even if I don't decide to get in, I really hope other people find this.
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I was a bit hesitant to post this, worrying that people would have some problem with it or because somebody could make all my work obsolete with their own post, but now here it is, and with a bit of work left out. So, here's all the Minecraft screenshots I took at the crack of dawn with great difficulty this morning, but without the yet-another-laborious-step of me adding descriptions to a Minecraft Forums post. For now, here's just the pictures:
And so we now wait for Wednesday.
Update: Yes, I have realized. Somebody else made a picture post. Luckily it wasn't the same images at all. Edited post to better arrange the images to show a more chronological order.
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Has anybody shown an interest in the server yet? I think the free Elytra concept is actually really cool.
I'm actually kind of on the fence about joining this, though, as there is another server I really look forward to and am preparing to become part of by the end of this year. There's no like, rules against belonging to more than one SMP, right?
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Yeah it gets old real quick. 1.7 was certainly an improvement, but it's just not as stunning as I used to think it would be.
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Minecon's going to arrive with all the news this weekend! Are you excited?
Personally what gets me most is the thought of seeing the livestream. There is a livestream, right? Last year I watched one just as they were revealing End Cities in it, and pretty soon I was taking screenshots of that stuff for the other News and Updates thread. It's amazing how you can never accurately imagine what they're going to announce that the next version will have, but a few months later when you've already played the new Minecraft update for a while, everything seems mundanely familiar.
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OK, I'll do that as well then...
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Hey, the application as Google Doc link works, right? I'm worried that I filled that thing out just now for no reason.
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I know what you're saying, even if the post didn't make it abundantly clear. Something every game with a railway feature in it should have is the possibility of connecting whatever cars/carriages there are in the game together, so that they can travel down the rails without being accidentally separated; and in real life this is just referred to as coupling. A quick Google Images search for 'train coupled' will make the exact meaning apparent.
Obviously, if furnace minecarts were still in the normal game, this would be incredibly useful because they would finally be able to pull lots of cargo down the line in tandem. I really feel like that kind of thing is overdue...
Even barring the use of furnace minecarts in a survival world (which can't be done anymore) this would still be really good for use with having a bunch of minecarts all be affected by a singular source of momentum and start traveling as one. Example: a minecart "train" rolls down the hill because just one minecart at the front was pulling down at the beginning of a slope.
Knowing that, I see no reason why Mojang shouldn't add this to the game, but the problem is minecarts are so problematic in terms of physical performance, they freaking removed the furnace cart from survival mode! As much as I'd love to see all the best minecart features of past and possibility make a comeback, I just don't think Mojang has what it takes to make it happen. If they can't even leave a motorized cart in the game, I feel like it's unlikely they'll even consider the coupling of minecarts. Minecraft has a fair few half-broken features in it that need to be taken good care of, and the stuff to do with minecarts in general is one of those that suffers the most.
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I actually can't imagine that somebody with over 600 subscribers would even feel the need to browse this subforum for this kinf of thread. Who does this appeal to?
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*Updated with three new images*
Name: Edward
MC name: Edwardos
Age: 20
Location: New Zealand. Eh boi waddup!?
Build Experience: I have been playing Minecraft since before the end of its development cycle of Alpha. That was back when I didn't know how to build anything that good at all, but I mean, it's been 6 years. Since then I've gone much further and by now I have not just an understanding of how to build properly but an excess of ideas and my own reasonably recognizable style. Starting from 2012 I've been building challenge maps, and the most impressive thing I've ever built in one is probably Woodfort from my unfinished map Freezing, a large castle made entirely out of wood materials. So far, the number of challenge maps I've finished and released is only six.
What you can bring to the team: It's pretty hard for me to answer this one because I don't really consider building structures in Minecraft a kind of finessed profession in which people train to acquire specialized skills which they can only get over a long and dedicated history of work. I'll tell you one thing though, I'm not some BdoubleO fanatic who believes they built something extremely nice just because they packed hundreds of vertical support pillars against a wall and put a bunch of illogical potholes in all the floors. There's more to building something cool than adding way too much 'detail', or making sure each box of planks has borders of logs (which is kinda useful sometimes, but if it's the only way you ever frame a wooden building it gets old real quick). Also, I know how to make passable giant railroads and 1-meter-high sitting stools for use in pubs built from only a topslab and an armour stand, so yeah.
Semi-functional lighthouse on a server, 2011.
The 'Wardhouse' mansion, 2014 survival multiplayer.
Woodfort from the upcoming Freezing CTM, 2015.
I just put three images in this post, but even so I still feel like adding two extra better images for some reason.