Is Mario a painter or a plumber?
I still play the game, but in unreasonable hope that the game will become a lot better some day. Parts of the game have become unbalanced, neglected and pointless over the years, but I still play, wishing that Mojang will someday fix it all. But my hopes are unrealistic.
Fair enough. I don't think the game is only getting better, though; I think some aspects of it are getting worse too, to some degree.
Oh, and when I mentioned PvP, I wasn't referring to 1.9, but changes to the hunger system and other mechanics that have affected the PvP system over the years.
Every Minecraft version has had its ups or downs, but I wouldn't really say any one update is objectviely terrible. At least they aren't for me.
Yeah, I don't think I can really pin it to one update. There are many things that have gotten progressively worse over time, such as game balance, world generation, PvP, etc.
The same way the rest of the game is: Barely at all. For starters, Ocean Monuments are just... there, and so are Dungeons.
In fact, I'd say that it should be made so that it being "just there" is the entire point of it, as a way to "go back" to when the game's lore was basically "You spawn, now try to make a shelter before the first night" rather than the implications of the current structures.
Of course, if NPCs existed in the 4th Dimension, then they could be made to lookmore like the Player than villagers, bridging with "Where are the other humans?" question.
Plus, it could explain where jukeboxes came from.
This is a bit controversial, but I'd like to see what people think of this:
Every now and then while in the Nether, one might see a strange
figure in the far distance. If you look at it for a while, it will turn
and reveal itself to be none other than Herobrine. Herobrine would stare
at you relentlessly, but not moving. If you move towards him, he move
farther and farther away. If you look away from him, he may disappear
altogether. You would constantly be on edge, wondering if Herobrine is
about to strike you from behind.
But in reality, Herobrine wasn't there at all. It was all an
illusion, run from the client (not server). It's a little easter egg
that would go a long way adding to the Nether's creepiness. It would
also scare a lot of younger players unaware of "Herobrine" 's true
nature. Lastly it would strike a fair balance between pro-herobrine and
anti-herobrine players. Mojang could stick with "removed herobrine"
because technically Herobrine was never added. It and any other
illusions could be disabled through /gamerule doIllusions false
What are your thoughts? I know Herobrine suggestions are commonly
hated upon, but I think this brings something much different to the
This would be a fun little Easter Egg. If it were to be added, though, it shouldn't be in the changelog; they should just purposefully "forget" to put in the "Removed Herobrine" thing.
I feel that we're most likely gonna use the steampunk dimension (my vote
so far is going for that, even if I'd really like to see the other
three), maybe this "unwinnable boss" was in the steampunk dimension?
That way, we can give an excuse to make "the eternal seas" as a
subdimension to the main one. Though it would probably not be a sea.
The only problem with the steampunk dimension is that it's so far out there we might not be listened to. A lot of people would argue it is unconnected and unfitting with the Minecraft universe.
So, in other words, how are we going to "connect" (not literally with a portal, but lore wise) this dimensions with the rest of Minecraft?
I know this is a little late, but...
Hello! I'm Wolftopia, and I love Minecraft and the principal of it. I'm very interested in programming, and I might make a mod at some point. The main thing I will be posting in is the Suggestions forum, since, though I love Minecraft, I think it could be improved and could become an even better game if given the proper attention.
I know I've been on this forum since August, but I thought I might as well post an introduction.
Though not all the maps are good, and I do wish that there were more than 3 free-to-use maps available, the system isn't too bad. Though it does cost money, at least there is (sometimes) special music produced for the maps, as well as a (usually) balanced setup that is fun to play on.
Personally, I think it would be awesome if we got a new free to use map that was end-based and had an end ship and the end pillars and such. That would be really fun.
Actually, that one could be made to deliberately involve getting in the "Eternal Sea" by Hopeless Boss Fight, in that it consists of a near-unwinnable boss that is intended to send the Player there, with the boss dying if the Player escapes the dimension.
That is actually really interesting.
I think we should generate some more dimension ideas before we decide on one now, though, even if we end up picking the steampunk dimension. We should probably set a goal- maybe have a dimension picked by the end of this week or the end of next week? I don't know, but I think this thread could easily get unproductive and/or die if we don't set goals for ourselves.