Anyone know of a method to allow any texture pack to make use of the bump mapping capability? Perhaps with GIMP I could use some sort of filter to make both of the bump map textures that each texture uses, but I'm not too knowledgable about that. Thanks for any suggestions.
I'm having an issue running the game when I have Forge, MC Patcher, and the shaders mod installed. I'm running MC 1.6.2, Forge 9.10.0.804, and the 2.0.1 beta 8 version of the GLSL shaders mod.
Computer Specs: 2x2.4 GHz Quad-core Intel Xeon 8 GB RAM ATI Radeon HD 5770 OSX 10.7.5 Java Version 7 Update 25
Crash Log:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 8/25/13 2:02 AM
Description: Initializing game
java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.texture.TextureManager.field_110585_a from class com.prupe.mcpatcher.TexturePackChangeHandler
at com.prupe.mcpatcher.TexturePackChangeHandler.beforeChange1(TexturePackChangeHandler.java:130)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:98)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
at cpw.mods.fml.client.FMLClientHandler.updateResourcePackList(FMLClientHandler.java:602)
at cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList(FMLCommonHandler.java:497)
at cpw.mods.fml.common.LoadController.buildModList(LoadController.java:98)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:266)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.prupe.mcpatcher.TexturePackChangeHandler.beforeChange1(TexturePackChangeHandler.java:130)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:98)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
at cpw.mods.fml.client.FMLClientHandler.updateResourcePackList(FMLClientHandler.java:602)
at cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList(FMLCommonHandler.java:497)
at cpw.mods.fml.common.LoadController.buildModList(LoadController.java:98)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:266)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.8.4
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 37248296 bytes (35 MB) / 117719040 bytes (112 MB) up to 129957888 bytes (123 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.55.842 Minecraft Forge 9.10.0.842 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded
FML{6.2.55.842} [Forge Mod Loader] (coremods) Unloaded
Forge{9.10.0.842} [Minecraft Forge] (coremods) Unloaded
shadersmod{2.0.1 beta 8} [GLSL Shaders Mod] (coremods) Unloaded
Launched Version: 1.6.2-Forge9.10.0.842-mcpatcher
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.12.47, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Your help is much appreciated!
I am having a strange issue with the v10 shaders. Probably can only describe it with a screenshot, so here is one:
I am only running Minecraft 1.6.2, Forge 9.10.0.804, and GLSL version 2.0.1 beta 7 with the SEUS shaders. None of the v10 shader versions (i.e. Standard, Ultra, etc) work for me.
Computer specs:
2x2.4 GHz Quad-core Intel Xeon
8 GB RAM
ATI Radeon HD 5770
OSX 10.7.5
Hey I was just wondering if chunky would ever support Connected Texture Mod, which opens up block data values to be used for new textures. As well, will the data values of ice and glowstone that were introduced in the last update ever be supported in chunky? The texture pack I use relies on these data values to create colored ice and glowstone, but these unfortunately are not available in chunky.
Just a few questions and suggestions for future updates. Keep up the good work!
Thanks everyone for the positive feedback! I am really happy that this helped you guys out.
As for the clear water, this is decided by the texture pack. The texture pack I used in these images was one I created for myself using images taken off of the internet and some I took myself. Because I am awful when it comes to drawing textures on a computer, I ignored the custom water files, and because of the lack of them, the water came out colorless. Using a texture pack with these files will get the average color of the custom water files and use that for the water. It was an accidental discovery, but along with you, I quite like it. If you want this in your renders, you can just take the texture pack of your choice, and delete the custom animation files. Make sure to save a backup though. Hope I helped!
Very nice tutorial. I have a question though. In your example renders I see your water is less blue then it is black or clear. Personally, I like this and think it looks a bit more natural. Is that water color part of your texture pack or can you change that somewhere in the settings? "Clear water" I'm guessing?
I'm having a problem where, when I choose the texture pack I want to use, it will not display the correct data values of the blocks. For example, in the texture pack I want to use, mushroom blocks have a vertical metal texture that is on the 15th ink value. However, when I choose this texture pack, it will show a different data value. What's strange to me is that Chunky shows a different data value than the one of that actual block, instead of just showing data value 0, which I would expect it to show if data values were not supported.
This server is the only reason I play minecraft really, and the only reason I continue to do so. Really fantastic stuff! Hope to see new people joining!
The download doesn't seem to be working for me. When I try to decompress the .rar file, I get an error that says "the structure of the archive is damaged". I've tried unarchiving it with Stuffit, UnRarX, and The Unarchiver, all with the same result. I'm on a mac btw if that makes any difference.
try going into your Java through the control panel and click the Java tab. Click View. In the Runtime Parameters type in Xmx1024m. This will increase the memory minecraft can run on to 1GB rather than 1/4 of a gig.
Didn't seem to change anything, but I got a different crash report.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x50438a83, pid=1008, tid=5916
#
# JRE version: 6.0_26-b03
# Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode windows-x86 )
# Problematic frame:
# C [nvoglv32.dll+0x368a83]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x4a680400): JavaThread "Minecraft main thread" daemon [_thread_in_native, id=5916, stack(0x4f7d0000,0x4f820000)]
siginfo: ExceptionCode=0xc0000005, writing address 0x744ae000
Registers:
EAX=0x744ae000, EBX=0x744ae000, ECX=0x50cefb1c, EDX=0x00000000
ESP=0x4f81f150, EBP=0x4f81f15c, ESI=0x50cc0000, EDI=0x50cefd00
EIP=0x50438a83, EFLAGS=0x00010293
Top of Stack: (sp=0x4f81f150)
0x4f81f150: 00000000 00000109 00004003 4f81f170
0x4f81f160: 50439cf4 00000000 50cc0000 50cc0000
0x4f81f170: 4f81f178 502010fc 4f81f188 501ae82c
0x4f81f180: 517c1000 50cd81f0 4f81f1b4 5025218c
0x4f81f190: 517c1000 0000021c 00000000 50cc0000
0x4f81f1a0: 00000000 00000001 00000008 50cc0000
0x4f81f1b0: 00000000 4f81f1c8 5024c69f 4a680400
0x4f81f1c0: 4f81f204 00000000 4f81f218 4f758923
Instructions: (pc=0x50438a83)
0x50438a63: 8d 04 83 77 41 ff 24 95 5c 8b 43 50 8b 11 89 10
0x50438a73: eb 34 8b 11 89 10 8b 51 04 89 50 04 eb 28 8b 11
0x50438a83: 89 10 8b 51 04 89 50 04 8b 51 08 89 50 08 eb 16
0x50438a93: 8b 11 89 10 8b 51 04 89 50 04 8b 51 08 89 50 08
Register to memory mapping:
EAX=0x744ae000 is an unknown value
EBX=0x744ae000 is an unknown value
ECX=0x50cefb1c is an unknown value
EDX=0x00000000 is an unknown value
ESP=0x4f81f150 is pointing into the stack for thread: 0x4a680400
EBP=0x4f81f15c is pointing into the stack for thread: 0x4a680400
ESI=0x50cc0000 is an unknown value
EDI=0x50cefd00 is an unknown value
Stack: [0x4f7d0000,0x4f820000], sp=0x4f81f150, free space=316k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [nvoglv32.dll+0x368a83]
C [nvoglv32.dll+0x369cf4]
C [nvoglv32.dll+0x1310fc]
C [nvoglv32.dll+0xde82c]
C [nvoglv32.dll+0x18218c]
C [nvoglv32.dll+0x17c69f]
C [lwjgl.dll+0x8923]
J nw.a()V
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub
V [jvm.dll+0xfae4b]
V [jvm.dll+0x18c531]
V [jvm.dll+0xfaff1]
V [jvm.dll+0xfb04b]
V [jvm.dll+0xb56b9]
V [jvm.dll+0x1190d4]
V [jvm.dll+0x1411ac]
C [msvcr71.dll+0x9565]
C [kernel32.dll+0x4d309]
C [ntdll.dll+0x416c3]
C [ntdll.dll+0x41696]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J org.lwjgl.opengl.GL11.nglDrawArrays(IIIJ)V
J nw.a()V
J dk.a()V
J n.a(Lls;Z)Z
J px.a(FJ)V
J px.b(F)V
J EntityRendererProxy.b(F)V
j net.minecraft.client.Minecraft.run()V+341
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x4a681800 JavaThread "Thread-14" daemon [_thread_blocked, id=6108, stack(0x52470000,0x524c0000)]
0x4a681000 JavaThread "Thread-13" daemon [_thread_blocked, id=464, stack(0x52420000,0x52470000)]
0x4a680c00 JavaThread "Thread-12" daemon [_thread_in_native, id=4812, stack(0x523d0000,0x52420000)]
=>0x4a680400 JavaThread "Minecraft main thread" daemon [_thread_in_native, id=5916, stack(0x4f7d0000,0x4f820000)]
0x4a67fc00 JavaThread "Timer hack thread" daemon [_thread_blocked, id=2232, stack(0x4b190000,0x4b1e0000)]
0x4a6c8000 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=4784, stack(0x4b020000,0x4b070000)]
0x01a41c00 JavaThread "DestroyJavaVM" [_thread_blocked, id=4368, stack(0x002c0000,0x00310000)]
0x4a6bf800 JavaThread "TimerQueue" daemon [_thread_blocked, id=5276, stack(0x4dc10000,0x4dc60000)]
0x4a607000 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=5828, stack(0x4dbc0000,0x4dc10000)]
0x4a5c7400 JavaThread "AWT-Windows" daemon [_thread_in_native, id=4544, stack(0x4a9c0000,0x4aa10000)]
0x4a5c6c00 JavaThread "AWT-Shutdown" [_thread_blocked, id=5320, stack(0x4a830000,0x4a880000)]
0x4a5c4800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=4372, stack(0x4a720000,0x4a770000)]
0x01afb000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=2756, stack(0x4a480000,0x4a4d0000)]
0x01af6c00 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=5920, stack(0x4a430000,0x4a480000)]
0x01aea000 JavaThread "Attach Listener" daemon [_thread_blocked, id=4876, stack(0x4a3e0000,0x4a430000)]
0x01ae9000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=6072, stack(0x4a390000,0x4a3e0000)]
0x01abf000 JavaThread "Finalizer" daemon [_thread_blocked, id=4344, stack(0x01b90000,0x01be0000)]
0x01aba400 JavaThread "Reference Handler" daemon [_thread_blocked, id=2128, stack(0x01b40000,0x01b90000)]
Other Threads:
0x01ab6400 VMThread [stack: 0x003a0000,0x003f0000] [id=5988]
0x01b0c000 WatcherThread [stack: 0x4a4d0000,0x4a520000] [id=6056]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap
def new generation total 157376K, used 67263K [0x04200000, 0x0ecc0000, 0x19750000)
eden space 139904K, 35% used [0x04200000, 0x0729fc28, 0x0caa0000)
from space 17472K, 100% used [0x0caa0000, 0x0dbb0000, 0x0dbb0000)
to space 17472K, 0% used [0x0dbb0000, 0x0dbb0000, 0x0ecc0000)
tenured generation total 349568K, used 97399K [0x19750000, 0x2ecb0000, 0x44200000)
the space 349568K, 27% used [0x19750000, 0x1f66ded8, 0x1f66e000, 0x2ecb0000)
compacting perm gen total 17920K, used 17765K [0x44200000, 0x45380000, 0x48200000)
the space 17920K, 99% used [0x44200000, 0x45359598, 0x45359600, 0x45380000)
No shared spaces configured.
Code Cache [0x02200000, 0x026d8000, 0x04200000)
total_blobs=2446 nmethods=2123 adapters=257 free_code_cache=28501632 largest_free_block=192
Dynamic libraries:
0x00400000 - 0x00424000 C:\Program Files\Java\jre6\bin\javaw.exe
0x77bf0000 - 0x77d18000 C:\Windows\system32\ntdll.dll
0x76c90000 - 0x76d6c000 C:\Windows\system32\kernel32.dll
0x77b20000 - 0x77be6000 C:\Windows\system32\ADVAPI32.dll
0x76310000 - 0x763d3000 C:\Windows\system32\RPCRT4.dll
0x76720000 - 0x767bd000 C:\Windows\system32\USER32.dll
0x762c0000 - 0x7630b000 C:\Windows\system32\GDI32.dll
0x77d70000 - 0x77d8e000 C:\Windows\system32\IMM32.DLL
0x763e0000 - 0x764a8000 C:\Windows\system32\MSCTF.dll
0x77d90000 - 0x77e3a000 C:\Windows\system32\msvcrt.dll
0x77d20000 - 0x77d29000 C:\Windows\system32\LPK.DLL
0x76820000 - 0x7689d000 C:\Windows\system32\USP10.dll
0x7c340000 - 0x7c396000 C:\Program Files\Java\jre6\bin\msvcr71.dll
0x6d7f0000 - 0x6da9f000 C:\Program Files\Java\jre6\bin\client\jvm.dll
0x74d10000 - 0x74d42000 C:\Windows\system32\WINMM.dll
0x76540000 - 0x76685000 C:\Windows\system32\ole32.dll
0x76690000 - 0x7671d000 C:\Windows\system32\OLEAUT32.dll
0x74cd0000 - 0x74d0d000 C:\Windows\system32\OLEACC.dll
0x760f0000 - 0x7611c000 C:\Windows\system32\apphelp.dll
0x6d7a0000 - 0x6d7ac000 C:\Program Files\Java\jre6\bin\verify.dll
0x6d320000 - 0x6d33f000 C:\Program Files\Java\jre6\bin\java.dll
0x762b0000 - 0x762b7000 C:\Windows\system32\PSAPI.DLL
0x6d7e0000 - 0x6d7ef000 C:\Program Files\Java\jre6\bin\zip.dll
0x6d000000 - 0x6d14b000 C:\Program Files\Java\jre6\bin\awt.dll
0x744d0000 - 0x74512000 C:\Windows\system32\WINSPOOL.DRV
0x75230000 - 0x753ce000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18305_none_5cb72f2a088b0ed3\COMCTL32.dll
0x767c0000 - 0x76819000 C:\Windows\system32\SHLWAPI.dll
0x74370000 - 0x743f5000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.6002.18305_none_88f3a38569c2c436\comctl32.dll
0x720c0000 - 0x720cc000 C:\Windows\system32\DWMAPI.DLL
0x75410000 - 0x7544f000 C:\Windows\system32\uxtheme.dll
0x60d20000 - 0x60d88000 C:\PROGRAM FILES\NORTON SECURITY SUITE\ENGINE\5.1.0.29\ASOEHOOK.DLL
0x74190000 - 0x74233000 C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll
0x74240000 - 0x742ce000 C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCP90.dll
0x76df0000 - 0x77901000 C:\Windows\system32\shell32.dll
0x6d230000 - 0x6d27f000 C:\Program Files\Java\jre6\bin\fontmanager.dll
0x6d3b0000 - 0x6d56a000 C:\Windows\system32\d3d9.dll
0x755b0000 - 0x755b8000 C:\Windows\system32\VERSION.dll
0x6f4b0000 - 0x6f4b6000 C:\Windows\system32\d3d8thk.dll
0x4b350000 - 0x4b936000 C:\Windows\system32\nvd3dum.dll
0x75b50000 - 0x75b69000 C:\Windows\system32\IPHLPAPI.DLL
0x75b10000 - 0x75b45000 C:\Windows\system32\dhcpcsvc.DLL
0x75d90000 - 0x75dbc000 C:\Windows\system32\DNSAPI.dll
0x77d30000 - 0x77d5d000 C:\Windows\system32\WS2_32.dll
0x77d60000 - 0x77d66000 C:\Windows\system32\NSI.dll
0x76150000 - 0x76164000 C:\Windows\system32\Secur32.dll
0x75b00000 - 0x75b07000 C:\Windows\system32\WINNSI.DLL
0x75ad0000 - 0x75af2000 C:\Windows\system32\dhcpcsvc6.DLL
0x755d0000 - 0x755ea000 C:\Windows\system32\POWRPROF.dll
0x6d600000 - 0x6d613000 C:\Program Files\Java\jre6\bin\net.dll
0x75910000 - 0x7594b000 C:\Windows\system32\mswsock.dll
0x75980000 - 0x75985000 C:\Windows\System32\wship6.dll
0x6d620000 - 0x6d629000 C:\Program Files\Java\jre6\bin\nio.dll
0x754e0000 - 0x754e5000 C:\Windows\System32\wshtcpip.dll
0x74cb0000 - 0x74cbf000 C:\Windows\system32\NLAapi.dll
0x738d0000 - 0x738df000 C:\Windows\system32\napinsp.dll
0x73890000 - 0x738a2000 C:\Windows\system32\pnrpnsp.dll
0x738c0000 - 0x738c8000 C:\Windows\System32\winrnr.dll
0x76da0000 - 0x76de9000 C:\Windows\system32\WLDAP32.dll
0x738b0000 - 0x738bc000 C:\Windows\system32\wshbth.dll
0x77990000 - 0x77b1a000 C:\Windows\system32\SETUPAPI.dll
0x73830000 - 0x73855000 C:\Program Files\Bonjour\mdnsNSP.dll
0x73d50000 - 0x73d56000 C:\Windows\system32\rasadhlp.dll
0x756c0000 - 0x756fb000 C:\Windows\system32\rsaenh.dll
0x76170000 - 0x7618e000 C:\Windows\system32\USERENV.dll
0x764b0000 - 0x76534000 C:\Windows\system32\CLBCatQ.DLL
0x6d780000 - 0x6d788000 C:\Program Files\Java\jre6\bin\sunmscapi.dll
0x75bf0000 - 0x75ce2000 C:\Windows\system32\CRYPT32.dll
0x75d50000 - 0x75d62000 C:\Windows\system32\MSASN1.dll
0x4f750000 - 0x4f7bb000 C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\lwjgl.dll
0x664a0000 - 0x6656b000 C:\Windows\system32\OPENGL32.dll
0x69aa0000 - 0x69ac3000 C:\Windows\system32\GLU32.dll
0x66090000 - 0x66175000 C:\Windows\system32\DDRAW.dll
0x69310000 - 0x69316000 C:\Windows\system32\DCIMAN32.dll
0x6d350000 - 0x6d356000 C:\Program Files\Java\jre6\bin\jawt.dll
0x500d0000 - 0x50a65000 C:\Windows\system32\nvoglv32.dll
0x4b1f0000 - 0x4b203000 C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\jinput-dx8.dll
0x69a60000 - 0x69a93000 C:\Windows\system32\DINPUT8.dll
0x74890000 - 0x74899000 C:\Windows\system32\HID.DLL
0x748e0000 - 0x7490d000 C:\Windows\system32\WINTRUST.dll
0x76d70000 - 0x76d99000 C:\Windows\system32\imagehlp.dll
0x4bb20000 - 0x4bb32000 C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\jinput-raw.dll
0x64390000 - 0x644b9000 C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\OpenAL32.dll
0x69380000 - 0x693f0000 C:\Windows\system32\dsound.dll
0x74ab0000 - 0x74ad8000 C:\Windows\System32\MMDevApi.dll
0x6ee00000 - 0x6ee2f000 C:\Windows\system32\wdmaud.drv
0x6f100000 - 0x6f104000 C:\Windows\system32\ksuser.dll
0x74cc0000 - 0x74cc7000 C:\Windows\system32\AVRT.dll
0x6dcf0000 - 0x6dd11000 C:\Windows\system32\AUDIOSES.DLL
0x52520000 - 0x52586000 C:\Windows\system32\audioeng.dll
0x6eaf0000 - 0x6eaf9000 C:\Windows\system32\msacm32.drv
0x720e0000 - 0x720f4000 C:\Windows\system32\MSACM32.dll
0x6d370000 - 0x6d377000 C:\Windows\system32\midimap.dll
VM Arguments:
jvm_args: -Xms512m -Xmx1024m
java_command: C:\Users\Suzan\Desktop\Minecraft.exe
Launcher Type: SUN_STANDARD
Environment Variables:
CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip
PATH=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\system32\Wbem;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Java\jre6\bin
USERNAME=Suzan
OS=Windows_NT
PROCESSOR_IDENTIFIER=x86 Family 6 Model 15 Stepping 6, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows Vista Build 6002 Service Pack 2
CPU:total 2 (2 cores per cpu, 1 threads per core) family 6 model 15 stepping 6, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3
Memory: 4k page, physical 2094292k(132064k free), swap 4433580k(1583280k free)
vm_info: Java HotSpot(TM) Client VM (20.1-b02) for windows-x86 JRE (1.6.0_26-b03), built on May 4 2011 00:50:59 by "java_re" with MS VC++ 7.1 (VS2003)
time: Wed Aug 03 12:39:58 2011
elapsed time: 114 seconds
I am having a problem where mc crashes and I get a message that says "Java Platform SE Binary has stopped working".
I only have the latest versions of Modloader and SPC installed and I am not doing anything specific that seems to be the cause of the crashes. From the report it seems like something is running out of memory, but I don't know what it is or how to fix it.
Microsoft Windows [Version 6.0.6002]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.
C:\Users\Suzan>java -Xms512m -Xmx1024m -cp "%APPDATA%\.minecraft\bin\*" -Djava.l
ibrary.path="%APPDATA%\.minecraft\bin\natives" net.minecraft.client.Minecraft
16 achievements
151 recipes
ModLoader Beta 1.7.3 Initializing...
Done.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.or
g)
OpenAL initialized.
Commands: 116
fly
fly
time
fly
//wand
fly
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
########## GL ERROR ##########
@ Post render
1285: Out of memory
When I try to launch minecraft in my browser (safari), a java applet appears on my dock and I get the blank white screen. This has never happened before, so something must have changed, but I can't figure out what.
BTW, the only place minecraft was working was in safari, since when I tried to use the mouse in-game (such as in the inventory or pause screen) while playing from the launcher, I would get a saving chunks crash.
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I'm having an issue running the game when I have Forge, MC Patcher, and the shaders mod installed. I'm running MC 1.6.2, Forge 9.10.0.804, and the 2.0.1 beta 8 version of the GLSL shaders mod.
Computer Specs:
2x2.4 GHz Quad-core Intel Xeon
8 GB RAM
ATI Radeon HD 5770
OSX 10.7.5
Java Version 7 Update 25
Crash Log:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 8/25/13 2:02 AM
Description: Initializing game
java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.texture.TextureManager.field_110585_a from class com.prupe.mcpatcher.TexturePackChangeHandler
at com.prupe.mcpatcher.TexturePackChangeHandler.beforeChange1(TexturePackChangeHandler.java:130)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:98)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
at cpw.mods.fml.client.FMLClientHandler.updateResourcePackList(FMLClientHandler.java:602)
at cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList(FMLCommonHandler.java:497)
at cpw.mods.fml.common.LoadController.buildModList(LoadController.java:98)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:266)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.prupe.mcpatcher.TexturePackChangeHandler.beforeChange1(TexturePackChangeHandler.java:130)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:98)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
at cpw.mods.fml.client.FMLClientHandler.updateResourcePackList(FMLClientHandler.java:602)
at cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList(FMLCommonHandler.java:497)
at cpw.mods.fml.common.LoadController.buildModList(LoadController.java:98)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:266)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Mac OS X (x86_64) version 10.8.4
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 37248296 bytes (35 MB) / 117719040 bytes (112 MB) up to 129957888 bytes (123 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.55.842 Minecraft Forge 9.10.0.842 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded
FML{6.2.55.842} [Forge Mod Loader] (coremods) Unloaded
Forge{9.10.0.842} [Minecraft Forge] (coremods) Unloaded
shadersmod{2.0.1 beta 8} [GLSL Shaders Mod] (coremods) Unloaded
Launched Version: 1.6.2-Forge9.10.0.842-mcpatcher
LWJGL: 2.9.0
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.12.47, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Your help is much appreciated!
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I am having a strange issue with the v10 shaders. Probably can only describe it with a screenshot, so here is one:
Computer specs:
2x2.4 GHz Quad-core Intel Xeon
8 GB RAM
ATI Radeon HD 5770
OSX 10.7.5
Any help is appreciated!
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Just a few questions and suggestions for future updates. Keep up the good work!
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Yep, thanks for the info.
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I'm having a problem where, when I choose the texture pack I want to use, it will not display the correct data values of the blocks. For example, in the texture pack I want to use, mushroom blocks have a vertical metal texture that is on the 15th ink value. However, when I choose this texture pack, it will show a different data value. What's strange to me is that Chunky shows a different data value than the one of that actual block, instead of just showing data value 0, which I would expect it to show if data values were not supported.
Any help with this is appreciated!
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OS X Lion
MC 1.3.2
SEUS v10 RC5
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Didn't seem to change anything, but I got a different crash report.
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I only have the latest versions of Modloader and SPC installed and I am not doing anything specific that seems to be the cause of the crashes. From the report it seems like something is running out of memory, but I don't know what it is or how to fix it.
Thanks for any help you can give me. :smile.gif:
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BTW, the only place minecraft was working was in safari, since when I tried to use the mouse in-game (such as in the inventory or pause screen) while playing from the launcher, I would get a saving chunks crash.
Thanks for your help!
0