• 0

    posted a message on Shaders Mod (updated by karyonix)
    Anyone know of a method to allow any texture pack to make use of the bump mapping capability? Perhaps with GIMP I could use some sort of filter to make both of the bump map textures that each texture uses, but I'm not too knowledgable about that. Thanks for any suggestions.
    Posted in: Minecraft Mods
  • 0

    posted a message on Shaders Mod (updated by karyonix)
    Hey guys,

    I'm having an issue running the game when I have Forge, MC Patcher, and the shaders mod installed. I'm running MC 1.6.2, Forge 9.10.0.804, and the 2.0.1 beta 8 version of the GLSL shaders mod.

    Computer Specs:
    2x2.4 GHz Quad-core Intel Xeon
    8 GB RAM
    ATI Radeon HD 5770
    OSX 10.7.5
    Java Version 7 Update 25

    Crash Log:

    ---- Minecraft Crash Report ----
    // Don't be sad, have a hug! <3

    Time: 8/25/13 2:02 AM
    Description: Initializing game

    java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.texture.TextureManager.field_110585_a from class com.prupe.mcpatcher.TexturePackChangeHandler
    at com.prupe.mcpatcher.TexturePackChangeHandler.beforeChange1(TexturePackChangeHandler.java:130)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:98)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
    at cpw.mods.fml.client.FMLClientHandler.updateResourcePackList(FMLClientHandler.java:602)
    at cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList(FMLCommonHandler.java:497)
    at cpw.mods.fml.common.LoadController.buildModList(LoadController.java:98)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:266)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.prupe.mcpatcher.TexturePackChangeHandler.beforeChange1(TexturePackChangeHandler.java:130)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:98)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
    at cpw.mods.fml.client.FMLClientHandler.updateResourcePackList(FMLClientHandler.java:602)
    at cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList(FMLCommonHandler.java:497)
    at cpw.mods.fml.common.LoadController.buildModList(LoadController.java:98)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:266)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:491)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Mac OS X (x86_64) version 10.8.4
    Java Version: 1.6.0_51, Apple Inc.
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 37248296 bytes (35 MB) / 117719040 bytes (112 MB) up to 129957888 bytes (123 MB)
    JVM Flags: 0 total;
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.55.842 Minecraft Forge 9.10.0.842 4 mods loaded, 4 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded
    FML{6.2.55.842} [Forge Mod Loader] (coremods) Unloaded
    Forge{9.10.0.842} [Minecraft Forge] (coremods) Unloaded
    shadersmod{2.0.1 beta 8} [GLSL Shaders Mod] (coremods) Unloaded
    Launched Version: 1.6.2-Forge9.10.0.842-mcpatcher
    LWJGL: 2.9.0
    OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.12.47, Intel Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Your help is much appreciated!
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Hey all,

    I am having a strange issue with the v10 shaders. Probably can only describe it with a screenshot, so here is one:


    I am only running Minecraft 1.6.2, Forge 9.10.0.804, and GLSL version 2.0.1 beta 7 with the SEUS shaders. None of the v10 shader versions (i.e. Standard, Ultra, etc) work for me.

    Computer specs:
    2x2.4 GHz Quad-core Intel Xeon
    8 GB RAM
    ATI Radeon HD 5770
    OSX 10.7.5

    Any help is appreciated!
    Posted in: Minecraft Mods
  • 0

    posted a message on Chunky - Minecraft mapping and rendering tool
    Hey I was just wondering if chunky would ever support Connected Texture Mod, which opens up block data values to be used for new textures. As well, will the data values of ice and glowstone that were introduced in the last update ever be supported in chunky? The texture pack I use relies on these data values to create colored ice and glowstone, but these unfortunately are not available in chunky.

    Just a few questions and suggestions for future updates. Keep up the good work!
    Posted in: Minecraft Tools
  • 0

    posted a message on [Tutorial] Creating Beautiful Images. An Extensive Chunky Tutorial.
    Quote from zipson1

    Thanks everyone for the positive feedback! I am really happy that this helped you guys out.




    As for the clear water, this is decided by the texture pack. The texture pack I used in these images was one I created for myself using images taken off of the internet and some I took myself. Because I am awful when it comes to drawing textures on a computer, I ignored the custom water files, and because of the lack of them, the water came out colorless. Using a texture pack with these files will get the average color of the custom water files and use that for the water. It was an accidental discovery, but along with you, I quite like it. If you want this in your renders, you can just take the texture pack of your choice, and delete the custom animation files. Make sure to save a backup though. Hope I helped!


    Yep, thanks for the info.
    Posted in: Discussion
  • 0

    posted a message on [Tutorial] Creating Beautiful Images. An Extensive Chunky Tutorial.
    Very nice tutorial. I have a question though. In your example renders I see your water is less blue then it is black or clear. Personally, I like this and think it looks a bit more natural. Is that water color part of your texture pack or can you change that somewhere in the settings? "Clear water" I'm guessing?
    Posted in: Discussion
  • 0

    posted a message on Chunky - Minecraft mapping and rendering tool
    Hey,

    I'm having a problem where, when I choose the texture pack I want to use, it will not display the correct data values of the blocks. For example, in the texture pack I want to use, mushroom blocks have a vertical metal texture that is on the 15th ink value. However, when I choose this texture pack, it will show a different data value. What's strange to me is that Chunky shows a different data value than the one of that actual block, instead of just showing data value 0, which I would expect it to show if data values were not supported.

    Any help with this is appreciated!
    Posted in: Minecraft Tools
  • 0

    posted a message on Shaders Mod (updated by karyonix)
    I'm getting a strange bug where there's a box that appears in the center of the screen. Everything else works fine, though.

    OS X Lion
    MC 1.3.2
    SEUS v10 RC5

    Posted in: Minecraft Mods
  • 0

    posted a message on The Voxel Box ║ Open Server Day on April 6th, 2013 - Anyone may Connect!
    This server is the only reason I play minecraft really, and the only reason I continue to do so. Really fantastic stuff! Hope to see new people joining!
    Posted in: PC Servers
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    The download doesn't seem to be working for me. When I try to decompress the .rar file, I get an error that says "the structure of the archive is damaged". I've tried unarchiving it with Stuffit, UnRarX, and The Unarchiver, all with the same result. I'm on a mac btw if that makes any difference.
    Posted in: Minecraft Mods
  • 0

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from deman910

    try going into your Java through the control panel and click the Java tab. Click View. In the Runtime Parameters type in Xmx1024m. This will increase the memory minecraft can run on to 1GB rather than 1/4 of a gig.


    Didn't seem to change anything, but I got a different crash report.

    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x50438a83, pid=1008, tid=5916
    #
    # JRE version: 6.0_26-b03
    # Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode windows-x86 )
    # Problematic frame:
    # C  [nvoglv32.dll+0x368a83]
    #
    # If you would like to submit a bug report, please visit:
    #   http://java.sun.com/webapps/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    
    ---------------  T H R E A D  ---------------
    
    Current thread (0x4a680400):  JavaThread "Minecraft main thread" daemon [_thread_in_native, id=5916, stack(0x4f7d0000,0x4f820000)]
    
    siginfo: ExceptionCode=0xc0000005, writing address 0x744ae000
    
    Registers:
    EAX=0x744ae000, EBX=0x744ae000, ECX=0x50cefb1c, EDX=0x00000000
    ESP=0x4f81f150, EBP=0x4f81f15c, ESI=0x50cc0000, EDI=0x50cefd00
    EIP=0x50438a83, EFLAGS=0x00010293
    
    Top of Stack: (sp=0x4f81f150)
    0x4f81f150:   00000000 00000109 00004003 4f81f170
    0x4f81f160:   50439cf4 00000000 50cc0000 50cc0000
    0x4f81f170:   4f81f178 502010fc 4f81f188 501ae82c
    0x4f81f180:   517c1000 50cd81f0 4f81f1b4 5025218c
    0x4f81f190:   517c1000 0000021c 00000000 50cc0000
    0x4f81f1a0:   00000000 00000001 00000008 50cc0000
    0x4f81f1b0:   00000000 4f81f1c8 5024c69f 4a680400
    0x4f81f1c0:   4f81f204 00000000 4f81f218 4f758923 
    
    Instructions: (pc=0x50438a83)
    0x50438a63:   8d 04 83 77 41 ff 24 95 5c 8b 43 50 8b 11 89 10
    0x50438a73:   eb 34 8b 11 89 10 8b 51 04 89 50 04 eb 28 8b 11
    0x50438a83:   89 10 8b 51 04 89 50 04 8b 51 08 89 50 08 eb 16
    0x50438a93:   8b 11 89 10 8b 51 04 89 50 04 8b 51 08 89 50 08 
    
    
    Register to memory mapping:
    
    EAX=0x744ae000 is an unknown value
    EBX=0x744ae000 is an unknown value
    ECX=0x50cefb1c is an unknown value
    EDX=0x00000000 is an unknown value
    ESP=0x4f81f150 is pointing into the stack for thread: 0x4a680400
    EBP=0x4f81f15c is pointing into the stack for thread: 0x4a680400
    ESI=0x50cc0000 is an unknown value
    EDI=0x50cefd00 is an unknown value
    
    
    Stack: [0x4f7d0000,0x4f820000],  sp=0x4f81f150,  free space=316k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C  [nvoglv32.dll+0x368a83]
    C  [nvoglv32.dll+0x369cf4]
    C  [nvoglv32.dll+0x1310fc]
    C  [nvoglv32.dll+0xde82c]
    C  [nvoglv32.dll+0x18218c]
    C  [nvoglv32.dll+0x17c69f]
    C  [lwjgl.dll+0x8923]
    J  nw.a()V
    j  java.lang.Thread.run()V+11
    v  ~StubRoutines::call_stub
    V  [jvm.dll+0xfae4b]
    V  [jvm.dll+0x18c531]
    V  [jvm.dll+0xfaff1]
    V  [jvm.dll+0xfb04b]
    V  [jvm.dll+0xb56b9]
    V  [jvm.dll+0x1190d4]
    V  [jvm.dll+0x1411ac]
    C  [msvcr71.dll+0x9565]
    C  [kernel32.dll+0x4d309]
    C  [ntdll.dll+0x416c3]
    C  [ntdll.dll+0x41696]
    
    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    J  org.lwjgl.opengl.GL11.nglDrawArrays(IIIJ)V
    J  nw.a()V
    J  dk.a()V
    J  n.a(Lls;Z)Z
    J  px.a(FJ)V
    J  px.b(F)V
    J  EntityRendererProxy.b(F)V
    j  net.minecraft.client.Minecraft.run()V+341
    j  java.lang.Thread.run()V+11
    v  ~StubRoutines::call_stub
    
    ---------------  P R O C E S S  ---------------
    
    Java Threads: ( => current thread )
      0x4a681800 JavaThread "Thread-14" daemon [_thread_blocked, id=6108, stack(0x52470000,0x524c0000)]
      0x4a681000 JavaThread "Thread-13" daemon [_thread_blocked, id=464, stack(0x52420000,0x52470000)]
      0x4a680c00 JavaThread "Thread-12" daemon [_thread_in_native, id=4812, stack(0x523d0000,0x52420000)]
    =>0x4a680400 JavaThread "Minecraft main thread" daemon [_thread_in_native, id=5916, stack(0x4f7d0000,0x4f820000)]
      0x4a67fc00 JavaThread "Timer hack thread" daemon [_thread_blocked, id=2232, stack(0x4b190000,0x4b1e0000)]
      0x4a6c8000 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=4784, stack(0x4b020000,0x4b070000)]
      0x01a41c00 JavaThread "DestroyJavaVM" [_thread_blocked, id=4368, stack(0x002c0000,0x00310000)]
      0x4a6bf800 JavaThread "TimerQueue" daemon [_thread_blocked, id=5276, stack(0x4dc10000,0x4dc60000)]
      0x4a607000 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=5828, stack(0x4dbc0000,0x4dc10000)]
      0x4a5c7400 JavaThread "AWT-Windows" daemon [_thread_in_native, id=4544, stack(0x4a9c0000,0x4aa10000)]
      0x4a5c6c00 JavaThread "AWT-Shutdown" [_thread_blocked, id=5320, stack(0x4a830000,0x4a880000)]
      0x4a5c4800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=4372, stack(0x4a720000,0x4a770000)]
      0x01afb000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=2756, stack(0x4a480000,0x4a4d0000)]
      0x01af6c00 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=5920, stack(0x4a430000,0x4a480000)]
      0x01aea000 JavaThread "Attach Listener" daemon [_thread_blocked, id=4876, stack(0x4a3e0000,0x4a430000)]
      0x01ae9000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=6072, stack(0x4a390000,0x4a3e0000)]
      0x01abf000 JavaThread "Finalizer" daemon [_thread_blocked, id=4344, stack(0x01b90000,0x01be0000)]
      0x01aba400 JavaThread "Reference Handler" daemon [_thread_blocked, id=2128, stack(0x01b40000,0x01b90000)]
    
    Other Threads:
      0x01ab6400 VMThread [stack: 0x003a0000,0x003f0000] [id=5988]
      0x01b0c000 WatcherThread [stack: 0x4a4d0000,0x4a520000] [id=6056]
    
    VM state:not at safepoint (normal execution)
    
    VM Mutex/Monitor currently owned by a thread: None
    
    Heap
     def new generation   total 157376K, used 67263K [0x04200000, 0x0ecc0000, 0x19750000)
      eden space 139904K,  35% used [0x04200000, 0x0729fc28, 0x0caa0000)
      from space 17472K, 100% used [0x0caa0000, 0x0dbb0000, 0x0dbb0000)
      to   space 17472K,   0% used [0x0dbb0000, 0x0dbb0000, 0x0ecc0000)
     tenured generation   total 349568K, used 97399K [0x19750000, 0x2ecb0000, 0x44200000)
       the space 349568K,  27% used [0x19750000, 0x1f66ded8, 0x1f66e000, 0x2ecb0000)
     compacting perm gen  total 17920K, used 17765K [0x44200000, 0x45380000, 0x48200000)
       the space 17920K,  99% used [0x44200000, 0x45359598, 0x45359600, 0x45380000)
    No shared spaces configured.
    
    Code Cache  [0x02200000, 0x026d8000, 0x04200000)
     total_blobs=2446 nmethods=2123 adapters=257 free_code_cache=28501632 largest_free_block=192
    
    Dynamic libraries:
    0x00400000 - 0x00424000 	C:\Program Files\Java\jre6\bin\javaw.exe
    0x77bf0000 - 0x77d18000 	C:\Windows\system32\ntdll.dll
    0x76c90000 - 0x76d6c000 	C:\Windows\system32\kernel32.dll
    0x77b20000 - 0x77be6000 	C:\Windows\system32\ADVAPI32.dll
    0x76310000 - 0x763d3000 	C:\Windows\system32\RPCRT4.dll
    0x76720000 - 0x767bd000 	C:\Windows\system32\USER32.dll
    0x762c0000 - 0x7630b000 	C:\Windows\system32\GDI32.dll
    0x77d70000 - 0x77d8e000 	C:\Windows\system32\IMM32.DLL
    0x763e0000 - 0x764a8000 	C:\Windows\system32\MSCTF.dll
    0x77d90000 - 0x77e3a000 	C:\Windows\system32\msvcrt.dll
    0x77d20000 - 0x77d29000 	C:\Windows\system32\LPK.DLL
    0x76820000 - 0x7689d000 	C:\Windows\system32\USP10.dll
    0x7c340000 - 0x7c396000 	C:\Program Files\Java\jre6\bin\msvcr71.dll
    0x6d7f0000 - 0x6da9f000 	C:\Program Files\Java\jre6\bin\client\jvm.dll
    0x74d10000 - 0x74d42000 	C:\Windows\system32\WINMM.dll
    0x76540000 - 0x76685000 	C:\Windows\system32\ole32.dll
    0x76690000 - 0x7671d000 	C:\Windows\system32\OLEAUT32.dll
    0x74cd0000 - 0x74d0d000 	C:\Windows\system32\OLEACC.dll
    0x760f0000 - 0x7611c000 	C:\Windows\system32\apphelp.dll
    0x6d7a0000 - 0x6d7ac000 	C:\Program Files\Java\jre6\bin\verify.dll
    0x6d320000 - 0x6d33f000 	C:\Program Files\Java\jre6\bin\java.dll
    0x762b0000 - 0x762b7000 	C:\Windows\system32\PSAPI.DLL
    0x6d7e0000 - 0x6d7ef000 	C:\Program Files\Java\jre6\bin\zip.dll
    0x6d000000 - 0x6d14b000 	C:\Program Files\Java\jre6\bin\awt.dll
    0x744d0000 - 0x74512000 	C:\Windows\system32\WINSPOOL.DRV
    0x75230000 - 0x753ce000 	C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18305_none_5cb72f2a088b0ed3\COMCTL32.dll
    0x767c0000 - 0x76819000 	C:\Windows\system32\SHLWAPI.dll
    0x74370000 - 0x743f5000 	C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.6002.18305_none_88f3a38569c2c436\comctl32.dll
    0x720c0000 - 0x720cc000 	C:\Windows\system32\DWMAPI.DLL
    0x75410000 - 0x7544f000 	C:\Windows\system32\uxtheme.dll
    0x60d20000 - 0x60d88000 	C:\PROGRAM FILES\NORTON SECURITY SUITE\ENGINE\5.1.0.29\ASOEHOOK.DLL
    0x74190000 - 0x74233000 	C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll
    0x74240000 - 0x742ce000 	C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCP90.dll
    0x76df0000 - 0x77901000 	C:\Windows\system32\shell32.dll
    0x6d230000 - 0x6d27f000 	C:\Program Files\Java\jre6\bin\fontmanager.dll
    0x6d3b0000 - 0x6d56a000 	C:\Windows\system32\d3d9.dll
    0x755b0000 - 0x755b8000 	C:\Windows\system32\VERSION.dll
    0x6f4b0000 - 0x6f4b6000 	C:\Windows\system32\d3d8thk.dll
    0x4b350000 - 0x4b936000 	C:\Windows\system32\nvd3dum.dll
    0x75b50000 - 0x75b69000 	C:\Windows\system32\IPHLPAPI.DLL
    0x75b10000 - 0x75b45000 	C:\Windows\system32\dhcpcsvc.DLL
    0x75d90000 - 0x75dbc000 	C:\Windows\system32\DNSAPI.dll
    0x77d30000 - 0x77d5d000 	C:\Windows\system32\WS2_32.dll
    0x77d60000 - 0x77d66000 	C:\Windows\system32\NSI.dll
    0x76150000 - 0x76164000 	C:\Windows\system32\Secur32.dll
    0x75b00000 - 0x75b07000 	C:\Windows\system32\WINNSI.DLL
    0x75ad0000 - 0x75af2000 	C:\Windows\system32\dhcpcsvc6.DLL
    0x755d0000 - 0x755ea000 	C:\Windows\system32\POWRPROF.dll
    0x6d600000 - 0x6d613000 	C:\Program Files\Java\jre6\bin\net.dll
    0x75910000 - 0x7594b000 	C:\Windows\system32\mswsock.dll
    0x75980000 - 0x75985000 	C:\Windows\System32\wship6.dll
    0x6d620000 - 0x6d629000 	C:\Program Files\Java\jre6\bin\nio.dll
    0x754e0000 - 0x754e5000 	C:\Windows\System32\wshtcpip.dll
    0x74cb0000 - 0x74cbf000 	C:\Windows\system32\NLAapi.dll
    0x738d0000 - 0x738df000 	C:\Windows\system32\napinsp.dll
    0x73890000 - 0x738a2000 	C:\Windows\system32\pnrpnsp.dll
    0x738c0000 - 0x738c8000 	C:\Windows\System32\winrnr.dll
    0x76da0000 - 0x76de9000 	C:\Windows\system32\WLDAP32.dll
    0x738b0000 - 0x738bc000 	C:\Windows\system32\wshbth.dll
    0x77990000 - 0x77b1a000 	C:\Windows\system32\SETUPAPI.dll
    0x73830000 - 0x73855000 	C:\Program Files\Bonjour\mdnsNSP.dll
    0x73d50000 - 0x73d56000 	C:\Windows\system32\rasadhlp.dll
    0x756c0000 - 0x756fb000 	C:\Windows\system32\rsaenh.dll
    0x76170000 - 0x7618e000 	C:\Windows\system32\USERENV.dll
    0x764b0000 - 0x76534000 	C:\Windows\system32\CLBCatQ.DLL
    0x6d780000 - 0x6d788000 	C:\Program Files\Java\jre6\bin\sunmscapi.dll
    0x75bf0000 - 0x75ce2000 	C:\Windows\system32\CRYPT32.dll
    0x75d50000 - 0x75d62000 	C:\Windows\system32\MSASN1.dll
    0x4f750000 - 0x4f7bb000 	C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\lwjgl.dll
    0x664a0000 - 0x6656b000 	C:\Windows\system32\OPENGL32.dll
    0x69aa0000 - 0x69ac3000 	C:\Windows\system32\GLU32.dll
    0x66090000 - 0x66175000 	C:\Windows\system32\DDRAW.dll
    0x69310000 - 0x69316000 	C:\Windows\system32\DCIMAN32.dll
    0x6d350000 - 0x6d356000 	C:\Program Files\Java\jre6\bin\jawt.dll
    0x500d0000 - 0x50a65000 	C:\Windows\system32\nvoglv32.dll
    0x4b1f0000 - 0x4b203000 	C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\jinput-dx8.dll
    0x69a60000 - 0x69a93000 	C:\Windows\system32\DINPUT8.dll
    0x74890000 - 0x74899000 	C:\Windows\system32\HID.DLL
    0x748e0000 - 0x7490d000 	C:\Windows\system32\WINTRUST.dll
    0x76d70000 - 0x76d99000 	C:\Windows\system32\imagehlp.dll
    0x4bb20000 - 0x4bb32000 	C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\jinput-raw.dll
    0x64390000 - 0x644b9000 	C:\Users\Suzan\AppData\Roaming\.minecraft\bin\natives\OpenAL32.dll
    0x69380000 - 0x693f0000 	C:\Windows\system32\dsound.dll
    0x74ab0000 - 0x74ad8000 	C:\Windows\System32\MMDevApi.dll
    0x6ee00000 - 0x6ee2f000 	C:\Windows\system32\wdmaud.drv
    0x6f100000 - 0x6f104000 	C:\Windows\system32\ksuser.dll
    0x74cc0000 - 0x74cc7000 	C:\Windows\system32\AVRT.dll
    0x6dcf0000 - 0x6dd11000 	C:\Windows\system32\AUDIOSES.DLL
    0x52520000 - 0x52586000 	C:\Windows\system32\audioeng.dll
    0x6eaf0000 - 0x6eaf9000 	C:\Windows\system32\msacm32.drv
    0x720e0000 - 0x720f4000 	C:\Windows\system32\MSACM32.dll
    0x6d370000 - 0x6d377000 	C:\Windows\system32\midimap.dll
    
    VM Arguments:
    jvm_args: -Xms512m -Xmx1024m 
    java_command: C:\Users\Suzan\Desktop\Minecraft.exe
    Launcher Type: SUN_STANDARD
    
    Environment Variables:
    CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip
    PATH=C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\system32\Wbem;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Java\jre6\bin
    USERNAME=Suzan
    OS=Windows_NT
    PROCESSOR_IDENTIFIER=x86 Family 6 Model 15 Stepping 6, GenuineIntel
    
    
    
    ---------------  S Y S T E M  ---------------
    
    OS: Windows Vista Build 6002 Service Pack 2
    
    CPU:total 2 (2 cores per cpu, 1 threads per core) family 6 model 15 stepping 6, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3
    
    Memory: 4k page, physical 2094292k(132064k free), swap 4433580k(1583280k free)
    
    vm_info: Java HotSpot(TM) Client VM (20.1-b02) for windows-x86 JRE (1.6.0_26-b03), built on May  4 2011 00:50:59 by "java_re" with MS VC++ 7.1 (VS2003)
    
    time: Wed Aug 03 12:39:58 2011
    elapsed time: 114 seconds
    Posted in: Minecraft Mods
  • 0

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    I am having a problem where mc crashes and I get a message that says "Java Platform SE Binary has stopped working".

    I only have the latest versions of Modloader and SPC installed and I am not doing anything specific that seems to be the cause of the crashes. From the report it seems like something is running out of memory, but I don't know what it is or how to fix it.

    Microsoft Windows [Version 6.0.6002]
    Copyright (c) 2006 Microsoft Corporation.  All rights reserved.
    
    C:\Users\Suzan>java -Xms512m -Xmx1024m -cp "%APPDATA%\.minecraft\bin\*" -Djava.l
    ibrary.path="%APPDATA%\.minecraft\bin\natives" net.minecraft.client.Minecraft
    16 achievements
    151 recipes
    ModLoader Beta 1.7.3 Initializing...
    Done.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.or
    g)
    OpenAL initialized.
    
    Commands: 116
    fly
    fly
    time
    fly
    //wand
    fly
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory
    ########## GL ERROR ##########
    @ Post render
    1285: Out of memory


    Thanks for any help you can give me. :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on Launching minecraft in browser (mac)
    bump
    Posted in: Legacy Support
  • 0

    posted a message on Launching minecraft in browser (mac)
    When I try to launch minecraft in my browser (safari), a java applet appears on my dock and I get the blank white screen. This has never happened before, so something must have changed, but I can't figure out what.

    BTW, the only place minecraft was working was in safari, since when I tried to use the mouse in-game (such as in the inventory or pause screen) while playing from the launcher, I would get a saving chunks crash.

    Thanks for your help!
    Posted in: Legacy Support
  • 0

    posted a message on Crashing Problem
    Tried deleting everything minecraft related on my computer (didn't have much anyways) and redownloaded the game. Same problem.
    Posted in: Legacy Support
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