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    posted a message on Thunderbolt arrows

    If mob heads were easier to obtain, then I could support it. As of right now though, mob heads are meant to be "treasure items" because of how rare they are, so as it stands right now I don't think so.

    Posted in: Suggestions
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    posted a message on We should have our skin in offline mode
    Quote from fishg»

    Skins aren't multiplayer only. This is already in the game.


    The OP is suggesting a sort-of local slot so skins can be used even without a connection to Mojang servers, where skins are stored.
    Posted in: Suggestions
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    posted a message on Strange pixelated rainbow mob found, 1.12.2 -- anyone else??

    By any chance was it magenta and black?

    Posted in: Survival Mode
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    posted a message on What are your current goals?

    Start playing the game again. it's been at least 2 months attempting so far...

    Posted in: Survival Mode
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    posted a message on endercraft

    Once I kill the dragon, I gain access to infinite flight?

    Even if it can easily crash over everything, what's to stop a player from building up to Y=250 and flying over everything?


    Also, why the name "endercraft"? I get it could be ender plus aircraft, but a flying boat isn't exactly a plane or helicopter.

    Posted in: Suggestions
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    posted a message on mobs that dig through the ground

    I don't like the idea of mobs destroying the ground.

    Posted in: Suggestions
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    posted a message on Minecraft "Alpha Generation" And interesting options ;)
    Quote from TheMasterCaver»

    I don't see how anybody could like the grass colors either and otherwise it just looks like a more mountainous forest (which I agree could be added but as a forest variant, not an "alpha biome". Better yet, have a random chance of height variation being increased in any non-flat/non-water biome without requiring new biome variants).


    Just as you like the old cave terrain generation, many people (myself included) enjoy the old terrain generation. Today's is too flat and realistic in most cases, and many players find excessive terrain bumps to be good to build on.
    Posted in: Suggestions
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    posted a message on Minecraft "Alpha Generation" And interesting options ;)

    No to the new mob. That makes it a wishlist, so I'd take that out and focus entirely on the new biome. I think it'd be a fun idea to have an old forest biome have a chance of spawning, and those custom structures can spawn in said forest biome using structure data.

    Posted in: Suggestions
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    posted a message on manticore

    The oddest regular mob is the Enderman. Why jump from that to Manticores?

    Posted in: Suggestions
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    posted a message on Horse Movement and Behaviour

    Horse movement in supposed to be simplistic. After all, not everybody is a horse expert. Also, even on consoles, there is a way to feed horses. Feed them golden apples, apples, or hay bales.

    Posted in: Suggestions
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    posted a message on Redstone Bluetooth (UPDATED)

    It's pointless. If you can't get it in Survival mode, why use this instead of just setting a redstone block there? It's one extra torch and command block to revert it, too.

    Posted in: Suggestions
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    posted a message on New mobs

    Vampires still lack some detail and are slightly confusing. (Is that eight total damage without armor on normal?) Overall they could be c


    The cross shouldn't be a thing. Sorry, but no mobs being able to get within 3 blocks of you, being thrown back if so, and them taking 3 hearts of magic damage is too unbalanced, regardless of durability or charge-up time. Especially considering you can use it 75 times, then take three sticks and use it 75 more times.


    Werewolves aren't as strong as they may seem. A speed boost and/or knockback resistance/immunity, combined with a health boost up to around 60 health, would make them much more menacing, and would encourage the use of gold against them. Also, them dropping gold makes no sense if they're weak to it.


    Mummies sound fine, minus the copy-pasted mummy boss. If anything, I'd give them full knockback immunity to make them threatening.

    Posted in: Suggestions
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    posted a message on Dust Storms
    Quote from InterludeDude»

    I don't think it should be all downsides, though. Other mobs should also be blinded.


    Partial Support.


    Blindness on other mobs is useless.
    Posted in: Suggestions
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    posted a message on Some people just shouldn't be parents... :(

    Villagers, you see the problem here?


    ...no? Well then, ¯\_(ツ)_/¯ I don't know what to say.

    Posted in: Survival Mode
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    posted a message on MobFall, my new flushing mob farm!

    If I ever get around to playing again I'll have to experiment with it, or most likely build it then blow it up as I quite enjoy doing so.

    Posted in: Survival Mode
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