I have a fair amount of programming experience, but none in Java, and making a game with passable graphics in C++ is beyond my scope of knowledge. Making a game in Java would have its own challenges, but mostly it would be on the performance side (as shown by Minecraft's early/still exsiting performance issues). I have only basic knowledge of physics, however that is not much of a problem, as I have access to a plethora of people whom have dedicated their lives to physics entirely. I'd be interested in working on such a project, but I currently don't think I'd be able to offer any practical assistance in creating it. My expertise lies in theory. The game we are currently envisioning seems to me like a project that would take a large amount of time, dedication, and most importantly funds to create/distribute.
If you know who I am, what I am capable of, and require my services... they are currently available.
This is an out-of-game consulting service only. Please do not spam me with IP addresses.
In a perfect world, you supply me with your scenario, and I advise you on how to proceed. Whether or not you take said advice is determined by your own discretion. Matters can be arranged publicly on this thread, or in private, but realize it is to your tactical advantage to keep all correspondence as secure as possible.
In case I'm just a relic of the past, here are some references, you can research the rest on your own:
What plugins is this for? Surely you cannot have battles without combat log, or else enemies will just log off. Surely you need factions plugin or something of the like, or else you can just take their stuff when their not online.
This guide was written two years ago, and unfortunately hasn't really been updated since. It is hopelessly outdated. It came out before any of the PVP plugins used today even existed (well... in the form they are now anyway), and I'm glad that this was the case, because PVP in Minecraft today is despicable. It was meant as an introductory foray into the world of PVP interaction in Minecraft, in a perfect and ideal world. We quickly learned (and by WE I mean the people who truly tested these concepts on the once famous Art of War server) that because of human nature, it is impossible to play Minecraft in this way because of cheating, lying, betrayal, and the fact that the creator of Minecraft did not have this style of play in mind. However, we did learn that the most effective form of warfare in Minecraft, in a vanilla environment, IS the "Art of Sneaking in and Stealing Stuff" as referenced by the above poster. In reality, as long as you remain hidden, nobody can hurt you. Don't even announce your presence on a server, simply come in and join other clans. Garner as much information as possible, and then strike everyone at once. There's no strategy to it anymore. It's all social engineering because nobody can be bothered to screen new applicants and test their worth. In a world where everyone starts as equals, you can't really prove your skill. It's impossible to have castle on castle sieges in a game that promotes this type of dishonest play. That is why plugins came into existence, but all of the plugins today are ized versions of what they should be. The factions plugin is complete garbage.
Well, enough about THAT. I haven't played Minecraft in probably over a year now, but I get emails when this thread gets posted on so I figured I'd reply. [/endrant]
Has anyone here heard of Drops of God? It's so funny because it's serious... but it's a manga about a master wine taster... it's gaining popularity very quickly...
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http://www.minecraftforum.net/topic/1676924-freelance-tactical-consulting-services/
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This is an out-of-game consulting service only. Please do not spam me with IP addresses.
In a perfect world, you supply me with your scenario, and I advise you on how to proceed. Whether or not you take said advice is determined by your own discretion. Matters can be arranged publicly on this thread, or in private, but realize it is to your tactical advantage to keep all correspondence as secure as possible.
In case I'm just a relic of the past, here are some references, you can research the rest on your own:
The Original Art of War Thread: http://www.minecraftforum.net/topic/77810-the-art-of-war-check-current-topic-list/
The Original Art of War Server Thread: http://www.minecraftforum.net/topic/117386-%E2%98%BCproject-art-of-war%E2%98%BCorganized-war-servertournements125slot/
The Original Orsa Novus Aevum Thread: http://www.minecraftforum.net/topic/70028-orsa-novus-%C3%A6vum/
If any REPUTABLE clans would like to sequester my services exclusively, and full-time, I am open to enticing offers.
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This guide was written two years ago, and unfortunately hasn't really been updated since. It is hopelessly outdated. It came out before any of the PVP plugins used today even existed (well... in the form they are now anyway), and I'm glad that this was the case, because PVP in Minecraft today is despicable. It was meant as an introductory foray into the world of PVP interaction in Minecraft, in a perfect and ideal world. We quickly learned (and by WE I mean the people who truly tested these concepts on the once famous Art of War server) that because of human nature, it is impossible to play Minecraft in this way because of cheating, lying, betrayal, and the fact that the creator of Minecraft did not have this style of play in mind. However, we did learn that the most effective form of warfare in Minecraft, in a vanilla environment, IS the "Art of Sneaking in and Stealing Stuff" as referenced by the above poster. In reality, as long as you remain hidden, nobody can hurt you. Don't even announce your presence on a server, simply come in and join other clans. Garner as much information as possible, and then strike everyone at once. There's no strategy to it anymore. It's all social engineering because nobody can be bothered to screen new applicants and test their worth. In a world where everyone starts as equals, you can't really prove your skill. It's impossible to have castle on castle sieges in a game that promotes this type of dishonest play. That is why plugins came into existence, but all of the plugins today are ized versions of what they should be. The factions plugin is complete garbage.
Well, enough about THAT. I haven't played Minecraft in probably over a year now, but I get emails when this thread gets posted on so I figured I'd reply. [/endrant]
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To all those still out there fighting the good fight, I salute you.
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Port: 64738
Password: OBFUSCATE
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