Quote from Wipper1799
An idea i had was, maybe a setting to change the ore distribution or something? not sure if that would be a popular option though hahaha, just would be cool
I think pages 8-12 or so are what you seek. Currently, you can change the Y range inside which a given ore will spawn, and you can tweak the minimum Y value above which a given ore will spawn. You can also change the number of ore blobs the game attempts to add per-Chunk as well as the maximum number of ore blocks the game will try to put in a blob.
Quote from TTKRickJamesI absolutely adore your world generator. Thank you for all the work you put in this.
No, thank you for downloading it!
That's correct, though if there are enough people interested in running Biosphere and Wedge together, I might be able to put together a fork of my own code that works alongside Biosphere rather than clobbering it. I've talked to Risu, and he seems amenable to the idea of adding a proper hook for adding world types to ModLoader, though obviously there's no ETA on that.