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    posted a message on ★ Empyrean ★ - No Whitelist|Hardcore|PvP| by DarkTideGames
    #1 In-Game Name:
    Uberdoomi
    #2 Country and Age:
    United States, 17 (18 on January 2nd)
    #3 How did you hear about us:
    Searching for Hardcore PVP servers.
    #4 Why do you want to join DarkTide:
    Because I wanna play on a hardcore PVP server, and your combat plugin looks awesome.
    #5 Did you read the rules?
    Yep!
    #6 Have you logged into DarkTide at least once?
    I have. Multiple times, even!
    Posted in: PC Servers
  • 0

    posted a message on [1.8.1][Temp Update]Total RPG Craft 0.8.0b for 1.8.1 + Simple Farming
    That'd be a great help, if I hadn't done some troubleshooting of my own in the time since I posted that. I re-downloaded minecraft.jar, and installed Modloader and this mod. Now when I try to get into a world, I get a black screen and a crash.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1][Temp Update]Total RPG Craft 0.8.0b for 1.8.1 + Simple Farming
    I've got an issue! I tried to install this mod, I installed ModLoader,OptiFine, and a few other mods. When I try to load the game, I crash with the following Modloader.txt. Any ideas what's going wrong?

    I can't figure out what the "ArrayIndexOutOfBoundsException" is about, can anybody shed some light?

    http://pastebin.com/z2R5SpE1
    Posted in: Minecraft Mods
  • 0

    posted a message on ★ Empyrean ★ - No Whitelist|Hardcore|PvP| by DarkTideGames
    #1 In-Game Name
    - UberDoomi

    #2 Country and Age (this is for our demographic purposes)
    - 217, United States of America

    #3 How did you hear about us?
    - Browsing the Forums.

    #4 Why do you want to Join DarkTide?
    - Because I like the idea of a semi-anarchistic server, and I think I'll have a lot of fun.

    #5 Did you read and understand the rules?
    - Yes, I both read and understood the rules.


    Thanks in advance! :biggrin.gif:
    Posted in: PC Servers
  • 0

    posted a message on Mythbusters Minecraft
    Scientifically, the first experiment in the first video was flawed.

    On one of the trials you didn't fill the lava pool completely, therefore invalidating your results, were it a proper experiment.

    Given that the delicacy of the experiment wasn't crucial, the results are still acceptable.
    Next time make sure that each of your experiments are conducted EXACTLY the same.
    Posted in: Machinimas
  • 0

    posted a message on [1.5_01] makeMyBlock v0.92
    If I were to use this in conjunction with makeMyItem, would I be able to use it with something other than the crafting table/furnace?

    I plan to extend crafting to multiple crafting tables, would these items be usable with them?
    Posted in: Mods Discussion
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    posted a message on {Realistic Design}Bronze Items & Multi-Smelting (Tin&Copper)
    I've started work on something like this, not quite multi-smelting, but I want to make multiple crafting areas, such as a smelter, smith, forge, and anvil. I plan for multiple minerals in this category. Metals like mithril, adamantine, runite, and other mythical metals, along with existing metals and alloys, but I make no promises. Minecraft is harder to mod for than I thought it would be. :/

    At the moment I'm working on adding Copper ore and ingots.
    Posted in: Suggestions
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    posted a message on [Creating Mods] Modding tutorials [21/5/11]
    Quote from Club559 »
    -snip-


    That's a great tutorial, but what about defining items? I've had a hell of a time trying to add a custom ore, could someone help with that?

    I'm trying to do it with Modloader, obviously, but I can't figure out how to make it work.

    Here's what happens when I'm trying to compile, but I'm having trouble reading the errors it gives me. It doesn't point the errors out to me, it just gives me the line.
    sources\minecraft\net\minecraft\src\Block.java:30: variable oreCopper might not
    have been initialized
                return;
                ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:7: missing method body, or d
    eclare abstract
    public String Version();
                  ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:9: return outside method
            return "1.2_02";
            ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:17: cannot assign a value to
     final variable oreCopper
            oreCopper = (new BlockOre (103, 1)).setHardness(5F).setSoundFootstep(Blo
    ck.soundStoneFootstep).setblockname("oreCopper");
            ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:17: cannot find symbol
    symbol  : method setSoundFootstep(net.minecraft.src.StepSound)
    location: class net.minecraft.src.Block
            oreCopper = (new BlockOre (103, 1)).setHardness(5F).setSoundFootstep(Blo
    ck.soundStoneFootstep).setblockname("oreCopper");
                                                               ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:20: missing method body, or
    declare abstract
    public int idDropped (int i, Random random);
               ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:22: cannot find symbol
    symbol  : variable blockID
    location: class net.minecraft.src.mod_Copper
            if(blockID == Block.oreCopper.blockID);
               ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:24: return outside method
                            return Item.copper.shiftedIndex;
                            ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:29: cannot find symbol
    symbol  : variable blockCopper
    location: class net.minecraft.src.Block
            if(block == Block.blockCopper || block.blockMaterial == Block.oreCopper)
    
                             ^
    sources\minecraft\net\minecraft\src\mod_Copper.java:29: incomparable types: net.
    minecraft.src.Material and net.minecraft.src.Block
            if(block == Block.blockCopper || block.blockMaterial == Block.oreCopper)
    
                                                                 ^
    10 errors


    and the mod:
    package net.minecraft.src;
    
    import java.util.Random;
    
    public class mod_Copper extends BaseMod{
    
    public String Version();
    {
    	return "1.2_02";
    }
    
    public static Item ingotCopper =(new Item(100).setIconCoord(7,3).setItemName("ingotCopper"));
    
    public static final Block oreCopper;
    
    {
    	oreCopper = (new BlockOre (103, 1)).setHardness(5F).setSoundFootstep(Block.soundStoneFootstep).setblockname("oreCopper");
    }
    
    public int idDropped (int i, Random random);
    {
    	if(blockID == Block.oreCopper.blockID);
    		{
    			return Item.copper.shiftedIndex;
    		}
    }
    public boolean canHarvestBlock(Block block)
    {
    	if(block == Block.blockCopper || block.blockMaterial == Block.oreCopper)
    			{
    				return true;
    			}
    }
    }


    Bear in mind that I have little to no experience in Java, and intermediate experience with programming languages.
    Posted in: Tutorials
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    posted a message on [v.1.5_01]Syrup's Mods: Furniture, Stained Glass, Tweaks!
    Quote from ChocolateySyrup »
    Quote from Uberdoomi »
    I thought this was compatible with BL/BG?
    It turns my Bettergrass Grey and breaks Betterlighting... What is bt.class used for?

    Apparently for whatever reason since the last patch, compatibility with BL has broken. We (our team and MrMessiah, the maker of BetterLight) want to re-evaluate the code, but he's currently dealing with a lot of things in real life as I understand it, so we'll just wait till he's available again. We have no intention to pester him about or discuss the details right now.


    Alright, that's all good. I can deal with grey grass for a while. :biggrin.gif:

    Keep up the good work.

    Off-topic: Do you mind if I look at the source code?
    Posted in: Minecraft Mods
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    posted a message on [v.1.5_01]Syrup's Mods: Furniture, Stained Glass, Tweaks!
    I thought this was compatible with BL/BG?

    It turns my Bettergrass Grey and breaks Betterlighting... What is bt.class used for?

    Is it a problem with the mods, or am I just installing it wrong?
    Posted in: Minecraft Mods
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    posted a message on [MOD] Biome colors on the sides of grass NOW W/ BETTERGRASS
    Quote from Advize »
    -Snip-
    Altimor is MIA again, so here is the download link for the updated mod.
    Download: http://www.mediafire.com/?9yy6fg831rhl75p


    For some reason when I download this it attempts to use Bettergrass, but the full grass on the side doesn't color with biomes. The grass that I've moved in my texture pack does, though.

    I'd prefer if you could supply a version that does not utilize Bettergrass. Thanks in advance!

    Edit: Apparently it's Fancypack. I thought Fancypack was compatible with BG/BL, but apparently not. :[
    Posted in: Mods Discussion
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    posted a message on Minecraftserverhost.net Top Notch Minecraft Server Hosting since 2010
    Sweet, that's a major factor, I'll probably buy from you guys if I do get a server. I'm from a small town just southeast of Denver, so that's awesome.
    Posted in: Minecraft Server Hosting
  • 0

    posted a message on Minecraftserverhost.net Top Notch Minecraft Server Hosting since 2010
    Denver as in Denver, Colorado?
    Posted in: Minecraft Server Hosting
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from jdwg1337 »
    anyways so what if I'm a kid? 16 and proud of it b*tch, sorry I'm not the accepted wise 35 y.o with perfect grammar, of which everyone loves to act like on the internet.


    You fool. Age is never indicative of intelligence. Take a look at myself, and nicaetinismo, if he's to be believed, we are both 17. Yet, looking at his post, he has articulated a very good argument, with solid points, and while it may be subjective, his beliefs tell of intelligence beyond his years.

    I feel, though, that this digression has reached its peak, and probably should be moved to a different thread, preferably in the Off-Topic section, and that we should return to discussion of Mo' Creatures. This thread has been derailed, let's try to get back on track!
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from xDoomSquirrelx »
    Ugh I just posted a huge reply and the forums ate it nom nom nom. SHORT VERSION: I can find all my files, I don't know in detail how to devolve my version to 1.2.6.


    Basically, if you can find a backup of Minecraft.jar from alpha, put it into your %appdata%\.minecraft\bin folder, and run minecraft. If it tries to update, exit out and run minecraft again, this time intentionally inputting the wrong password, and play offline for the time being. :biggrin.gif:
    Hope it works!

    On a side note:
    One thing I've noticed in this show of intellectual muscle, is that most of you seem to deem the denizens of the internet as lesser beings, simply because they may not have as extensive a vocabulary. I would contest that simply vocabulary does not communicate intelligence, it is simply communicative of worldiness. I have a friend, for example, who can't even spell simple words, and yet he is among the smartest people I know. His only shortcoming is his lack of articulation, but I digress. Bear in mind, though, that it is not articulation, but content, that truly determine a person's intelligence.
    Posted in: Minecraft Mods
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