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    posted a message on Share your Creation!
    Don't know if Spadge may have posted it before me (these pages are a pain for me to load) Here is a link to a 2 man 10 hour project known as "The Eagle 3" a space ship, sooner or later we plan to make something even bigger with a crew of people larger then 2 that spans a whole server for the purpose. =D

    http://www.minecraft.net/play.jsp?user=TrueWolves&id=0 (this is my link of it, Spadge has his own as well)

    deflooded before sponges, want proof? before sponges you could save multiplayer levels on to single player, you can't now.
    Posted in: Classic - Creative Mode
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    posted a message on Cheat Detected: Distance
    An odd little glitch on the Yggdrasil server, if you try to build anything while standing at the very top of the very tall map, or destroy anything, effecting the game at all really other then walking, it kicks you for that reason. It's easy to avoid (besides 1 time when it happened to me somehow else) but something that may be looked at for what ever reason, it could get worse. *shrugs*
    Posted in: Legacy Support
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    posted a message on (Reborn with New Management!) Minecraft Translation Project
    I'd give a shot at it, but I only know french by heart, which has been finished... and I don't think I should try with book translation's as they don't often account for sentience structure and such... any way you can think of me helping?
    Posted in: Discussion
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    posted a message on Crouching
    Only problem I see with it is escaping the spawn prisons, and we just need admin glass for that as said before. I'm 100% for it though, crawling more so then crouching for graphic reasons.
    Posted in: Suggestions
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    posted a message on Trusted Operator List [TOL]
    I think this list works, as has been said, the other one is stricter for those who want to be stricter on there ops, all the better, having 2 lists both known with recognizable differences is not a bad thing.
    Posted in: Server Support and Administration
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    posted a message on Theoretical Anti-Greifing tools debated here
    I didn't, XD, though don't proxies fake those as well as IP addresses?
    Posted in: Suggestions
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    posted a message on Theoretical Anti-Greifing tools debated here
    That would be good on it's own and part of the /banhammer command, to bad not everyone has a Mac x.x;
    Posted in: Suggestions
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    posted a message on Theoretical Anti-Greifing tools debated here
    It was planed to make op's see others as invisible, this is to ensure it's not any harder to catch rouge op's, this helps as well with hackers that find out a way to go invisible.

    I'm also trying to collect other tools thought up by the public and set them in this thread.
    Posted in: Suggestions
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    posted a message on Theoretical Anti-Greifing tools debated here
    spectate would be about the same thing, and if notch heard of it it's most likely the one that would be used yes.
    Posted in: Suggestions
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    posted a message on TrueWolves Huge Tree Build, Welcome to Yggdrasil
    XD I love the DF players that show up, I have to say to them that there is as much stone to dig in as there is tree to climb.
    Posted in: Alpha - Minecraft Servers
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    posted a message on skin request - MOOGLE!
    Well, I have pulled off an eagle and a werewolf more or less well, despite problems there, I could give it a shot if we meet on IRC (TrueWolves there as well) at the same time so you could watch my progress with it, it won't be perfect, but I can assure you I will try my best, in just 3 skins I seem to have a moderate knack of not using solid colors and making non cube features show up slightly on a cube head.

    It's not going to be easy >.>;
    Posted in: Skins
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    posted a message on Door Blocks
    key's can still be used for effect, though just a door block in general would be nice for mode's like survival, if in creative sandbox mode they be nothing more then aesthetics (but what blocks are not?).

    I'd think they'd all have to open in the same way, perhaps the direction your "pushing" to keep each door block simple (as each version would require 2 more on the limited set of 256 blocks we can have if they are to be kept a single byte on saving, one for the top of the door, another for the bottom)
    Posted in: Suggestions
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    posted a message on Fortified Walls (team-based gamemodes)
    Yeah, they can be to easy to grief with if that's the case, though a team block idea I like, it could be used in more then just walls even, though would you have to make a /command to set a person to a team or something? as it's not just going to know who's on what team.
    Posted in: Suggestions
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    posted a message on Theoretical Anti-Greifing tools debated here
    Ok, we need a single thread for this, as it accounts for a fairish share of suggestions, here's some memory saving tools I have thought of that would help catch griefers, some of these idea's are my own, some are inspired by other's that I have seen figments of, I don't take 100% credit to something I see helping everyone.

    1: /stealth
    This would make the op invisible to players, perhaps on the join list as well, perhaps not, but it makes it easier to follow someone if they can't see you, and make those think twice about griefing, and for rouge ops, they can still be seen by other ops, and it can be turned off if you build or destroy (you should only need to move and teleport if your chasing someone) so a rouge would not be able to use it to grief, thus this tool would not make it any harder to catch rouge ops, but it would make it a lot easier to catch the griefer's that are always double checking if they are being watched or not, and only grief here and there.
    2: build/destroy rates
    A warning that pops up if someone is doing 80% destroying rather then building (as it's more often then not a bigger problem then the griefers that fill up places with blocks) and as it does not kick or anything, if you are aware someone is just destroying there own stuff for space after checking with them when the warning pops up, it won't be a big deal, perhaps just having there name have a red outline on the tab list. at least it will help catch griefer's who don't take it in to consideration, it's easy to avoid, but it does help a moderate amount with out being memory taxing.
    3: Map backup on login
    This one is most likely one someone should be able to turn off, as it's not that practical for everyone, and even more so if the greifer has been there for a while, but as a not to hard to program 3rd party tool that someone can use to undo a "shock griefer" who caused a lot of damage, it should be quite useful, also useful in servers that were empty but not taken down, if 2 people went on to this empty server and messed up everything, just load the point they joined... not the most practical, but again a tool someone can consider to write up if they have a use for it, it's better then a tool that tracks every move someone made.
    4: /possess /spectating
    Kind of like the stealth tool, just that you see threw the eyes of the person you type, they being unaware that you have "possessed" them, easier then stealth and teleport, though some may not like it, it's an alternate approach to the idea.
    5: /banhammer
    banip + normal ban + banmac, perhaps a short cut /bh would work, something to use when your 100% sure they are griefing, as some people use other names or other IP's, this makes them have to do BOTH each time they log on, every bit counts, and they have to change their MAC address as well.
    6: A Tier system, it's already been suggested, though just a visitor thing would be a simple add in before the full update inculding a tier system. an option to set all new people as member's automatically or keep them the default visitors could be included in the options text file, this would make spawn prisons un needed on many levels.
    7: /possess+ /spectating+(just normal posses, but another idea to further it) where you type in up to 4 names and watch each one on a mini screen, perhaps /camera with /camera(1-4) to change each one, then just /camera again to play normally
    8: /banmac
    Quote from Quatroking »
    I don't see how people are supposed to fake their MAC adresses, while it can easily be done with IP and names.

    Though they can be faked, not as easily
    This thread is also for civil talk on anyone else's idea, I might compile a list not unlike the total suggestion's one if it comes to it, tell then, any idea's on any of those? non will solve the problem 100%, but each is designed to help a bit more then it hurts on catching griefers, though some may only help some people, and so some of these should be things that can be turned off or something, or be simple /commands
    Posted in: Suggestions
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    posted a message on TrueWolves Huge Tree Build, Welcome to Yggdrasil
    Yggdrasil is going to be back up in 1-2 days, it was attacked quite harshly, and needs time to regrow... I am also cleaning the op's list a bit, and being a bit more strict on who to add on ops, though not to much more. I am now going to use the TreeBiuld2.0 which adds some changes to the underground base, making it more flood resistant and making it so the floor is thicker to allow funner stuff to be done with the lava and water. The chute is now... well, rainbow colored and quite... a trip.
    Posted in: Alpha - Minecraft Servers
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