Thank you all for your advice! Using it, I have managed to get almost what I intended to go for. It turns out that it is basically mathematically impossibly to get perfect equilateral triangles on the circle size I had established, but I am pleased with the result regardless.
This makes sense. I guess the hard part is figuring out the proper gradient to use. Anyone have tips on the math that would be involved? I might figure this out myself, but t's too early in the morning for me. XD
I know perfect circles have been done in Minecraft, and mad props to the ones who figured out the math behind it. However, has anyone done the same with triangles?
Given 3 equidistant points on a circle, what would be the mathematically best way to draw lines to connect the three points? The straight line portion is a nobrainer, but what about the angles? It's clear that you can't do 1:1 or you miss the point completely.
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Here, have a look!
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Given 3 equidistant points on a circle, what would be the mathematically best way to draw lines to connect the three points? The straight line portion is a nobrainer, but what about the angles? It's clear that you can't do 1:1 or you miss the point completely.