Itchy Dog is a Minecraft server located in the UK, available 24/7, with Survival on Hard. We have a near 100% uptime.
Our play style is Vanilla Survival, though we do have a few extras to make your game fun, along with grief protection to help keep your game and builds safe.
We don't have a whitelist or an age limit, but maturity is required.
If you would like to get a feel for itchy dog without becoming a full time member you can simply join the server.
If you want to become a member all you are required to post on our forum stating agreement to a simple set of rules before being given full access to additional commands.
We've got a friendly community of players, as well as friendly and active staff, so why not drop in and take a look around on Itchy Dog here at http://itchy-dog.co.uk/
Itchy Dog is a 24/7 bukkit survival Minecraft server located in the United Kingdom with difficulty on hard.
Size:
Itchy Dog currently has 20 available slots on the server. Sometimes we max out for a bit, but the average is 4-7 players at a time.
Non Pvp and no griefing!
With Pvp set to off, no one is going to kill you or blow up your home, we are a relaxed and friendly bunch of players.
Nice players!
We are a relaxed and friendly bunch of players. Feel free to trade with others on the server. Please don't ask for spawns, most players will help you from their inventory anyway. : )
Free!
You don't have to pay to play on Itchy Dog! Donating is purely voluntary and is not required. (Though donating will give you bonuses in-game)
Protective Plugins!
We try to be vanilla as possible, but provide player home security (we have a few fun plugins, but none that severely change the game) We have a plugin that allows an op to roll back damage. If someone griefs your home use the reporter plugin, an op will roll back all damage, and since all block breaks are logged, the griefer will be tracked down and banned. : ) (for a list of commands, go here: http://itchydog.crunchyslipper.co.uk/Commands/Player-Commands/
Whitelist
We have a whitelist, but you don't need to be whitelisted in order to get on, however you will not be able to break blocks until you are whitelisted.
No age limit!
You do not have to be a certain age to get on this server, but maturity is required.
Build anything anywhere you want! (ask before you build a house near another house if it is ok to build there, some people need their space
This server is the best one I have ever joined on in my entire minecraft life!
If you apply for a whitelist, please paste a link to this post and say that this is where you learned about Itchy Dog
All of you who get crashes: It may be because you downloaded the wrong BUILD of forge. The creator of forge may make multiple builds every minecraft update.
I find the client EXCELLENT but the server edition is poor. It bugs and goes straight up with no control. It looks like it is shaking and glitching. Here is a video of this someone made with the same problems
Anyhow it's not like the cats in reality would ever scare a creeper away... right?!
Maybe, if cats hisssss and creepers know what usually happens when they hisssss they fear from getting blown to bits by a cat. Plus its like the only reason to have cats lest you install
yeah but then what about the original owner?? where are they actually gonna put their stuff??
see my dilemma? I want it to be a place to store things, but it should be protected at the same time.
Im thinking that there is a delay from when the chest is activated to when it is actually accessible. So the really staunch robbers, you know.. they guys with full sets of diamond-Armor and stuff can simply survive the traps and get away with the stuff.... I think thats a good case of Risk vs Reward.
I think that delay and the duration of how long the chest powers Redstone should be in a config file. Of course, when in single Player, its up to you.. but when its on SMP, its up to the server owner alone to decide this stuff. I think I might actually add some commands to change that too... hmmm....
Far from what i meant. I meant that if you supplied a redstone current like this it would shock. It could be a shock to kill instantly
= redstone
= any block that allows redstone current to flow
If the redstone is powered by a secret torch or shelf, opening the chest would shock. If unpowered it would not shock you. Like the xp bank thing.
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Our play style is Vanilla Survival, though we do have a few extras to make your game fun, along with grief protection to help keep your game and builds safe.
We don't have a whitelist or an age limit, but maturity is required.
If you would like to get a feel for itchy dog without becoming a full time member you can simply join the server.
If you want to become a member all you are required to post on our forum stating agreement to a simple set of rules before being given full access to additional commands.
We've got a friendly community of players, as well as friendly and active staff, so why not drop in and take a look around on Itchy Dog here at http://itchy-dog.co.uk/
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Looks like you need Player API.
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Size:
Itchy Dog currently has 20 available slots on the server. Sometimes we max out for a bit, but the average is 4-7 players at a time.
Non Pvp and no griefing!
With Pvp set to off, no one is going to kill you or blow up your home, we are a relaxed and friendly bunch of players.
Nice players!
We are a relaxed and friendly bunch of players. Feel free to trade with others on the server. Please don't ask for spawns, most players will help you from their inventory anyway. : )
Free!
You don't have to pay to play on Itchy Dog! Donating is purely voluntary and is not required. (Though donating will give you bonuses in-game)
Protective Plugins!
We try to be vanilla as possible, but provide player home security (we have a few fun plugins, but none that severely change the game) We have a plugin that allows an op to roll back damage. If someone griefs your home use the reporter plugin, an op will roll back all damage, and since all block breaks are logged, the griefer will be tracked down and banned. : ) (for a list of commands, go here: http://itchydog.crunchyslipper.co.uk/Commands/Player-Commands/
Whitelist
We have a whitelist, but you don't need to be whitelisted in order to get on, however you will not be able to break blocks until you are whitelisted.
No age limit!
You do not have to be a certain age to get on this server, but maturity is required.
Build anything anywhere you want! (ask before you build a house near another house if it is ok to build there, some people need their space
This server is the best one I have ever joined on in my entire minecraft life!
If you apply for a whitelist, please paste a link to this post and say that this is where you learned about Itchy Dog
Link to main site:http://itchy-dog.co.uk/
Link to whitelist request forum:http://itchy-dog.co.uk/forum/off-the-leash-formerly-whitelist-requests
Note, I am NOT an op or admin of any kind on this server, I just wanted to post this so more people could learn about Itchy Dog. =c)
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I wish there was, but not at the moment.
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Can you add the right forge build# to the op?
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Maybe, if cats hisssss and creepers know what usually happens when they hisssss they fear from getting blown to bits by a cat. Plus its like the only reason to have cats lest you install
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Far from what i meant. I meant that if you supplied a redstone current like this it would shock. It could be a shock to kill instantly
= redstone
= any block that allows redstone current to flow
If the redstone is powered by a secret torch or shelf, opening the chest would shock. If unpowered it would not shock you. Like the xp bank thing.
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Ex: Lightning creeper is only a head. Illusion creepers are missing one foot. Etc..
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I think everything else is perfect!
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#TrainingTreatID (int:5000)
#CommandEmblemID (int:5002)
#CollarShearsID (int:5006)
#DoggyCharmID (int:5007)
#SuperTreatID (int:5008)
#MasterTreatID (int:5009)
#ThrowBoneID (int:5010)
#DroolThrowBoneID (int:5011)
#RBDBreedingBoneID (int:5012)
#DogFoodBowlID (int:200)
#ComeKey (int:200)
#StayKey (int:208)
#OkayKey (int:203)
#HeelKey (int:205)
#PackKey (int:29)
#AllowPermaDeath (boolean:false)
#TenDayPuppies (boolean:true)
#IsHungerOn (boolean:true)
#
#Tue Apr 10 12:12:06 CDT 2012
StayKey=208
TrainingTreatID=5000
DogFoodBowlID=200
RBDBreedingBoneID=5012
checksum=12fl
DroolThrowBoneID=5011
MasterTreatID=5009
CommandEmblemID=5002
IsHungerOn=true
HeelKey=205
PackKey=29
MarchEmblemID=5004
ThrowBoneID=5010
CollarShearsID=5006
AttackEmblemID=5001
CheckupEmblemID=5005
DismissedKey=30
OkayKey=203
DoggyCharmID=5007
TenDayPuppies=true
ComeKey=200
AllowPermaDeath=false
HuntEmblemID=5002
HaltEmblemID=5003
SuperTreatID=5008
After
#TrainingTreatID (int:5000)
#CommandEmblemID (int:5002)
#CollarShearsID (int:5006)
#DoggyCharmID (int:5007)
#SuperTreatID (int:5008)
#MasterTreatID (int:5009)
#ThrowBoneID (int:5010)
#DroolThrowBoneID (int:5011)
#RBDBreedingBoneID (int:5012)
#DogFoodBowlID (int:200)
#ComeKey (int:200)
#StayKey (int:208)
#OkayKey (int:203)
#HeelKey (int:205)
#PackKey (int:29)
#AllowPermaDeath (boolean:false)
#TenDayPuppies (boolean:true)
#IsHungerOn (boolean:true)
#
#Tue Apr 10 12:12:06 CDT 2012
StayKey=31
TrainingTreatID=5000
DogFoodBowlID=200
RBDBreedingBoneID=5012
checksum=12fl
DroolThrowBoneID=5011
MasterTreatID=5009
CommandEmblemID=5002
IsHungerOn=false
HeelKey=32
PackKey=29
MarchEmblemID=5004
ThrowBoneID=5010
CollarShearsID=5006
AttackEmblemID=5001
CheckupEmblemID=5005
DismissedKey=30
OkayKey=30
DoggyCharmID=5007
TenDayPuppies=true
ComeKey=17
AllowPermaDeath=false
HuntEmblemID=5002
HaltEmblemID=5003
SuperTreatID=5008
Restart
#CommandEmblemID (int:5002)
#CollarShearsID (int:5006)
#DoggyCharmID (int:5007)
#SuperTreatID (int:5008)
#MasterTreatID (int:5009)
#ThrowBoneID (int:5010)
#DroolThrowBoneID (int:5011)
#RBDBreedingBoneID (int:5012)
#DogFoodBowlID (int:200)
#ComeKey (int:200)
#StayKey (int:208)
#OkayKey (int:203)
#HeelKey (int:205)
#PackKey (int:29)
#AllowPermaDeath (boolean:false)
#TenDayPuppies (boolean:true)
#IsHungerOn (boolean:true)
#
#Tue Apr 10 12:12:06 CDT 2012
StayKey=208
TrainingTreatID=5000
DogFoodBowlID=200
RBDBreedingBoneID=5012
checksum=12fl
DroolThrowBoneID=5011
MasterTreatID=5009
CommandEmblemID=5002
IsHungerOn=true
HeelKey=205
PackKey=29
MarchEmblemID=5004
ThrowBoneID=5010
CollarShearsID=5006
AttackEmblemID=5001
CheckupEmblemID=5005
DismissedKey=30
OkayKey=203
DoggyCharmID=5007
TenDayPuppies=true
ComeKey=200
AllowPermaDeath=false
HuntEmblemID=5002
HaltEmblemID=5003
SuperTreatID=5008
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