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    posted a message on Looking For Survival Server - New Player Friendly
    Itchy Dog is a Minecraft server located in the UK, available 24/7, with Survival on Hard. We have a near 100% uptime.

    Our play style is Vanilla Survival, though we do have a few extras to make your game fun, along with grief protection to help keep your game and builds safe.
    We don't have a whitelist or an age limit, but maturity is required.
    If you would like to get a feel for itchy dog without becoming a full time member you can simply join the server.
    If you want to become a member all you are required to post on our forum stating agreement to a simple set of rules before being given full access to additional commands.
    We've got a friendly community of players, as well as friendly and active staff, so why not drop in and take a look around on Itchy Dog here at http://itchy-dog.co.uk/ :steve_csi:
    Posted in: Server Recruitment
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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Quote from Dsmario64

    I get this error log: :(


    Mods loaded: 5
    ModLoader 1.2.5
    mod_ModLoaderMp 1.2.5v1
    mod_MinecraftForge 3.1.3.105
    mod_TooManyItems 1.2.5pre 2012-03-30
    mod_Flan v1.4

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.



    Looks like you need Player API.


    Quote from jamioflan


    Installation

    Flan's Mod has many dependencies, so you will need to install ALL the following things IN THIS ORDER before installing Flan's Mod.


    Posted in: Minecraft Mods
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    posted a message on Itchy Dog Minecraft Survival Server
    Itchy Dog is a 24/7 bukkit survival Minecraft server located in the United Kingdom with difficulty on hard.

    Size:
    Itchy Dog currently has 20 available slots on the server. Sometimes we max out for a bit, but the average is 4-7 players at a time.

    Non Pvp and no griefing!
    With Pvp set to off, no one is going to kill you or blow up your home, we are a relaxed and friendly bunch of players.

    Nice players!
    We are a relaxed and friendly bunch of players. Feel free to trade with others on the server. Please don't ask for spawns, most players will help you from their inventory anyway. : )

    Free!
    You don't have to pay to play on Itchy Dog! Donating is purely voluntary and is not required. (Though donating will give you bonuses in-game)

    Protective Plugins!
    We try to be vanilla as possible, but provide player home security (we have a few fun plugins, but none that severely change the game) We have a plugin that allows an op to roll back damage. If someone griefs your home use the reporter plugin, an op will roll back all damage, and since all block breaks are logged, the griefer will be tracked down and banned. : ) (for a list of commands, go here: http://itchydog.crunchyslipper.co.uk/Commands/Player-Commands/

    Whitelist
    We have a whitelist, but you don't need to be whitelisted in order to get on, however you will not be able to break blocks until you are whitelisted.

    No age limit!
    You do not have to be a certain age to get on this server, but maturity is required.

    Build anything anywhere you want! (ask before you build a house near another house if it is ok to build there, some people need their space ;)

    This server is the best one I have ever joined on in my entire minecraft life!

    If you apply for a whitelist, please paste a link to this post and say that this is where you learned about Itchy Dog

    Link to main site:http://itchy-dog.co.uk/
    Link to whitelist request forum:http://itchy-dog.co.uk/forum/off-the-leash-formerly-whitelist-requests

    Note, I am NOT an op or admin of any kind on this server, I just wanted to post this so more people could learn about Itchy Dog. =c)
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Quote from moomaster64

    Is there still SMP for this mod?


    I wish there was, but not at the moment.
    Posted in: Minecraft Mods
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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    All of you who get crashes: It may be because you downloaded the wrong BUILD of forge. The creator of forge may make multiple builds every minecraft update. ^_^

    Can you add the right forge build# to the op?
    Posted in: Minecraft Mods
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    posted a message on [1.6.1] THX Helicopter Mod v025
    I find the client EXCELLENT but the server edition is poor. It bugs and goes straight up with no control. It looks like it is shaking and glitching. Here is a video of this someone made with the same problems
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][Sparrow] Doggy Talents Mod v2.2.3 (A day no dogs would drown!)
    Quote from Zazuban
    Anyhow it's not like the cats in reality would ever scare a creeper away... right?!


    Maybe, if cats hisssss and creepers know what usually happens when they hisssss they fear from getting blown to bits by a cat. ^_^ Plus its like the only reason to have cats lest you install
    RaustBlackDragon's magicats mod.
    :rolleyes:
    Posted in: Minecraft Mods
  • 0

    posted a message on Where will Minecon 2012 be? And if it's being.
    I want London! If it is, when my family takes our vacation ill be able to visit minecon!
    Posted in: Discussion
  • 0

    posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!
    Quote from AbrarSyed

    yeah but then what about the original owner?? where are they actually gonna put their stuff??

    see my dilemma? I want it to be a place to store things, but it should be protected at the same time.

    Im thinking that there is a delay from when the chest is activated to when it is actually accessible. So the really staunch robbers, you know.. they guys with full sets of diamond-Armor and stuff can simply survive the traps and get away with the stuff.... I think thats a good case of Risk vs Reward.

    I think that delay and the duration of how long the chest powers Redstone should be in a config file. Of course, when in single Player, its up to you.. but when its on SMP, its up to the server owner alone to decide this stuff. I think I might actually add some commands to change that too... hmmm....


    Far from what i meant. I meant that if you supplied a redstone current like this it would shock. It could be a shock to kill instantly


    :Red: = redstone
    :wood: = any block that allows redstone current to flow

    :chestfront: :chestfront:
    :wood: :wood:
    :Red: :Red:

    If the redstone is powered by a secret torch or shelf, opening the chest would shock. If unpowered it would not shock you. Like the xp bank thing.
    Posted in: Minecraft Mods
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    posted a message on [1.5.1] Elemental Creepers v3.2.1 - D'AAWWWWWWW!
    Missing textures. Bug?

    Ex: Lightning creeper is only a head. Illusion creepers are missing one foot. Etc..
    Posted in: Minecraft Mods
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    posted a message on [SMP] More Explosives Mod [over 1,500,000 downloads!]
    I like the mod, But the Nuke does not live up to its name. It should be more powerful in my opinion.

    I think everything else is perfect!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][Sparrow] Doggy Talents Mod v2.2.3 (A day no dogs would drown!)
    I finally got the config working. I dunno how, but i got it to work.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][Sparrow] Doggy Talents Mod v2.2.3 (A day no dogs would drown!)
    I deleted all my mods and configs when I updated to 1.2.5 (never used 200) I used 201 and I let it generate a new clean config.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5][Sparrow] Doggy Talents Mod v2.2.3 (A day no dogs would drown!)
    Before

    #TrainingTreatID (int:5000)
    #CommandEmblemID (int:5002)
    #CollarShearsID (int:5006)
    #DoggyCharmID (int:5007)
    #SuperTreatID (int:5008)
    #MasterTreatID (int:5009)
    #ThrowBoneID (int:5010)
    #DroolThrowBoneID (int:5011)
    #RBDBreedingBoneID (int:5012)
    #DogFoodBowlID (int:200)
    #ComeKey (int:200)
    #StayKey (int:208)
    #OkayKey (int:203)
    #HeelKey (int:205)
    #PackKey (int:29)
    #AllowPermaDeath (boolean:false)
    #TenDayPuppies (boolean:true)
    #IsHungerOn (boolean:true)
    #
    #Tue Apr 10 12:12:06 CDT 2012
    StayKey=208
    TrainingTreatID=5000
    DogFoodBowlID=200
    RBDBreedingBoneID=5012
    checksum=12fl
    DroolThrowBoneID=5011
    MasterTreatID=5009
    CommandEmblemID=5002
    IsHungerOn=true
    HeelKey=205
    PackKey=29
    MarchEmblemID=5004
    ThrowBoneID=5010
    CollarShearsID=5006
    AttackEmblemID=5001
    CheckupEmblemID=5005
    DismissedKey=30
    OkayKey=203
    DoggyCharmID=5007
    TenDayPuppies=true
    ComeKey=200
    AllowPermaDeath=false
    HuntEmblemID=5002
    HaltEmblemID=5003
    SuperTreatID=5008

    After

    #TrainingTreatID (int:5000)
    #CommandEmblemID (int:5002)
    #CollarShearsID (int:5006)
    #DoggyCharmID (int:5007)
    #SuperTreatID (int:5008)
    #MasterTreatID (int:5009)
    #ThrowBoneID (int:5010)
    #DroolThrowBoneID (int:5011)
    #RBDBreedingBoneID (int:5012)
    #DogFoodBowlID (int:200)
    #ComeKey (int:200)
    #StayKey (int:208)
    #OkayKey (int:203)
    #HeelKey (int:205)
    #PackKey (int:29)
    #AllowPermaDeath (boolean:false)
    #TenDayPuppies (boolean:true)
    #IsHungerOn (boolean:true)
    #
    #Tue Apr 10 12:12:06 CDT 2012
    StayKey=31
    TrainingTreatID=5000
    DogFoodBowlID=200
    RBDBreedingBoneID=5012
    checksum=12fl
    DroolThrowBoneID=5011
    MasterTreatID=5009
    CommandEmblemID=5002
    IsHungerOn=false
    HeelKey=32
    PackKey=29
    MarchEmblemID=5004
    ThrowBoneID=5010
    CollarShearsID=5006
    AttackEmblemID=5001
    CheckupEmblemID=5005
    DismissedKey=30
    OkayKey=30
    DoggyCharmID=5007
    TenDayPuppies=true
    ComeKey=17
    AllowPermaDeath=false
    HuntEmblemID=5002
    HaltEmblemID=5003
    SuperTreatID=5008

    Restart
    #TrainingTreatID (int:5000)
    #CommandEmblemID (int:5002)
    #CollarShearsID (int:5006)
    #DoggyCharmID (int:5007)
    #SuperTreatID (int:5008)
    #MasterTreatID (int:5009)
    #ThrowBoneID (int:5010)
    #DroolThrowBoneID (int:5011)
    #RBDBreedingBoneID (int:5012)
    #DogFoodBowlID (int:200)
    #ComeKey (int:200)
    #StayKey (int:208)
    #OkayKey (int:203)
    #HeelKey (int:205)
    #PackKey (int:29)
    #AllowPermaDeath (boolean:false)
    #TenDayPuppies (boolean:true)
    #IsHungerOn (boolean:true)
    #
    #Tue Apr 10 12:12:06 CDT 2012
    StayKey=208
    TrainingTreatID=5000
    DogFoodBowlID=200
    RBDBreedingBoneID=5012
    checksum=12fl
    DroolThrowBoneID=5011
    MasterTreatID=5009
    CommandEmblemID=5002
    IsHungerOn=true
    HeelKey=205
    PackKey=29
    MarchEmblemID=5004
    ThrowBoneID=5010
    CollarShearsID=5006
    AttackEmblemID=5001
    CheckupEmblemID=5005
    DismissedKey=30
    OkayKey=203
    DoggyCharmID=5007
    TenDayPuppies=true
    ComeKey=200
    AllowPermaDeath=false
    HuntEmblemID=5002
    HaltEmblemID=5003
    SuperTreatID=5008
    Posted in: Minecraft Mods
  • 0

    posted a message on [RPG/ADV] THE ADVENTURES OF TRICONIA RPG MAP SERIES
    Google Hamachi. Sorry for LATE reply
    Posted in: Maps
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