Howdy :). Looking for a good ftb server (used to just add mods individually, but I'd really like to play Forge mods multiplayer, so I finally downloaded the FTB launcher).
In-Game Name: TowerOfGlass
Age: Almost certainly older than you ;). Get off my lawn, ya dern kids!
OK, another problem. I'm at am level 22, and have yet to have seen a meteor. Is it because I use Ted's Realistic World Generation? The surface-block is just dirt as usual, but perhaps the looking-up-what-the-surface-block-for-the-biome-is doesn't work?
I've checked everywhere I can think of, but I can't find the recipe for the Controller. (Yes I have NEI, but it crashes every time I try to look at a recipe. So.)
Just as a follow-up to my previous spell-crafting-alter-won't-work post. Turned out to be a mod incompatibility -- nothing I tried worked until I got rid of several mods that I realized I wasn't really using. The next world i stared (and yes, I had tried starting a new world previously) the crafting alter worked fine. I didn't bother to one-by-one the mod removals, so I don't know which one was the problem.
Could try a different material other than sandstone for the main altar - try witchwood. Or could try switching the caps out for something else, like glass or iron blocks.
Make sure the material you're using is one of the ones the compendium cycles through.
Hi! Thanks for responding! Sandstone and coal blocks are definiitely in the compendium, I triple-checked.
I had initially built it out of birch logs, since the compendium listed "wood planks" as one option. When it didn't work,saw that the cycling image only ever showed oak planks and witchwood planks, so I thought maybe only those two were allowed. I didn't have enough of either to make the alter, but I saw sandstone was also a choice, and switched to that.
When that didn't work either, I went into creative and rebuilt with netherbrick. Trying to find others with the same problem online, someone claimed the problem was fixed for them when they rotated it 90deg. That seemed like a long shot, but I tried it anyway, no dice. Then I put it back the way I had it in survival mode, went into survival mode, and took the above screenshots.
After reading your post, I tried switching to redsone blocks, still didn't work.
perhaps try switching the lever and lecturn and see if that does it >.<
No dice.
Also tried: relogging, breaking and replacing the alter block, breaking and replacing another block, flipping the switch, hitting the thing with a crystal wrench, facing the lectern different directions.
Alright. Previously, I could get a crafting alter working without difficulty. But after a hiatus from Minecraft, I've come back to find that I can't get it working. Any ideas what I might be doing wrong?
The central crafting altar block remains invisible, no matter what I do.
(In the past, I've had no trouble embedding it in the floor and ceiling of a 3-high room; but in order to eliminate possible variables, I removed all blocks touching it, except from below).
Also, I've tried rotating the lecturn to point different directions; no effect.
PS, since I'm using a texture pack:
The blocks and stairs are ordinary sandstone
The cap blocks are coal blocks
The magic walls are, in fact, magic walls (not illusion blocks or some other shimery-type-block)
PPS:
Mincraft 1.7.10
Most recent version of Ars Magica 2, (as of earlier this week.)
So sorry to hear this -- AE and AE2 are both fantastic mods, you've done a wonderful job on them. But taking care of yourself is more important than taking care of a mod. Best wishes to you.
Under profile settings, you can say what folder each profile will use. Change the profiles to different folders. Run minecraft once (in each profile) to generate the primary configs, then install forge, then run again to generate the mods folder, then put the mods.
Hopefully that explains it a bit more, the first rule you mentioned means you can only have a line thought a block in one direction, but there can be a single sided in other directions without bothering it.
Ah, thanks, the pictures do clear it up :).
I misread the wiki as saying that each block could only be connected to two others, hence my confusion.
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Howdy :). Looking for a good ftb server (used to just add mods individually, but I'd really like to play Forge mods multiplayer, so I finally downloaded the FTB launcher).
In-Game Name: TowerOfGlass
Age: Almost certainly older than you ;). Get off my lawn, ya dern kids!
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Alright, Level 26 and I finally got a meteor :).
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Thanks!
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OK, another problem. I'm at am level 22, and have yet to have seen a meteor. Is it because I use Ted's Realistic World Generation? The surface-block is just dirt as usual, but perhaps the looking-up-what-the-surface-block-for-the-biome-is doesn't work?
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I've checked everywhere I can think of, but I can't find the recipe for the Controller. (Yes I have NEI, but it crashes every time I try to look at a recipe. So.)
Any hints?
thanks,
(great mod, btw)
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Just as a follow-up to my previous spell-crafting-alter-won't-work post. Turned out to be a mod incompatibility -- nothing I tried worked until I got rid of several mods that I realized I wasn't really using. The next world i stared (and yes, I had tried starting a new world previously) the crafting alter worked fine. I didn't bother to one-by-one the mod removals, so I don't know which one was the problem.
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Hi! Thanks for responding! Sandstone and coal blocks are definiitely in the compendium, I triple-checked.
I had initially built it out of birch logs, since the compendium listed "wood planks" as one option. When it didn't work,saw that the cycling image only ever showed oak planks and witchwood planks, so I thought maybe only those two were allowed. I didn't have enough of either to make the alter, but I saw sandstone was also a choice, and switched to that.
When that didn't work either, I went into creative and rebuilt with netherbrick. Trying to find others with the same problem online, someone claimed the problem was fixed for them when they rotated it 90deg. That seemed like a long shot, but I tried it anyway, no dice. Then I put it back the way I had it in survival mode, went into survival mode, and took the above screenshots.
After reading your post, I tried switching to redsone blocks, still didn't work.
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No dice.
Also tried: relogging, breaking and replacing the alter block, breaking and replacing another block, flipping the switch, hitting the thing with a crystal wrench, facing the lectern different directions.
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Really? That's not what the compendium shows. In the compendium it's a 5x5x5 structure. But when I open the game back up, I'll try that, just in case
Edit: Tried it, didn't work :(. Thanks for the attempt, though!
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Alright. Previously, I could get a crafting alter working without difficulty. But after a hiatus from Minecraft, I've come back to find that I can't get it working. Any ideas what I might be doing wrong?
The central crafting altar block remains invisible, no matter what I do.
(In the past, I've had no trouble embedding it in the floor and ceiling of a 3-high room; but in order to eliminate possible variables, I removed all blocks touching it, except from below).
Also, I've tried rotating the lecturn to point different directions; no effect.
PS, since I'm using a texture pack:
PPS:
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It's an entity ID conflict. You need to fix it at your end via the configs.
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Under profile settings, you can say what folder each profile will use. Change the profiles to different folders. Run minecraft once (in each profile) to generate the primary configs, then install forge, then run again to generate the mods folder, then put the mods.
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Ah, thanks, the pictures do clear it up :).
I misread the wiki as saying that each block could only be connected to two others, hence my confusion.