I have been building a world in ssp for some time now, but I want to start making bigger and better towns, so I'm wondering how do people structure how they build their towns.
Do you start with a wall around the perimeter and plan roads and buildings to fit from there?
Do you start with the buildings, loop roads around and surround with protective walls?
I know this is probably better asked in the creative thread, but as I'm building on ssp I figured perspective from survival colonists would be better.
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May 25, 2013The problem is once the mob cooks in the lava, the lava will also consume the drops aswell and you won't receive anything.Posted in: Survival Mode
What i found to counter this was to make mobs cook on a burning netherrack with a small drop to the side as they walk off burning. Voila cooked meats throwing themselves at your feet! (I have always had success with chickens this way I've yet to try pigs or cows)
May 10, 2013Towelsauce posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2Posted in: Minecraft ModsQuote from TowerOfGlass
Does who realize that what version of forge is non-existent?
In the op, the version of forge he says is compatible does not exist.
Edit: I have also downloaded the most recent forge for 1.5.1, and my game crashes when i try to create a new world. I will continue to check back regularly to see if any fixes are found, this mod looks too good to pass up on
May 10, 2013I personally love it. It has a simple feel yet looks really nice and clean.Posted in: Screenshots
Slightly larger version of a castle I've built, but mine was a long SSP grind to do so Still love flying past it and basking in it's glory
Just keep adding little bits to it. As KeenCoyote said some small markets to fill in a bit, maybe some farming towns just on the outside of the castle walls to supply the castle.
May 2, 2013Does anyone know the distance you have to travel overland for a new portal to spawn in the nether?Posted in: Survival Mode
At the moment I have a nether rail setup between two bases, but since 1.5 has come I need to generate a fresh nether. So I've decided on building a small town which is ~600m away from either base. But when I make a new portal it sends me to the same portal 600m away, and always leaves by that far portal. This seems excessively far enough away to not be an issue.
Am I just unlucky that this new area refuses to spawn a fresh nether portal because its potentially in the middle of a mountain, or do I need to keep going further out?
Edit: I just tested another at 1,000m away, and it still takes me to the same portal, despite the other base being significantly closer, maybe my nether is corrupt?
Mar 11, 2012I do like stone brick and stone half slabs, so I "cook" my cobble a lot.Posted in: Survival Mode
As for gravel and dirt, gravel is a nice path material. Dirt I stockpile en masse until I need it to terraform an area. Recently I walled off a section of area and spent quite a few stacks of dirt to neaten it up.
Mar 11, 2012Posted in: Survival ModeQuote from A Blind Moron
Seriously, are you?
I used to be scared of running into mobs... at least before I realized how easy it was to kill them. To be honest I preferred being scared. It gave the game a survival-horror element which I feel made it very enjoyable.
So, are you scared of Minecraft? And if you are/were, what do/did you fear?
I must agree, I loved the scared feeling when I first played this game, hiding in a dark small dirt shelter with no weapons or armour or tools (I didn't know a single recipe). I remember making a small square house on a hill and dying during the night, trying to run from spawn back to my house (didn't know about beds or changing spawns), avoiding skeletons and zombies as best I could. I treated each one like like they were death itself. Its that unknown element in a survival-horror that makes the adrenaline pumping in you and give you the biggest satisfaction that you have survived yet another night, and to prepare for the next..
Mar 11, 2012Felt like showing what my boat is looking like for my Stage 4 requirements in Insane.Posted in: Survival Mode
It's not required in the latter stages, but I eventually want to have a few ships in the harbour. Possibly a ship wrecked on the desert just off the coast
Mar 10, 2012I think I have what you need. You just need to know that 1 water block can cultivate about a 8x8 area around it.Posted in: Creative Mode
Top down view of my enclosed melon farm. Half blocks cover over the water, it may not be the most efficient way to use land, but its neat and simple.
I use half blocks to make sure the melons don't grow where I don't want them too, plus gives me a safe way to get across the melon stems so I don't trample anything.
Same deal, just a strip of water down the middle and farming the pumpkin on either side.
That amount of water isn't even needed here, just the tips would be needed.
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