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Last active Sun, Nov, 2 2014 22:50:10
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Sep 4, 2014Have found a very interesting, but pretty rare, interaction with stairs. It's hard to do with any consistency, but on occasion you can shoot up a pretty long set of stairs, almost like a very fast ramp slide. I think it may have to do with jump timing, where you manage to land and jump in just the right spot so at to not get clipped by each step.Posted in: Minecraft Mods
Aug 17, 2014Have had a blast just bhoping across biome after biome with this. Though it's a shame how rough and clustered MC terrain can get. The more you get used to the trimp mechanic the easier it is to keep going. But even then in the denser forests getting stuck is almost unavoidable, and some times when you get going it's kinda hard to judge wether or not you're going to clear that block or get stuck on it.Posted in: Minecraft Mods
Fun way to explore, just a little hard going in some areas.
Oct 18, 2011Posted in: DiscussionQuote from froom
do you guys realise that he isnt going to stop coding, they just arnt going to create anything new. they are going to spend the rest of this month on fixing bugs and finishing content that isnt done.
That's actually the point. Why call the game "finished" and "release" it, when there is so much to code? If you're going to release a game, the features in it should be finished and working as intended. Then you can go about throwing in what ever "additions" you want.
The release of a game isn't supposed to be some meaningless point were you change the "status" of the game and continue on like nothing even happened.
Oct 18, 2011Posted in: DiscussionQuote from jergg
Why set an arbitrary date to stop coding in new features (other than for the sake of the abstract concept of "full release" which isn't really full release since they have a dozen unfinished features that require hundreds of content patches after the release date) at all?
At least have Jeb continue (and finish up) coding in the EXISTING 1.9 features while the rest of em set up Minecon.
Exactly this. What's the point of making a release when every other day you mention how something's not going to be finished. It's pointless. But most people on these forums aren't going to get that.
No one's say notch is doing a bad job or coding to slow. The point is that he's "releasing" a game full of holes. No other company in the world could get away with this.
Oct 13, 2011Tootles posted a message on Forgotten Cove of Phronesis (UPDATE 10/16 - The Dreamcatcher!)Very nice looking indeed.Posted in: Screenshots
But the purple does stick out a bit. I think you could get the same 'pop' and a little more aesthetic out of another color wool. But that's just me.
Oct 12, 2011Posted in: 1.0 Update DiscussionQuote from Hethos
Keep in mind thet they'll keep releasing free updates after the release, but the add-ons (like zombie seige) are only free to alphas.
Correct me if I'm wrong. As I probably am.
That's also not the point. It's more about how they're going to be fixing, polishing, and fine tuning the game after release. Like jeb saying npcs won't do anything till after release. Then wtf is the point of a release?
Oct 12, 2011Posted in: 1.0 Update DiscussionQuote from MakotoTheKnight
I haven't bothered reading through 22 pages of this post (I could find more constructive things to do atm), but I'll address the main point the OP brought up.
- Two people developing a game as large as Minecraft takes time. Not to mention, you have other internal projects, testing, and planning for future development.
- What Notch and Jeb have accomplished so far in this game is damn impressive. I could do without a lot of those items on that list, but for what it's worth, the game has progressed very, very well with [mainly] those two coding.
The point isn't that they're doing a bad job or taking to much time. It's the exact opposite.
They need to take much more time then they currently plan to.
Oct 11, 2011I agree with you OP. While I feel they've done a good job with what they've added so far, I also feel like they are going to skimp out on a lot of things come release time.Posted in: 1.0 Update Discussion
We shouldn't have to wait for another slew of updates after the final release. They should try to flesh out the game and add everything they want in it before claiming it's "finished" and release it as so. And if that means pushing back the release date then so be it.
I feel like there are to many times where notch half implements a feature and then says "good enough." Realisticly there is no where near enough time to implement everything he wants to before Nov. 18. And to keep on designing the game like a beta after claiming to release it is sort of a slap in the face.
Sep 29, 2011Posted in: DiscussionQuote from Akel
Well hell, if you don't like the way Minecraft is made, make a damn "Improved Minecraft" mod if you can do any better :sleep.gif: Then watch how the Community responds to that...Or better yet! Make your own Minecraft clone except BETTER!
I already addressed mods in my OP. Such a suggestion as yours would be detrimental to my desires.
Sep 29, 2011Posted in: DiscussionQuote from crafter123
you didn't hear? Notch already said he will NOT be able to reach the goal of 11.11.11 he will have to release it later. its supposed to be around the 18th
Edit: also he wont stop adding new content after the full release he will probably release expansion packs i can see it now *Underwater Explorer pack!* alpha and before buyers will get them free but beta buyers and full release buyers will have to pay (Sorry! but Notch promised the alpha and before buyers awhile ago beta players)
7 days is not a big difference. I also addressed content added after release in my OP.
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