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    posted a message on [RESOLVED] Error: Failed to download file. 1.7.10.json

    Okay, I figured it out. It wasn't all that difficult, I just haven't had the time as of late to perform a lot of troubleshooting. I simply had to do a clean wipe of all Minecraft-related files on my drive (Save for the backups of world folders that I made in anticipation) and then freshly reinstall it. I hope this doesn't happen frequently, but at least it's only a minor inconvenience that I lose nothing but time from.

    Posted in: Unmodified Minecraft Client Support
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    posted a message on [RESOLVED] Error: Failed to download file. 1.7.10.json

    Well I'd love to do that, but I have no clue how. Any information I can find that even pertains to this is people having their server auto deleted, to which the only solution is to delete server.dat. I don't know if that will work the same for me, but I don't want to take the chance without knowing precisely what it might do.

    Posted in: Unmodified Minecraft Client Support
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    posted a message on [RESOLVED] Error: Failed to download file. 1.7.10.json

    I could use a little assistance fixing something, as I've performed all potential means that I can think of to fix it on my own.


    I've been trying to play 1.7.10 while offline, but the launcher is having a bit of a hiccup. It can't download 1.7.10.json while offline, which makes sense. I downloaded the file manually when I was online and placed it in the appropriate folder(AppData/Roaming/.minecraft/assets/indexes/), but when I go back offline and try to launch the game, it continues to request the file that I had just replaced. I've opened up the aforementioned file to see the problem, and I see it's deleted.


    I've kept that file open to see what happens as I try to load the game, and I've found that the 1.7.10.json file gets deleted without my intervention. I keep on replacing it, and it's deleted every time I press the 'play offline' button.


    I can't find any situations like mine online, so my possible solutions are very limited. If anyone has an idea, I would be very grateful to hear it.

    Posted in: Unmodified Minecraft Client Support
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    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!

    This issue has already been resolved, search through previous pages and you will find the links you're looking for.

    Posted in: Minecraft Mods
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    posted a message on Tinkers' Defense

    It's sort of annoying, right? 1.6.4 - 1.7.10 is probably the golden age of modding. I wish people were still supporting it, regardless of its age.

    Posted in: Minecraft Mods
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    posted a message on Request : A mod to breaking up mobs like in Assassin creed

    What do you mean? Last time I checked that thread was a while ago, and I thought you dropped the mod after updating it for a good while. Thanks for doing that, by the way. The updating part, not the dropping the mod part.

    Posted in: Requests / Ideas For Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Woah. What on Earth did I miss after all of this time? Vampires and Automatons look amazing, and the Wendigo gives me shivers of anticipation.

    Posted in: Minecraft Mods
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    posted a message on MC+ Mods - Satchels, Turtles, Quivers, and More!

    Has anything happened with this mod recently? The main page is exactly as I remember it.

    Posted in: Mod Packs
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    posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Public Beta 33.4

    If you take a wide swing that is intended to do more damage, it is most certainly going to take at most 3-4 seconds to pull it back up for another. In game, it doesn't even take that long for it to recharge. I don't care what 'CaptainSparklez' said. He isn't known particularly well for his understanding of game balance. You can kill plenty of cows with half-decent timing. With an iron sword, one and a half swings will kill it without a hassle. It's not like you're in any rush to kill a barnyard animal that won't attack back.

    Heck, in a vanilla world I've been working on for months now, I lost my dog last night because I couldn't recharge a swing in time(Rest peacefully, Dell). But I still support the blasted system. I'm happier with it not being a 1980's fighting game where whoever spams faster wins. As are many players who hated it equally.

    Posted in: Minecraft Mods
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    posted a message on Clockwork Phase 1.7.10_1.0 - Time magic all wrapped up in brass

    Oooh, shiny.

    Posted in: Minecraft Mods
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    posted a message on The Lord of the Rings Mod: Bringing Middle-earth to Minecraft - Public Beta 33.4

    You're saying it's not realistic, and then declaring that gameplay trumps realistic behaviour? It's plenty realistic, and it adds timing to the list of things that you should consider during gameplay. Your weapon should take time to swipe and then an extra instant to recover. The majority of complaints about the latest combat system are based on the large quantity of spam-happy tweenagers who don't take the time to consider how they can use timing and patience to their advantage. If you don't like it, use a ranged weapon.

    Posted in: Minecraft Mods
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    posted a message on My Skins

    I left a few out simply because they were slightly more detailed versions of the one before them. I also left out Mk. V, but that one was ignored because of a lackluster colour scheme.

    Posted in: Skins
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    posted a message on My Skins

    I can't seem to get that to work either.


    Update: Nope, I'm just a fool. I reuploaded all of the screenshots after putting .png in the name, when it was much simpler than that. It should be working now.

    Posted in: Skins
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    posted a message on My Skins

    Now the images are failing to render. This is the method I was told to use when displaying images, I hope it is an error that is easy to rectify.

    Posted in: Skins
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    posted a message on My Skins

    Lol. The screenshots have already been taken, but I certainly appreciate the effort. I will now update the thread with more detailed pictures.

    Posted in: Skins
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