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    posted a message on Where did you hear about Minecraft?

    I learned about Minecraft from the news media years ago because it was so popular. I was curious about it so I watched a YouTube video. I was not at all impressed. The game was low resolution and everything was made of blocks. It looked very primitive to me.


    Early this year my grandson (7) asked me to play Minecraft with him on the iPad. I wasn't very happy about it but it was so much fun that I got the PC Java version as well and now play by myself in the evening. I love it!

    Posted in: Discussion
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    posted a message on Best spawn point
    Quote from TheMasterCaver»

    For comparison, this is the seed for TMCWv4 (I used the name as the seed as well) in 1.7 over the same area I explored - not really much biome


    Did you use a publicly available program to make the images of the seeds? I'd love to have such a view of my home base.
    Posted in: Survival Mode
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    posted a message on Newbie to minecraft?

    As I've posted before, Minecraft runs fine for me except sometimes when I travel too far in one sitting. Apparently loading too many scenes uses up all my memory and I start to get lag. In order to keep playing I have to save and quit the game and re-start.


    After I discovered the teleport cheat to get back to my base, I have been using it to transport resources from far-away mines to my home base. When I do this, I have to load up my inventory, quit the game, start the game and immediately teleport. If I do that, I have no lag at my destination. I can't teleport back without first saving and quitting the game. If I try, I first get lag, then the game crashes. The game info I get when I hit F3 shows that 100 % of my memory is used up.


    I can live with the workarounds,, but I think the lag shouldn't happen at all. My system:

    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 16324
    GPU: NVIDIA GeForce GTX 1060 6GB GPU RAM: 6081

    Posted in: Discussion
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    posted a message on How did you choose your username?
    Quote from TheMasterCaver»

    Mine is pretty self-explanatory - I doubt that anybody else has come even close to doing as much caving as I have, and for all the complaints about "endless" caves it oly took me around 24 hours of playtime to explore the largest cave system that I've ever explored (outside of my mods) - a true monster compared to anything I've seen in 1.7+:


    Yikes, I just posted a request for tips on exploring. If you have any you want to share, I'd love to hear them!
    Posted in: Discussion
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    posted a message on Tips for exploring caves and mineshafts?

    I play single player survival peaceful mode, so I don't have to worry about mobs. Nevertheless, it takes me ages to explore caves and mineshafts and I often almost get lost because of all the branches and side tunnels that circle back on each other.


    • I place torches only on the right-hand wall as I am going through the tunnels. This helps me find my way back.
    • I use mushrooms, torches, blocks of earth and fenceposts as breadcrumbs and sometimes put up explanatory signs
    • I've started "blocking" off tunnels that have been fully explored with gravel block - fencepost - gravel block. That way, I can still see what is beyond and the tunnel is still accessible.
    • I douse any lava I find, so lava is not an impediment.

    Are there any other useful methods I am overlooking?


    I don't only explore - I mine everything I come across, and fill up the holes afterwards.

    Posted in: Discussion
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    posted a message on Noob questions about enchanting...
    Quote from Herb_»


    >Why does my item sometimes only receive one enchantment and other times it gets an additional second enchantment?

    Random chance.

    >Is there a way to ensure that a second enchantment will be applied?

    No

    >Why does the enchantment table dialog box sometimes list the same enchantment twice?

    Because the randomly selected enchant for that level happens to be the same

    >2) Unbreaking II
    >3) Unbreaking II
    >Selection number 3) costs more, but it is the same enchantment. Is there a reason to choose it over selection 2)?

    Yes, there's more chance of (better) additional enchantments

    >combining them at an anvil. Is this the wrong way to go about it? Should I be trying to obtain enchanted books and use them instead to enchant my items?

    Not really. Mostly, just enchant the items or books at level 30.

    Depending how many resources you have... for example, you might find it "expensive" to enchant diamond chestplates, get bad enchants, and throw them; so you could try to get the enchant on books instead (although it is a lower chance, because the book can give so many other enchants)

    Combining is good sometimes,
    1. Very early game, low level enchants...combine level 1 to get level 2 protection/sharpness/power bow
    2. Getting the things you cannot get otherwise. e.g. 2 x eff 4 to get eff 5; same for power 5, and (almost always) sharp 5/smite 5
    3. Books

    ...and of course, getting what you actually want - like, if you have inf on one bow, and unb 3/power 5 on another.

    ...and/or repairs


    Other than that, I wouldn't. It's best to enchant at level 30. But it kinda depends on your source of exp, and how grindy it is.


    Thank you for the excellent advice!
    Posted in: Discussion
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    posted a message on Noob questions about enchanting...
    Quote from Defamatory»

    From my own personal experience, I'll tell you everything I know. So as far as your question about the second enchantment from the enchantment table, those are referred to as 'bonus enchants' because you can get multiple enchantments. It's not guaranteed every time, nor does it show you what bonus enchantment you'll get if any; there's no way to disable the extra enchantments you might get.


    I've never seen it list the same enchantment twice in one session but that's not a bug, unfortunately it's just part of the game. If you're looking for a specific enchantment to put on your gear, either enchant books until you get the enchantment you want or enchant crappy gear you don't care about until you see the enchantment you want. The first option is more efficient though since you can use those books, so I'd stick with that. But to fully answer your question, the only reason you might want to choose the third tier enchantment over the second tier one is because the third tier offers the highest chance of giving you bonus enchantments. Beyond that there's no other benefits.


    There's not really a 'wrong' way to go about enchanting but there's certainly ways that are more efficient and preferred over others. If you're enchanting some gear that will likely be lost on some sort of kamikaze mission in the nether, it doesn't really matter how you want to go about it. If you're goal is making longterm gear, you need to start from scratch. So for example, let's say you want to enchant a chestplate to the maximum. What you'll want to do is start out with a brand new chestplate that hasn't ever been fixed or had anything done to it in an anvil. Next you'll want to get a bunch of levels and enchant books at the third tier (level 30) until you have your protection IV and unbreaking III books. You can't get the mending enchantment from an enchantment table so you'll need to either find one in a naturally generated chest or trade librarians for one. Once you have the chestplate and those three books, in an anvil, apply the largest level enchantment first, which would be protection IV. Proceed to apply unbreaking and then mending, basically just going from the highest to lowest level. If you don't do it that way you risk the stupid "too expensive" tag. In the case you're enchant, say, a sword, the highest enchantment is sharpness V. Enchantment tables only offer level IV enchantments at maximum so you would need to get two sharpness IV books and combine them in an anvil to get sharpness V. Do not combine low level books into high level books. Basically the more you combine books and gear in an anvil, the more expensive it gets each time, until it reaches level 39 which is the maximum.


    I know that was a crapton of information and as funny as it sounds that's barely scratching the surface. That was the basic run-down of how it works but you can reference the wiki for help or if it's unclear message me and I'll help you out.


    https://minecraft.gamepedia.com/Enchanting


    https://minecraft.gamepedia.com/Anvil_mechanics


    Thank you so much for this information! It really helped me to understand what was going on. I am bookmarking your post so I can find it quickly again. :-)
    Posted in: Discussion
  • 0

    posted a message on Noob questions about enchanting...

    I saw a recent thread about too expensive enchanting, but it was a bit over my head.


    Can anyone recommend a book, blogpost, video, etc. anywhere that is comprehensive in explaining the best way to enchant items most efficiently? I've viewed some videos and placed some useful enchantments on my tools, weapons and armor, but I don't know if I am doing it right. I have only been enchanting iron stuff because I have too little diamond to experiment with it.


    Some basic questions about enchanting I haven't found an answer to yet:

    • Why does my item sometimes only receive one enchantment at the enchantment table (the one listed in the dialog box) and other times it gets an additional second enchantment? Is there a way to ensure that a second enchantment will be applied?
    • Why does the enchantment table dialog box sometimes list the same enchantment twice? For example the choices might be
    1) Sharpness I
    2) Unbreaking II
    3) Unbreaking II
    Selection number 3) costs more, but it is the same enchantment. Is there a reason to choose it over selection 2)?

    • I have been enchanting identical separate items (e.g. iron pickaxe) at the enchanting table and then combining them at an anvil. Is this the wrong way to go about it? Should I be trying to obtain enchanted books and use them instead to enchant my items?
    Posted in: Discussion
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    posted a message on What is the stupidest thing you've done on your survival world?

    Behold, your very own trash compactor! Now you have somewhere to put your rotten flesh, poisonous potatoes, and golden hoes.

    Yay! :-)

    I did end up finding my mistake - a Repeater was facing the wrong way. Now everything works as it should. My next job is to decorate the contraption so it isn't such an eyesore.
    Posted in: Survival Mode
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    posted a message on What is the stupidest thing you've done on your survival world?

    Today I did another stupid thing. I decided to build a sorting machine without having the slightest understanding of how all the components (redstone repeaters, comparators, hoppers, etc.) work. I followed along with a video, stopping it every 3 seconds to do the steps described. The system is small to begin with, sorting only two different items, transporting anything else into the final "junk" chest.


    I was at least smart enough to configure the first sorting chest to sort something that was not very valuable - wheat. I then put some wheat into the entry chest and excitedly watched while the amount counted down. Unfortunately, it simply disappeared and didn't end up anywhere. So I seem to have three options:


    1. Break the whole system apart and start over again from scratch (maybe I missed a step)

    2. Watch tutorials to learn about the components so I can understand what is going on and troubleshoot my system

    3. Celebrate because I have invented a fantastic machine that can transform items into nothing!

    Posted in: Survival Mode
  • 0

    posted a message on I would really appreciate some feedback on my builds please?

    Your world looks fantastic. Is everything in one single area, or are your buildings spread out over a larger area? I get a little dizzy looking at your screenshots - they look like they were taken with a wide angle camera and are distorted around the edges, which I am not used to, so I don't get the full appreciation.

    Posted in: Discussion
  • 0

    posted a message on Just curious: Why doesn't vanilla Minecraft have more items?

    I have only been playing MC since the beginning of the year, so I don't know how it has evolved.


    I have thought that it would be nice to have more decoration items out-of-the-box, like chairs, sofas, lamps, etc., and wonder why that isn't the case. Is it to promote the mod community, which provides loads of add-ons? Or is it to preserve compatibility with past versions?


    I'm happy with the game as it is, I was just wondering.

    Posted in: Discussion
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    posted a message on Abandoned mine with no chests or mine carts?

    Quote from TheMasterCaver >>
    As for mineshafts missing chests, each corridor section (every 5 blocks between supports) has a 1/100 chance of a minecart generating per side (1/50 chance of either side, 1/10000 of both), which is not very high so you can certainly find mineshafts without any; similarly, there may not be any cave spiders either (in this case there is a 2 in 69 chance that a corridor will have a spawner, where a single corridor is 1-4 supports long; if they average 2.5 then there is one spawner every 86.25 supports, making them 1.725 times rarer than chests).


    I'm quoting the information you provided above (thank you!) but also want to thank Badprenup and DuhDerp for their help.

    I didn't realize that chests were so rare in mineshafts - I guess I have been very lucky in the past to have found so many. It is only because I found so many chests in other mines that I assumed that there was something wrong when I couldn't find one in this mine.

    But I finally did find one!!

    When I posted my question here I thought I had explored the entire mineshaft (which was huge). On my way out of the cleared mine I discovered another unexplored branch and voilá! I finally found one minecart with a chest. It seems to really be the only one in the whole mine. I found three spider spawners in the mine, so at least in this particular mine, spawners were less rare than chests.

    Thanks again, everyone, for your help. I hope the information you provided is useful for other readers as well.

    Posted in: Discussion
  • 0

    posted a message on Abandoned mine with no chests or mine carts?

    In my single player game I have explored several abandoned mine shafts and always found mine carts containing chests. Today I found another huge mine, and although there were tracks in many parts, I didn't find a single mine cart. Is this normal?

    Posted in: Discussion
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    posted a message on Fun things to do in Single Player?
    Quote from Herb_»

    Given your style of gameplay, you might enjoy converting (taking over, repurposing) a woodland mansion. Find one by buying a map from a cartographer.

    A good challenge, make a new random game and do /gamerule naturalregeneration false. You have to be careful, because the only way to get health back is a golden apple or potions. See if you can work towards killing the dragon, it is definitely challenging, especially on "hard".

    A few other quick ideas; try to collect a full set of music disks. Take control in the Nether, make a home there. Recreate a building/place you like, whether real or fantasy - (e.g. the Eiffel Tower, Stonehenge... Star Wars "Cantina" bar, Bart Simpson's home). Capture mobs and make a zoo. Make a horse-racing or boat-racing circuit. It'll be Halloween soon, so how about a ghost train ride, or a spooky building.

    I get most inspiration by watching YouTube videos - not the tutorial ones, but "Let's Play" / "World Tour".

    Thanks for the suggestions! I've never found a woodland mansion, so that will be my next goal :-)
    Posted in: Discussion
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