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  • 1

    posted a message on Tinkers' Construct 2
    Quote from jrogelio»

    a modiffer for poison i think it should be a spider eye plus blood ball or a more expensive way 8 spider eyes or blood around the other


    Now that'd be cool, maybe a poison potion as well, like Skyrim's poison system, where first hit delivers poison, but it is used up then. A temporary modifier that can make a difference in boss fights or PVP.
    Posted in: Minecraft Mods
  • 1

    posted a message on Tinkers' Construct 2
    Quote from Sweet_Sapphire»

    Not currently (at least in public). At the moment, the current communication is #TinkersConstruct on EsperNet IRC.

    Attached...

    No, you're confusing it with SDX. SDX is the Slime TNT. EFLNs are throwable items with similar trajectory as a snowball and explode on impact.

    Someone really should explain the acronyms for the explosives. Would be nice to know what sdx and efln stand for.
    Posted in: Minecraft Mods
  • 1

    posted a message on Bendy Mod

    I'm wondering if someone can make a mod based on Bendy and the Ink Machine. If you don't know what this game is, Google is your best friend. Bendy looks cool, and I wonder if it's possible to have him in Minecraft via a mod.


    Ink minions would spawn rarely in every other biome, but most commonly in a new ink lake biome.


    Ink Minion:

    Same health and damage as a zombie (10 hearts and 1.5/2/2.5 hearts damage respectively)
    Drops 1-2 ink blobs, which can be used as an alternative to ink sacs. Also can be crafted with a glass bottle to make an ink bottle, one of six items needed to summon Bendy himself.


    The other five items are as follows:

    Cog, can be crafted with 5 iron ingots in a plus shape.

    Record: Crafted with ink blob and any vanilla record. Plays the Bendy song, "Build Up Our Machine", and is also used to summon Bendy.

    Bendy Plushie: The only uncraftable summoning item, has to be found in a Nether fortress. Makes sense since there's plenty of satanic allusions in Bendy and the Ink Machine, what with all the pentagrams.

    Wrench: Made with 4 iron in the corners, and 1 in the very center.

    Illusion of Living: Craft 8 ink blobs around a book and quill.


    Boris: Tamable friend(Is supposedly friendly as of Chapter 2, as you see a can of bacon soup roll out to you before he shows up, and his posture looks friendly and non-threatening. Tame him with bacon soup, made by crafting four iron around a cooked porkchop. Spawns rarely in the Studio structure.


    Bendy: The boss of the mod.


    Health: 150 health (75 hearts)


    Damage: 2.5 hearts per hit on easy, 3.5 on normal, 4 on hard.


    First round he summons 4 ink minions. If any die, he summons a new one to replace them. He can also throw ink blobs at you that deal 2 hearts of damage each, and fires as fast as the current skeleton AI.

    50% health: He starts to drip ink, and seems unstable. He then attacks you directly.


    On death he'll start shaking and then melt, leaving behind an ink puddle.


    Drops: 1x Ink Launcher, 10x ink blobs


    Ink Launcher allows you to launch ink much like Bendy can, but only deals a half-heart per shot, so as not to be OP.


    There are three tools:


    An ink extractor (crafted with one iron ingot, one glass bottle and two sticks). Right-click ink puddles to fill it up, and a full one can be used for dying wool black, or making book and quill items.


    An axe. Made with an iron axe surrounded by 4 ink blobs. Used to break down boards that block the way to the ink machine. Vanilla axes can work as well, but even the diamond axe is slow against boards.


    A rare structure will be the Studio, which will be as rare as a Woodland Mansion, and spawn in ink lake biomes (on its own hill in the middle of the ink lake). It is similar to the Episode 1 Studio, eventually leading to the ink machine and the six pedestals. One can summon Bendy by placing the respective items on their pedestals, restoring pressure to the pipes, and then powering the ink machine directly with redstone. The ink machine can only be powered once all the pedestals have the right item on them (the pedestals should be coded to only accept a certain item, as separate blocks). When the Ink Machine is powered, Bendy spawns and the fight begins. A second room found deep underground (found similarly to Episode 3) spawns Alice Angel, and she also summons her own ink monsters to fight for her.


    Alice Angel: 100 health (50 hearts)


    Attack: 1.5 hearts on easy, 2.5 on normal, 3.5 on hard.


    Same cycle as Bendy, except she fires faster, and moves 10% faster than Bendy.


    Drops: 1x Alice Angel plushie, 8x ink blobs.


    The studio is made of various special blocks: Studio Wall, Studio Floor, and Studio Ceiling, with posters, gearboxes and pumps being available as placeable blocks which emit redstone current when interacted with (pumps act like episode 3, and must be balanced to emit the signal).

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Ocean Improvements Part 2/3: Sea Content (Updated)
    Quote from Wolftopia»

    Part 3 of Ocean Improvements will be about transportation, so it will definitely include bigger boats. However, they won't be steamboats.

    I'm betting sailboats. Would be awesome to sail around the Minecraft world.
    Posted in: Suggestions
  • 1

    posted a message on MalisisDoors 1.12.2-7.2.2 / 1.11.2-6.1.3 (16/12/2017)
    Quote from Robijnvogel»

    That is the thing when you decide to create a mod dedicated to fabricating doors: One day, people might want to accessorise their doors with things other than blocks.

    Next step: Lucky Doors.

    Now the accessorizing thing could work for wreaths on doors for Xmas. Would be nice.
    Posted in: Minecraft Mods
  • 2

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from typod666»

    I think the reason you get bumped to oblivion is that no one encounters ice dragons :P


    I find like 3-4 fire dragons per biome (and even in other dimensions w/ mods), but have not encountered a single ice dragon. They are just so extremely rare


    Keep looking for glacier biomes, they're easier to find there, I found one relatively quickly.
    Posted in: Minecraft Mods
  • 1

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from KalebENRH»

    Sure xD

    Sorry about the FPS xd


    Oh, it keeps playing pixie laughs? That's definitely a bug.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Challenge] Castle Building Challenge

    I know this topic is likely several months old from the last post, but I'm gonna be redoing this challenge after I finish my LAN server world. Pictures will be posted. Modded world used. Also, I'm betting iron bars means ingots. Just so I know, please confirm.


    Edit: steelfeathers, if I find iron ingots in chests in a dragon's roost (Ice and Fire mod installed), would that technically count as dungeon loot, since it's loot table design is similar? I'm gonna limit myself anyways and keep it unused until the iron age. Same with gold, but until gold age except for iron age treasure.

    Posted in: Survival Mode
  • 2

    posted a message on Tinkers' Construct 2
    Quote from Zanybrainy2003»

    Not to bug Boni or anything, but are throwing knifes going to be re-implemented in 1.12.2?


    If so, would they be able to allow the user to stop time for a maximum of nine seconds, with the ability to increase the attack damage of thrown knives by one heart every time the wielder shouts "USELESS" or "FUTILE" five times.


    If throwing knives were reimplemented, there could be an Easter egg version that does double the base damage of the full manyullyn knives, with the lore text saying, "MUDAMUDAMUDAMUDAMUDA".
    Posted in: Minecraft Mods
  • 1

    posted a message on Is 1.13 trying to replace forge?
    Quote from Wolfie64»

    Do you think Minecraft 1.13 is trying to replace forge?


    Nah, as there's no Modding API yet. Once that is in, then Forge will be replaced.
    Posted in: Recent Updates and Snapshots
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