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    posted a message on Indefinite potions

    Help I know how to make an effect "infinite" but I want a potion that when you splash it it gives you the max time anyone know how? Also I'm trying this on Better together


    Try making the duration 65536 seconds or something. It is effectively infinite.
    Posted in: Discussion
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    posted a message on [WIP] [1.7.10] Superheroes Unlimited Mod - v5.0 (Alpha 4.2)
    Quote from Tihyo»

    Mostly everything can be made with 1.7.10 forge so that's not going to be a problem.

    Okay, just know if you can't continue the mod for whatever reason, just let someone trustworthy continue the mod for newer versions.
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Nosoac»


    Just want to ask if its completely safe to update my world from 1.11 to 1.12 version of this mod once it come out?


    If your world doesn't have blocks from other mods that haven't yet updated to 1.12.x, then yes, it should be safe to convert. Backup your old world just in case anyways.
    Posted in: Minecraft Mods
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    posted a message on New Clouds

    Same, I'm already planning on doubling my ram, so this stuff would become a piece of cake to run. Support, mainly for the aesthetics.

    Posted in: Suggestions
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    posted a message on [WIP] [1.7.10] Superheroes Unlimited Mod - v5.0 (Alpha 4.2)
    Quote from Tihyo»

    No, we are working on the next update is all...

    Hopefully someone can get the mod to newer versions if you run into a superhero or power that can't be made with 1.7.10 Forge.
    Posted in: Minecraft Mods
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    posted a message on What makes a 'quality' Minecraft mod for you?
    Quote from C1ff»

    Not to mention that almost nothing from that mod is original. You can find stuff like it from every single other tech mod. (Powered Armor and Tools, a recharging station, teleportation portals, the most original thing might just be the reactor.)

    Plus DE's textures are uglier than ugly... So it's not like Immersive Engineering which may copy multiple other tech mods, but at least has nice textures to make it worthwhile even if you already have something like Thermal Expansion.

    Yeah, though at least the combinations of conveyor belts and power lines are near-endless when powering its multiblocks and automating stuff. I might use DE just for SkyFactory 3 to push Minecraft balance to its utmost limits. For the entertainment value and completing some of the most insane achievements.
    Posted in: Discussion
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    posted a message on What makes a 'quality' Minecraft mod for you?

    I think another offender would be Draconic Evolution. Way too much, there is a draconic theme, but the items are too OP, no room for other mods.

    Posted in: Discussion
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    posted a message on Tinkers' Construct 2
    Quote from AMPPL50»

    What about blocks such as the Part Builder or the Tool Station, which are critical features? Currently, the only way to obtain the recipes is by using mods such as JEI or looking it up, which more or less goes agaisnt the entire point of the vanilla recipe book and makes anyone unawar or unwilling to do either unable to use the mod.


    The next best thing is to use MinecraftRecipeDesigner.com and make the recipe images, then save them to your computer. Of course, they don't have a stencil pattern item, so I'd recommend using the item frame to represent it in the recipe image. That way you don't have to use anything like that. Just have the image up and you'll never forget it.

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from gustavowizard»

    oh nvm the horn is like a medallion, it wont call it will it? anyway, how i name my dragon?


    The horn will call it, as long as it is relatively close, like around 2 or fewer chunks away. Name em with a name tag.
    Posted in: Minecraft Mods
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    posted a message on Tinkers' Construct 2
    Quote from Thyriel27»



    The nice thing about TiC is that you can combine any materials that you like into a tool. If you want to make a pickaxe that rarely needs to be repaired you have different ways to do this:
    A simple one would be choosing materials to get as high as possible durability. For example a pickaxe with manyullyn head + Ardite binding (enchantment so stone block repair it and high durability) + slime tool rod (High Modifer = multiplied with base durability) + Diamond and Emerald upgrade (combine in tool station with pickaxe) and you have nearly 3000 durability on it and repair it when mining stone.
    Will take a while then until you need like 2-3 manyullyn ingots to repair that pickaxe (if you ever need to)


    Hmm, considering I'm going to be mining a LOT of stone for a Castle Building Challenge, I might as well. This could prove to be quite useful. Might have a huge and mighty fortress when this is done.
    Posted in: Minecraft Mods
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    posted a message on ~ Stuffed Animals ~ [It's Back!]

    Sad to see this mod die off. Been one of my favorites.

    Posted in: Minecraft Mods
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    posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!
    Quote from prohitman»

    GUYS its finally my birthday !! :nssnss: by Drazile12


    Happy birthday! :nssnss: by Drazile12
    Posted in: Minecraft Mods
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    posted a message on Theme Park mod

    I noticed that all the good roller coaster mods have died off, along with the Stuffed Animals mod. I was wondering if someone could help me code a theme park mod.


    Roller Coaster: Every good theme park needs a roller coaster or two. I'd think it should be like the Rollercoaster mod by roboyobo, with colorable tracks, cars and stuff, along with different track types (straight, curved, slope, loop, chain, heartline roll).


    Tickets: Any theme park can't just let you onto a ride, that's what tickets are for. No need for durability, you can simply give these to a person at the ticket booth.


    Camera: When given a redstone pulse, takes your picture and drops it as an item. Can be used with hopper systems to create a photo booth, or attached to a roller coaster for epic ride photos.


    Passes: Like a multi-use ticket. Craft it with a stamp to take one durability off of it. Lasts for 10, 20 or 30 days (using up one day per actual day at the park)


    Prizes: There are nice games to play as well, with prizes for winning. Different levels of difficulty can award better prizes. Of course, the games themselves can be done with redstone, the items needed will be in the mod though, for thematically appropriate items w/o needing a resource pack.

    Posted in: Requests / Ideas For Mods
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    posted a message on Thaumcraft 5.2.4 (On Hold)
    Quote from majestyc2k1»

    The leader/boss/overmind is Leviathan, a huge crystalline structure at the center of existence, extending its tentacle into the streams of reality flowing around it. (Shamelessly borrowing from Hellraiser).

    So did I get close to the Monoliths' appearance?
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Nomad_Bal»

    Sorry to bother you again, but since I'm really hyped for this mod and I'm waiting just for it to be updated to 1.12 to create a new world, is it possible to know if there's an ETA for its release?


    Whenever it's ready.
    Posted in: Minecraft Mods
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