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    posted a message on Music Choices - Gives you more options for your music - Now in 1.8!

    I've split my music choices resource pack into different packs to spare people from the horrible talking villagers :P. The new link is: https://drive.google.com/open?id=0B6zyQMa3_nKTSlBZUEVzejFRLVU

    Posted in: Minecraft Mods
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    posted a message on Music Choices - Gives you more options for your music - Now in 1.8!

    I had an issue getting this mod to work in FTB TPPI2 and found that Hardcore Ender Expansion was the cause.


    I checked the HEE config and found that setting the following options lets Music Choices control music again:


    # Custom music playing in the End dimension and custom Music Discs.
    B:enableMusic=false

    # Removes long delays between vanilla music tracks.
    B:removeVanillaDelay=false

    Posted in: Minecraft Mods
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    posted a message on Music Choices - Gives you more options for your music - Now in 1.8!

    It should look something like this:

    "mch.battle": {
        "category": "music",
        "musicchoices": true,
        "battle blacklist": [
        ],
        "sounds": [
          {
            "name": "battle/battle0",
            "stream": true
          },
          {
            "name": "battle/battle1",
            "stream": true
          },
          {
            "name": "battle/battle2",
            "stream": true
          },
          {
            "name": "battle/battle3",
            "stream": true
          },
          {
            "name": "battle/battle4",
            "stream": true
          },
          {
            "name": "battle/battle5",
            "stream": true
          },
          {
            "name": "battle/battle6",
            "stream": true
          }
        ]
      },

    You need to remember to use battle blacklist if you don't want to specify every entity that gets music. Also, the music's file path will end up being "sounds/*NAME*.ogg" Turning on the debug option in the cfg and checking the log will help a lot too.

    Posted in: Minecraft Mods
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    posted a message on Music Choices - Gives you more options for your music - Now in 1.8!

    I originally used Ultraxwing's framework to make a small resource pack. I saw that some people wanted a premade pack so I've tried to remove everything that I'm not allowed to redistribute. It has a couple vanilla sound replacements and custom music for achievements, battles, biomes, caves, and death. All of the music is public domain or is available under a Creative Commons Attribution or Attribution-Noncommerical license. You can download it here.


    EDIT: Replaced some battle music that was entirely too chill.

    EDIT 2: Modified some biome dictionary types to play more appropriate music for Biomes O' Plenty's biomes.

    EDIT 3: Put biome-specific music on a diet. It was approaching an unhealthy weight.

    Posted in: Minecraft Mods
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Is the node rule in the op still the same? I ask because tc4 has config options to make node scarcity a non-issue now. If the rule is more lax now, I would update the op to reflect that. I'm pretty sure that's a deal breaker for a lot of potential thaumaturges out there.
    Posted in: PC Servers
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    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!
    Quote from blahthebiste

    Where can I find info on how to use the Mob Properties config file? The main page says nothing about it

    From the main page ;) : Click
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!
    Quote from monkeybeeee1

    random qustion
    seeing deadly world dosent need to be instaled client side to log on a server that only has that 1 mod y dose the client need forge????

    just wondering bc KaboPC villagemarker mod can be instaled on servers and vanilla clients can still join

    sry if this qustion has been asked befor im just to lazy to read 13 pages XD

    The mod requires a forge server to run and a forge server only allows forge clients to connect to it.
    Also if you use the search bar in the upper right while you are in this topic it will search the thread for you.
    Posted in: Minecraft Mods
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    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    When I equip the "Leggings of the Burning Mantle" on a dedicated server it causes the client to be kicked. The client can't rejoin until the leggings are deleted from their player.dat.
    The only mods installed are NEI, Multipart, Thaumcraft, and Thaumic Tinkerer.
    There is no entry in the log for the client when they get kicked.
    Server log's message (Read from bottom-up):

    02.01 04:40:38 [Server] SEVERE Reached end of stream for /99.72.160.247
    02.01 04:40:38 [Multicraft] Skipped 47 lines due to rate limit (30/s)
    02.01 04:40:36 [Server] INFO at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
    02.01 04:40:36 [Server] INFO at java.security.AccessController.doPrivileged(Native Method)
    02.01 04:40:36 [Server] INFO at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
    02.01 04:40:36 [Server] INFO at java.net.URLClassLoader$1.run(URLClassLoader.java:366)
    02.01 04:40:36 [Server] INFO Caused by: java.lang.ClassNotFoundException: org.lwjgl.util.vector.Vector2f
    02.01 04:40:36 [Server] INFO ... 11 more
    02.01 04:40:36 [Server] INFO at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:328)
    02.01 04:40:36 [Server] INFO at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:342)
    02.01 04:40:36 [Server] INFO at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1776)
    02.01 04:40:36 [Server] INFO at net.minecraftforge.common.ForgeHooks.onLivingUpdate(ForgeHooks.java:337)
    02.01 04:40:36 [Server] INFO at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    02.01 04:40:36 [Server] INFO at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    02.01 04:40:36 [Server] INFO at net.minecraftforge.event.ASMEventHandler_19_ItemIchorclothArmorAdv_onEntityUpdate_LivingUpdateEvent.invoke(.dynamic)
    02.01 04:40:36 [Server] INFO at vazkii.tinkerer.common.item.kami.armor.ItemIchorclothArmorAdv.onEntityUpdate(ItemIchorclothArmorAdv.java:49)
    02.01 04:40:36 [Server] INFO at vazkii.tinkerer.common.item.kami.armor.ItemGemLegs.tickPlayer(ItemGemLegs.java:50)
    02.01 04:40:36 [Server] INFO Caused by: java.lang.NoClassDefFoundError: org/lwjgl/util/vector/Vector2f
    02.01 04:40:36 [Server] INFO at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
    02.01 04:40:36 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    02.01 04:40:36 [Server] INFO at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    02.01 04:40:36 [Server] INFO at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
    02.01 04:40:36 [Server] INFO at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
    02.01 04:40:36 [Server] INFO at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(SourceFile:30)
    02.01 04:40:36 [Server] INFO at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
    02.01 04:40:36 [Server] INFO at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
    02.01 04:40:36 [Server] INFO at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:462)
    02.01 04:40:36 [Server] INFO at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
    02.01 04:40:36 [Server] INFO at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:304)
    02.01 04:40:36 [Server] INFO at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:377)
    02.01 04:40:36 [Server] INFO net.minecraft.util.ReportedException: Ticking player
    02.01 04:40:36 [Server] SEVERE A critical server error occured handling a packet, kicking 238
    Posted in: Minecraft Mods
  • 0

    posted a message on Unique Artifacts - Powerful, Randomly Generated Items - 1.1.3 Bug Fixin's
    Quote from Draco18s

    OK, none of those had potion effects: that is the debug thing.
    (Enchantments are separate, which I think is what you meant)
    Thanks.

    Yeah, I had thought that I saw potion effects. Guess the roman numerals just threw me off :P
    There's no option to turn off debug in the config is there?
    Posted in: Minecraft Mods
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    posted a message on Unique Artifacts - Powerful, Randomly Generated Items - 1.1.3 Bug Fixin's
    Video of the problem:
    https://www.dropbox.com/s/6z739pj6u38ahl5/capture-1.mp4
    Only mods installed during this test were nei and multipart.
    Posted in: Minecraft Mods
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    posted a message on Unique Artifacts - Powerful, Randomly Generated Items - 1.1.3 Bug Fixin's
    For some reason in 0.8.1 (didn't happen in 0.8.0) the item artifacts always have the exploding effect. The only variation is in passive potion effects, enchantments, and triggers. Other than that exploding is the only effect that ever exists on an artifact item. (armor is fine though)
    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!
    Quote from MGassailant

    Custom Chest loot seems to have slight incompatibilities with some mods, especially those with items that have special values that aren't in the meta id. Example: Custom Chest loot can adds mystcraft pages, however all the pages are blank (no symbol)) this includes the default mystcraftTreasure chest that appears in the mystcraft libraries. Same goes fro gregtech written books (the written books spawn, but have no writing in them).

    Those items probably use NBT which, as I understand it, is basically impossible to support in this kind of mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!
    Quote from BioMasterZap

    Just in time for the holidays, I got a Deadly World Spotlight =D ...What? That totally fits the holiday spirit =P
    -Snip-

    Whaat? A mod spotlight that doesn't stink? Now I've seen everything.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Hunger Overhaul
    Are there any plans to re-add the harvestcraft-thaumcraft compatibility?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X] Iguana Tweaks for Tinker's Construct
    Quote from Givemhell1337

    i have sent you a personal msg about a bug i found im also going to post it here in hopes it will reach you

    i looked everywhere for a place to submit a bug report and i couldn't find a link =[

    The Mod Causeing the Error/Bug is iguanatweakstconstruct
    [love the name btw!]

    TConstruct_mc1.6.4_1.5.2.3
    ExtraTiC-1.6.4-0.7.1
    iguanatweakstconstruct-1.6.X-1p-build7
    Metallurgy-1.6.4-3.3.1

    when i go to build a wooden pickaxe, sword, or axe the box that you would grab the finished tool from is blank

    i was thinking it might have something todo with how you have made Restrictions on the parts and somehow its conflicting with Metallurgy's replacement for the vanilla wooden & stone tools

    let me know if you have at least read this if you would?

    i have relayed this also as a bug report to Metallurgy team

    You have disabled the wooden part restrictions in the config right?
    Posted in: Minecraft Mods
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