If you're talking about general game music, I would say Calm1.ogg from Minecraft itself.
If you mean an actual song with words, I would probably say the Skyrim main theme.
The crybaby
This one always just thinks that if they lose, the other persons hacking, or if they lose, they just scream loudly into the mic.
1a.The "Rationalizer" Thank you pinballboy7 and TheKian1337 This sub-type gamer, as expected, has never lost a game. It doesn't matter how many points you beat him by, or if you managed to stomp his team of 9 with your team of just 2. Either this "rationalizer" has won, or has won but in a different smaller scale method.
Now for a new one...
The Political... Okay, there's no title descriptive enough.
They'll be on your server. They'll be making political jokes. They'll be 'hunting elephants'. They'll be pounding conservatives, liberals, and anyone they disagree with. There's no hiding. They're following you. In fact, they're - Aghh!
Disclaimer: 3.14159 people were['nt] hurt in the making of this.
The 'Hacker'******
"Hey, everybody. I know you may not be as much of an intellectual as me****, but let it be known to you that I am a key member of Anonymous and may hack you and the US whensoever I please. I need not your IP's, as I am already fully capable of receiving your computer data from the server. None of you is safe anymore."
Yeah, so I overdid it. Stop complaining or I'll hack you*****.
The Intellectual
IE me. You can recognize this player by their spelling everything right, being geniuses, being arrogant in a geniusy way, and generally being enviously intelligent. They may be also be recognized by their fake upper-class sounding British accents.
"What ho, old chap? It is graciating******* to see you again, friends. Now, listen carefully, first..." He then goes off on this (brilliant) battle plan, involving flanking creepers, purposeful lag, glitches, British accents, Monty Python references, cow tipping, sniping, headshots, #36. The Elite, and playing World of Goo.
The Monty Python... Guy
'Monty Python and the Search for the Holy Grail' seeming to be the best known... You will likely not be on a server long without finding one of these... things. Minecraft, they see a witch, and "I found a wooden mob." See a female wizard or sorcerer/mage/thing, "Let's build a bridge out of 'er," or "She turned me into a newt! Well, I got better..." If they see a harmless ambient rabbit, "Where's the holy hand grenade?!" If they're on a forum post about the most annoying types of gamers, they'll make a post about this gamer type and in doing so, make several Monty Python references! Wait a minute...wait a minute...no, it can't be!
*Wheat, alfalfa, whatever
**Alpha
***Not 6
****Good luck with that...'
*****Not really, just demonstrating ---V
******
*******He's smart enough to make up words
In the OP, it still says the spaceships are outdated information. Could you update the OP with information about the current ships, maybe a couple videos showing new progress? Also, I gathered from the conversation above that you are making or have made an RAD-IDE? Could you clarify this, please?
With your theory of how the ship will move you could add something like when a ship is destroyed all the blocks that were not destroyed detach from each other and go at terminal velocity. Then they could spread out and if they drift towards a server >1/2 of the debris burns up and the other half fall onto the planet. This means you can reclaim some of your ship, or your ship drifts off and other ships hit it.
Fixed up for readability - TheKian
Consider this if you wish to implement anything similar to, like or as this suggestion.
A ) In space, there is no terminal velocity
B ) According to the law of inertia, the blocks wouldn't keep accelerating without some kind of propulsion
C ) Even a big piece of ship would likely burn up in the atmosphere, it's pointless to pick up what is basically an iron nugget (1/9 of ingot) covered in lava.
Incidentally, do you developers still have the map with the battlecruiser shown in the banner?
P.S. Do you guys have a website?
P.P.S. I know you have forums, of course.
P.P.P.S. Does this conform to Newton's laws, such as inertia and acceleration? It's kind of strange to stop as fast as breaking a netherrack block with an efficiency V golden pickaxe, and it's even stranger to go from a dead stop to 185,999.99999 miles per hour.
so i am joining a friends creative mode map to help them out with building stuff and i can't fly and dont have access to all the items. it is the same via server and LAN connection. is there some setting i need to change or is it not possible to fly and have all the items when on someone else's map via multiplayer?
Thanks
You are obviously not in creative. Learn proper grammar.
Measurements: Cubit: 1 block Creeper: Energy needed to destroy one dirt block per second (IE, a fist in survival is 2/3, in creative, infinite (in theory) ) Charged Creeper (CC): Amount of potential energy in TNT
Cannon Maximum Yield: 375 CCs Cannon Maximum Charge: 2625 CCs, for a total distance of 96 cubits Cannon Charge Per Layer (of 3 layers): 7 TNT
Cannon Test 1 Maximum Charge, Maximum Yield Charge: 21 TNT, 2625 CCs Real Yield: 75 creepers Real Distance: 96 cubits
Cannon Test 2 Maximum Yield, Two-layer Charge Charge: 14 TNT, 1750 CCs Real Yield: 373 creepers Real Distance: 63 cubits
TNT Test 1 Charge: 1 TNT, 125 CCs Real Yield: 125 creepers Distance: N/A
TNT Test 2 Charge: 2 TNT, 250 CCs Real Yield: 225 creepers Distance: N/A
No offence but now I think about it, it looks like someone could of easily made that (well, at least the writing, etc) in Visual Basic using Visual Studio Express with no experience, you could of made a better effort.
Pffft. This is made in pascal with a very good compiler. I doubt it's even possible to make all the complexities of this game with basic.
Just because its a Minecraft RTS doesnt give it any more rights to use textures and screenshots from the game than it does Team Fortress 2 to do so.
Its nice to see that actually someone takes the time to make something in a programming language, which I do appreciate. Which language is it? I'm guessing Java/Python.
Paint.NET is (as the name suggests) a glorified edition of Paint that is good for semi-advanced Photoshopping. Photoshoping is a term that is used for generally when you modify photographs.
No, I didn't download the game, since it doesnt look exactly worth downloading.
However, this game has potential if you created your own graphics and added some ideas. I'd suggest 8x8 or 16x16 style graphics since they usually add a nice amount of detail.
Pro Tip:
Transparent textures, not white boxes.
The language is pascal, actually.
If you knew advanced programming, you would recognize those as descendants of TPanels, with images on them. Unit transparency used to work in the older versions, but is now being stupid, probably due to a bug in VCL.
Also, don't judge the game if you haven't even tried it out.
However, the arguments you made for the textures were legitimate, I'll do that in a later version when I've gotten game mechanics working.
Try using proper grammar. You don't even make sense. Why don't you study grammar for a year, and then post a serious topic. Er, I mean "try usng proper grammer you dont even make sents whi dont you studi grammer for a yeer and then post a sereus topic"
Excuse me,but has anyone put up the joke screenname up yet? You know the one's where they put 'Your mom',so whenever you killed them it days You Killed 'Your mom'?
I am pretty sure everyone in this post fits into one of those categories to someone. but I am pretty sure everyone is a Denier
The denier is a person who does not believe that they are an annoying gamer, I am pretty sure none of us would admit to being on that list even if we are. We deny it at every turn. So we are all the denier.
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-Drake
We also have 2 more team members, pretty much.
-Still Drake
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If you mean an actual song with words, I would probably say the Skyrim main theme.
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sellgive away free the Minecraftia at War 2D game.0
You'll find them. Eventually.
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1a. The "Rationalizer"
Thank you pinballboy7 and TheKian1337
This sub-type gamer, as expected, has never lost a game. It doesn't matter how many points you beat him by, or if you managed to stomp his team of 9 with your team of just 2. Either this "rationalizer" has won, or has won but in a different smaller scale method.
Now for a new one...
The Political... Okay, there's no title descriptive enough.
They'll be on your server. They'll be making political jokes. They'll be 'hunting elephants'. They'll be pounding conservatives, liberals, and anyone they disagree with. There's no hiding. They're following you. In fact, they're - Aghh!
Disclaimer: 3.14159 people were['nt] hurt in the making of this.
The Advertiser:
"hay* everyone i has a utoob acount please check it out i'm http://www.youtube.com/user/Notreelpeeplolumad?feature=watch"
"hay everyone i can has server it cool and 1.5**! It is 66***.745.42.14:1337"
"hay everwon i cant speel to go to http://www.freespellinglistswithvirusesinthem.com/ and learn and i hack u lol."
The 'Hacker'******
"Hey, everybody. I know you may not be as much of an intellectual as me****, but let it be known to you that I am a key member of Anonymous and may hack you and the US whensoever I please. I need not your IP's, as I am already fully capable of receiving your computer data from the server. None of you is safe anymore."
Yeah, so I overdid it. Stop complaining or I'll hack you*****.
The Intellectual
IE me. You can recognize this player by their spelling everything right, being geniuses, being arrogant in a geniusy way, and generally being enviously intelligent. They may be also be recognized by their fake upper-class sounding British accents.
"What ho, old chap? It is graciating******* to see you again, friends. Now, listen carefully, first..." He then goes off on this (brilliant) battle plan, involving flanking creepers, purposeful lag, glitches, British accents, Monty Python references, cow tipping, sniping, headshots, #36. The Elite, and playing World of Goo.
The Monty Python... Guy
'Monty Python and the Search for the Holy Grail' seeming to be the best known... You will likely not be on a server long without finding one of these... things. Minecraft, they see a witch, and "I found a wooden mob." See a female wizard or sorcerer/mage/thing, "Let's build a bridge out of 'er," or "She turned me into a newt! Well, I got better..." If they see a harmless ambient rabbit, "Where's the holy hand grenade?!" If they're on a forum post about the most annoying types of gamers, they'll make a post about this gamer type and in doing so, make several Monty Python references! Wait a minute...wait a minute...no, it can't be!
*Wheat, alfalfa, whatever
**Alpha
***Not 6
****Good luck with that...'
*****Not really, just demonstrating ---V
******
*******He's smart enough to make up words
0
0
Consider this if you wish to implement anything similar to, like or as this suggestion.
A ) In space, there is no terminal velocity
B ) According to the law of inertia, the blocks wouldn't keep accelerating without some kind of propulsion
C ) Even a big piece of ship would likely burn up in the atmosphere, it's pointless to pick up what is basically an iron nugget (1/9 of ingot) covered in lava.
Incidentally, do you developers still have the map with the battlecruiser shown in the banner?
P.S. Do you guys have a website?
P.P.S. I know you have forums, of course.
P.P.P.S. Does this conform to Newton's laws, such as inertia and acceleration? It's kind of strange to stop as fast as breaking a netherrack block with an efficiency V golden pickaxe, and it's even stranger to go from a dead stop to 185,999.99999 miles per hour.
0
0
You are obviously not in creative. Learn proper grammar.
0
0
That does not make sense.
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Cubit: 1 block
Creeper: Energy needed to destroy one dirt block per second (IE, a fist in survival is 2/3, in creative, infinite (in theory) )
Charged Creeper (CC): Amount of potential energy in TNT
Cannon Maximum Yield: 375 CCs
Cannon Maximum Charge: 2625 CCs, for a total distance of 96 cubits
Cannon Charge Per Layer (of 3 layers): 7 TNT
Cannon Test 1
Maximum Charge, Maximum Yield
Charge: 21 TNT, 2625 CCs
Real Yield: 75 creepers
Real Distance: 96 cubits
Cannon Test 2
Maximum Yield, Two-layer Charge
Charge: 14 TNT, 1750 CCs
Real Yield: 373 creepers
Real Distance: 63 cubits
TNT Test 1
Charge: 1 TNT, 125 CCs
Real Yield: 125 creepers
Distance: N/A
TNT Test 2
Charge: 2 TNT, 250 CCs
Real Yield: 225 creepers
Distance: N/A
Pictures:
Firing:
http://imgur.com/ZG07TPP
Hit from yield of 3 TNT
http://imgur.com/OmIJBHk
Cannon Pic 1
http://imgur.com/Kln1eTV
Cannon Pic 2
http://imgur.com/c9VXuWs
Cannon Inside
http://imgur.com/NP6OH8Z
Note: Adding a 3 block long and 4 block high roofed wall on either side of the opening will make it incredibly accurate.
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Pffft. This is made in pascal with a very good compiler. I doubt it's even possible to make all the complexities of this game with basic.
The language is pascal, actually.
If you knew advanced programming, you would recognize those as descendants of TPanels, with images on them. Unit transparency used to work in the older versions, but is now being stupid, probably due to a bug in VCL.
Also, don't judge the game if you haven't even tried it out.
However, the arguments you made for the textures were legitimate, I'll do that in a later version when I've gotten game mechanics working.
1
0
...That's not a joke. It's just stupidity.
No, I'm a 56k player, I don't deny it.