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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Salaru

    Fought a raichu. Its thundershock wiped out an all rock team.... And Psywave isn't supereffective against ghosts or the zubat line like it's supposed to be.

    The reason for that is because Rock isn't immune to electric, Ground is. Also Psywave isn't supereffective because it doesn't do a set damage, its a random damage regardless of type effectiveness.
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Anon10W1z

    You can go on and on and on....but if Pixelmon is being hated upon by 2 popular mod makers and a Mojang developer? I don't see the point in making a case for it.

    http://pixelmonmod.com/ I believe this rests the case.
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from thevortex

    my valid argument is the posting guidelines.why waste good money on lawyers when a few lines of java solves any issues

    I don't see anywhere in those forum guidelines about a mod having a blacklist or not.
    Posted in: Minecraft Mods
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    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN: Rados_

    Where did you hear about the server: Sacheverell's post :)

    Do you understand and accept the rules: Yep I do.

    What's our policy on raging: Basically we shouldn't rage because the server is challenging and we should keep trying ^_^
    Posted in: PC Servers
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from meinkrafft

    Does anyone know if the leaves you get leaf stone shards from degrade? So, can you cut down the trees and let normal leaves degrade and they'll just stay there?
    Also will they spawn in planted trees or only world-generated trees?

    They do not degrade and they will only spawn on world generated trees(as far as I know)
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from tasogarereiken

    Download Links require either sign-up to a download service or downloading 'downloader' software which is the most suspicious of software services.

    Provides an adfly download link to Minecraft Forge. Illegal, against the forum rules.

    I just can't use this mod by principle.

    I'm sorry but you're simply wrong, none of the download links require any kind of sign up or downloader, and if you've been around on the internet for more than a week you'd know how to click the "Skip ad" on ad.fly.

    Quote from gspoland11

    can someone tell me why bosses wont drop master balls cause i fought literally about 70 bosses and nothing

    I know for a fact they do drop masterballs as I've gotten them from bosses, remember that green bosses have a lower chance to drop rarer items, so your best bet is a yellow boss
    Quote from DonKow

    There is a bug with glaceon, it can't learn TM30 (Shadow Ball) and TM13 (Ice Beam).
    Please resolve this problem.

    I'd advice you to redownload pixelmon, it looks like a database problem that got fixed a while ago
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from SeanShirayuki

    here's a random idea, i was playing the 2.5.7 update and i built an under water base and i thought of something that would make the underwater life a bit better, just like how the water stone shard blocks glow under water, is it possible to give Chinchou and Lanturn a slight glow to them as well since their orbs are supposed to be lights? and have you guys thought of a way to make hm's or anything like flash so you no longer need torches in a dark cave?

    on a side note, i noticed that charizard has actual pointed claws which leads me to believe that you aren't just rearranging the cubes but you're using the Turbo Model Thingy in Techne, but none of us have to install it, my question is does minecraft no longer need to download it to use the turbo model thingy models?

    We don't use techne for models anymore, just maya/blender
    Posted in: Minecraft Mods
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    posted a message on pokecube lineage
    Quote from oracion38

    The small experience I have with Blender would never allow me to make a pokemon model, since using these programs is extremely difficult, the pokemons wouldn't look any better than right now. Plus, it would be laggy as hell in Minecraft, and we don't want that, do we ?

    Actually Techne models are laggier than Blender models in minecraft, but yeah I understand, its hard to learn blender but once you know it it gets easier. Good luck either way.
    Posted in: Minecraft Mods
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    posted a message on PokeRadar for Pixelmon[1.7.2/3.1.4]
    Didn't you say you were stopping development on this?
    Posted in: Minecraft Mods
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    posted a message on pokecube lineage
    Quote from inkblot777

    techne isn't really a bad program, its just really tedious to make models, so its very hard to try and make like 20 models in a set period of time.


    and we are gonna wait at least till pokemon x and y come out to start making models for that game.however i would still love to see your model, as if it is good enough we might end up using it.

    just a little thing though, a lot of new modelers tend to mess up with the offsets. the blue ball that appears on a piece is the rotation point of that model, and the offset moves the block from that rotation point. so when you are making a model, have the blue parts at the point where that part will be rotating. if there is a part on the model that involves many pieces, then have the rotation points for all those pieces be where that part should be moving.

    Why don't you guys start using .OBJ models made in Maya/Blender? Its so much easier and the end result is much better.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Gentlemon (Pixelmon)
    This is....interesting.
    Posted in: Resource Packs
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)

    Ghost said that its the amount of people joining causing other people to not be able to join.

    But you're wrong about one thing, we can pay for hosting, we're just making sure we have backups worldwide, so don't talk about what you don't know ^_^
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Silent Shadow

    need to get the post update then, as only three people are mentioned in the first post

    Yeah the team is 10x larger, idc though
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    Quote from Silent Shadow

    what site did you get the original link, also if that ad.fly link is yours, you are taking away from the devs

    I'm a dev >_> Its the official link...
    Posted in: Minecraft Mods
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    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    In any case, if you haven't already, make sure to download the new 2.5.1 update with bug fixes here: http://adf.ly/YIfN9


    And we are working on getting the website as best as we can, we actually got over 300k people trying to access according to Isiliden, thats insane!
    Posted in: Minecraft Mods
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