I was messing around with redstone and I made a compact 7 segment display where all the segments are delayed by an equal amount. The old design used some torches in some segments and no torches in others. Another benefit of this design is the fact that all the wiring is only 3 blocks deep, and all pieces are inverted by default , so inverters on the ground are unnecessary. If you see a way to make it more compact or to increase efficiency, please tell me as I would love to incorporate it in my design.
The Video Where I Show it Off
The Video Where I Go More In Depth with the Wiring
My friend was experimenting with mobavator designs and fixed the issue where spiders weren't flowing up in a very simple way that doesn't require any extra resources!
I was working on something for one of my videos and I stumbled upon this glitch. I had never seen it in a puzzle map before and I thought that it would be a cool thing to incorporate into a puzzle map.
Here is the video where I show it off and explain it:
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Specs:
Dual core i5, 2.4 GHz.
NVidia 330M.
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For the 3 pixel one:135 cubic blocks.
For the 5 pixel: 294 cubic blocks
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The Video Where I Show it Off
The Video Where I Go More In Depth with the Wiring
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So you want him to make money off of Mojang's work?
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Go to bed man, you deserve it after all the work you've done for us. Thank you for it, I truly do appreciate it.
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Smart idea.
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Here is the video where I show it off and explain it:
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I thought that was the input.
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