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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    I don't think that's how licenses work, not that any licenses on this forum are even real.

    I wish somebody would lock this thread already.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Quote from nickryba333

    Can i request not using hotfile for this i accidentally downloaded the wrong one and now i have to wait like an hour. Why not use dropbox or something else that doesn't take a lifetime to download from? :I


    Because dropbox locks my account every time more than 5 (I exaggerate but it feels like that) people download off it.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    ModLoader no longer uses the .minecraft/mods folder, only Magic Launcher still does. So it is still a Magic Launcher issue.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Timber is not designed to work on servers.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Quote from D4rkshadow666

    I can't download timber mod 1.6.2 , it says This file is either removed due to copyright claim or is deleted by the uploader.

    help please :(


    Are you sure? I see it fine: https://hotfile.com/dl/233295802/caa8e2e/Timber_(1.6.2).zip.html
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Quote from Kodehawa

    Really it's not a fix / solution for it. It keep throwing errors / crashing or just not starting. I've tried it with a test vanilla mod that I maked for test it and it only throws me a error.
    Will be a Magic Launcher bug.


    Oh I didn't mean use Timber without ML or MCF. I meant remake Timber to not use ML or MCF. Which is also not a solution.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Quote from Kodehawa

    For bolded, sorry for be "rude" but my mod also don't work with Magic Launcher and the mod it's Vanilla. As I said.

    Anyway, I love your mod. It makes my life more easy.


    So that's not even a solution then... lol.

    I have no idea. I've posted in Magic Launcher's thread about this... they have to fix it.


    Thanks for the info TehKrush. I appreciate it.

    You don't mind that he used your code as a base to get it working do you? I hope not. It's just a fan of the mod helping out with some of the strange stuff going on with 1.6.x

    Sorry to cause trouble on this. I was just trying to get things working, and may have gotten a bit over-zealous in doing so.

    No harm meant.


    You're welcome. It took me a bit to figure it out myself, because I don't actually play Minecraft anymore and the new folder setup confused me. Hence why I just deleted /.minecraft/ for a fresh start to see what actually matters (like, the /.minecraft/mods/ folder is deprecated now).

    It's fine though, your posts haven't actually frustrated me, I'd like Magic Launcher to work with Timber too. I just don't like taking the blame for this, because the mod works fine without the launcher.

    But I do mind that Lumberjack mod. He PM'd me a while ago asking to take over Timber and I said no... Regardless, this is a thread about Timber, I don't appreciate it when people come in here and advertise other mods.

    I'm going to make a video on how to install the Timber mod manually.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    I just manually installed Timber with ModLoader, and it worked. I can tell you how.

    I kinda recommend deleting .minecraft and running the launcher to redownload it. Clears out all useless stuff from previous moddings and versions and blah.

    Go to your versions folder. Make a copy of the 1.6.2 folder inside and rename it to "1.6.2.modded" or something. Rename the jar and json file inside of that folder to what you renamed the folder to. Open the json file and change "1.6.2" to whatever you renamed it to. Open the jar in that folder and delete META-INF and add ModLoader's files. Create a folder called mods inside of the 1.6.2.modded folder. Put Timber.zip inside that folder.

    Open the Minecraft launcher, create a new profile. Make the profile use your 1.6.2.modded folder. Launch game.



    Also, the only way to fix the Magic Launcher problem is to not use ModLoader or Minecraft Forge, which is what that guy did. That's not a real solution to me. I have been trying to get Timber to work with Magic Launcher myself, and nothing is working. Not even with Minecraft Forge instead of ModLoader.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing

    Didn't mean to upset you, TehKrush. I was trying to provide some feedback regarding TimberMod but it looks like I did it very badly. I apologize for that.


    I just don't know what to do. I don't see how to fix Magic Launcher. What did your friend do?

    It's probably something stupidly easy.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing
    Quote from webchimp

    Still trying to find this out myself, you used to be able to do
    #axeIds (java.lang.String:258, 271, 275, 279, 286) -- List of item ids that are axes
    #
    #Sat Jun 29 19:40:54 BST 2013
    axeIds=258
    checksum=-ctujnv
    toggleKey=46

    And only have the iron axe work, but all the variables have been taken out of the config file now it seems.


    The config file is working fine for me, what mods are you using? I tested it just a minute ago, removing 271 (wood axe) from the IDs list and the wooden axe doesn't Timber anymore.

    That toggleKey option was taken out a LONG time ago, btw.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Timber! - Cut trees down in one swing


    I'm in the exact same situation. It has been driving me batty.

    Thankfully, there is a fan of the mod who has tweaked it to work properly, and I'm testing it with him for use with Magic Launcher.

    Bottom line is, I start magic launcher, load Mod Loader first, then this tweaked version he has programmed and it works 100% for me.

    I don't know why TehKrush isn't able to tweak his code the same way, but until he does, I'm grateful to have this option.


    Because I don't know what the hell is wrong? I don't use Magic Launcher, so why would I know what is wrong? All I know is that a bunch of mods don't work with Magic Launcher and if that's the case, it really isn't my problem. This is the kind of bullsh­­it that makes me not bother to update any of my other mods.

    And obviously that other alternative would work, it doesn't rely on ModLoader or MCF. Which is the problem with Magic Launcher, based on the complaints I'm getting, the launcher is pretending Timber relies on something it doesn't. I wonder if it's just a coincidence that the thread you posted of the Timber alternative is made by one of the guys that asked if he could update Timber for me.
    Posted in: Minecraft Mods
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