I'm the sort of person who looks for guides and wikis before playing a new game so that I can hopefully get past the "clueless noob" stage as quickly as possible. How well has that worked for Minecraft? Well...
My very first night in Minecraft was quite boring. I hadn't been very quick about gathering resources and getting crafting started, because I was just having too much fun wandering around this strangely simple yet intriguingly blocky new place. So when the sun began to set I panicked- all the horrible monsters I'd read about were going to get me! Zombies, spiders, those exploding green cactus guys! I went to the side of the nearest hill and gouged myself a shallow burrow. And then I waited in the darkness, straining my ears for the slightest noise. Periodically I'd poke a small hole in my dirt coffin, hoping to see the friendly light of the sun lightening the horizon.
Well, despite my terror the sun did eventually come up, and I was able to venture forth once more. I built my home by a little river that went through a slightly hilly forest. That house was the noobiest of noob dwellings- a tiny wooden rectangle just a few blocks wide. But I took pride in that place- my first project once it was up was to install a glass skylight, and I still remember the satisfaction I felt when I stepped back and saw the effect. Next came some little touches- a porch, a gravel path leading to the door. But I never worked outside at night, and because I hadn't mastered the amazing piece of technology called "doors" I piled several layers of dirt in front of the entrance to keep the monsters out.
Eventually my little place started feeling a bit cramped- I added another room. Then I started a little wheat farm attached to the back of the house. After I had some wheat I decided to lure a cow to a small pen I built next to the farm. But by now I had begun to grow cocky- it had been a week at least of day-night cycles, and all I had ever been troubled with were a couple of easily-dispatched zombies. So with a single stone sword and no armor whatsoever, I decided to work on the animal pen during the night.
I never saw the first creeper I encountered. One moment I was putting down some new fences, then that hiss- I had barely enough time to comprehend what I was hearing before I was dead.
For a moment I sat there and stared at my monitor, then exited to the menu. I had been playing on Normal difficulty, but it felt wrong to continue in that world. I had committed the sin of hubris and so my punishment was to lose that tiny house and farm I was so proud of.
Of course I then went on to play many other worlds, built many more houses, and got blown up by many more creepers (still usually due to hubris). But I haven't forgotten that first world, and my first steps into Minecraft.
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And here's how it looks ingame:
I've blanked out the side_overlay and the grass shader, and I'm playing on fancy graphics- so why don't they match up? The sides in the screenshot are more along the lines of the actual color, while the top is a much brighter green. Any ideas on how to fix this, please?
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Me neither. And yet according to some, Minecraft is going to die because everyone, from the people who only play singleplayer, to the parents making a server for their kids, to the teachers organizing afterschool clubs, are all going to look at this debacle and go "hmm, you know I really care that I can't shake down my server players for cash in exchange for perks any more. I don't think I'll ever play, buy a license for, or create content for Minecraft ever again." Get a grip, people. Minecraft is not coming to a screeching halt because you can't charge $10 for a diamond block or whatever any more.
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Also shame on all of you who say that this will kill the Minecraft community. How dare you try and speak for everyone, myself included. If you're going to have wrong opinions, don't try to tar me with the same brush.
(Please learn a bit about intellectual copyright before you form opinions on it. If you look at the morass of copyright law and say it's too complicated to learn, that's okay! You'd be better off not mouthing off about things you don't understand, though! :D)
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That being said, I feel like some of the sentiments here smack of a bit of elitism. Kinda reminds me of the people who look down on programming languages like Java in favor of Assembly or whatever. One of the things I've been learning in regards to programming is the importance of iteration. There is nothing wrong with time-saving techniques and programs. They're the reason we have the technology of today. Refusing to accept the use of time-saving technology is pretty backwards, I think.
All in all, I think that perhaps there should be a separate sub forum for MCreator mods, to avoid them flooding this forum. Or at the very least one should be required to tag their posts appropriately if they use such a program. Certainly people ought not to be passing off MCreator mods as "scratch" mods. But as long as some appropriate measures are taken, I don't see anything wrong with posting MCreator mods publicly.
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What this guy said. Let them impose whatever time restriction they feel is reasonable. Maybe offer to remove it from your other devices if you're willing, so you don't actually spend too much time playing Minecraft. Or perhaps offer this: for every hour spent on Minecraft, you must spend maybe another half an hour doing something active. Or you could set up a rewards system, where you earn time on the game by completing homework, household chores, exercise etc.
Regardless of what you decide to do, be thorough and mature about it. From my experience at least, parents are much more likely to respond positively to a reasonable and thought-out plan than to whining or a tantrum.
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Frankly, though, I think the "automation" issue does have a bit of merit. I think the crazy machines and processing plants are a great part of Minecraft, and I don't really understand the nerf. It is Mojang's game, though- and I'm not going to make any histrionic statements about quitting the game forever or whatnot. It is a pity, but oh well.
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