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    posted a message on Why doesn't this work?
    occasionally when the SMP server is dieing or there is significatn lag, water flows and lava flows bug out.

    I've place over 4,252 lava blocks on my SMP server making an obsidian/lava castle and while the diagrams are correct, you clearly have a sreenshot of it not going as far as it should. What you can try to do to fix this is either wait until it resolves itself (the server is less laggy) or place multiple lava source blocks to get the flow going as far out as you need (over the ladders) and then simply remove the extra sources until you just have the one tucked at the back of your mob killer.

    Sometimes flows can be funny and need a flow to be out that far away from the source for that source's flow to reach it... otherwise it falls short due to bugs.

    the other possibility, though I can't tell from your screens, is that you have a hole under that lava flow you didn't notice. Remove the source and check that the channel is flat as it should be and the aren't any missing blocks you accidentally mined.
    Posted in: Survival Mode
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    posted a message on Vertical Farm Irrigation
    you can also move the water source up to 4 blocks away from the farthest edge of you little farm...

    so by combining both methods you could hide a waterfall behind a wall, have a 1 block path and then a farm of 2 blocks.
    :stone: :Water: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :Water: :stone: :stone:
    :stone: :Water: :stone: [] [] [] [] [] [] [] :stone: :Water: :stone:
    :stone: :Water: :stone: [] [] [] [] [] [] [] :stone: :Water: :stone:
    :stone: :Water: :stone: [] :||||: :||||: [] :||||: :||||: [] :stone: :Water: :stone:
    :stone: :Water: :stone: :stone: :soil: :soil: :stone: :soil: :soil: :stone: :stone: :Water: :stone:
    :stone: :Water: :stone: [] [] [] [] [] [] [] :stone: :Water: :stone:
    :stone: :Water: :stone: [] [] [] [] [] [] [] :stone: :Water: :stone:
    :stone: :Water: :stone: [] :||||: :||||: [] :||||: :||||: [] :stone: :Water: :stone:
    :stone: :Water: :stone: :stone: :soil: :soil: :stone: :soil: :soil: :stone: :stone: :Water: :stone:
    :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone:

    I like farms that are 2X3 personally because they are fast to build, yield 2 bread per harvest and I can collect all seeds/wheat without stepping on the tiles (crouching still tramples farmland in SMP). But considering water blocks are infinite, the only reason I see to use them vertically is purely asthetically.
    Posted in: Survival Mode
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    posted a message on What is your favorite block?
    Lava spring blocks... I love my :Lava: blocks!

    They are both traveling light sources for cave exploring and lethal weapons which can be used both offensively or defesnively.... I like to have 3-4 lava buckets and 1 water on me at all times :biggrin.gif:
    Posted in: Survival Mode
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    posted a message on Dont look here, let goatse die
    https://addons.mozilla.org/en-US/firefox/addon/1865/
    Firefox users install that.

    then right-click offensive images and select "Adblock this image"

    you can add a * for wildcard to block similarly named images from different sites.

    and really, the more different images he throws up the more I'll add to my filter and never have to see again on any other forum either.
    Posted in: Survival Mode
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    posted a message on Lag/SMP/FPS Fix...?
    I did this, and instead of being dropped after 5-10 seconds I lasted a hole 255 seconds.. or so my log indicated.. but i still got the same error.

    The weird thing is when my client first updated I could play on my normal server (once the serve was updated and we started on a fresh map until our mods are also updated)... but I was playing on it for at least 20 minutes before I had to go do something and logged off. Since then I keep getting this Java error.

    I have deleted the game, appdata, SP worlds, juswt whiped the whole folder.
    I have deleted Java and reinstalled it.
    and then I tried this suggestion with the .minecraft folder (again) but this time I used the second .exe from the website.

    I guess we just have to wait for Notch to wake up and fix it in the morning.
    Posted in: Survival Mode
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    posted a message on Dirkocraft.com
    good server, admins are nice :smile.gif:
    Posted in: Alpha - SMP Servers
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    posted a message on some ghast help
    Quote from bobpickleface »
    Quote from epicoffee »
    Ghasts are 4x4x4. They'd need at least 4-5 open air blocks to get in. And I've never seen Ghasts float through anything. They are solid iirc.


    thanks, my bridges and rooms are all sealed so i think ill be good :smile.gif:


    I have a hallway to all my portals they are all 4wx6h enclosed and I've had no ghast come inside even though there's 40+ outside my bombarding me the second I poke my head out anywhere to expand construction. They occasionally pass close enough that I see their model clip through the corners or bottom of my tunnel, but that's just a graphical glitch.. they aren't actually inside and they don't cause damage if they happen to pss through you too.

    if ur sealed, ur safe... but pigmen do spawn if you don't light it well.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on How to fix portals: an illustrated guide.
    tl;dr

    Portals work, OP is correct. my long post below is an account of how I fixed my own portal system, and here's a diagram of my Nether Portal hallways, top view:

    North ---->
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :obsidian: :obsidian: :obsidian: :obsidian: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] [] :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    [] [] [] [] [] [] :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] []
    :cobblestone: :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :obsidian: :cobblestone:
    :cobblestone: :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :obsidian: :cobblestone:
    :cobblestone: :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :obsidian: :cobblestone:
    :cobblestone: :obsidian: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :obsidian: :cobblestone:

    Far Left (West) portal = Spawn Point Portal at surface
    Second portal from the left = Base Portal 10 blocks above bedrock
    Top Portal = Way Station portal in a cave I'm exploring (I have no idea what the elevation is, too many twists and turns to get there and I don't feel like counting a third time)
    Far Right Portal = Sand Pit mine at a beach near the surface

    This hallway was built off the edge of a cliff in the Nether over a lava ocean some 30+ blocks below me. The Cliff cuts diagonally from the bottom right side to the top left side, with the lava ocean underneath the rest. The right most portal, my Sand Pit portal, was the first portal I built and spawned about 5-7 squares in from the edge of the cliff. The top most portal, Way Station portal, touches a near shear cliff that goes up another 10-15 blocks... there used to be bloodstone(?) underneath that section of the cliff, but the Ghasts made a big hole there while I've been working on my hallway.


    With my summary and explanation above, the rest of this post is a little redundant now, but I didn't feel like editting it...


    Thanks for the info, I was getting really annoyed with my portals not working the way I thought they would, but this guide gave me a good starting point to start fixing them.

    What I learned the hard way was that portals only take into account horizontal distance and not vertical, so having a portal at the top of your base and one at the bottom (and 2 in the Nether to match) will always have you exit the higher portal. So you can enter the top or bottom portal in the real world and you will come out the top portal in the Nether and likewise you can enter the top or bottomn portal in the Nether and you will come out the top portal in the real world.

    If you manually construct all your portals you can place them quite close together (in the Nether) and make them work for different heights of your base. It does however require a good bit of trial and error or some very careful counting (the worst part is if your very first portal you make is offset because of an obstruction in the Nether (like mine was by shear cliff and a nice ocean of lava), then it seems it can throw your second portal off and screw you up (The Nether version of my first portal from my sand pit mine is offset to the West I think from where it should be, because when I placed my Nether version of my spawn point portal it created a portal 40+ blocks west of my spawn point in a cave some 30+ blocks below surface... before all this stuff I did today, I broke the exit portal in the cave and when I manually built my spawn portal in the real-world it connected to the gate I already had in the Nether).

    I currently have 4 portals working going in 3 different directions and various heights. One at my spawn point on the surface, the second at the bottom of my base which in the real world is roughly 25-35 blocks North by 10-15 blocks West and 10 blocks above Bedrock. Both portals open facing North-South and in the Nether are offset by 4 blocks North-South and overlap by 2 blocks East-West.

    My sand pit mine is 186 blocks North of my spawn in the real world (exactly aligned East-West) and in the Nether is 27 blocks North of my Spawn portal.

    And finally my newest portal I placed at a way station in a cave I'm exploring which (using my compass as a guide) I roughly counted to be about 40-60 blocks North of my base portal (40-60+30 ish from my spawn portal) and 100+ blocks West of my base portal (I snaked around several levels and crazy paths, but using my compass and counting out 5,10,15, 20, 30, 40, 50 ish, 60 ish, 55 ish, 40 ish, 70 ish, etc. I was able to rough it out. I walked it twice, once for North-South Distance and the second for East-West). In the Nether I also roughed it out to be 7 blocks North of my spawn portal and 10 blocks West of my Spawn portal. This last portal opens East-West and so is measured from closest corners to the spawn portal.

    All portals in the Nether are built in cobblestone hallways all at the same level (It's not fun building down in the Nether on Hard mode with 40+ Ghasts shooting at you every time your feet stick out the bottom of your gravel/cobblestone scaffolding over top a lava ocean.. but I did it and neither two gates I built worked in the end... which is why I came here to figure out wtf I was doing wrong.


    now my addendum:
    I've build 10+ portals legitly and only 2 ever worked (main base <---> sand pit), which has been rediculously frustrating... so I did use the obsidian dupe glitch to get my Way station portal to work after reading this thread (originally went to my Nether spawn point portal as it wouldn't create a new portal in the Nether) and then once again to confirm/test how close I could build portals in the Nether and have them exit different locations in the real world at different heights (Base portal and Spawn Point portal). Now that I got these working and understand why they weren't before I'll build any new ones legit and mine the obsidian for Nether Portals or harden lava blocks in place for real-world portals. The way station portal built on the Nether side worked the first time after building it from the rough count i did in the real world but I had to place 4 portals in the Nether to find the right spot so my Spawn to Nether Spawn and Base to Nether Base portals were separate in both directions. This took all of 15 minutes to test instead of potentially hours (with no guarantee it was going to work) so I don't feel like using the obsidian dupe to test and understand the concept was necessarily cheating and now that I've done the dirty work based off the OP's explanation I can add what I learned so the rest of you can do it all legit and keep your own hands clean if you like :tongue.gif:
    Posted in: Alpha - Minecraft Halloween Update
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