First off, I love seeing people complain about oceans being harder to find. Honestly, I hate coming across an ocean. Half the worlds I generate spawn me on an island. Even when It doesn't I hate exploring to find a village or something, coming across the ocean and having to turn around and go in a different direction. I'm glad oceans are harder to find(even though it still likes to spawn me on islands.)
Second, this is a good update from 1.6.4. New biomes, flowers, wood, saplings, fishing changes, new way to handle texture packs. It's nice and all..BUT...there's still things I wish they'd do.
I honestly wish they'd stop constantly adding new features, and go back to old features that need updating. Minecarts need more use. Redstone could really use an update(Dyable redstone, so you can put different colors next to each other and overlapping without effecting other colors? More redstone activated blocks?). Upgradable things like furnaces, and chests, for faster cooking, and better storage. New tools that are better than diamond, to give miners something to shoot for after diamond. New kinds of Bows/arrows. Even villages could really use some fixing so they don't spawn as screwed up as they usually do. Also, we REALLY need some kind of backpack item to expand our inventory, especially seeing how they insist on adding tons of new items and blocks constantly.
Even core stuff still needs to be worked on/fixed. Like the Mod API, and overall framerate. They add more and more stuff, which causes more and more lag. And the Mod API would probably go a lot faster if more people were helping with it rather than working on every other minor item and block they try to add.
I mean, I appreciate that Mojang are still putting out frequent updates, but I just wish they'd focus on more important/useful things, rather than 'pretty flowers' and biomes that aren't even that big of a change. Stuff already exists that could use working on, instead of adding more stuff that feels half-finished.
- TXF
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Member for 12 years, 6 months, and 27 days
Last active Thu, Apr, 14 2016 22:20:14
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Oct 24, 2013TXF posted a message on 1.7 Pre-Release: "The Update That Changed the World"Posted in: News
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Sep 12, 2013TXF posted a message on Snapshot 13w37a Ready For Testing!Posted in: NewsQuote from Zaberz
This Update doesn't really add a lot into Minecraft like 1.6 did,in fact it just adds tons of bug fixes..I think it should be called 1.6.3
Yes, let's not count the bunch of biomes and terrain generation changes. On top of that, 1.7 isn't even out yet, they still have time to add more.
Also, have pumpkins been made easier to find? I've been wandering around looking for the new biomes, and I've come across about 7-8 patches of pumpkins so far, and I haven't even gone very far yet. -
Mar 8, 2013TXF posted a message on 1.5 Pre-Release (Finally) Ready For Testing!Posted in: News
I'm sure they'll stop when people stop believing it. Stupidly enough, plenty of people still think Herobrine exists.. -
Mar 8, 2013TXF posted a message on 1.5 Pre-Release (Finally) Ready For Testing!Hmm..am I the only one noticing more lag that previous versions?Posted in: News
Even compared to 13w09a..i was just playing that snapshot the other day with an HD texture pack and no lag. Now trying 1.5, even with a 16x texture pack, I'm lagging a bit. And compared to 1.4.7, it's lagging a lot more for me. -
Jan 17, 2013TXF posted a message on 13w03a Ready for TestingHmm. One thing I noticed. HD textures work fine for blocks, but items still don't work properly. They work well enough, but they just don't look right, it looks like it usually does when you have an HD pack but no HD mod.Posted in: News
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Jan 17, 2013TXF posted a message on 13w03a Ready for TestingMy favorite feature for these recent updates, has to be..Posted in: News
HD texture and animation support in Vanilla Minecraft. No more having to mess with MC Patcher or other HD fixes. I didn't even realize this was possible till I downloaded a texture pack and noticed it had custom water without the use of mods. I'm sure it was said, I just didn't pay attention. But it's honestly one of my favorite additions. Now if only "better grass" and "connected textures" and "random mobs" were added to vanilla. At least as options or something you could turn on/off. -
Jan 17, 2013TXF posted a message on 13w03a Ready for TestingI guess it's a decent update. I like being able to change texture packs in-game now without having to exit to the main menu every time. I tend to download a bunch of texture packs at once to try them out, and now I don't have to close and reopen my world a dozen times to try them. The dropper block I guess could be useful for people that need them. For most other people, I don't see it being very useful. I dunno what to do with the hopper either though, I'm not great with redstone stuff anyway.Posted in: News
I do wish they'd add some more things to this redstone update to automate farms and stuff. Possibly automated tree/wheat/netherwart/potato/carrot farms. Obviously they should require a bit of resources to get though, because I don't think you should be able to start off with an automated tree farm. It should be something you have to work towards. Possibly requiring obsidian/glowstone/nether brick/etc. -
Sep 7, 2012TXF posted a message on Snapshot 12w36a Ready For Testing!Just to point out to people who didn't notice, you can wear mob heads like a pumpkin.Posted in: News
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May 24, 2012TXF posted a message on Snapshot 12w21a Available for TestingPosted in: News
It means there's possible tnt traps in the world. -
May 24, 2012TXF posted a message on Snapshot 12w21a Available for TestingQuite an enjoyable update. Only downside is from what I've heard, emerald ore is almost impossible to find(although I haven't checked). And someone mentioned a glitch with the tnt traps exploding too early. Not to mention I still don't like how you need a server file to play single player. Although since it didn't come with one, I'm hoping it's being changed in the next version or so.Posted in: News
And unlike a lot of people it seems..I like the new gravel texture. It'll take a bit to get used to, but I never really liked the old one.
Everything else is awesome.
I would like to know however, when basic MELON SEEDS, are going to be easier to get. I'd think by now, melons would be easier to find above ground. I don't think something as simple as melon seeds should be some overly hidden away treasure underground..they're melons. I'd think by now, they'd start spawning like pumpkins.. Or at least have them planted in villages along with wheat... Villages being more common would be nice too, especially now that trading is added. -
May 19, 2012TXF posted a message on Snapshot 12w19a is Ready For Testing!I..can't even use this snapshot. Maybe it's due to the login servers being down? But even trying to play single player, it says "Failed to connect to server. Connection refused: Connect"Posted in: News
My question, is why is it trying to connect to a server...if I'm playing in offline mode, on single player? -
Mar 11, 2012TXF posted a message on Bethesda Lawsuit Concludes, XBOX Preview, Community Spotlight - Savage RealmsWhat bothers me a bit about the multiplayer splitscreen video, is that.. I'd assume it's offline, right? Seeing as it's meant to be offline, between two people, on one tv. Yet I see weird internet-lag type stuff, where lighting doesn't update RIGHT away, or blocks take an extra half a second to disappear. That itself isn't bad, but if it's like that, it makes me wonder what else is laggy or off about it. And would it do the same if it was just basic single player, offline, without split screen?Posted in: News
Or I could be wrong all together, and it could be a LAN type of thing, where they're connected via two different 360s, but still.
I'm still curious how online servers will work. I'd really like to play with someone that lives quite a ways away from me on it. I can't do it on the PC version, because there's horrible lag due to the location differences. I would hope something like playing with people on the other side of the world would work at least a LITTLE better, and maybe be easier to set up the server in the first place. - To post a comment, please login.
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If it's not added yet, that's fine, I was just wondering. I tend to miss things sometimes.
Also, not sure if anyone's pointed out yet, or if it's been noticed yet or not. When using old versions of Minecraft, like Alpha and whatnot, it's still looking in the default appdata\roaming\.minecraft\texturepacks folder for texturepacks, rather than a MultiMC or instance-specific directory. Not a big deal, just figured it's worth pointing out.
Also curious if there's any way MultiMC is going to make audio work on old versions of Minecraft. Right now using the default launcher(and MultiMC), old versions like Alpha and earlier, maybe even some beta versions don't have sound. I assume due to the fact the the way sound is loaded is different now than it used to be. I'd think that could be fixed if the launcher told the game where to look for the right files(and included said files). I don't know how hard or possible that'd be to do though. It'd just be nice to play alpha with sound. And I haven't heard anything about official people fixing it in the vanilla launcher.
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As said, I'm sure they test the snapshot themselves. Besides that, I can understand once or twice, but that one person mentioned it 3 times in this thread.
Anyway. I like the idea of Villagers actually DOING things, but I don't like the fact that they steal the wheat. Maybe if you could trade things for the wheat(other than emeralds), but a lot of times, I build near a village, and just use my base as an add-on to the village. So I keep whatever farms are there, maybe making them a bit nicer looking. In this case, the farms are just..gone instantly.
Here's an idea. Take a look at that Millenaire mod. And get some ideas from that. Prices that aren't ridiculous. Villagers that actually farm properly. Villagers that actually add new houses and buildings to the village. Etc.
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It's a snapshot. Snapshots are almost ALWAYS laggier than the release version. Complain about the lag if it's lagging still when 1.8 comes out.
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It's just a layer around the entire skin, that sticks out a bit farther. It's good for adding slight 3D effects to the skin. Like when you see people adding the extra bit of hair sticking off the head, or a when they actually add hats with part coming off. Cept now, you can do that for the entire skin. Obviously some people are going to find it more useful than others. Personally, I enjoy the addition.
You don't need a converter though. Old skins will still work for new versions of Minecraft. Both new skins and old skins work just fine. No need to convert anything. The only 'converting' you would have to do, is if you wanted to add extra stuff to your skin, using the new hat layer, or changing the 2nd arm/leg. And that, you'd have to do yourself, since it's actual skin editing.
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The 'creator' is probably busy working on the update for the 1.8 skin system. Give him some time to respond before demanding help.
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You upload it to Minecraft the same way you normally do. Go to the minecraft site, go to your profile, upload the new skin.
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Well, it could if you're on a multiplayer server with tons of people. There's a lot of transparency it'd have to render on all of the skins. I don't think it'd cause TOO much lag, but I think it could potentially cause some lag.
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Yeah. It's the same way a lot of people make normal skins. The top half of the template is the same as current skin. The bottom half of the template has the new 'hat' layers, and extra arm/leg.
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The first post in this thing has a template..
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Try it out by making a skin and using the newest snapshot.. simple?
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Warning: A bunch of text and mini-rant.
Short reply: I agree.
I'll admit, they're slowly doing that, but..not really enough. I'm glad they finally made doors stackable, and added a recipe for moss bricks and whatnot..but... There's so much more that still needs updating.
Mojang, we REALLY don't need more useless decorative blocks. We need updates to existing game mechanics. Especially the ones that have barely changed since early beta. More focus on the SURVIVAL part would be nice. More mobs, udpates to redstone (finally), more redstone activated blocks, more recipes for uncraftable blocks, Updates to hoppers to make them more useful to people that don't make complicated things, new furnaces, new storage blocks(gotta admit, chests are getting a bit old..especially when you end up putting them everywhere), new kinds of small torch-sized lights that look nicer(torches all over the place tends to look ugly, and redstone lamps/glowstone are full blocks).(also I realize some of that is actually aesthetic, but not a ton.. it's more a useful aesthetic, rather than the semi-uselessness of stained glass and colored clay).
They seem to be focusing way more on building and aesthetics. They need to realize, not everyone cares about aesthetics. I myself, play the game for the Survival aspect of the game. But it's currently so easy, and there's not really much to do. Most things can be done quickly with little effort, even on hard. There's no effort involved in surviving at the moment. And Mojang doesn't seem to want to worry about that. They're too busy adding stuff to make the builders and people that enjoy aesthetics happy. And before someone says it, I don't really care about the changes to enchanting and villagers. They barely change anything.
Also, what happened to the modding API? I haven't heard anything about it in ages. It sure would be nice to be able to install mods easier(similar to texture packs) and whatnot. Some kind of news would be nice.
And since I'm sure SOMEONE will say it.. I know about mods. I use mods all the time. But I shouldn't HAVE to rely on mods to add things Mojang should be adding themselves.(Not talking about the huge mods, just basic mods, like Better Storage, and Backpacks. Little mods that should be in vanilla in the first place, but Mojang are too busy adding flowers to get around to putting in)
Sorry, rant over. I don't mean to sound like a jerk about it all. I enjoy the game still. Mojang has done a lot with Minecraft and it's awesome. But the game could be SO much better if they'd just try to make it better, instead of changing tiny little things that don't effect the game.
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I just explained it 2 posts above yours..
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The original post has this image:
It's pretty simple. The top half of the image is the same base as the old skin. Head, Head 2(hat), Right Leg, Body, Right Arm. The bottom half, is the new parts. Right Leg 2, Body 2, Right Arm 2, Left Leg 2, Left Leg, Left Arm, Left Arm 2.
"Left Leg" and "Left Arm" are easy enough to figure out. Any of the one's with "2" are the extra parts. They work the same way the hat layer in the original skin base worked, the only difference being, you can do it for all the different body parts now.
My main issue is trying to figure out the arms/legs. I'm sure it's simple, but because I'm smart, I decided to just copy/paste the ones I already had made, and use that, but they were placed wrong, so I'm working on fixing that now.