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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Am I missing something, or is it not possible to install mods that go into the jar itself? Is that just something that's not in this version as of yet? I was going to install the Olddays mod, but it requires adding 2 zips worth of files to the actual jar, and I can't find any option to do that.

    If it's not added yet, that's fine, I was just wondering. I tend to miss things sometimes.


    Also, not sure if anyone's pointed out yet, or if it's been noticed yet or not. When using old versions of Minecraft, like Alpha and whatnot, it's still looking in the default appdata\roaming\.minecraft\texturepacks folder for texturepacks, rather than a MultiMC or instance-specific directory. Not a big deal, just figured it's worth pointing out.

    Also curious if there's any way MultiMC is going to make audio work on old versions of Minecraft. Right now using the default launcher(and MultiMC), old versions like Alpha and earlier, maybe even some beta versions don't have sound. I assume due to the fact the the way sound is loaded is different now than it used to be. I'd think that could be fixed if the launcher told the game where to look for the right files(and included said files). I don't know how hard or possible that'd be to do though. It'd just be nice to play alpha with sound. And I haven't heard anything about official people fixing it in the vanilla launcher.
    Posted in: Minecraft Tools
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    posted a message on Snapshot 14w04a Ready for Testing!
    I can't use item frames on Fast Graphics anymore? When did this happen? Items only show up on fancy.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w04a Ready for Testing!
    Quote from 7eggert

    If nobody tells them about lag (and their setup), the lag will stay for the release.


    As said, I'm sure they test the snapshot themselves. Besides that, I can understand once or twice, but that one person mentioned it 3 times in this thread.


    Anyway. I like the idea of Villagers actually DOING things, but I don't like the fact that they steal the wheat. Maybe if you could trade things for the wheat(other than emeralds), but a lot of times, I build near a village, and just use my base as an add-on to the village. So I keep whatever farms are there, maybe making them a bit nicer looking. In this case, the farms are just..gone instantly.

    Here's an idea. Take a look at that Millenaire mod. And get some ideas from that. Prices that aren't ridiculous. Villagers that actually farm properly. Villagers that actually add new houses and buildings to the village. Etc.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w04a Ready for Testing!
    Quote from BigIsWinMC

    Same here.


    Mojang, fix this lag bug...


    It's a snapshot. Snapshots are almost ALWAYS laggier than the release version. Complain about the lag if it's lagging still when 1.8 comes out.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from Keybounce

    I have no idea how to use a hat.
    I don't understand how two layers differs from a single layer, unless the idea is that you can "wear" someone else's clothing layer over your skin layer by putting their second half in with your first half.

    It's just a layer around the entire skin, that sticks out a bit farther. It's good for adding slight 3D effects to the skin. Like when you see people adding the extra bit of hair sticking off the head, or a when they actually add hats with part coming off. Cept now, you can do that for the entire skin. Obviously some people are going to find it more useful than others. Personally, I enjoy the addition.

    Quote from dalekslayer18

    I think it would be nice if Mojang made a converter for the skins. For example, comverting a 1.7 skin to a 1.8 skin. Just like how TextureEnder works. That would be extremely useful.


    You don't need a converter though. Old skins will still work for new versions of Minecraft. Both new skins and old skins work just fine. No need to convert anything. The only 'converting' you would have to do, is if you wanted to add extra stuff to your skin, using the new hat layer, or changing the 2nd arm/leg. And that, you'd have to do yourself, since it's actual skin editing.
    Posted in: Minecraft News
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    posted a message on MCSkin 3D

    Hey creator, HELP US!!!


    The 'creator' is probably busy working on the update for the 1.8 skin system. Give him some time to respond before demanding help.
    Posted in: Skins
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from Drummer180

    Once I make the skin, how do I upload it to minecraft in order to use it? Do I have to download the snapshot or something?


    You upload it to Minecraft the same way you normally do. Go to the minecraft site, go to your profile, upload the new skin.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from Epthelyn

    ...because loading a few additional pixels in every player's skin is going to make any difference compared to the millions of blocks rendered around you.

    I doubt it.


    Well, it could if you're on a multiplayer server with tons of people. There's a lot of transparency it'd have to render on all of the skins. I don't think it'd cause TOO much lag, but I think it could potentially cause some lag.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from Drummer180

    So I just download the template and edit it to make my skin? Sorry, I am just inexperienced.


    Yeah. It's the same way a lot of people make normal skins. The top half of the template is the same as current skin. The bottom half of the template has the new 'hat' layers, and extra arm/leg.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from Drummer180

    Well, I have a few skins, but I don't know how to use the new layers


    The first post in this thing has a template..
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from Drummer180

    Now that the skinning has been updated, how can I "try it out"? I would really like to explore this skin update. Thanks!


    Try it out by making a skin and using the newest snapshot.. simple?
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Is it really that hard for people to understand the 2 layer skins? It's just like having a "Hat" layer like we previously had, but for the full body. It's literally a hat layer for the entire body. Simple.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from NDG_Tog_Neve

    Great job....

    BUT

    Can we get some old stuff sorted out?

    Can we get a revamp of the boat?! that has been completely useless for many version....Control is not too bad but they break apart when you hit air...

    And the redstone block...supposedly works like a torch but if you put a block above it and try and put a powered rail on it...no power. So it does not act like a RS torch as originally mentioned...would be nice if it did.

    Bring back the snow golem and snow trails

    Snowballs....can we get them to do something?!

    Get rid of inventory cap of 16 on any item....it is a useless number :)

    While I enjoy the adventure map of things...lets not forget that this is a sandbox game too and many people enjoy it for that :)


    Warning: A bunch of text and mini-rant.
    Short reply: I agree.
    Agreed. There's so many things that already exist that need updating. Yet we're constantly getting new things. I enjoy new stuff to play around with, but the more new things they add, the more that's gonna need fixing later. Can we just get one huge update/set of snapshots, that's just fixes to already existing things?

    I'll admit, they're slowly doing that, but..not really enough. I'm glad they finally made doors stackable, and added a recipe for moss bricks and whatnot..but... There's so much more that still needs updating.

    Mojang, we REALLY don't need more useless decorative blocks. We need updates to existing game mechanics. Especially the ones that have barely changed since early beta. More focus on the SURVIVAL part would be nice. More mobs, udpates to redstone (finally), more redstone activated blocks, more recipes for uncraftable blocks, Updates to hoppers to make them more useful to people that don't make complicated things, new furnaces, new storage blocks(gotta admit, chests are getting a bit old..especially when you end up putting them everywhere), new kinds of small torch-sized lights that look nicer(torches all over the place tends to look ugly, and redstone lamps/glowstone are full blocks).(also I realize some of that is actually aesthetic, but not a ton.. it's more a useful aesthetic, rather than the semi-uselessness of stained glass and colored clay).

    They seem to be focusing way more on building and aesthetics. They need to realize, not everyone cares about aesthetics. I myself, play the game for the Survival aspect of the game. But it's currently so easy, and there's not really much to do. Most things can be done quickly with little effort, even on hard. There's no effort involved in surviving at the moment. And Mojang doesn't seem to want to worry about that. They're too busy adding stuff to make the builders and people that enjoy aesthetics happy. And before someone says it, I don't really care about the changes to enchanting and villagers. They barely change anything.

    Also, what happened to the modding API? I haven't heard anything about it in ages. It sure would be nice to be able to install mods easier(similar to texture packs) and whatnot. Some kind of news would be nice.

    And since I'm sure SOMEONE will say it.. I know about mods. I use mods all the time. But I shouldn't HAVE to rely on mods to add things Mojang should be adding themselves.(Not talking about the huge mods, just basic mods, like Better Storage, and Backpacks. Little mods that should be in vanilla in the first place, but Mojang are too busy adding flowers to get around to putting in)

    Sorry, rant over. I don't mean to sound like a jerk about it all. I enjoy the game still. Mojang has done a lot with Minecraft and it's awesome. But the game could be SO much better if they'd just try to make it better, instead of changing tiny little things that don't effect the game.
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from 9393andersson1

    how do you use the new skin?


    I just explained it 2 posts above yours..
    Posted in: Minecraft News
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    posted a message on Snapshot 14w03a Ready for Testing!
    Quote from nghhi_crul

    I really didn't got the new skin system. I want to do layers on my body, and I'm really don't know what to do. Can you post another picture of the new skin system, that I can know how to use it?


    The original post has this image:


    It's pretty simple. The top half of the image is the same base as the old skin. Head, Head 2(hat), Right Leg, Body, Right Arm. The bottom half, is the new parts. Right Leg 2, Body 2, Right Arm 2, Left Leg 2, Left Leg, Left Arm, Left Arm 2.

    "Left Leg" and "Left Arm" are easy enough to figure out. Any of the one's with "2" are the extra parts. They work the same way the hat layer in the original skin base worked, the only difference being, you can do it for all the different body parts now.


    My main issue is trying to figure out the arms/legs. I'm sure it's simple, but because I'm smart, I decided to just copy/paste the ones I already had made, and use that, but they were placed wrong, so I'm working on fixing that now.
    Posted in: Minecraft News
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