- Swiftykittyy
- Registered Member
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Member for 11 years, 3 months, and 5 days
Last active Thu, Mar, 12 2015 19:06:05
- 1 Follower
- 347 Total Posts
- 19 Thanks
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Jul 15, 2013Swiftykittyy posted a message on Mojang to Cease and Desist...Putt Putt?This lawsuit isn't going to sail. As Rock Paper Shotgun stated here, suing Mojang for the community's creations is like suing Crayola for what someone drew using their crayons. It's stupid.Posted in: News
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Jul 10, 2013Swiftykittyy posted a message on Mojang to Cease and Desist...Putt Putt?I just read all of the responses up to this reply. There goes ~an hour of my day. Not a single second wasted.Posted in: News
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Jun 24, 2013Swiftykittyy posted a message on Minecraft News - Bugfixes for DAYS, Xbox Chart Topper & An Island Adventure!Posted in: News
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Jun 18, 2013Swiftykittyy posted a message on Snapshot 13w25a Full of Bugfixes!How the heck is Grum upside-down?Posted in: News
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May 30, 2013Swiftykittyy posted a message on Snapshot 13w22a Ready For Testing!The new Villager noises are so adorable! <3 I'd never think I'd call Villagers adorable, but I did. I love the nasal, Squidwardish voices, IT'S TOO MUCH! asdfjklasdkfjlaksjfldka SO CUTE!Posted in: News
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May 10, 2013Swiftykittyy posted a message on Snapshot 13w19a Ready for TestingThat red thing on the Red Wool, it's...it's staring at my soul... O_oPosted in: News
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Changelog
+Added a complicated new feature. (A message can optionally pop up at the beginning of the game that when clicked, will give everyone a Golden Apple. THIS IS OPTIONAL, AND SHOULD ONLY BE USED WITH PEOPLE YOU TRUST NOT TO ABUSE THIS! This feature was added for people who want to PvP and not die to environmental/mob causes before they can PvP)
+After the game starts, the Barrier block will be placed in the box make it so that players can no longer use the buttons/levers and mess up the game.
-Removed the Adventure Mode option. (Adventure mode in 1.8 no longer works that way it did in 1.7, and it breaks the purpose of this option.)
*Changed all number ids in commands to the new PluginAPI ids (minecraft:dirt, etc.) because number ids no longer work in 1.8
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Changed in V1.0.1:
+Replaced all /say commands with /tellraw for more jazzy messages.
*Updated schematic to work with Minecraft 1.7.4
*Fixed bug where border did not work from time to time.
*Fixed bug where player health did not show up on the tab list.
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Changelog:
Changed in V1.0
*Updated schematic to work with Minecraft 1.7.1
*Completely re-did the schematic.
*Removed the lag from too many ticking clocks.
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Changed in V0.4.1:
*Fixed java.null error when spreading players, where players will be disconnected if being used on multiplayer.
*Fixed bug where dead players are caught in an infinite death-loop.
-Removed pre-game lag.
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Changelog
+Disabled the crafting of beds. (Done by removing beds from players inventory as soon as they are crafted and giving them back 3 White Wool and 3 Oak Wood Planks.)
-Removed a large quantity of unnecessary /testfor commands causing crafting lag.
*Fixed bug where only the closest player to 0,0 will get their name coloured based on how much health they have.
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Updated schematic to V0.3
Changelog
+Added option to make the game take place in permanent daytime.
+Added option for players to be in adventure mode, and each player with start with a Wooden Axe to ensure that they can get wood.
*Tweaked the internal wiring a bit, to create more room for upcoming additions.
*Added text at the beginning that assures players that the damage taken at the start is intentional and will be healed when the game starts.
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Updated schematic to V0.2.1.
Changelog
*Fixed spectating not working
-Removed hole in the Bedrock box. I'm so derpy.
Changed in V0.2.2:
*Made guarantee so that spectating will always work.
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Thanks, I was having the same problem. I had even went and recorded it so that people wouldn't say, «You're just posting that because you're a nub and can't beat the map so you are jealous and blame it on Xekaj.» I guess it wasn't necessary. Derpy Swifty.
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If you can handle the new Zombies, 1.6.2 works okay for Inferno Mines. If you can't handle them, then stick to 1.5.2.
EDIT: I haven't tried any other maps in 1.6.2, but I'll assume that the majority would work.
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Have you tried it? Let me know if you experience any issues.