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    posted a message on Minecraft LOST (TV Show) Swan Station Project

    This is amazing, keep going!

    Posted in: Creative Mode
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    posted a message on My Builder's Portfolio

    they all look great, although you should add a little more color and extra bits. I know it is medieval, but it helps a lot.

    Another great tip is to use shaders when taking screenshots. It helps make them look better and more appealing to the common eye.


    For example-

    https://imgur.com/JI8Voq0

    Posted in: Creative Mode
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    posted a message on New World

    Looks great

    Posted in: Creative Mode
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    posted a message on world edit //replace help

    yo can do //replace stone stone,1%sponge


    the feature is already built in, although you have to have above 1.8 world edit for it to work.

    Posted in: Creative Mode
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    posted a message on Duplicating Spawners?

    thank you

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Duplicating Spawners?

    Hello, now I know what you're thinking, "You're crazy!", but hear me out. So, in video by Meganx (the first to do something like this in minecraft) he shows us how to make multiple spawners appear by allowing them to spawn, when they normally wouldn't. He has a pretty heavy french accent, but if you want to watch the video you can turn on subtitles, they pick up most of it.


    Anyways that got me thinking, is their a way to spawn them directly next to one another, or have them overlap? I would assume not, but then again I didn't think it possible to spawn them in the first place.


    The next thing I want to start trying to test is if their is a way to get a spawner as a tile drop some how. Not to have it broken or removed. It would be a pig spawner, but it could be interesting.


    If this isn't able to be done in survival, is their a way that I could modify the game client side to be able to get spawners as tile drops or make any of these things possible. preferably 1.8 and up.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Need help with some commands.

    I have tried to resolve the command issue and got it down to unbalanced square brackets too, I would suggest that you make the command smaller and test it with on trade at a time. their are an equal amount of both braces and brackets, so I assume you have them where they should not be instead of missing them. I'm very sorry I could't help that much

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Custom arrow damages [HELP]

    ok, so i am making a minecraft 1.12 pvp/ adventure map. It will have upgrades for your armour bow and etc as you go on. Now how would i give arrows to someone that do custom damage based on scoreboard stats. They can have any texture as I can just put on a custom resource pack. Ty in advance for any help!

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [Hardcore] Minecraft too easy? Try this!

    I have never personally completed this challenge, but however you want to modify it is up to you. But if you are looking for an answer, after both bosses are killed it would seem reasonable to turn regen on. Sort of like the bosses give you the power to regenerate your wounds at will. something like that XD


    Thanks for trying it out :)

    Posted in: Survival Mode
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    posted a message on [Hardcore] Minecraft too easy? Try this!

    Now for all of you noobs/ players who are happy with the current difficulty of minecraft, this post is not for you.


    Now for everyone who feels that even minecraft Hardcore mode has become easy, or comes down to a science, you have come to the right place. I have felt this way for a while now, then I joined a technical minecraft server. Although some people aren't good at technical minecraft and just want a Hardcore challenge for the basic survival gameplay with minimal farms having to be built. Here are my rules and how to put them in place.


    - Start a hardcore minecraft world with a custom world type, then follow these substeps



    - click caves to no

    - click lava oceans to yes

    - set dungeon count to 1

    - set lava lake rarity to 35

    - set biome size to 2

    - set river size 5

    - go to the next page and turn coal spawn size to 4

    - change iron ore to a spawn size of 3 and a spawn try of 10

    - keep gold the same as you will need it as your first way to regenerate

    - keep redstone the same as it does not effect too much

    - change diamonds to a spawn size of 1 and make the maximum height 7

    - keep lapis the same

    - click done


    - open it to LAN with cheats enabled

    - type /gamerule naturalregeneration false (this disables regeneration, unless a healing item is used. Such as a golden apple or potion.)

    - type /gamerule randomtickspeed 1 (this makes it so crops and other things grow or produce 3x slower)

    - make sure you never change out of Hardcore mode

    - Enjoy!

    Posted in: Survival Mode
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