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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Well, I had to stop using Millenaire on my MP server due to game crash whenever I interact with ANYTHING that is generated by Millenaire (click sign, talk to NPC, break block, etc.). I have tried reloading, starting new world etc. Using same mods and eveything that I was using with BETA and that worked fine. It is not only me either, everyone on the server has teh same issues. They do anything with a Millenaire generated object, town or person and they crash hard.

    BTW, 3.0b3 works perfectly fine so I am back to that.
    Thoughts?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    I updated to the latest release (3.0.0r3) and now everytime I get near a Millenaire village the game crashes and no else can even connect to the server even though they are running the right version. Ideas?

    I am still running MC 1.2.5.

    Tried making a brand new world as well. Everything seemed to be fien until once again, you get near a village and teh game crashes...bad.

    I am just about to go back to the beta version, b2 of b3, not certain but I know it worked fine.
    Steve
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    One last update, I went back to 1.09 and spme of the blocks returned but the save was broken completely. No people were around and the buildings that used the special blocks were only half contructed.

    Later.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    I just noticed that all the Hindu blocks (mubbricks, eyc.) are gone as well.

    Cheers.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kinniken

    You must have an instal issue or a separate compatibility issue, I have Millénaire and the Aether running together. I can even prove it: :wink.gif:




    Hey Kinniken, I just D/L and installed 1.1 and when I started the games all the timber frame models were gone. I checked in TMI and did not see them listed.

    Also, I have been gettign really strange errors with the Market and buildings near it. I read something about "rechunking" and I think this is it. The grove next to teh Market lost half of it so I fixed. Then they upgraded teh market and I lost half the grove again plus the back wall of the house in front of it AND the part of the market where the merchants "sleep" at night. Had to rebuild.

    If the timber frames models are gone I will fix the houses, if not I'll wait for fix.

    Cheers.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from krazyhobo

    **** this, im unsubbing


    and......?????....

    This is supposed to effect us how? LOL :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Hey all. I've been away for a while and have missed a few things. Wondering if this has been covered:

    Are the NPC Villages that will be in MC 1.8 based on this mod? Has Kinniken mentioned anything? Any thoughts or inside info?

    Cheers!
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from FiveLeafClover

    Can you make the shoplady person not say sir because Fun Fact: Girls play Minecraft, too!


    Always good to know! LOL. You can actually edit the sentences.txt file and have them say whatever you like. It is fun to change what they say.

    Cheers.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kinniken

    Note that I am on leave with no access to my computer and thus no way to work on Millénaire - this release was prepared before, I just hadn't been able to release it with the forums being down.


    It's all good mate. You have a great vacation and thanks for getting this to us.

    On that note though I would like to point out a bug I've been having. In my villages I've noticed that teh LArge House, Large Plot, Huge Plot and the City Estate are being lisetd twice. They are being losted as a player bulding AND an extra building. I bought thr City Estate (sweet house BTW) and they built it. After tehy fnished everything else they built it again. I checked teh text file for these and they all look good.

    Thanks and take care.

    Cheers.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from misterchuckles

    Why did this happen? They built a chapel right in the middle of an area designated as forbidden (shown by the town map).





    WOW! I have never seen that before. That is very starnge. Kinda cool though.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Draken_D

    did you look at ML_Seneschal0
    or ML_Seneschal1

    the one with the 1 is the one thats the issue


    Both. Very strange.
    Posted in: Minecraft Mods
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    posted a message on [1.9] [Windows] Minecraft AutoMap 0.7.9.2 - Advanced Realtime Map
    I really love the concept of this MOD and woudl love to get it to work. Everytime I try to run mincraftAM.exe I gft and error taht says it has stopped working. I was able to properly instal the mod by running teh BAT file. Everything was OK (I got that 4 ti,mes like the read says).

    I then try to run mincraftAM.exe as instructed but get nothing but teh program has stopped working arror.

    Anyway to get this thing working?

    Cheers.
    Posted in: Minecraft Tools
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Draken_D

    agreed, for the meantime though i've replaces the skin with one of the ones i made, i have edward elrick from full metal alchemist as my seneschal for now :tongue.gif:


    I looked at the PNG referenced for the senchal and mine was fine. I am using 8.5. That is strange.

    Steve
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Pruthoofd

    Yes, that's probably what has happened. So is there any way to solve it?


    Unfortunatly, once a save is broken it is broke for good (i've cried many times due to this). I have gotten into the habbit of religiously making back-ups of my saves so this never happens again. Sorry to be the bearer of this bad news :sad.gif:

    Just a thought: You could use the broke village/town as your own personal base. Modify the buildings as you see fit. Add an underground basment that connects to all the buildings. Then go out a short way and MAKE another village. Even though the one village is broke new ones "should" be fine.


    Cheers.

    Steve
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kinniken

    Ah, and no updates tonight I'm afraid - I'm off to the centre for the fête de la musique :wink.gif:


    No idea what that is (a concert maybe) but it sounds fun. Don't party to hard!

    later.
    Posted in: Minecraft Mods
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