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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    Version 3 is out.


    + Secret House.
    + Wooden Pass Point
    All doors are now accessible or not to be blocked.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    ill make v3 real quick then.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    Quote from Extra_Field7

    i found that the black wool was not the hardest, red wool was.. :)
    yep.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    Quote from Extra_Field7

    basically you mean is: you are gonna have more doors be accessible then iron locked door. (tarn fer them into normal doors)
    then have the rest of iron doors be blocked by iron fencing ..
    Perfect. so their will be no more iron doors.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    i would love to do a map update, get some lock doors open and the rest have en-gates locks. (unlock-able ones) an then have the normal doors already finish.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    Quote from Extra_Field7

    i wont be posting alot any more. I have to go back to school in 3 days :(
    well same, coz im going on holidays for 3 weeks :P.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    Quote from JamieLee2k

    Thanks SpinGamer, I am still uploading them and I missed a day but I released 2 in one day so that should make up for it, I think there are 6 left to release but since I am going away I will try my best to release them, if not I will release the missed ones on Sunday night.

    I was going to try and do some lets plays on your other maps but I just got Batman for PC so I think that will be my next game, or maybe if you release a map that doesn't have much parkour then I will try it out.
    im going on holidays as well on 4th of august
    i am working on a map called Striking Obsidian, but ill let you play Batman..(ima go to Batman the rises of the dark night movie hopefully before i go.)
    Quote from JamieLee2k

    As for the time I reckon I could have done it much quicker if I hadn't of had to backtrack looking for missing wool, maybe 20 minutes, but that's not realistic, you never know where anything is and looking for stuff is half the fun
    :) yeh.
    Posted in: Maps
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    posted a message on CTM Ideas and systems [not a custom map]
    Quote from mrlovalova2020

    Now I've read my reply, I agree it probably only makes sense inside my own head.

    I have built what I wanted, but I am stuck on the final part, and therefore require some help from somebody
    who understands redstone more than I do.

    I'll put it as simply as possible... I need a mechanism that makes a circuit "broken" after power is removed
    from it. I have no idea how to do this since the circuit starts with no power to it. Perhaps a bud switch mechanism?

    I appreciate that I lack the social skills to show what I originally meant, but if I can make the circuit 'broken' after one
    use, I can show you exactly what I meant, and I think it has multiple uses.

    I could probably look at it, and see why its 'broken' but i do not have a server so, pro-harps a download link for the world would be great.
    Currently im think on make a project on redstone, try and make a nots and crosses broad to play a friends OR-and computer.

    I have it pictured in my head but i know it will take me at least a mouth to make.
    Posted in: Maps
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    posted a message on Penseed Mission CTM - (this map is now, deleted)
    Update. its out. So you CTM map makers out theres now have a ideas and systems
    Posted in: Maps
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    posted a message on CTM Ideas and systems [not a custom map]
    I have a logic simple idea to have a dungeon pop out of a desert, after stepping on a pressure plate and the whole desert falls. Your on a mini island surrounded by a great fall.

    It would probably take me five hours to plan how to construct it, and yet it would only be in the test world.

    But i had the idea to make slops with pistons underneath sand stone, in a hill shape.

    --------------------------------------------

    It's hard to know what to players want, but i've always wanted a installer. To confirm my wool... I have just added it to my W.I.P map at the moment, not to must trouble in making it.

    Msa545 is the idea house person... He has over about 10 ideas for maps, so i had to give him credit for some.
    Btw that Code Box for the VM (Victory Monument) is a nice little way, not only to find things but think about things in maps more [or you could use a door to open a passive hall.]

    The map roughly took me 2 hours to construct and plan, but only 30 minutes to build. I'm good with redstone ;)
    Posted in: Maps
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    posted a message on CTM Ideas and systems [not a custom map]
    Quote from mrlovalova2020

    Many thanks for this. I liked the wool --> monument installer, a simple idea but nice.

    Better than that was the pressure plate giving you enchantment. It gave me some very nice
    ideas that will require some testing.

    Assuming I can get it to fire the bottle 'o enchanting through a strong material like
    obsidian/bedrock, I'd like to add a mechanism that made it one use only via pistons, while still
    using the pressure plate.

    I imagine a scenario somewhat like a bonus round in which the player can get as many levels
    as desired as long as they don't move off the pressure plate, while mobs (preferrably
    creepers) are coming at them.
    that sounds great. and thanks for the feed back.. my image on what you said ins't has clear as yours. So i beg you to make this.
    Posted in: Maps
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    posted a message on CTM Ideas and systems [not a custom map]
    For all you CTM map makers i would suggest you to have a look at this.

    Ctm Ideas and Systems

    Pictures to prove its not a CTM map



    Download


    Posted in: Maps
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    posted a message on Fastest Note Block SPS Ever?
    oh and btw the time is in the description.
    Posted in: Discussion
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    posted a message on Fastest Note Block SPS Ever?
    Here is a video of my review on this.


    please comment on whats on your mind.
    Posted in: Discussion
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    posted a message on {1.2.5}-[Skyrim Adv.v2] Poloko The Acer - Penseed III [series]-{180+ DL's}
    yeah. i lot. thanks
    Posted in: Maps
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