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    posted a message on Space Exploration Update

    The ideas are there, and I like them, but they need to be a bit more refined and specific. You should also re-format this suggestion to use paragraph breaks and sort your ideas by subject. It needs to be more refined, but the core idea is pretty decent. Maybe not the most fitting for VANILLA Minecraft, but hey, that's what mods are for and there's an entire section for suggesting those.

    Posted in: Suggestions
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    posted a message on Bring back old combat mechanics!

    I thought this was going to be yet another whine-fest about how 1.9 combat is horrible and evil. I am glad to be proven wrong.


    This seems sensible. Support.

    Posted in: Suggestions
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    posted a message on Hydra
    Quote from lagagamorp»

    All hydras spawn more hydras. And it is a boss mob, as said by the first sentence of the suggestion.

    Ew. Why would anyone want to fight this thing again?

    Also, C1ff is right in that the mythological hydra is far more well-known to the general public than the biological hydra, which... has no reason to be in Minecraft.
    Posted in: Suggestions
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    posted a message on Hydra

    Remember my "neural network" metaphor? Yeah, it applies here too. This suggestion is super random and overpowered. A hydra is neither a fish nor an octopus. It's a snake. And this mob would be absolutely unrecognizable as a hydra anyway.


    Then there's the matter of it duplicating. This is absurdly overpowered. Instead of a real battle, it just duplicates at an absolutely ridiculous rate. (nine additional hydras? per HEART?) And if you defeat it in the one way you can, it just kills you anyway. Why would this mob spit embers when ignited? Nothing else in the game works that way.


    No support.

    Posted in: Suggestions
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    posted a message on Ogre
    Quote from lagagamorp»

    I have answered/fixed all of your genuine problems with this suggestion

    All of them were genuine problems, and, even if the drops are different, this suggestion is still a mess.

    It does not matter whether this suggestion's flaws are "intentional". They're still flaws. Arson and electrical fires ultimately have the same effect; so it is with this. Even if it is supposed to be "toxicly noisome" (spell check is NOT your enemy) it is still horrendously overpowered, impractically huge, ridiculously destructive, and overall just no fun.

    Just as this suggestion is still basically the same, so is my opinion of it: No support.
    Posted in: Suggestions
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    posted a message on Ogre

    This suggestion is extremely unbalanced and random. 20 meters is twice as tall as a Giant, and the distance it can jump looks like your cat stepped on your keyboard to determine it. Ever seen neural networks attempt to create movie titles or recipes? That's what this suggestion looks like; it's nonsensical, has no regard for theme or balance, and looks to have been slapped together out of vaguely suggestion-y parts.


    This mob would literally decimate worlds in a fashion that makes very little sense. It's also insanely overpowered (being able to inflict 3 potion effects at once, one of which is Wither) and its drop makes literally no sense whatsoever.


    No support.

    Posted in: Suggestions
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    posted a message on Clothes and banners on armor

    "I already said why I don't like leather armor, and skins color can not be changed by command blocks (for instance in a team game). The ressource pack could be a solution, but I feel like Minecraft should be good by itself."


    Your opinion of leather armor is literally irrelevant. It still exists. It fills its role. To complain and suggest an alternative is like refusing dinner because you don't want to eat your broccoli: It's entirely your fault that you're dissatisfied. And since it's not an objective issue but a personal opinion, and since you're absolutely capable of solving it on your own (with resource packs), you should. It's not Minecraft's job to make you a new dinner, to use the metaphor. Take it or make your own.


    I don't want specifically to do roleplay, but just that the game looks a little more logical, and that is Minecraft's job !
    What would you say if, for instance, in Team Fortess 2, everyone wore blue and red tutus, and the developpers' excuse was "sorry the only dyeable thing we implemented in this game is tutu, so everyone will have to wear tutu now".
    I exaggerate the thing, but basically that's it.


    Okay, firstly, Team Fortress 2 and Minecraft are totally different games, and therefore any comparisons you make between them are totally and entirely irrelevant. Secondly, it's perfectly logical! Leather armor is a bit bulky because it's armor. And if you're dissatisfied that armor looks like armor, I don't know what to tell you.


    Anyway, realism isn't a positive trait. It's a neutral one. It is not Minecraft's job to satisfy you. I repeat: It is not Minecraft's job to satisfy you.


    I think the clothes would be at least as much used as the dyed leather armors (knowing that a lot of players uses banners even in singleplayers, and that cosmetics are already popular in the big servers like hypixel).


    And I think you literally just made that up in an attempt to change my mind. Your clothing is literally redundant, pointless, and useless. Its purpose is already fulfilled: If you want to customize your appearance, you get a skin. If you want to indicate groups through color, you use leather armor.


    Banners are used in singleplayer because, even if it is decorative, they serve a purpose: They allow you to brand constructions and shields with a wide variety of symbols and marks, which is cool. And the use of cosmetics is a different matter: Generally, you also have armor to go with that, in situations where armor is relevant, and I don't see these clothes adding particle effects. There is nothing that they accomplish that cannot be done as well or better with leather armor or skins. Nothing.


    It's so pointless it doesn't even have a cosmetic use. I don't see why I should support such a thing.


    I still like the idea of being able to wear banners over armor, though.

    Posted in: Suggestions
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    posted a message on Clothes and banners on armor

    I mean, I feel that adding banners to armor is a really rad suggestion, but I don't see what use there would be for clothing that couldn't be handled by either leather armor or skins. Or resource packs. Or any combination of the above.


    If you want to roleplay in Minecraft, it is not Minecraft's job to accommodate you. Minecraft is not a game that is based around role-playing. It is a sandbox game, and adding clothing items to the game seems staggeringly pointless when more than half of the game's demographic would never use them at all.


    The idea of being able to add insignias to your armor is rad, though. Partial support.

    Posted in: Suggestions
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    posted a message on Departure


    Hannah sighs upon seeing this, she feels a sense of hope though she is frustrated there are bars. She looks over to Beth, who is on the bed and asks him to get off. She says she has an idea.


    Beth stands up, adjusting the wooden box in his grip so it doesn't fall. He turns to look out the window again.
    Posted in: Forum Games
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    posted a message on Unicorn

    Eh... sounds overpowered. Not to mention impossible; Mach 2 is over 600 meters per second, if I remember correctly, and I'm reasonably sure Minecraft wouldn't be able to handle it. Being able to cross almost 40 chunks in one second seems like a bit much for something that costs only pumpkins.


    No support. Unicorns could be okay, I guess? Not like this, though.

    Posted in: Suggestions
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    posted a message on Departure

    Despite this, she keeps searching through them. She glanced to Beth for a second before continuing.

    Beth shakes the wooden box at her. Just as the sound of it is starting to become bothersome, he turns around and leaves. He doesn't check to see if she follows as he marches out the door and up the stairs, slinging the other strap of the backpack-like device onto his shoulder as he climbs.
    Posted in: Forum Games
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    posted a message on Departure
    Quote from Darthrafael»


    The box Hannah opens is empty, while the one Beth opens contains a small, wooden box with no discernible lid or other openings. Though, when the box is moved, it sounds like there's an item inside of it.


    Beth stuffs the box under one arm, shifting it a few times in an attempt to stop its edges digging into him. Sluggishly, he turns to see what Hannah's doing.
    Posted in: Forum Games
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    posted a message on Departure

    Hannah looked about for a second, looking at the many boxes stacked up around them, with a rather intrigued look on her face. "There might be useful things in these boxes." She approached one of the boxes and started opening it up, looking inside once it was opened.


    Beth gives her a funny look, kicking a box aside as he steps into the room. Delicately, he slides a box from the bottom of one of the stacks, leaning against the stack to prevent it from tumbling. He pulls it open.
    Posted in: Forum Games
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    posted a message on Departure
    Quote from Darthrafael»

    The southern door leads to a small staircase leading up. At the top of the staircase is a door, while at the bottom of the staircase (where they are) there's a door too.



    Hannah looked to Beth. "2 doors....we could split up but I don't want to risk it. So what door do you think we should choose? Top or bottom? I'd say we choose the top because no windows means we are underground." she said to him quietly.

    Beth exhales sharply, giving Hannah a contemptuous look. With sharp, deliberate, absolutely unhesitant motions, he throws open the lower door and struts into the room beyond.
    Posted in: Forum Games
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    posted a message on Departure
    Quote from Darthrafael»


    In the box is a strange device, about the size of a backpack, complete with straps for putting it on one's back, though it's purpose is a mystery.



    Beth slings the device over one shoulder as he stands up in a particularly determined manner. He waves a hand at Hannah, gesturing for her to follow as he opens the southern door.
    Posted in: Forum Games
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