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    posted a message on Enhanced Visuals v1.0.5 - Blur, Blood, Slender, Dust effects

    Yay! An update for MC 1.9 is released!


    Now for 1.10... Mojang just needs to chill with their updates and let modders do their thing.


    Anyway, great mod, I love to use it in my survival worlds and for cinematics. Sad to see those(albeit quite buggy) old effects go, but it's more streamlined now and that's better.

    Posted in: Minecraft Mods
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    posted a message on Enhanced Visuals v1.0.5 - Blur, Blood, Slender, Dust effects
    Quote from GoodWay»

    OK,I‘ll try it and thanks for your ider.

    I can use it successfully in stand-alonegames(Erm..I am not sure if you can understand this..)But when I am playing in a Minecraft Server.Some Visuals won't appear. Please understand again ..


    Sometimes the server visuals have problems depending on the server. The only thing you can do is make sure your Forge version is updated.
    Quote from Nalgacu»

    Emmm... Sorry to disturb you, but I think I've found a bug in the 1.9 update. Whenever I go into water, the screen just goes black and never comes back to normal, even in the menu...


    That could be a problem with the shader rendering, please let CreativeMD know which mods you are running. I know Optifine has been changing a few behind-the-scenes processes lately.
    Posted in: Minecraft Mods
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    posted a message on Enhanced Visuals v1.0.5 - Blur, Blood, Slender, Dust effects

    You've no idea how excited I am about this! Thanks so much to CreativeMD for taking over the development of this mod after I've gotten so busy with school. He may have only done "10-20%" of the port, but without him this mod would have never been updated!

    Have a diamond! :Diamond:

    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Moar Achievements Redux v1.1.5 [Updated 8/10/13] [Forge]
    Quote from master801

    It's dead, and needs to stay that way.
    On the other note, I *might* implement this mod, into something of mine...

    Go ahead, I don't plan on keeping up with this.
    Posted in: Minecraft Mods
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    posted a message on Novscraft 2
    Update on the post I made earlier(would be nice if the topic manager made this a thing), I finished the plugin I was making to replace Novscraft. I've added a few things I thought were missing such as assist kills and >2 team maps, but it is essentially the same game.

    The IP is primecraftpvp.mcserver.ws

    I would love it if you dropped by sometime to check it out, maybe you can find a few of your friends and you can try it out together.
    Posted in: Maps Discussion
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    posted a message on Novscraft 2
    I've already started a remake of the plugin. I have the Capture the Flag game mode already recreated, as well as a good lobby and world system. If anyone would like to assist in the beta testing of future game modes and maps, please email me at [email protected] DO NOT PM ME!

    Please submit the request with your Skype name and reason why you want to help and what skills you may have(building, programming, etc.). I do want you to be dedicated to helping because I am dedicated to reviving this game.
    Posted in: Maps Discussion
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    posted a message on Enhanced Visuals NEW 1.6.4 UPDATE !
    Awesome! I'm glad this mod can continue!
    Posted in: Minecraft Mods
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    posted a message on [Freeuse, No permission needed] FpsPlus 1.5.2-1.7.10+Source
    Quote from LeProDude

    if i delete the meta inf file my other mods dont work


    That's not a question to ask here, try somewhere else. Frankly that's not really a question at all. It is just a statement. What do you want me to do about it?

    Quote from Silverlight

    Could you please state more clear installation instructions?


    Seconded. I figured them out, but they could use rewriting.
    Posted in: Minecraft Mods
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    posted a message on [Freeuse, No permission needed] FpsPlus 1.5.2-1.7.10+Source
    Quote from muro808

    PS: i think u should place a giant letter notice that u cannot update to 1.7+ yet :P


    Agreed.

    But since most people cannot read the post 2 posts above theirs that says "DO NOT ASK FOR UPDATES", then I doubt it will work...

    To actually add to this topic, I have an idea:
    I'm a number cruncher... I love reading numbers and knowing what they mean! Is there any way to have some data on how much this mod improves fps? Not just Old FPS vs. New FPS, but actual performance statistics. Like, how many times a tick does the sin and cos methods get called, and therefore how much process time does this mod save? And what FpsPlus methods are more effective than others? It's just a random idea from Sonic, so take it or leave it.
    Posted in: Minecraft Mods
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    posted a message on [Freeuse, No permission needed] FpsPlus 1.5.2-1.7.10+Source

    when will you update it to 1.7.2+?


    Shut up and stop asking him to update it! Asking him won't make it go any faster. I'm assuming he is waiting for MCP to update to a stable version before working on an FpsPlus update.

    WILL YOU GUYS QUIT ASKING FOR HIM TO UPDATE! Saying "I can't wait for the update!" is fine, but he(and all other modders) get this question all the time, so it doesn't help.

    He has spoken...

    Quote from abandenz

    Once mcp updates to 1.7.2/1.7.4


    P.S. Nothing against you, Crazy_Orpheus_Telos, but you are like the sixth person to ask, and I know it gets annoying.
    Posted in: Minecraft Mods
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    posted a message on [Freeuse, No permission needed] FpsPlus 1.5.2-1.7.10+Source
    I think I am speaking for everyone by saying this:

    There should be a way in-game to tell if you installed this mod correctly(other than a supposed FPS increase). I use Forge, and Forge does not recognize this mod in any way. Forge does not recognize Optifine either, but Optifine changes the debug and title screens to tell the player that it is installed. FPS+ needs a similar feature so I do not have to guess if it is installed correctly or not.
    Posted in: Minecraft Mods
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    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    This mod is amazing! I'd like to state my agenda right away, I would like access to the animated capes.
    IGN: Sonicjumper

    However, a little review from me:
    Like I said above, this mod is amazing! I build custom modpacks for servers and this is a perfect addition. I love that you give all MC players the chance to have a cape. Thanks cjz for having a creative mind and creating this mod!
    Posted in: Minecraft Mods
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    posted a message on Battle Music v1.5 [12-JULY] - Make your battles epic! 102% less broken! ;o
    First off... AMAZING MOD! I love creative mods such as this one! Oh the joy I felt when I saw this mod had a KH theme pack(I <3 that game).

    I will say this though. It was to my disappointment that there was no random song selection when fighting mobs. Yes, there is an Overworld, a Nether, a Wither, and a Dragon song, but I am mainly an Overworld player. What I am saying is that I do get a little bored of the same song. My suggestion is simply a random variable thrown in the mix. Every couple minutes or so, when the song ends, or some other event(whatever is easiest to code) just simply change the song that will be played. I realize this would take a bit of work to update the Battlemusic packs, but I honestly think it is worth it.

    ^^^ Summary of that ^^^
    I want random songs! More variety FTW!

    However, I still love the mod and will continue to use it whether this feature is added or not. Many diamonds to you for creating this wonderful mod!
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Moar Achievements Redux v1.1.5 [Updated 8/10/13] [Forge]
    Quote from master801

    If you guys want me to update it, I can.


    Go ahead. I'm having trouble trying to upload the source right now. PM me sometime to remind me.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Enhanced Visuals v0.3 Deprecated [Updated 8/4/13] [23k Downloads] [Forge]
    Good news! I'm reviving this topic!

    As has been stated before, and has been restated by many posts in this topic, I am simply too busy and have other high priority things to do above this mod. I love modding, but college life is coming up and I already don't have enough time between school and prepping for college and life(it's like they expect you to give up everything!). Anyway, I(Sonicjumper) am no longer continuing this mod, but someone else may be able to take over. I have had a few PMs asking for my source code, so you may be in for a treat soon! When my successor re-releases the mod I will edit the main post to be a redirect to his post so you guys(and girls) can enjoy this awesome mod. I've missed it so much, and I've had several weeks I was tempted to just forget school and code. But sadly, I have to actually be smart(it's so dumb).

    Summarize that ^^^
    I'm passing on my mod to someone who will take care of it. I'll update you all on what is happening with this mod as it happens. I love this mod so much and I miss it!

    Sonic out!

    P.S. If someone gives me a time machine I will go back a few months and update this mod myself with all my spare time, but until then, it's a no-go.

    SEE!!! THIS IS WHAT HAPPENS WHEN YOU RECREATE A MOD!! IT GETS DISCONTINUED


    I don't know what you mean by "recreate". It was my mod to begin with you!
    Posted in: WIP Mods
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