I didn't know that. I didn't really know anything about Half-LIfe before it came out, and then a friend of mine was ranting about it. It was a year after it came out before I had a computer fast enough to play it. Now I'm addicted to the series, and the friend that hooked me won't even play through Half-Life 2. He's so fickle about games...
I had a friend that exited his castle to have a look around. Next thing you know a creeper explodes next to him, and then a spider jumps on him. He's almost dead, and frantically trying to get back inside the door to his castle. He runs inside through the open iron door, and starts punching the switch to close the door screaming, "OH GOD! OH GOD! OH GOD!" while the spider is jumping outside the door. I was laughing my ass off.
Does anyone else have a bug when exiting full screen? After I return to normal by pressing F11 again, I can't access to the top half of the screen (opening inventory, etc, I can't interact with that stuff or use the buttons on the menu when I press ESC).
It's 42 minutes after midnight here... ON THE 18TH of September! Figure that out people.
I think it's insulting to compare Notch time to Valve time. Valve is just utterly ridiculous in their timing, teasing sequels and such and nothing comes of it. Don't get me started about how they refuse to even talk about Episode 3 now.
I have amazing (bad?) luck at finding caves, and it makes my friends envious. I've found that rather than strip mining, I get material much faster by finding a cave network.
The lights may have been switched off on crime MMOG APB, but sources suggest that Epic may be switching them back on again.
Beleaguered MMOG APB may have found a last-minute lifeline if rumors that Gear of War creators Epic Games want to buy the rights to the game are true. According to sources close to APB's development team, a number of companies are being approached by administrators with a view to buying the IP, and Epic has been mentioned as a potential buyer.
The BBC's Johnny Minkley said that Epic had created the engine that APB ran on, and so would have little trouble getting it up and running again, but added that he wasn't sure whether the potential gain from reviving the game would be worth the effort. Dana Cowley, Epic's senior public relations manager, didn't directly deny the rumors and said that Mark Rein - Epic co-founder and vice president - had loved what he seen of the game. She suggested that Epic was too busy to take on APB however, saying that the company had its hands full with Gear of War 3, Bullet Storm and Project Sword, but added that any talks on the matter would be confidential anyway.
According to Eurogamer, Dave Jones - founder of the Realtime Worlds, the studio that made APB - is good friends with Rein, but whether that friendship extends to bailing out the closest thing that MMOGs have to the Titanic remains to be seen. It's possible that Epic might buy the IP, but decide to do something else with it, rather than restart the MMOG. As with all rumor, we'll just have to wait and see what happens.
Pac man for the Atari 2600. Back then, I was so young and lived in a small town, so I didn't even know it was a bastardized version of the arcade. Even when I finally saw the arcade version, the games on consoles in those days never looked like the arcade, so I didn't think anything of it.
I loved Auto Assault so much. I played it from an early open beta wave until the day it shut down. The game was so unpolished, so unfinished, but just so much fun. If only they had more resources to flesh it out, it could have been great. I could just drive around all day and enjoy it. My character was Barbarossa, a human engineer, part of Hello Kitty (a clan).
Wasn't it!? There was so much potential there - it was like they built this awesome game without thinking of how to tie it all together, then just released it. When I was playing beta, there really wasn't a story. Being out of your vehicle was awkward - and the mission system was pretty much garbage, but it was fun to play. I probably wouldn't have been hooked to it more than a few months though, and I think that's why I never bought it.
I hate to see a game with so much potential in beta, because you know at that point not much is going to change in the final release. Or at least, you should know. Look at just about every MMO that has gone into beta - what you see is what was released as the full product on day 1. Then they plan to fix it with "patches".
I remember when I was 14, hell, even now, I went though being stressed and depressed about having to force myself out of my fantasy land and being pushed into reality which is more depressing then the land we live in when we are younger.
Indeed! You learn that life isn't quite what it was before, and everything changes. Your whole view has to change. As a child, you're pretty much free to do what you want, outside of school. My children, when they take naps or complain about having to go to bed, I tell them, "Someday, you'll thank me - and you'll wish you could nap whenever you want!"
Then it is a constant learning. There's jobs to learn, life lessons to learn, learning the hard way, etc.
Reality is... I don't know. I play games to escape it - it, usually being work, and to relieve the stress that my work-life brings on me.
0
0
0
0
With dungeons!
0
0
0
It's 42 minutes after midnight here... ON THE 18TH of September! Figure that out people.
I think it's insulting to compare Notch time to Valve time. Valve is just utterly ridiculous in their timing, teasing sequels and such and nothing comes of it. Don't get me started about how they refuse to even talk about Episode 3 now.
0
0
0
http://www.escapistmagazine.com/forums/ ... to-Buy-APB
The lights may have been switched off on crime MMOG APB, but sources suggest that Epic may be switching them back on again.
Beleaguered MMOG APB may have found a last-minute lifeline if rumors that Gear of War creators Epic Games want to buy the rights to the game are true. According to sources close to APB's development team, a number of companies are being approached by administrators with a view to buying the IP, and Epic has been mentioned as a potential buyer.
The BBC's Johnny Minkley said that Epic had created the engine that APB ran on, and so would have little trouble getting it up and running again, but added that he wasn't sure whether the potential gain from reviving the game would be worth the effort. Dana Cowley, Epic's senior public relations manager, didn't directly deny the rumors and said that Mark Rein - Epic co-founder and vice president - had loved what he seen of the game. She suggested that Epic was too busy to take on APB however, saying that the company had its hands full with Gear of War 3, Bullet Storm and Project Sword, but added that any talks on the matter would be confidential anyway.
According to Eurogamer, Dave Jones - founder of the Realtime Worlds, the studio that made APB - is good friends with Rein, but whether that friendship extends to bailing out the closest thing that MMOGs have to the Titanic remains to be seen. It's possible that Epic might buy the IP, but decide to do something else with it, rather than restart the MMOG. As with all rumor, we'll just have to wait and see what happens.
Source: BBC via Eurogamer
0
Ah, I see what you're getting at. Thanks for giving me something to remember you by now.
0
What games did they do? I remember the name but not the games.
0
0
Wasn't it!? There was so much potential there - it was like they built this awesome game without thinking of how to tie it all together, then just released it. When I was playing beta, there really wasn't a story. Being out of your vehicle was awkward - and the mission system was pretty much garbage, but it was fun to play. I probably wouldn't have been hooked to it more than a few months though, and I think that's why I never bought it.
I hate to see a game with so much potential in beta, because you know at that point not much is going to change in the final release. Or at least, you should know. Look at just about every MMO that has gone into beta - what you see is what was released as the full product on day 1. Then they plan to fix it with "patches".
0
Indeed! You learn that life isn't quite what it was before, and everything changes. Your whole view has to change. As a child, you're pretty much free to do what you want, outside of school. My children, when they take naps or complain about having to go to bed, I tell them, "Someday, you'll thank me - and you'll wish you could nap whenever you want!"
Then it is a constant learning. There's jobs to learn, life lessons to learn, learning the hard way, etc.
Reality is... I don't know. I play games to escape it - it, usually being work, and to relieve the stress that my work-life brings on me.