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    posted a message on Plz Read I need help

    Ahem, i see your intrested in a long game? Mine isn't complete YET, but i have a Demo for you to try out!


    Here's the link: http://www.mediafire.com/file/7i22559zkya355f/Super Mario World (Remastered Demo).zip


    Hope ya like it!

    Posted in: Maps Discussion
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    posted a message on Super Mario World

    Ahem, here's a random update to the Hot air balloon where you spawn in!


    I mean, all i did was add a mario symbol on it...

    Posted in: WIP Maps
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    posted a message on Super Mario World

    Ahem, the time has finally come! I just finished the overworld for Vanilla Dome!


    Here are some pics!

    Posted in: WIP Maps
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    posted a message on Super Mario World (Update Page)

    Ahem, hello peoples, this is going to be my updates page, where i will show you some updates on how my game is going, bellow are the worlds and how close they are to completion!


    YOSHI'S ISLAND: 100%


    DONUT PLAINS: 89.99% ( Donut Secret 2 is in the Valley of Bowser, so i gatta wait for that!)


    VANILLA DOME: 50% (Overworld is 50%, 1 level is 5%)


    TWIN BRIDGES: 35%


    FOREST OF ILLUSION: 0%


    CHOCOLATE ISLAND: 0%


    VALLEY OF BOWSER: 0%


    STAR WORLD: 0%


    SPECIAL WORLD: 0%


    Bellow this should be some more pics!

    Posted in: Maps
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    posted a message on Super Mario World

    Ahem, will 7-Zip work for linux? If it does, i can convert it to a 7-Zip thing!

    Posted in: WIP Maps
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    posted a message on Super Mario World
    Quote from Herb_»

    That's a Windows .exe program. It does not work on Linux.

    Ahem, well, is there any program that can extract certain files?
    Posted in: WIP Maps
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    posted a message on Super Mario World
    Quote from Herb_»

    I don't use winrar, I'm on Linux. I doubt it's anything to do with my computer - I've installed dozens of other maps

    Ahem, herb, you NEED winrar to extract my super mario world map, you know, to play it. I know of a free version to download, so here's the link:

    http://download.cnet.com/WinRAR-64-bit/3000-2250_4-10965579.html

    Also, after you extract the files, open the folder. You will see another folder with the same name ( i think ). Use that one instead of the one outside of it. That should help you. You also need Forge, plus Custom NPCs mod, here are the downloads for them,:

    forge: https://files.minecraftforge.net/ ( make sure you get the 1.8 version! )

    custom NPCs mod: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1278956-custom-npcs
    Posted in: WIP Maps
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    posted a message on Super Mario World

    Ahem...guys, i'm having a problem here...my spawnpoints won't save, so i could easily bypass my own levels... can someone help meh?

    Posted in: WIP Maps
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    posted a message on Super Mario World

    Ahem, Herb, i found it out! First off, if you haven't tried to extract the files, then do that...but if you have, then mabey you don't have winrar? And if you did both, then mabey it only works for windows? I have downloaded it AND extracted it with no flaws at all! It might just be your Computer...?

    Posted in: WIP Maps
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    posted a message on Super Mario World
    Quote from Herb_»

    I have a problem trying to install the file.

    I downloaded it, and it shows it is 2.5Mb, but the archive manager shows no content.

    I tried installing a different archive manager, and that one says it is an 'unknown format' - but it opens other .rar files.

    Maybe you could try zipping it instead, or something?


    Ahem...hmm, i see. I'll try to see what's wrong. In the meantime, just wait....
    Posted in: WIP Maps
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    posted a message on Super Mario World (Demo)

    Ahem, ATTENTION! I have made my Super Mario World demo! It's in it's early stages, so expect some mishaps along the way! If you (somehow) get stuck in a pit, press the / button, and type" kill @p", or something like that! You MUST install Forge 1.8.9, and the custom npc's mod just in case!


    http://www.mediafire.com/file/u3hf3k0k2oj4mjn/Super Mario World.rar


    Here's a video on how to upload the download to minecraft!



    Here's my disscusion on my SMW!


    http://www.minecraftforum.net/forums/minecraft-discussion/discussion/2856724-super-mario-world

    Posted in: Maps
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    posted a message on Super Mario World

    Ahem, ATTENTION! I have made my Super Mario World demo! It's in it's early stages, so expect some mishaps along the way! If you (somehow) get stuck in a pit, press the / button, and type" kill @p", or something like that! You MUST install Forge 1.8.9, and the Custom NPC's mod to get this to work in proper order


    http ://www.mediafire.com/file/u3hf3k0k2oj4mjn/Super Mario World.rar


    Here's a video on how to upload the download to minecraft!


    Posted in: WIP Maps
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    posted a message on Super Mario World in Minecraft [SMW]

    I like your idea! It looks very good! Check out some of mine!

    Posted in: Maps
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    posted a message on Super Mario World
    Quote from RobertFrans»

    Allow me some feedback:


    I understand you want to recreate the SMW map as close as possible, but I would still make more of it in Minecraft. 2D levels in a 3D game do not really fit well, so I would advice you to make the levels more 3D and thus improvise more about how the level would look like in 3D. You can use the game Super Mario 3D world as inspiration, because that is an excellent looking hybrid between 2D and 3D in her levels.


    The map looks colorful and lively in SMW, because it is quite small and the grass is bright green. However, in Minecraft it looks quite barren and a little bit dull if the grass is not that vibrant. So I would place more mobs, plants, cool details and all that stuff in the map, of course inspired by the levels of SMW.
    For example: some levels in SMW have a greenish background, as if you are in a forest, so you can plant or build some trees around that level in the world map. Again, you can use Super Mario 3D world as inspiration, because the world map there is also full of live and detail.


    To make the grass more vibrant, you can do a few things. You can use a resource pack, you can use lime concrete or terracotta instead of grass, or you can change the biome of the SMW map into the mushroom island (or jungle, but for Mario the mushroom island is the only fitting of course) with MCEdit.


    So my advice is: don't try to replicate the SMW too strict, because it will not really work out in Minecraft. Try to recreate the colorful and lively ambience of the game, in the world map and in the levels, make the levels more 3D, and thus use your imagination and Mario inspiration to let SMW really shine and sparkle in Minecraft.


    Ahem, thank you for that advise! I have indeed tried to make it look like SMW, for example, i have implemented the same levels from within the game. And yes, i have also added backgrounds to my levels, and made my levels narrow-ish and long, to feel more like a SMW level. And, of course, my levels are not as flat as the SMB creations, i made it more wider, so the enemies won't knock you into a pit! Trust me, it won't be the best, but it won't be terrible either!
    Posted in: WIP Maps
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