All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!
    Quote from AuraBird»

    Ah got it. But it isn't mandatory right? Just optional?

    Yes,it's optional. It's only works for the graphics. But not installing it will have items with weird names. You can install Optifine from the official website. Installation methods(if needed) can be searched on Youtube or asking people.
    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Mithy, it has been 15 days since the last message. Any idea when will next version release? You said few weeks and it has been 2 weeks


    Chill, dude! You know how it's hard to make a custom map. Plus, Mithey is an adult that needs to work. So don't assume he is very free and the only thing to do in his life is to make your map! People are busy, neither responding your message nor making maps to entertain people!
    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Hey Mithey! Just wanna sugggest something for the map.
    Back in the days of TR1 AND TR2, I was so confused when collecting rare treasures, and one of the reasons is I can't memorize the treasure all the time.
    What I wanna say is put a system that records the rare treasures you've collected that can be interacted at ANY TIME!
    I know I maybe asking much, but as simple as that mechanic sounds, it makes things more easier. You can just also put a quest log if you don't wanna waste ur time. That'll help, right?


    Anyways, I'm gonna replay TR1 and get back the nostalgia from when I first playing the huge series of map you've made.

    Seriously, you mapmaking is really different from others in this community, it has such a huge impact on whoever who've played this map.
    I'm also wondering how these 3 years I get to enjoy your maps so much. Up until now, it's still not boring at all!

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Can you bring back the boss battle after you beat the 1st dungeon, I enjoyed the boss fight very much, Please do this for the other boss fights too. Maybe set an Arena gamemode?

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    so i was playing chunk restore, i had the resource pack on and for one the cookie is still a normal cookie buuut i could see the custom weapons however i picked up a "apple" that was bread i dont know why. also some of the custom textures like all of the checkpoints and the zone swappers as well as a few chest turned pure white is it the map or just me? the map is great btw, better than 2 by a looooong shot (kinda sad when you canceled that but for this im ok with it) cant wait for more (thankfully none of these really impact gameplay but i thought it would be good to tell you so there is no chance of the map becoming a white blob)



    Have you installed the correct version of Optifine? The cookie shouldn't be an original cookie sprite.


    Quote from Spruttis»

    How do i do to keep my progress from the first release and get the new things?


    Please refer to the 1654th comment at page 82.
    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!
    Quote from Mithey»

    However I have been considering some sort of option that you can turn on where if you die you will lose some of your experience, and you could even potentially drop down a level. Basically such an option would be for the people who want a more "hardcore" experience. I've also noticed some people really don't care about dying either, especially during the prior food issues. So maybe I'd even have it as a mandatory thing, though I'd probably make it so you can't go below 0% exp for your current level. As with the other death penalties it wouldn't trigger in boss fights/events too. Anyway, still thinking about that all.

    Other things that are a possibility in next update or possibly for a future one:

    • Another road area and another dungeon - Again might be pushed for next update after this one
    • Patreon town - Just a small place with villagers of people who have supported me on Patreon
    • Fishing advancement tab - Keep track of all the different things you caught and what you didn't catch yet. Mainly just a thing for people who want to complete extra goals :P Could maybe even attach some small reward to some of the stuff, we will see
    • Map translation support - All /say, /tellraw, /title, /give, and /replaceitem commands inside an organized function folder


    Yeah, I've been considering about the fact about the dead penalty. My suggestion about it is that losing exp and gold (or even levels) ranging from the difficulties. Also, we have to consider about the Infinity Lives during boss fight, I'm not sure if it's worthy or not to have it on.
    Speaking about fishing advancement, you can also put something such as combat, parkour etc. to make it more satisfying! :P Just my opinion.
    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Bj0902, Mithey decided to discontinue making TR2. It's a sad news to hear that.

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Hey, AppleHsu. Let me answer your question.
    1) Everytime I open the world, the message will show "Welcome to Chunk Restore, the ever expanding...."
    But is it correct to see "Did not detect a new map version installed"?
    Yes, it is normal. However, if you updated the map, it will show a msg which inform you that the map has updated.
    2) It looks like I can take lots of Sturdy Fishing Rod, but it is unbreakable.
    Why let player can get lots of it?
    It's for all the players who decided to play co-op! That way, it's fair enough!

    One bug maybe?:
    a) In the game setup description, it didn't mention the volume of music should be turn off. But I did hear the minecraft's background music and the resourcepack music playing together. It should not be happened, right?
    Or it is necessary to turn off the volume of music?
    Yeah, you have to turned off Music in the Volume Settings.

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Heya, Mithey. I have a question. So if I played the old version of the map and updated it, everything I owned in my previous version of the map will be updated as well, as like mobile games, right? I just wanna make sure in case you may have forgotten about it.(Sorry, I don't know how commands in Minecraft work nowasyas :P)

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    I finished the Chunk Restore and I immediately fell in love with it, it's such a good work that it may be the new generation of mapmaking in the Minecraft community. Just~ Kiss


    The only question I have encountered in the process is, what's with the stackable emerald blocks? Are they going to do something if I put all of them in front of Coco's shop? (Speaking of Coco, the jokes of "THE GENERATION OF COCOS" never stopped.)

    Also, I'm so excited for the map that I've done this: https://imgur.com/a/DKkak

    BEHOLD! THE BEST ARMOUR OF MINECRAFT HISTORY IN 2017!

    Posted in: Maps
  • 1

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Hello, Mithey. It's been a long time since I've seen your wonderful and awesome maps popping out in the notifications.
    By playing your latest map, Chunk Restore, I've seen that you put a lot of effort in it and try to improve the map mechanic by adding new features that aren't in your previous map, it makes the game doesn't feel like Minecraft anymore! Moreover, the returning character and plot is there as well, which brings much nostalgia to me.

    Though I just started the map, I've already seen a bug: http://imgur.com/a/DDl7J
    You see, when I get close to Vuco, she seems to turn into white completely, I may think it's an Optifine error I guess?
    Also, you have linked the wrong website of Optifine, the map is v1.12.1 right? However, the link you have provided is v1.12 instead.

    Anyways, I'll be uploading this errors by the time when I'm playing the game, and I hope you have an AWESOME day.


    EDIT: It looks like Optifine has some errors when loading the RP, so about Vuco turning white, don't worry much about her.

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Chunk Restore 0.2 Alpha is now out!

    Woah, I'm really looking forward to the map, it's been awhile. Another thing, take care Mithey. I know not only you are making Chunk Restore, but you're also hardly making maps for PopularMMOs. Don't work too hard and take care alright? :)

    Posted in: Maps
  • 0

    posted a message on [Guide] Lucky Block Creation [How to Create Your Own]

    Jeez, man! This is really helpful because I hate going through all the documentations in the Lucky Block page. Right now, it's just a 10% complete anyways I'll make sure to credit you/your page for your helpfulness. Thanks, man! :D Sry I have to say so many thanks because I'm so grateful to those who help me, and TQ! ;)

    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on The Curse of the Blackened Heart Demo - Epic adventure map featuring custom music, bosses, and more!

    What should I do after forging my iron sword? By the way, I'll give this map a 9.5/10, great map!

    Posted in: Maps
  • 0

    posted a message on The Curse of the Blackened Heart Demo - Epic adventure map featuring custom music, bosses, and more!

    Woah,man! Aside from making lucky block addons, it looks like you are really good in making maps! You should get a lot of support.

    Btw. I thought you've disappeared (no offense) because i don't see you active in months. But the effort behind the map, it's worth it!

    Posted in: Maps
  • To post a comment, please or register a new account.