• 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from Kumagoro»

    Great job on the shaders. A perfect blend of performance and looks. I love that nice 'warm' feel you get with them, and with volumetric lights, it really is a looker!


    One question though, is there some option to make the DoF effect have a slight ease in-out period? Right now it reacts instantaneously with the focus changes, which is mostly ok. Until you start mining, where the particles get picked up by the effect and cause a "flickering" of the screen as the camera adjusts focus.


    Hm, depth of field isn't really usable for actually playing the game I think. But have to take a look at it anways, so will see.
    Quote from BellerophonM»

    Anything that can be done about this? The wall of maps has lanterns behind it: also, the room is entirely enclosed, so no idea what that sun is doing there.


    Speaking of which, portal reflectivity doesn't seem to happen in the nether...


    The detection might be abit off, will take a look at this. Nether shaders are a bit cut down, so no reflections.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from MaxCraft548»

    Might be a known bug, but using the version "v1.161 Extreme-Volumetric Lighting" turning on Godrays creates a weird box in the top right corner where the effect is duplicated and Bloom effect (i think it it is) is off. Here's my log:


    Jan 17, 2017 6:38:56 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Loading tweak class name optifine.OptiFineTweaker
    Jan 17, 2017 6:38:56 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Using primary tweak class name optifine.OptiFineTweaker
    Jan 17, 2017 6:38:56 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Calling tweak class optifine.OptiFineTweaker
    OptiFineTweaker: acceptOptions
    OptiFineTweaker: injectIntoClassLoader
    OptiFine ClassTransformer
    OptiFine URL: file:/C:/Users/*Blocked out real name*/AppData/Roaming/.minecraft/libraries/optifine/OptiFine/1.11.2_HD_U_B6_pre/OptiFine-1.11.2_HD_U_B6_pre.jar
    OptiFine ZIP file: C:\Users\*Blocked out real name*\AppData\Roaming\.minecraft\libraries\optifine\OptiFine\1.11.2_HD_U_B6_pre\OptiFine-1.11.2_HD_U_B6_pre.jar
    OptiFineTweaker: getLaunchArguments
    OptiFineTweaker: getLaunchTarget
    Jan 17, 2017 6:38:57 PM net.minecraft.launchwrapper.LogWrapper log
    INFO: Launching wrapped minecraft {net.minecraft.client.main.Main}
    Completely ignored arguments: [--nativeLauncherVersion, 307]
    [18:38:57] [Client thread/INFO]: Setting user: L_K_O
    [18:38:58] [Client thread/INFO]: [OptiFine] *** Reflector Forge ***
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$CameraSetup
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.ExtendedBlockState
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: akf.getWaterColorMultiplier
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.addDestroyEffects
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.addHitEffects
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.canCreatureSpawn
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.canRenderInLayer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.doesSideBlockRendering
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.getBedDirection
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.getExtendedState
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.getLightOpacity
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.getLightValue
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.getSoundType
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.hasTileEntity
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.isAir
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.isBed
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.isBedFoot
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: alu.isSideSolid
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: sn.canRiderInteract
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Field not present: sn.captureDrops
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Field not present: sn.capturedDrops
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: sn.shouldRenderInPass
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: sn.shouldRiderSit
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: afh.getDurabilityForDisplay
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: afh.getRGBDurabilityForDisplay
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: afh.onEntitySwing
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: afh.shouldCauseReequipAnimation
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: afh.showDurabilityBar
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: bro.handleItemState
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: adp.hasOverlay
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: afy.getRecordResource
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: bep.setKeyConflictContext
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: bep.setKeyModifierAndCode
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: bep.getKeyModifier
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeModContainer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: sg.shouldRenderHUD
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: sg.renderHUDEffect
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: sh.isCurativeItem
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: asc.canRenderBreaking
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: asc.getRenderBoundingBox
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: asc.hasFastRenderer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: asc.shouldRenderInPass
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: bzk$b.preDraw
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: bzk$b.postDraw
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: ajs.countEntities
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: ajs.getPerWorldStorage
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: ajs.initCapabilities
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: avf.getCloudRenderer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: avf.getSkyRenderer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Method not present: avf.getWeatherRenderer
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.GuiModList
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.IExtendedBlockState
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.settings.KeyConflictContext
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.settings.KeyModifier
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.gui.NotificationModUpdateScreen
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.ScreenshotEvent
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress
    [18:38:58] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
    [18:38:58] [Client thread/INFO]: [OptiFine] *** Reflector Vanilla ***
    [18:38:58] [Client thread/INFO]: LWJGL Version: 2.9.4
    [18:38:59] [Client thread/INFO]: [OptiFine]
    [18:38:59] [Client thread/INFO]: [OptiFine] OptiFine_1.11.2_HD_U_B6_pre
    [18:38:59] [Client thread/INFO]: [OptiFine] Build: 20170109-115230
    [18:38:59] [Client thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0
    [18:38:59] [Client thread/INFO]: [OptiFine] Java: 1.8.0_25, Oracle Corporation
    [18:38:59] [Client thread/INFO]: [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    [18:38:59] [Client thread/INFO]: [OptiFine] LWJGL: 2.9.4
    [18:38:59] [Client thread/INFO]: [OptiFine] OpenGL: GeForce GTX 970/PCIe/SSE2, version 4.5.0 NVIDIA 368.39, NVIDIA Corporation
    [18:38:59] [Client thread/INFO]: [OptiFine] OpenGL Version: 4.0
    [18:38:59] [Client thread/INFO]: [OptiFine] Maximum texture size: 16384x16384
    [18:38:59] [Thread-5/INFO]: [OptiFine] Checking for new version
    [18:38:59] [Client thread/INFO]: [Shaders] ShadersMod version: 2.4.12
    [18:38:59] [Client thread/INFO]: [Shaders] OpenGL Version: 4.5.0 NVIDIA 368.39
    [18:38:59] [Client thread/INFO]: [Shaders] Vendor: NVIDIA Corporation
    [18:38:59] [Client thread/INFO]: [Shaders] Renderer: GeForce GTX 970/PCIe/SSE2
    [18:38:59] [Client thread/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
    [18:38:59] [Client thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
    [18:38:59] [Client thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
    [18:38:59] [Client thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
    [18:38:59] [Client thread/INFO]: [Shaders] Load ShadersMod configuration.
    [18:38:59] [Client thread/INFO]: [Shaders] Loaded shaderpack: Sildurs Vibrant Shaders v1.161 Extreme-Volumetric Lighting.zip
    [18:38:59] [Client thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 1
    [18:38:59] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_textured.fsh: 0.8
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_water.fsh: 0.80
    [18:38:59] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh: 0.8
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_block.fsh: 0.80
    [18:38:59] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh, gbuffers_block.fsh, composite.fsh: 0.8
    [18:38:59] [Client thread/WARN]: [OptiFine] - in shadow.vsh: 0.80
    [18:38:59] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh, gbuffers_block.fsh, composite.fsh, shadow.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_water.fsh: 0.8
    [18:38:59] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 0.80
    [18:38:59] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
    [18:38:59] [Client thread/WARN]: [OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh, gbuffers_block.fsh, composite.fsh, shadow.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_water.fsh, world-1/gbuffers_block.fsh: 0.8
    [18:38:59] [Client thread/WARN]: [OptiFine] - in world-1/shadow.vsh: 0.80
    [18:38:59] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: Nether_Fog, key: screen.FOG_SCREEN
    [18:38:59] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: nFogDensity, key: screen.FOG_SCREEN
    [18:38:59] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: <EMPTY>, key: screen.SKY_SCREEN
    [18:38:59] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: Godrays_Quality, key: screen.SKY_SCREEN
    [18:38:59] [Client thread/INFO]: Reloading ResourceManager: Default, Look, Something Shiny!, Element Animation - Copy (2) - Copy, NostalgiaCraft Beta 1.9_3 - Copy, Taunoa Models v1.2 Mx, MCPE_CLASSIC, NEWVIEWMODEL, NostalgiaCraft Beta 1.9_3 - HL2, SE-Soundfix-v0.1.zip
    [18:38:59] [Client thread/INFO]: [OptiFine] *** Reloading textures ***
    [18:38:59] [Client thread/INFO]: [OptiFine] Resource packs: Look, Something Shiny!, Element Animation - Copy (2) - Copy, NostalgiaCraft Beta 1.9_3 - Copy, Taunoa Models v1.2 Mx, MCPE_CLASSIC, NEWVIEWMODEL, NostalgiaCraft Beta 1.9_3 - HL2, SE-Soundfix-v0.1.zip
    [18:38:59] [Thread-5/INFO]: [OptiFine] Version found: B5
    [18:39:00] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [18:39:00] [Thread-6/INFO]: Initializing LWJGL OpenAL
    [18:39:00] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    AL lib: (EE) UpdateDeviceParams: Failed to set 48000hz, got 44100hz instead
    AL lib: (EE) GetHrtf: Incompatible format: Quadraphonic 44100hz
    [18:39:00] [Thread-6/INFO]: OpenAL initialized.
    [18:39:00] [Sound Library Loader/INFO]: Sound engine started
    [18:39:01] [Client thread/WARN]: Unable to resolve texture due to upward reference: #torch in minecraft:item/torch
    [18:39:01] [Client thread/WARN]: Unable to resolve texture due to upward reference: #torch in minecraft:item/redstone_torch
    [18:39:01] [Client thread/INFO]: [OptiFine] Multitexture: false
    [18:39:01] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:01] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
    [18:39:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false
    [18:39:03] [Client thread/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [18:39:04] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [18:39:04] [Client thread/INFO]: [Shaders] allocateTextureMap 1 1024 512
    [18:39:05] [Client thread/WARN]: Unable to resolve texture due to upward reference: #torch in minecraft:item/torch
    [18:39:05] [Client thread/WARN]: Unable to resolve texture due to upward reference: #torch in minecraft:item/redstone_torch
    [18:39:05] [Client thread/INFO]: [OptiFine] *** Reloading custom textures ***
    [18:39:05] [Client thread/INFO]: [OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties"
    [18:39:05] [Client thread/INFO]: [OptiFine] Natural Textures: Valid only for textures from default resource pack
    [18:39:26] [Server thread/INFO]: Starting integrated minecraft server version 1.11.2
    [18:39:26] [Server thread/INFO]: Generating keypair
    [18:39:27] [Server thread/INFO]: Preparing start region for level 0
    [18:39:27] [Server thread/INFO]: Changing view distance to 12, from 10
    [18:39:28] [Server thread/INFO]: L_K_O[local:E:d7100941] logged in with entity id 202 at (36.46088514614602, 67.12595791899085, 185.56679563728267)
    [18:39:28] [Server thread/INFO]: L_K_O joined the game
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_basic
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured
    [18:39:29] [Client thread/INFO]: [Shaders] composite format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] gaux2 format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] gaux3 format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] gaux4 format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] gcolor format: RGBA8
    [18:39:29] [Client thread/INFO]: [Shaders] gdepth format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] gnormal format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] composite format: R11F_G11F_B10F
    [18:39:29] [Client thread/INFO]: [Shaders] gaux1 format: RGBA16
    [18:39:29] [Client thread/INFO]: [Shaders] gaux2 format: R11F_G11F_B10F
    [18:39:29] [Client thread/INFO]: [Shaders] gaux3 format: R11F_G11F_B10F
    [18:39:29] [Client thread/INFO]: [Shaders] gaux4 format: R11F_G11F_B10F
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_block
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather
    [18:39:29] [Client thread/INFO]: [Shaders] Shadow map distance: 120.0
    [18:39:29] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0
    [18:39:29] [Client thread/INFO]: [Shaders] Sun path rotation: -40.0f
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: composite
    [18:39:29] [Client thread/INFO]: [Shaders] gaux1 mipmap enabled
    [18:39:29] [Client thread/INFO]: [Shaders] Noise texture enabled
    [18:39:29] [Client thread/INFO]: [Shaders] Noise texture resolution: 512
    [18:39:29] [Server thread/INFO]: Saving and pausing game...
    [18:39:29] [Server thread/INFO]: Saving chunks for level 'snowing.'/Overworld
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: composite1
    [18:39:29] [Client thread/INFO]: [Shaders] composite mipmap enabled
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: composite2
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: composite3
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: final
    [18:39:29] [Client thread/INFO]: [Shaders] Program loaded: shadow
    [18:39:29] [Client thread/INFO]: [Shaders] usedColorBuffers: 8
    [18:39:29] [Client thread/INFO]: [Shaders] usedDepthBuffers: 2
    [18:39:29] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 1
    [18:39:29] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
    [18:39:29] [Client thread/INFO]: [Shaders] usedColorAttachs: 8
    [18:39:29] [Client thread/INFO]: [Shaders] usedDrawBuffers: 3
    [18:39:29] [Client thread/INFO]: [Shaders] Framebuffer created.
    [18:39:29] [Client thread/INFO]: [Shaders] Shadow framebuffer created.
    [18:39:29] [Server thread/INFO]: Saving chunks for level 'snowing.'/Nether
    [18:39:29] [Server thread/INFO]: Saving chunks for level 'snowing.'/The End
    [18:39:29] [Client thread/INFO]: [Shaders] Reset world renderers
    [18:39:29] [Client thread/INFO]: [Shaders] Reset model renderers
    [18:39:32] [Server thread/INFO]: Saving and pausing game...
    [18:39:32] [Server thread/INFO]: Saving chunks for level 'snowing.'/Overworld
    [18:39:32] [Server thread/INFO]: Saving chunks for level 'snowing.'/Nether
    [18:39:32] [Server thread/INFO]: Saving chunks for level 'snowing.'/The End
    [18:39:39] [Client thread/INFO]: [Shaders] Uninit
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_basic
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured
    [18:39:39] [Client thread/INFO]: [Shaders] composite format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] gaux2 format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] gaux3 format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] gaux4 format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] gcolor format: RGBA8
    [18:39:39] [Client thread/INFO]: [Shaders] gdepth format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] gnormal format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] composite format: R11F_G11F_B10F
    [18:39:39] [Client thread/INFO]: [Shaders] gaux1 format: RGBA16
    [18:39:39] [Client thread/INFO]: [Shaders] gaux2 format: R11F_G11F_B10F
    [18:39:39] [Client thread/INFO]: [Shaders] gaux3 format: R11F_G11F_B10F
    [18:39:39] [Client thread/INFO]: [Shaders] gaux4 format: R11F_G11F_B10F
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_block
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather
    [18:39:39] [Client thread/INFO]: [Shaders] Shadow map distance: 120.0
    [18:39:39] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0
    [18:39:39] [Client thread/INFO]: [Shaders] Sun path rotation: -40.0f
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: composite
    [18:39:39] [Client thread/INFO]: [Shaders] gaux1 mipmap enabled
    [18:39:39] [Client thread/INFO]: [Shaders] Noise texture enabled
    [18:39:39] [Client thread/INFO]: [Shaders] Noise texture resolution: 512
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: composite1
    [18:39:39] [Client thread/INFO]: [Shaders] composite mipmap enabled
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: composite2
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: composite3
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: final
    [18:39:39] [Client thread/INFO]: [Shaders] Program loaded: shadow
    [18:39:39] [Client thread/INFO]: [Shaders] usedColorBuffers: 8
    [18:39:39] [Client thread/INFO]: [Shaders] usedDepthBuffers: 2
    [18:39:39] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 1
    [18:39:39] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
    [18:39:39] [Client thread/INFO]: [Shaders] usedColorAttachs: 8
    [18:39:39] [Client thread/INFO]: [Shaders] usedDrawBuffers: 3
    [18:39:39] [Client thread/INFO]: [Shaders] Framebuffer created.
    [18:39:39] [Client thread/INFO]: [Shaders] Shadow framebuffer created.
    [18:39:39] [Client thread/INFO]: [Shaders] Reset world renderers
    [18:39:39] [Client thread/INFO]: [Shaders] Reset model renderers
    [18:39:50] [Client thread/INFO]: [CHAT] Saved screenshot as 2017-01-17_18.39.50.png
    [18:39:54] [Server thread/INFO]: Saving and pausing game...
    [18:39:54] [Server thread/INFO]: Saving chunks for level 'snowing.'/Overworld
    [18:39:54] [Server thread/INFO]: Saving chunks for level 'snowing.'/Nether
    [18:39:54] [Server thread/INFO]: Saving chunks for level 'snowing.'/The End
    [18:39:55] [Server thread/INFO]: Stopping server
    [18:39:55] [Server thread/INFO]: Saving players
    [18:39:55] [Server thread/INFO]: L_K_O lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
    [18:39:55] [Server thread/INFO]: L_K_O left the game
    [18:39:55] [Server thread/INFO]: Stopping singleplayer server as player logged out
    [18:39:55] [Server thread/INFO]: Saving worlds
    [18:39:55] [Server thread/INFO]: Saving chunks for level 'snowing.'/Overworld
    [18:39:55] [Server thread/INFO]: Saving chunks for level 'snowing.'/Nether
    [18:39:55] [Server thread/INFO]: Saving chunks for level 'snowing.'/The End
    [18:39:56] [Client thread/INFO]: Stopping!
    [18:39:56] [Client thread/INFO]: SoundSystem shutting down...
    [18:39:56] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

    Loving it otherwise.


    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291396-1-6-4-1-11-2-sildurs-shaders-pc-mac-intel-update?comment=4241
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from TheMattyBoy»


    Thanks!

    One slight issue though: chests, signs and item frames as well as other entities still seem to abide by the default more yellow-ish tint, as seen in the attachment. Is there a way to get around this?


    Ah yea, they have their own lighting. gbuffers_block.vsh, line 54 and gbuffers_entities.vsh, line 110.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from TheMattyBoy»

    How/where do I change the color of block lights? My underground base doesn't look very pretty with yellow lights...


    composite.fsh, line 1001:
    vec3 emissiveLightC = vec3(1.5,0.42,0.045);
    Adjust those values (RGB)

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from Pinkuroki»


    It is raining on the Inside ._.


    Caused by the alternative weather angle, can be disabled ingame in sky options.
    Quote from Linndolas»

    My favorite shaders at the moment. They look great and perform great. Are they based on Chocapic's V6?


    Core of it is still v6 extreme, but I rewrote pretty much everything. (v6 extreme isn't compatible with macs for example)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from Pinkuroki»


    Actually that's a Server, so I can't really. In Singleplayer it works, but under a Height of 25 or something it just isn't there. Sunlight works perfectly fine. Just the NIght Shadows aren't there under that Height.


    Edit: Actually it is working on Grass, but not at Stone (Attachments)


    Hm, will take a look at this.
    Quote from Infiniti0709»

    Love the shaders, look amazing! Just wondering if there is any way to make the night sky darker or at least just nights darker? One thing I've always hated about some survival games is that nights aren't dark enough and the sky is only like a bluish-grey, not black :c


    Are you on 1.8 or higher? Check the ingame moonlight option,, it goes to 0.0 and 0.0015 both make the night darker. (default is 0.003)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from joserobjr»

    How can I re-enable the 1.53 dynamic light? The optifine's dynamic light flickers a bit and is darker then the 1.53 version, I like the old dynamic light system :/


    I had to remove it due to rendering issues. I'm still tweaking the new rendering system so it might return someday.
    Quote from Pinkuroki»

    Well, in that Case.. what am I doing wrong? ._.


    Not sure, try it in a new generated world.
    Quote from PrismaticSkies»

    I have a bit of an issue with Enhanced Default 1.0.1, the void sometimes glitches white. Normally this wouldn't really be a problem, but I play on a skyblock server. Also, enchants on items and armor are very buggy as well. I don't know if this is an issue with the shaders or just my PC itself, but it's very irritating. I have an intel i5 processor, and run Windows 8.1 as well as Optifine.


    Enhanced default has some issues and needs to be reworked. It's on my todo list for quite some time now, but I would like to have vibrant shaders fully stable first.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from Pinkuroki»

    Are there no Shadows at Night?



    There are shadows at night.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from Tseug»

    Hey Sildur!

    I love your Shader and updated recently to your 1.16 Volumetric lightning for 1.7.10.

    I discovered the same outline bug from the user xA1d3 #4236

    I see its just a problem with the Volumetric lightning pack but i hope you can fix it as you said. It looks just too amazing.


    Another problem is the pink rain. I have it in the Volumetric lighting pack AND in the other extrem pack.

    i7 6700k, gtx 980ti and using the latest 376.33 driver. I tried in diffrent settings,forge, optifine versions and have the shadermod enabled.


    I will attach screenshots from both problems. I know you allready saw the outline bug.


    Thank you


    First off, thanks for checking the thread / reading through previous posts before posting your issues.
    The newest nvidia driver for our maxwell cards is actually 376.48:
    https://www.guru3d.com/files-details/geforce-376-48-hotfix-driver-download.html

    Anyways both of your issues are related to the 1.7.10 version of my shaderpack. None of them are present in 1.8+ with optifines integrated shadersmod. As stated I hope to improve 1.7.10 support in the future, but can't ensure it. It's getting harder for me to support older MC versions without optifines integrated shadersmod as it features quite a few improvements over the "old" shadersmod.
    As of right now, I suggest v1.153 or v1.141(very stable build) for 1.7.10.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from LocutusBE»

    Caused by the alternative weather angle, can be disabled in sky options.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from LocutusBE»

    Nvidia GTX 1080, latest driver
    Windows 10 Home x64

    ----


    In hand enchanted item/meat disappears partly when viewing it over the water (see attached images)


    It's caused by the torch in your left hand, not sure why.
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from Veresk»

    Hey Sildur, I bought one RX 460 and I want to know if I can play with your shader.


    You should be fine with medium or high.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!
    Quote from calaca20»

    godrays is off and volumetic lighting doesnt appear as an option under sky. One thing to notice it that if I disable shadows the problem goes away... but then I have no shadows.

    Check the thread title, there's v1.161 already. It should fix your issues. (You're on v1.153)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!

    Hey, Sildur!


    I just installed your shader. I used Vibrant Shaders 1.161 High. If you look at the top of my screenshot, there is a bright, colorful bar. Is there any reason that displays? This is my first shader, and I am using Soartex Fanver and Minecraft 1.11.2.


    TIA


    Edit: I am using the latest version of OptiFine as well.


    Disabling bloom should help.
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.6.4 - 1.11.2]Sildur's shaders [PC/MAC/INTEL] Update+Hotfix out now, v1.161, december 14!

    Hey Sildur,


    This is happening way to often, looks like I need to change something in order to prevent this..
    You have to disable godrays before enabling volumetric lighting, as stated in the note if you hover over it.
    Posted in: Minecraft Mods
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