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  • 25

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    How about randomly (or even non randomly!) moving mouth when the player posts a message (or even types it!) in chat (possibly based on legth of it?)?

    Or briefly opening the mouth when hurt?

    Or even having "emotions" triggered with text commands?

    Some ideas for ya :]
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4][SMP][Forge] Vending block
    That is very nice.
    Posted in: Minecraft Mods
  • 1

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    Hm. How about an alternative use for Necronomicon? Say, for instance, that I don't need a temporary mob guardian, would it be possible to use Necronomicon to create the spectral displays of the mobs you've slain? Ones that don't fight for you, but don't disappear either, sort of like a trophy. Because at late game (which is when you can get 150 diamonds) you probably won't need a spectral skeleton or whatever to protect you.

    Just an idea.
    Posted in: Minecraft Mods
  • 0

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    Quote from Masidan

    As I can remember, is the same:
    N N N
    R R N
    R R N

    R= Rotten flesh N= Necromicon page

    Hm. And are there other ways of getting the pages other than buying them? And how can you use it exactly?

    Sorry to be a complete newb here, but the original post is very outdated and incomplete...
    Posted in: Minecraft Mods
  • 0

    posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]
    How do you craft the Necronomicon? What is the exact recipe now?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4][SMP][Forge] Vending block
    In fact, that's the ONLY trade mod for 1.5.1 that I saw yet, which makes it infinitely better than nothing.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.4][SMP][Forge] Vending block
    Quote from AUTOMATIC_MAIDEN

    Shooter__Andy: well, you need at least one diamond... The one who's buying will have to use your vendor 64 times. This is the price of simplistic design, I guess.

    But if I'm seeling something expensive, like enchanted diamond tools, and need something like, say, a stack of slimes or anything else that I DON'T currently have?

    Would it be possible to enter the price manually?

    Sorry I'm being so picky, but I just remember an old mod on a server I used to play which had a pretty simple concept of signs where you had to enter the ratio of a buy/sell price, although it was based not on barter but rather on money which was represented by a variable each player had, so I understand why it's a different situation.... Guess I'm just rambling at this point.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4][SMP][Forge] Vending block
    And here's how it looks when trying to launch it on the 1.5.1 Forge server:


    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 31.03.13 11:12
    Description: Exception in server tick loop

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: info/jbcs/minecraft/vending/Vending$1
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:85)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:352)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:429)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    Caused by: java.lang.NoClassDefFoundError: info/jbcs/minecraft/vending/Vending$1
    at info.jbcs.minecraft.vending.Vending.preInit(Vending.java:79)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: info.jbcs.minecraft.vending.Vending$1
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:211)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 32 more
    Caused by: java.lang.NoClassDefFoundError: info/jbcs/minecraft/chisel/utilities/Sounds
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:200)
    ... 34 more
    Caused by: java.lang.ClassNotFoundException: info.jbcs.minecraft.chisel.utilities.Sounds
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:113)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 38 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 17198704 bytes (16 MB) / 43978752 bytes (41 MB) up to 259522560 bytes (247 MB)
    JVM Flags: 0 total;
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.10.621 Minecraft Forge 7.7.1.621 8 mods loaded, 8 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    HarkenScythe_Core [HarkenScythe] (1.5.1HarkenScythe_v2.0.3Forge.zip) Unloaded->Constructed->Pre-initialized
    Dynmap [Dynmap] (Dynmap-1.6.zip) Unloaded->Constructed->Pre-initialized
    Millenaire [Mill?naire] (millenaire4.6.0.zip) Unloaded->Constructed->Pre-initialized
    UtilityMobs [Utility Mobs] (toast.zip) Unloaded->Constructed->Pre-initialized
    Vending [Vending] (vending-1.5.1-1.0.2.jar) Unloaded->Constructed->Errored
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml'
    Type: Dedicated Server (map_server.txt)

    Also, a question: if I want to buy something, like, say, a stack of diamonds, do I need to have a stack of diamonds to begin with? Isn't it a little bit... inconvinient?
    Posted in: Minecraft Mods
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