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    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN: ShivaDarklighter

    Where did you hear about the server: Futurecraft forums

    Do you understand and accept the rules: Yes

    What's our policy on raging:
    Don't.
    Posted in: PC Servers
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    posted a message on Futurecraft
    We've got a new coder around to help take some of the load off of Frosty's shoulders, and hopefully by Christmastime I'll feel confident enough in my coding skills to be more than just the Futurecraft Forums admin. Never fear, folks, we'll get it done.
    Posted in: WIP Mods
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    posted a message on ■CREATION NATION■ [Survival Economy]
    Minecraft IGN - metrofreak
    Age - 18
    Did you vote for us? - Yes
    How Did You Find Us? - Looking for a cool-looking server on the forums.
    Posted in: PC Servers
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    posted a message on AFTERMATH - Politics, Economics, Minecraft! [Extra Hard Mode!] [3.1.2] [Spoutcraft] [Nations] [iConomy]
    (Found the application)

    In-Game Name: Metrofreak
    Have you read all the documentation on our forum thread located at http://www.minecraftforum.net/topic/975053-aftermath-rp-nation-management-economy-politics-247-dedicated-whitelist/page__gopid__12293303#entry12293303? Yes, yes I have.

    What attracted you to this server?
    I've done a few city/nation based servers before. They were always a blast and this one looks like it will be too.

    Do you understand that spamming the global channel is looked down upon, and you should always use Local or /tell if possible?
    Yes I do.

    Have you also posted this application in the forum thread linked to above (Its a required part of the application process)?
    Yes.
    Posted in: PC Servers
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    posted a message on AFTERMATH - Politics, Economics, Minecraft! [Extra Hard Mode!] [3.1.2] [Spoutcraft] [Nations] [iConomy]
    I'd like to join in... IGN: Metrofreak.
    Posted in: PC Servers
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    posted a message on [WIP][1.1.0] Command and Conquer Tiberian Sun / Renegade mod
    Looks great! Can't wait to have it updated.
    Posted in: WIP Mods
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    posted a message on Futurecraft
    Ah, but that is when we arrive at the evolved form, the Galaxy Trolls... formed from the hundreds of former planets that were consumed, these large space monsters have been known to cause rage-explosions among well-educated planetary populaces, increasing their strength until only a Super Dreadnought can deal with them.
    Posted in: WIP Mods
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    posted a message on Futurecraft
    Why not both? That may be an alien we implement - the Illiterate Blue Noob. Small and unthreatening-looking, if their population is left unchecked they will take over your planet, once they arrive, and turn it into a lifeless wasteland.
    Posted in: WIP Mods
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    posted a message on Futurecraft
    This is Shiva, Admin of the Futurecraft Forums.

    Edit: Nevermind

    *mutters as she crawls back into her Futurecraft Forums, where she wields the power to absolutely banhammer the crap out of anything that looks stupid, and thankfully does not often have to.*
    Posted in: WIP Mods
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    posted a message on [1.1.0][SMP] Dawn of the Modern World (thethirdmike's Mods)
    Oh rock on, TTM, and keep it coming! I'm looking very much forward to seeing more vehicles (maybe the Army Deuce-and-a-half 2.5 ton transport, or the MRAP? and don't do the M1A2... go for the M1A3 TUSK version.) Is there any chance of getting some naval vessels? Tankers, destroyers, the like? And does black gold spawn under the ocean?
    Posted in: Minecraft Mods
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    posted a message on Futurecraft
    All hail the Doc's brainchild.

    One thing we do need to fix already is how the Zeppelin Mod works and any parts of it we use. My big pet peeve with it is that your character doesn't stand still while piloting the craft when it's been transformed into a single entity by the mod. You'll clip through your awesome walls and corridors and engine rooms and whatnot, and then, to make things even better, fall out of your ship.

    Right now I'm brushing up my Java and have decided to make a laser bolt. Lessee if it works.

    Oh, and congratulations, frostbyte, you're now a Super Mod on Futurecraft Forums. Enjoy your new banhammer and Area 51 access card.
    Posted in: WIP Mods
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    posted a message on landmine
    I like this idea. I wouldn't figure it'd be all that hard to code, either.
    Posted in: Requests / Ideas For Mods
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    posted a message on Futurecraft. Command your fleet.
    Here are our forums... http://futurecraft.forumotion.com/

    I am the admin, and Doc Mac and the team are all Super Moderators.

    Kudos to whoever suggested drop pods.

    <--Full stack!
    Posted in: Requests / Ideas For Mods
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    posted a message on Force Field Mod Request
    Hilo! I would like to know if there is a modder who could make a block which projects a forcefield in all directions, as in the Cannon mod. The reason I don't get the Cannon mod is because it's not compatible with the Moon and Mars mods, which are what I want the force-field for (for looks). I suppose I could ask the Cannon mod's maker to cut out and just give me that part, but I wanted to check here first.
    Posted in: Requests / Ideas For Mods
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    posted a message on Futurecraft. Command your fleet.
    Non transibis!
    Ego servus igne sacro,
    et flamma de TORTOR Anor!
    Tenebrae et non valebit te ignis,
    Udun flamma!
    Redire ad umbras!
    Non transibo vos!


    Really, Doc? You pulled that entirely out of Lord of the Rings. I didn't even need to use a translator to read that one, because as soon as I saw "Udun" and "Anor" I knew it was Gandalf's famous "YOU. SHALL NOT. PASS!"
    Posted in: Requests / Ideas For Mods
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