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    posted a message on I need to make custom items
    Quote from YMbrothers»

    Not many people know to change their encoding to UTF-8 without BOM tho...
    Or am I right...

    You don't even need that perse. Just remember alt-0194 and the commonly known alt-21 and you're all set, now you can simply build those commands in notepad if you want.
    Posted in: Commands, Command Blocks and Functions
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    posted a message on Commands are broken and dead in 1.13
    Quote from XDGrangerDX»

    I strongly agree with dinnerbones approach to this.

    Break everything and put out a big upgrade, rather than breaking everything with every update because you're constantly making small tweaks.


    I think the whole thing is funny, what everyone seems to totally gloss over (or maybe plain out ignore?) is that this backwards incompatibility is already happening, we did get small tweaks which effectively broke previous commands. If you check out the IJAMinecraft website you'll come across dozens of very clever commandblock creations.

    If you check closely you'll notice that plenty of commands are tied to a specific game version: 1.9, 1.10, 1.11 and so on. And for sure: if you try an older command in a newer version of Minecraft then you'll notice that it won't work. Because stuff changed.

    Basically this whole "1.13 is going to break stuff" is kind of funny because there's nothing new here. The only major difference is that it will now apply to more commonly used commands.
    Posted in: Recent Updates and Snapshots
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    posted a message on I need to make custom items

    Apart from the above, just a general remark: be sure to look into functions. Those are pretty much the best thing to have around for custom items, also because they allow you to easily change the color of all your items (name, lore, etc.).

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Help With Function Pack!? Please!

    You don't really need a conditional function, just use basic target selectors. This setup is no different from using command blocks:


    execute @p[ry=179,rym=165] ~ ~ ~ function summon/structure_north

    execute @p[ry=-165,rym=-179] ~ ~ ~ function summon/structure_north

    execute @p[ry=-70,rym=-110] ~ ~ ~ function summon/structure_east


    And so on... Just use F3, check the "Facing" values, and adjust the commands accordingly. This wiki page will explain more about the target selectors.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Horses sprinting?
    Quote from indiahawker»

    When I hold down the sprint key, horses speed up, in the same kind of way as walking/sprinting - is this due to a recent update, or is it a feature of one of my mods? Please and thanks!


    Horses being able to sprint is a vanilla feature and it has been around for quite a while.
    Posted in: Discussion
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    posted a message on Minecraft servers have changed... A lot.

    Well, I tend to agree. Most server owners seem to be under the impression that slapping a bunch of plugins together and building a nice looking hub or spawn is enough to provide some decent gameplay, while in fact there really isn't anything special like a specific design on the server at all. It's just a collection of plugins, which you could easily have put together yourself. Most don't even seem to bother customizing it. Well, maybe apart from all the annoying advertisements you get to try and motivate you to vote for them or even better: buy custom items.


    However, I don't think it's the servers which became worse, it's simply that the whole server "market" has become completely oversaturated.


    There are also plenty of servers which have come of a good age (think 3 - 5 years old) and are still quite enjoyable today. Of course, 'enjoyment' is in the eye of the beholder, as always. I'm still very much into vanilla'ish survival play so a decent survival server is already enough to get me entertained, but I can well imagine that this might not apply to other players.


    But to answer: I obviously prefer todays servers, because the older servers won't provide you with all the new stuff we have today.

    Posted in: Discussion
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    posted a message on Permission Node to disallow people to go to specific warps

    Depends on the plugin(s) which provide that warp function, since you didn't mention those it's impossible to answer this question. Still: all the major plugins provide a full list of permission nodes in their documentation, I suggest you start there. Should be easy enough.

    Posted in: Discussion
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    posted a message on Want to make a map with naturally spawning evil rabbits and vexes, but not a lot of evil rabbits and even fewer vexes. Advice?

    Why not experiment a bit with mob spawners? There's a bit of a bug with custom mob spawners (though I haven't tried this in 1.12.2 yet) but if you set a mob spawner using an egg then it will retain the mob.You could even get yourself a mob spawner which has specific customized spawn rates, then set the mob with a spawnegg and leave it at that.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [Help] I require assistance with summoning a mob with a special player head.

    Note that you can completely remove the Properties tag, that's only bloat within this context. Often happens when players fully rely on generators while having absolutely no clue how the commands actually work.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on HELP!! I did something real bad!!

    That happens after you enabled open to lan. There's really no cause for alarm here... Just close the game, and re-open it and you're done.


    This also happens when you're playing on a server by the way.

    Posted in: Discussion
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    posted a message on GETTING POISONED WHILE FISHING?!
    Quote from amelia196»

    okay so question why do i get poisoned by what seems like a splash potion is there any way for me to catch it instead of me getting poisoned? and why does that happen??




    This is happening because you or the server you're on is using a plugin. I don't know which one from mind though. It is not common vanilla behavior.


    (edit)


    The plugin enhances drops which you get from fishing, but it also adds a few extra negatives such as poison splash potions as well as triggered tnt.


    (edit2)


    Found it, this behavior is introduced by mcMMO, see here, it's a plugin which is pretty common on servers. Doing a decent amount of fishing myself I seriously disliked this craziness so I turned it off on my own server.

    Posted in: Discussion
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    posted a message on What are your thoughts on Minecraft?

    I think it has come a long way since 1.7.10 (around the time I started playing) and I'm still enjoying it just as much now as I did back then.

    Posted in: Discussion
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    posted a message on Where did you hear about Minecraft?

    My girlfriend introduced me to it.


    At first I didn't understand the fun at all, but then she showed me how creative mode works and introduced me a little bit to redstone, that was the beginning of the end for me :)

    Posted in: Discussion
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    posted a message on Connecting Minecraft Win 10 to Java Edition servers?

    Quite frankly I don't really understand why some people are so negative about the whole thing. Personally I couldn't care less about the getting together update because I don't care about Minecraft on my PS3 (tried it and hated it) nor do I want to bother myself with Windows 10 (still using 7 right now) so the Win10 edition is also something I don't bother myself with.


    But even so... I'm still having fun with Minecraft. My normal gameplay consists of Minecraft + OptiFine + Lithos:Core faithfull and thats it. As one can expect I'm defining my own games and I'm having fun in the pre-determined world. Why would that suddenly change depending on what Microsoft does? I don't see how this negatively affects me in any way.


    Even if the Minecraft Java edition development would come to a halt then so what? It's still the game I love playing.


    Thing is: I don't think its Microsofts fault at all, it's the players fault. Well... figure of speech, I don't think there are any faults here actually.


    There are roughly speaking 2 kinds of Minecraft players in my opinion: those who can entertain themselves with the game, and those who need to be entertained. The latter can come in many forms: people who enjoy playing the game but not on their own, people who constantly ask you to check out their buildings and to come visit them, people who are always around when server events are being held and who will even be sad if they missed some.


    It's not really a negative thing, but Minecraft is mostly a game where you are in control, you decide how you want to play it. However, I get the impression that this approach of total freedom is simply a little bit too much for some, they need focus: a goal to work towards and objectives and problems to overcome. And that's something I think you see happening a bit more on the consoles.


    It's also why servers such are MinePlex are so extremely popular: players don't have to do things themselves but they can just let themselves be entertained.


    Take Realms... Definitely not my favorite way of playing Minecraft, but I can still recognize the potential it has. For starters by making it a lot easier for (less tech savy) players to share their work with others, but it also provides a quick and easy way for other forms of entertainment through the use of mini-games.


    And sure: the Java edition has all of that too, I'm well aware. Somewhere this (or last) year I even spend half the evening playing battleships with my girlfriend, and all within Minecraft. It was a premade map I downloaded and seriously fun! But it also required a little tweaking to set it all up (did you know that you can even remotely play together through use of "Open to LAN"? All it takes is knowing the port number) and as said: I'm sure not everyone will be able to do that.


    In the end all Microsoft basically does is cater to all that.

    Posted in: Recent Updates and Snapshots
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    posted a message on Players breaking bedrock with redstone {Need help fixing}

    Might be funnier to add a repeating command block which detects players above y128 and teleports them right back :D

    Posted in: Redstone Discussion and Mechanisms
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