-Minecraft IGN: Shadow_Wraith
-Skype name: N/A
-Do you have any prior roleplay-related experience, if so could you give an example?: Yes. I have been roleplaying on Garry’s mod for 4 years, and started on minecraft a little bit before that. Recently, I have started playing Dungeons and Dragons 3.5 and Pathfinder. I have no proof that I have done these things, though.
-Define Power-gaming in your own words: Powergaming is when actions are forced upon one person either in combat, or in general. This usually happens in combat, such as the attacker constantly hitting the other person and/or refusing to get hit at any point in the scenario.
-Define Meta-gaming in your own words: Metagaming is when someone takes information from an out of character source and uses it in character. An example would be if someone was browsing the forums, and they see a post detailing about future events, and they start warning everyone in the town/area affected that that will happen. That is metagaming.
-Define Role-Playing in your own words: Roleplaying is when someone creates a character and plays as them as if they were a character in a book. This can range from Tabletop games (In real life) to Video games or internet Forums.
-Character name: Yulfrig of Illistrum
-Character race: Dwelve.
-Character gender: Male.
-Character age: 27.
-Character Occupation (optional, note you still must talk to the lord about loaning or purchasing any stall/shop for your character if he/she would have one. This more or less helps us to better understand your characters starting skill set): Historian, Architect.
-Character description (At least one to two paragraphs describing your character’s visual appearance.):
Yulfrig stands at a meagre 4’5” tall, with strikingly dark hair, and a prominent moustache reminding one of an older individual. He stands with decent posture most of the time, but tends to slouch when sitting. His eyes are a very dark brown, which may start assumptions that he is some sort of demonic being. His hair is short, but gives a very good impression to others. He is well kempt a majority of the time. His skin is rather white, almost as beige as his shirt.
His regular outdoor wear is a thin, spruce-bark brown vest, along with a thicker beige colored shirt. His vest has six silver buttons, usually buttoned up. He wears rather slack pants, which vary between a black and dark brown, wearing the latter most of the time, made from the same fabric as his beige shirt. He wears a dark cow-leather belt around his waist, with a shining copper buckle. He wears thick leather boots, presumably made from the same cow as his belt. They appear well worn.
-Character personality and traits (At least one to two paragraphs describing their personality traits and/or quirks.):
Yulfrig, even as a Dwelf, was rather charming. He had his way with words, and could quite easily get into certain places with a bit of persuasion. He is a skilled writer, and is proud of his works. None of them have been released into the eyes of the public yet, but that doesn’t stop him from boasting about his accomplishments. Yulfrig is very intelligent, and retains a little of his father’s dwarven strength. Compared to most other races, he is rather weak, only slightly stronger than the average human.
Yulfrig has a weak spot towards animals, and adores to be around them. He has had few pets in the past, such as a young wolf cub who now resides permanently with his father in the grave. If an animal is injured, he will try to help it in any way possible. He is distrustful of others, and is very picky with those who he calls his friends. He’s more of an introvert then anything, preferring to live alone with perhaps one companion, or even an animal or two. He understands a little of Elvish, and is fluent in Dwarvish. He has a bias against Orcs, as raiders destroyed his home and killed his father, along with his beloved pet wolf.
-Character biography (At least three paragraphs describing your character's history and experiences):
Yulfrig was born in the small village of Illistrum. Well, it was not a village. It was just one house, but as a child, he liked to think of it as a village. He was born to two parents, a High Elf ex-ranger named Elafrig, and a male mountain dwarf by the name of Yulvan. Their son’s name was a mashup between their own, eventually deciding on Yulfrig.as a suitable name. His childhood was relatively uneventful, being kept close to the safety at his home. His father was usually in their study, reading a book or writing, or out to gather supplies at a nearby village. Yulfrig read during most of his free time.
When he was eight, his mother started a farm for stockpiling food in the winter, fermenting the vegetables in vinegar first. He had started to tend to the garden as well, and this is where he found his pet- a lone wolf pup -one day. It had dark grey fur, and it was very small. It reminded him of himself, and of his father. It was as big as the palm of his hand. He picked the tiny thing up and brought it inside, and he hid it in his room so his parents didn’t find out what he was harboring inside. It took only a month for them to find out. It became their pet, and it had no name.
Disaster struck the small family when a band of Orc marauders came through the area, and they decided to raid the small family home out in the middle of nowhere. Yulfrig was forced to flee with little more than clothing and his notebook. His father was killed trying to fend off the ruffians, while his mother lived another day, escaping but not with her child. Yulfrig was alone in the forest, and he started to adapt, heading towards the city of Thonduhm for help from the mayor of the city. He was denied any help, for that would have disrupted the peace between all races.
Yulfrig was forced to live on his own, having very little to come back to, his father and beloved pet slain, and his mother presumably dead as well. He decided to scrounge up whatever’s left of his father’s books, and head out into the world. He would document things just as he did, and he would do a couple other things on the side. From reading, he knew how to cut trees down, as well as a bit of mining. It still wasn’t completely clear to him. He did not know much about combat, and he didn’t care to know much. Eventually, he had created a shack for himself.
He then started to toy with trinkets of varying sizes and shapes. He attempted to create new things, such as an ‘auto-firing bow’ as he called it, but since he had no experience with weapons, or a bow in general other than a couple diagrams, he failed miserably. All of his projects are failures, and not one has had any success yet. He is determined to change that, though. His home was recently burned down from a failed experiment regarding fire, which lit his house aflame due to it being sculpted out of wood. The only things he has managed to keep from his past life in his shack and his home is a small piece of gold, a tiny sliver, which he had found inside of a strange spherical object. The only other thing he still has is his notebook, which he has had all his twenty-seven years of his life, even though he couldn’t have done anything with it during his infancy.
-Please give us a short RP response to these two scenarios. (At least one paragraph for each):
You’re walking around the markets at around noon. There’s a lot of people around you, still gathering their items as they prepare to shut down their many stands. Suddenly you feel a gentle lifting of your coin purse as a child graces you and soon after they take off sprinting. You have been robbed.
Yulfrig would look up from his book, which was almost constantly in his hand, and he’d see the young man running away from his location. He would take chase, running after the young vagabond and making sure to keep a line of sight on him, for who knows what will happen. The child would have escaped his sight for just a mere moment, slipping underneath a pile of crates. Yulfrig was not easily fooled, however, and he would push the boxes away to find the vagabond-child laying down, attempting to shimmy through a hole in the wall. Yulfrig would then grab the child by the legs, and he’d drag him out to the street. He’d attempt to alert the guards, and if not, he would snatch his purse back and leave the kid to be caught another day.
You’re heading back to the city through the woods when you hear a whining coming from nearby. Upon further investigation you come across a grey-coloured wolf that appears to have its leg caught in a bear trap. Around it is three smaller lumps of fur, obviously puppies belonging to the trapped mother. Without help, they’ll all die, but wolf skins are quite valuable too, not to mention that the nearby farms suffer quite a bit from the wolf population.
Yulfrig was not an expert in medical operations, but he did know that these children were going to die. He would attempt to free the mother of these pups by resetting the bear trap. He had no knowledge in such traps, so it would be a miracle if he managed. In the most likely scenario, he would take the children into his arms, and he would head back to his home to keep them healthy. He would nurse them as his own children. As for the mother, he would come back and attempt to help it out once more. If that was not an option, he would attempt to hack the wolf’s leg off, and then wrap it with cloth, which he would tear from his pant-leg. He’d run away afterwards, as the mother would be quite angry with him in the best of those senarios.
Extra notes (Optional, could include theme songs, pictures, etc.): None.