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    posted a message on [1.7.10] [64x] MegaDoku
    I've got a MegaDoku High folder that is a mix of textures I've made, recolored light textures, and all of the stuff other people made for it. Some of the textures aren't that great, but it's better than nothing. It also has 32x placeholder 1.8 textures.

    Download: https://www.dropbox.com/sh/mt3hxrvn47if5iv/AABrmtkjIe5OklbZKJDER34Ia?dl=0
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    New site looks awesome!
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Handsome_Dan

    I'm currently working on the banners and such; should have a preview later today.

    I replaced the Mojang design with the templar/iron cross:


    How'd you increase the resolution without breaking them? I can't seem to get them the work whenever I edit them.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    It doesn't seem like the two item textures are used ingame.
    Edit: Also I can't seem to re-size all of the banner textures without breaking them.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Wall_SoGB
    It's coming!




    Awesome. I can't wait for this :D
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Excited to see what people come up with for the Guardian mob.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Transcendence

    Where have all the mods gone? There used to be loads of mods for dokucraft but now there are barely any.

    They have some plan to make one big mod pack and release that instead of having lots of small downloads. They're removed from the site while we wait for someone to make the big pack. However I think it would be a good idea to keep the individual mods on the site until the main one comes out, I think there were some others that were against it.


    Actually if no one else wants to do it, I'd be up to making one big mod texture pack.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Holyknight3000

    All right I've been a very busy individual tonight this is the work I've done tonight for MD high:

    Updated the diamond block:



    Updated the Dispencer:


    Updated the Doppper:


    And Updated the Furnace:


    Let me know what you guys think.

    HK


    Nice, the furnaces are so much better now.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Namorax

    Please wait a bit before doing that Rovan. Its better to have one big pack with all the Modsupport instead of many small ones and something like that is already in the works.


    I can see how having one big main mod-support pack would be beneficial, but wouldn't it also be good to have a download for all the mods separately for people that only want textures for a certain mod and not the whole thing? I think the system for having separate pages for each mod works quite nicely, and a pack with all the mod support would be a huge file.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from moomoomoo309

    ChickenChunks, and two different versions of it, too. (Check the ancient Tekkit Support+ for the other version)
    Bibliocraft is done.
    EE3 has all of its obtainable items textured (anything that's missing is not publicly released!)
    Mystcraft is done,
    Railcraft is 95% done (It's missing all of the cobblestone textures, but that's all)
    Steve's Carts is done.
    If one was to re-assemble all of the old and new IC2 support, all of the textures are made, except for GUIs and a handful of new machines.
    Buildcraft is done.
    I have all of the missing textures for complete Portal Gun Support (I just need to clean up my old support and put it into my current pack)
    Project: Red only needs the pipe upgrades and lanterns and (I think?) buttons.
    My pack with all of this support for reference: https://dl.dropboxus...and TEAVSRP.zip


    I can add all the finished stuff back on the website. Is everyone okay with that?
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from moomoomoo309
    How about EnderStorage, ComputerCraft 1.58, and ComputerCraft 1.63? (both versions of CC are different)
    Okay I added EnderStorage, I'll get ComputerCraft added sometime later. Okay added that as well. Tell me if I need to change anything.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from JSPRINGY

    Here are those screenshots as promised. Done in 1.7.2 with forge and optifine installed, fancy graphics with connected textures on, and a current download from the website.

    Here are some builds:
    If there is something specific you would like to have a shot of, like a certain biome or something, just let me know and I'll grab it for ya.


    Awesome dude, thanks. They've been added to the website: http://dokucraft.co..../megadoku-high/ :)

    ________________________________________________________________________________
    I think with all this mod-support stuff thats been getting done lately its about time we get the mod-support back on the site. A lot of them got removed because they were incomplete and out of date but if anyone has some completed and up to date mod support for anything I'd be happy to add it.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from JSPRINGY

    Omg. I just have to say that I have been a big fan of you guys for while, but my favorite has always been mega doku high. Of course I've had to patch it with other doku textures to complete it, and I can not tell you how excited I am to see Holyknight back and working on it. Thank you and keep up the great work guys, and especially you HK ;)


    Hey if you have any good screenshots using Megadoku high send them to me so I can add them to the website. :)
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Holyknight3000

    Thanks there should be one later shouldn't take much now that its done, speaking of which here's a final pass on the door.



    Ingame:



    Improved the shading and a shout out to Balthasarx for the assist with some additional shading.

    HK


    The texture looks really good on the front but it definitely needs some ctm for the sides. Maybe also put some holes in it somewhere like most trapdoors have so you can kinda see through it, that might look good.
    Posted in: Resource Packs
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    posted a message on Dokucraft, The Saga Continues.
    Quote from Holyknight3000

    Guys still need a hand with old MegaDoku High? .


    That would be awesome, I haven't worked on it in a while because I don't have that much skill making textures that look good, but if we could get some more people working on it, it could improve a lot.

    ________________________________________________________________________________________

    Also, I might get around to finally finishing the MegaDoku villagers if I can ever get over my skyrim addiction. :P
    Posted in: Resource Packs
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