All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on [1.6.2] WATER SHADER ALPHA - OVER 325,000 DOWNLOADS! - ITS BACK! OPTIFINE SUPPORT
    Quote from LanceMac

    I tried so many times although this keep popping up
    • ---- Minecraft Crash Report ----
    • // This doesn't make any sense!

      Time: 8/3/13 3:33 PM
      Description: Initializing game

      java.lang.RuntimeException: Couldn't load config! Was looking for: C:\Users\Lance\AppData\Roaming\.minecraft/shader/config.txt
      at Water_Config.<init>(Water_Config.java:56)
      at bfb.<init>(EntityRenderer.java:194)
      at ats.O(SourceFile:344)
      at ats.d(SourceFile:599)
      at net.minecraft.client.main.Main.main(SourceFile:101)


      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      -- Head --
      Stacktrace:
      at Water_Config.<init>(Water_Config.java:56)
      at bfb.<init>(EntityRenderer.java:194)
      at ats.O(SourceFile:344)

      -- Initialization --
      Details:
      Stacktrace:
      at ats.d(SourceFile:599)
      at net.minecraft.client.main.Main.main(SourceFile:101)

      -- System Details --
      Details:
      Minecraft Version: 1.6.2
      Operating System: Windows 7 (amd64) version 6.2
      Java Version: 1.7.0_15, Oracle Corporation
      Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 63346936 bytes (60 MB) / 109641728 bytes (104 MB) up to 954466304 bytes (910 MB)
      JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Suspicious classes: Water_Config[com.prupe.mcpatcher.MCPatcherUtils, Config, JsonUtils, ...], [com.prupe.mcpatcher.cc.ColorizeItem, Colorizer, ColorMap, ...], [com.prupe.mcpatcher.cit.CITUtils, OverrideBase, ItemOverride, ...], [com.prupe.mcpatcher.ctm.CTMUtils, TileOverrideIterator, ITileOverride, ...], [com.prupe.mcpatcher.hd.AAHelper, FontUtils, MipmapHelper], [com.prupe.mcpatcher.mob.MobRandomizer]
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.6.2-mcpatcher
      LWJGL: 2.9.0
      OpenGL: Intel® HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2828, Intel
      Is Modded: Very likely; Jar signature invalidated
      Type: Client (map_client.txt)
      Resource Pack: Default
      Current Language: Canadian English (CA)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    That means the "shaders" folder located in the .zip you downloaded isn't in your .minecraft folder.

    EDIT: Page 69... I am so immature :3
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] WATER SHADER ALPHA - OVER 325,000 DOWNLOADS! - ITS BACK! OPTIFINE SUPPORT
    java.lang.RuntimeException: Shader compile error!
    in: /shader/water

    at Shader.link(Shader.java:197)
    at Shader.<init>(Shader.java:125)
    at net.minecraft.client.renderer.EntityRenderer.<init>(EntityRenderer.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:484)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    What the heck does this mean? I followed the 1.6.+ instructions...
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    :P oh...
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Client> 2013-07-27 14:38:04 [WARNING] [ForgeModLoader] The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] java.lang.RuntimeException: java.lang.NoSuchFieldException: mcDir
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:57)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at java.lang.reflect.Constructor.newInstance(Unknown Source)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at java.lang.Class.newInstance0(Unknown Source)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:293)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:128)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:76)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:51)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] Caused by: java.lang.NoSuchFieldException: mcDir
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at java.lang.Class.getDeclaredField(Unknown Source)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:51)
    Client> 2013-07-27 14:38:04 [INFO] [STDERR] ... 14 more
    Client> 2013-07-27 14:38:04 [SEVERE] [ForgeModLoader] An error occurred trying to configure the minecraft home at C:\Users\Roblox007\AppData\Roaming\.minecraft for Forge Mod Loader
    Client> java.lang.RuntimeException: java.lang.NoSuchFieldException: mcDir
    Client> at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:57)
    Client> at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    Client> at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    Client> at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    Client> at java.lang.reflect.Constructor.newInstance(Unknown Source)
    Client> at java.lang.Class.newInstance0(Unknown Source)
    Client> at java.lang.Class.newInstance(Unknown Source)
    Client> at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:293)
    Client> at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:128)
    Client> at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
    Client> at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
    Client> at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
    Client> at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:76)
    Client> at net.minecraft.launchwrapper.Launch.launch(Launch.java:51)
    Client> at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    Client> Caused by: java.lang.NoSuchFieldException: mcDir
    Client> at java.lang.Class.getDeclaredField(Unknown Source)
    Client> at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:51)
    Client> ... 14 more
    Client> 2013-07-27 14:38:04 [SEVERE] [ForgeModLoader] Unable to launch
    Client> java.lang.RuntimeException: java.lang.NoSuchFieldException: mcDir
    Client> at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:57)
    Client> at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    Client> at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    Client> at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    Client> at java.lang.reflect.Constructor.newInstance(Unknown Source)
    Client> at java.lang.Class.newInstance0(Unknown Source)
    Client> at java.lang.Class.newInstance(Unknown Source)
    Client> at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:293)
    Client> at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:128)
    Client> at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
    Client> at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
    Client> at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
    Client> at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:76)
    Client> at net.minecraft.launchwrapper.Launch.launch(Launch.java:51)
    Client> at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    Client> Caused by: java.lang.NoSuchFieldException: mcDir
    Client> at java.lang.Class.getDeclaredField(Unknown Source)
    Client> at codechicken.core.launch.CodeChickenCorePlugin.<init>(CodeChickenCorePlugin.java:51)
    Client> ... 14 more
    Game ended with no troubles detected (exit code 0)
    Deleting C:\Users\Roblox007\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.789\1.6.2-Forge9.10.0.789-natives-16477843539376


    ...what the heck does this mean? I have CodeChickenCore 0.9.0.0 and NEI 1.6.0.4 installed, along with DamageIndicators 2.8.5.1.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    I just installed this, and I thought to myself when I started up my train, "Why didn't railcraft do this in the first place?" Anyways, OUTSTANDING job.
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.2] WATER SHADER ALPHA - OVER 325,000 DOWNLOADS! - ITS BACK! OPTIFINE SUPPORT
    java.lang.RuntimeException: Shader compile error!
    
    in: /shader/water
    
    
    at Shader.link(Shader.java:197)
    at Shader.<init>(Shader.java:125)
    at net.minecraft.client.renderer.EntityRenderer.<init>(EntityRenderer.java:229)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:422)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


    What the heck is this supposed to mean..?

    EDIT: My version of Minecraft (and the version of the mod that I installed) is 1.5.2
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecon 2013 Set For the US East Coast, Details To Follow
    Make 2014's in California and i'll be happy. :iapprove:
    Posted in: Minecraft News
  • 0

    posted a message on Requesting a certain type of Modding Tutorial
    Quote from CrafterOfMines57

    If I understand this right, you mean making rails with curves that are not divisible by 90 degrees? Good luck with that.


    Have you seen the landing platforms in GalactiCraft? Notice how if you place 9 in a square it makes a full platform? That's what I mean. The tracks would basically form smoother curves and the minecart would be able to slide correctly on them.
    Posted in: Modification Development
  • 0

    posted a message on Requesting a certain type of Modding Tutorial
    Hey guys. I need to find out something.

    I want to be able to create a block in a mod that, when placed in certain configurations, transforms into something else (an entity?). Here, let me show you some pictures in case it's hard to follow what I am saying.

    With this demonstration, I'll use minecart tracks. You see, If you place them like this:

    You would get this:


    (The red lines indicate where the new mod track would go, and the yellow arrows show the direction of the carts on the track)

    Get what I'm saying?

    If you do, could you guys please help? Thanks in advance.
    Posted in: Modification Development
  • 0

    posted a message on [1.6.2] WATER SHADER ALPHA - OVER 325,000 DOWNLOADS! - ITS BACK! OPTIFINE SUPPORT
    java.lang.RuntimeException: Shader compile error!
    in: /shader/water
    
    at Shader.link(Shader.java:197)
    at Shader.<init>(Shader.java:125)
    at net.minecraft.client.renderer.EntityRenderer.<init>(EntityRenderer.java:229)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:422)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


    Help?
    Posted in: Minecraft Mods
  • 0

    posted a message on Small Hotfix: Internal Exception: java.io.IOException: Bad Packet id 127
    BUMP!

    It's happening with the 1.5 Craftbukkit for me, but not for my friend's server. I'm able to connect to his just fine, but with mine, up or not, when I try to join, I get bad packet errors. I even remade the entire server!


    Minecraft should ignore these "bad packets"..


    I know, right? But, sadly, every game out there has glitches. (THIS ONE HAS WAAAAY TOO MANY)
    Posted in: Server Administration
  • 0

    posted a message on New MC Vanilla Server ~accepting applications~
    IGN: roblox007
    Age: 12
    Why do you wanna join: I've been looking for a good server for a long time, and this seems like a great one. I love vanilla survival servers, it reminds me of old MC. Also, I would make great staff, but I don't need to be if you don't want me to. Just saying. Finally, I gladly accept the rules.

    EDIT: What's the server's name?
    Posted in: PC Servers
  • 0

    posted a message on divine rpg server! with download
    wtf! can't download... :(
    Posted in: PC Servers
  • 0

    posted a message on EMV Mod
    :P :P :P Does no one like my ideas?
    Posted in: Requests / Ideas For Mods
  • To post a comment, please or register a new account.