- Rezzuss
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Member for 12 years, 8 months, and 20 days
Last active Sun, May, 29 2016 12:55:54
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- 75 Total Posts
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Feb 26, 2013Rezzuss posted a message on Hypixel Adventure Map - Herobrine's MansionThe sequel of herobrine's mansion is comming in 2 or 3 weeks.Posted in: News
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Dec 14, 2012Rezzuss posted a message on Community Creations - Wrath of the FallenPosted in: NewsQuote from stevefox74
Alright, honest comment here.
Just as others have stated, its a bit similar to Herobrine's Mansion. I still love your custom monsters and golden nugget system and also the boss fights but it just doesn't shine in the same way the first I played Herobrine's Mansion. There are several problems I need to point out.
First, the boss fights. In your previous adventure map, someone had stated, "The boss fights were no special, you just repeatly spam clicks". Well it applies here the same way. I like how you try to add uniqueness such as the fight with blazeium. But for Captain Huk, Magma cube fight and especially the final boss(not going to spoil) at the end, its basic button spamming. I soloed the whole adventure map on easy mode and I had only died 4 times, not as much as I did on Herobrine's Mansion.
The altars at the temple under the castle was moderately difficult and I can go on with the flow. The nightmare temple was fine, until you decided to add a wither boss in it. It is rather hardcore for me myself and would end the same if it were 2 players. And quoting from previous comments, there were too much ghast in nightmare temple but I got along with it without deaths. But that's because I've played MC for a good duration. If 2 moderately skilled players played up to that stage, I don't think even 2 players can withstand 12 or more ghast. Heck the repeat screaming can deafen them.
The castle was huge and nice to explore. The effects at the ship battle was amazing and splendidly done, it was extra creative of you to make cannon fire effects. I couldn't do it myself. Throughout the map, I've only seen 1 elite monsters... where are the rest? There were more in Herobrine's Mansion and those monsters make everything a little better. But the most important part you should do better is the boss fight. Especially the boss fights.
Bosses are powerful entities that exist in every game possible. If its all about rapid clicking, it won't do good. How about, you try placing a skeleton on top of an impossible to reach pedestal and use your redstone techniques to move the battlefield. Make each boss have at least 3 skills to make it unique and hardcore. Generate hills, create waves, arrow storm, explosions, I know you can do it. Look at yourself and your maps. I'm amazed at how you made things to amazing. But its just not good enough. My encounter with Herobrine's Mansion has dulled the golden shine of this map. You can do better than this, Hypixel. Keep improving.
You don't need to improve the mobs though. They were already well done. Besides, you can't put skills for mobs. Just scatter them at strategic locations. Maybe skeletons at towers, etc. And make more surprising traps too! That explosion that generate spiders were pure genius. It rendered me off-guard and the spiders almost killed me.
Overally, it was well-done. I'd say 8/10. There were some flaws but keep trying dude.
For boss we can't change minecraft AI, so almost are the monsters can be ''click spammed'' and we can't do anything if people attack them from distance with Bow. We can't give them abilities like fireball and can't control them also. Only way to make the fight unique is to add something around it. Like with Magmo we added 3 portals so you feel like your doing something important.
Don't forget we use vanilla minecraft and we can't change how it work. We work with what we have and minecraft is very limited.
For elite monster you didn't explore enough, there is 4 or 5 elites monster and 3 mini boss that drop gold nugget.
Don't forget our boss are only and simply the monster you fight in a daily basic in minecraft. We can only had potion effect and armor/weapon to make them stronger and play with the HP a little. But nothing more then that. -
Nov 4, 2012Rezzuss posted a message on Hypixel Adventure Map - Herobrine's Mansion**Spoiler***Posted in: News
How to beat the wither: First use the Holy water agains the skeleton obsidian. Turn around to regroup them and use the holy water to kill them and heal you at the same time. By killing them you get tears that you can trade for a powerfull bow. Get 2 bows, clears the obsidians and get 3-4 shots with that super bow at the wither. That bow remove around 15-20% hp to the wither per shot. Once he reach 50% hp he will come in melee and then you finish him. -
Nov 3, 2012Rezzuss posted a message on Hypixel Adventure Map - Herobrine's MansionPosted in: NewsQuote from Stricker7
Great Job on the map!! I am enjoying very thoroughly!!! I also love the recommended texture pack for it! This leads to my question: Would it be possible to complete the texture pack fully? By that I mean that the pumpkins, Brick blocks, gold blocks (and possibly a few others, idk) have little lava/water squares in them. I like the texture, so I am using it in my own worlds and server worlds. If you could let me know if there is a finish for this texture pack that would be great! Thanks, and once again, this adventure map is unbelievably amazing!!!
You need optifine to fix that. You can get it in the minecraftforum: http://www.minecraftforum.net/topic/249637-142-optifine-hd-a7-fps-boost-hd-textures-aa-af-and-much-more/ - To post a comment, please login.
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Gameception: Gem collector
This is our first project with redstone in minecraft. It's a game with a virtual nintento controler and 2 screens. On the left you have your health and the status of the color you collected, on the right you can see the puzzle (map) itself.
It's a complete revamp of our first built (delay was too long for the controller) and the game answer pretty fast. Each device of the game were made separately and rebuilt about four to five time each to make it smaller and faster. Hope you enjoy our game.
Video:
Download and info:
Download here
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Smaller circuit or a way to program a redstone circuit inside a block itself.
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When can you test it?
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EDIT: Ok here is how you play.
-The pixel on the screen always move every 2.5 sec.
-You can control it with the controller.
-If you hit a wall it will reset to start position and lose 1/3 of the heart
-You need to collect all the colored pixels on the screen
-Also have a screen that shows the colors you collected and life remaining (heart)
-Start and reset button also work
Redstone Game BETA release.
We're looking for a beta tester to test a huge Redstone game that can be played with a virtual nintendo controller.
The game reacts to commands with a 1800ms delay and a 0.5 Hz clock, so it shouldnt feel so laggy.
The testing should take about 15-20min maximum, and you may come speak to us on teamspeak if you have questions on the redstone programming of the game. Please reply to the post with 2 or 3 lines explaining why you are the best beta tester for the game!
More SS
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EDIT: Ok here is how you play.
-The pixel on the screen always move every 2.5 sec.
-You can control it with the controller.
-If you hit a wall it will reset to start position and lose 1/3 of the heart
-You need to collect all the colored pixels on the screen
-Also have a screen that shows the colors you collected and life remaining (heart)
-Start and reset button also work
Redstone Game BETA release.
We're looking for a beta tester to test a huge Redstone game that can be played with a virtual nintendo controller.
The game reacts to commands with a 1800ms delay and a 0.5 Hz clock, so it shouldnt feel so laggy.
The testing should take about 15-20min maximum, and you may come speak to us on teamspeak if you have questions on the redstone programming of the game. Please reply to the post with 2 or 3 lines explaining why you are the best beta tester for the game!
More SS
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Also, I don't want corupt data... By that I mean the output must not flash, like if I put 00001000 then 00001011 right after I want to output to be clean so only 00001000 will go from on to off and after 00001011 from off to on and nothing else.
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I have made a proof of concept for a new game in minecraft but I want to optimize the delai total.
Could you upload the map or the schematic?
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This map must be played with 2 player to be completed.
Set the animal and the monster at off (false) for you server.
DOWNLOAD version 1.15: http://www.mediafire.com/?ppzhuvalvtbm2gy
Sreenshot:
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Thank you
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