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    posted a message on Tips for a 24 hour gaming session?

    Looking forward forward for the answer

    Posted in: Discussion
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    posted a message on What was your first house made from?

    Mine is also in the cave beside the mountain.

    Posted in: Discussion
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    posted a message on I got a new pc and the Minecraft textures are weird....

    lol looks weird. try uninstall and install. I'm not sure it will work.

    Posted in: Unmodified Minecraft Client Support
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    posted a message on Changes to the Critical Hit
    Quote from Mastermined»

    It's a cool idea, but it should reduce fall damage on the player who's falling. That makes it a bit too powerful in my opinion.


    Yeah you're right.. they should reduce the fall damage.
    Posted in: Suggestions
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    posted a message on Why wanting to build in survival mode ?
    Quote from Talysman»

    Well, I think YOUR reasoning is wrong!


    Or rather, that the entire idea that you could use reason to decide whether someone's preferences are right or wrong is ridiculous. They tried different play modes and found they liked one better. As did you. Are you saying that they actually DON'T like building in survival better than building in creative? That they don't feel the feelings they feel?


    Granted, at the end, you say something about people enjoying different things. But given that, I'm not really sure why you set up strawman explanations for why people like to build in survival, just so you could tear those reasons down as being nonsensical.


    If you want reasons you can understand better, here are some:


    (1) In survival mode, gathering resources is more than just putting blocks in your inventory. It's more like a puzzle: Where are the resources? How do I get to them? Which can I take now, with my limiting space to carry stuff? Where was that vein I saw earlier, but couldn't collect because I didn't have room?


    This is probably the main focus of people building in survival mode on peaceful difficulty. They like solving the puzzle.


    (2) Since survival mode is not just about getting resources, but getting to resources, you have to go through caves, forests, jungles, or other biomes. If you like exploring, you get that enjoyment while you are trying to get those blocks.


    (3) For those who play on harder difficulties, there are mobs to deal with. Although you claim players don't like to be killed by mobs, the truth is that players do like to be almost killed by mobs, but manage to escape. It's a sense of accomplishment.


    (4) There's also the element of surprise. Sometimes, people don't want to know what is going to happen. They want to go into caves, not knowing what they will find, or whether they will make it out alive. For these people, even dying to a mob can be fun, if it was a crazy, unexpected death. Sure, they may complain about the unfairness of the game spawning eight creepers in one area, but half the fun is complaining about the unfairness of how you died.


    (5) Surprise is also linked to the element of immersion. For people who like playing as if they are really in this alien wilderness, trying to survive and build some basic comforts, creative mode is just not going to cut it.


    What it all really boils down to is: does the fun for you come from the thing you made, or the experiences you had? If the former is more important, you'll probably stick to creative mode. If the latter is more important, you'll prefer survival, with whatever tweaks seem necessary to get the experiences you want.


    yeah i agree with this.
    Posted in: Discussion
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    posted a message on Looking for an old friend

    Search him in the google or facebook lol

    Posted in: Discussion
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    posted a message on Does anyone fix up The End before summoning a new dragon?

    Looking forward for this answer too. I'm having problem in the end of summoning dragon.

    Posted in: Survival Mode
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