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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    So, I haven't been here for a while, but how's everything going?
    Posted in: Minecraft Mods
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    posted a message on [16x16] [1.6.X] RegiCraft 5.2 [WIP]
    Quote from Rockit381

    Very cool! I like the shading and the shapes you've added in to the textures. Although, I think the emerald ore may need a little more work. I especially like the theme of the pack- it makes me feel original yet different in a way. I like it, keep up the good work!

    Thanks! I made it so it is an HD texture pack while staying at a low resolution and feeling not too different from the default pack, it is quite amazing, eh?
    Yeah, the emerald ore was rushed because I had little time to update it to 1.2 (or whatever update emerald ore came out in)
    I always remake textures and make them better in this texture pack (you can see in my older versions), so don't worry about it, lots of the flaws in this texture pack will soon be corrected! Thanks.
    Posted in: WIP Resource Pack
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    posted a message on [16x16] [1.6.X] RegiCraft 5.2 [WIP]
    Quote from xSatuim


    Yes and no. Just like most Textures it is a Work In Progress.
    As for it being finished. It is 100% Usable. So I don't know why it is marked WIP.
    It has been in 5.2 for a while.

    Yes, I wouldn't say it is not a usable texture pack because it is unfinished, I would say it is a texture pack going through rapid changes because if you notice, I continue to improve already-done textures and slowly make new ones I have not already done yet and even replace an entire already-made texture with something completely new :)
    Posted in: WIP Resource Pack
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    posted a message on [16x16] [1.6.X] RegiCraft 5.2 [WIP]
    Quote from xSatuim

    So 1.6 is going to break this pack?

    I will make it compatible with 1.6 as soon as I am done figuring out what the hell Mojang is doing with texture packs now :)
    Posted in: WIP Resource Pack
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    posted a message on Converting Old File Names to Current?
    Hello all, the 1.6 update renamed most of the texture files inside of the "blocks" and "items" folder. Example: cloth1 renamed to wool_colored_white. It is RIDICULOUS that they renamed almost all these blocks and they expect us to go through over 200 files and rename them. Can someone please tell me an easier way I can do this updating process without renaming over 200 files? Thank you.
    Posted in: Resource Pack Discussion
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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Looks like update 1.6 screwed everyone over? My texture pack is broken and I can't seem to fix it because all the damn files are named differently and they are in different folders now... damn you mojang. And I'm assuming its the same with mods since everything is scattered all over the place now in the .minecraft folder!??!?!
    Posted in: Minecraft Mods
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    posted a message on [Beta] StickyServers 2015 - A Minecraft Beta 1.7.3 Server
    IGN: Regicidal
    Name(or nickname): Alex
    Age: 18
    Location and timezone: Burbank, California - PST time zone
    Why do you want to join/play beta? I loved how Minecraft was back in the day where the game was simple and mainly focused on building and creating civilizations. The new Minecraft has gotten boring and the game focuses more on survival and has become so much like an MMORPG game.
    What are your favorite/best creation(s): Cities, towns, civilizations, pixel art, beautiful structures, buildings.
    What type of skills do you have in Minecraft (building/redstone)? Both building and redstone, you can take a look at my youtube channel as it explains a lot but I don't want to sound like I am advertising anything (Which I am not) www.youtube.com/nintendolex :)
    How long have you played Minecraft for? Started in Beta 1.6.4 :) (2 years)
    Is there anything you would like to see on the server? Nostalgia, basically how I used to feel for what Minecraft was before

    Thanks for this great opportunity :)
    Posted in: PC Servers
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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Quote from michelfp

    Will you ever implement the old first person arm swinging speed? They made the arm swinging faster in 1.8.1.

    He already did that.....
    Posted in: Minecraft Mods
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    posted a message on [16x16] [1.6.X] RegiCraft 5.2 [WIP]
    Quote from xSatuim

    The main download link leads to v5 but in the changelog it leads to v5.1


    What are the consequences BTW?

    Idk LOL
    Maybe I'll have them take it out or give me credit it never happens though.
    Posted in: WIP Resource Pack
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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Also, is it just me or I keep seeing white lines clip across every border of each block?
    Posted in: Minecraft Mods
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    posted a message on [16x16] [1.6.X] RegiCraft 5.2 [WIP]
    Quote from xSatuim

    This isn't compatible with 1.5 (No surprise)
    it would be cool if you could update

    I will try and see if I can make it work because I have no clue whats going on with texture pack compatibility on minecraft right now. Mind helping?
    Posted in: WIP Resource Pack
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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Exalm, is the way to load old texturepacks going to work in 1.5?
    Posted in: Minecraft Mods
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    posted a message on [16x16] [1.6.X] RegiCraft 5.2 [WIP]
    Quote from QuanticPotato

    wood planks and glass looks awesome. But I didn't like the bookshelves..

    Yeah, I didn't like them either. It seems too... colorful. I'll definitely create a new texture, thanks for feedback.
    Posted in: WIP Resource Pack
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    posted a message on Beardless Notch?
    Well that just took away 20 years.
    Posted in: Minecraft News
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    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Notch shaved his beard. The world is no longer valid, we will all die soon.
    Posted in: Minecraft Mods
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