• 1

    posted a message on [CLOSED] Free Skins - Stop By if you Like Our Style [CLOSED]
    Quote from Black_Saturn»

    Here. How's this?

    Astounding! Thank you so much!
    Posted in: Skins
  • 0

    posted a message on [CLOSED] Free Skins - Stop By if you Like Our Style [CLOSED]
    Great work on these skins! I was wondering if you could take two skins that I really like and mix them together? I am well known with my friends as a melon man but I saw someone in game with the hockey jersey and I knew I wanted to have my melon head with the green hands at the bottom of the sleeves with the rest of the skin being from the hockey skin. Would it be possible to merge the two? <3
    Posted in: Skins
  • 0

    posted a message on I'm sorry. I'm closed. Hopefully you can find another skin-maker.
    IGN: (Your minecraft name here) RS_Chris

    Description. Be DETAILED: (what you want here) I want this skin http://www.minecraftskins.com/skin/3864574/watermelon-hd/ to have a sort of Christmas theme to it. Maybe a santa hat and suit but keep the melon face?

    Other (OPTIONAL): (What you're going to use it for, this is optional, so you don't have to type something here.) Would like to change my basic skin for the holidays. :P
    Posted in: Skins
  • 0

    posted a message on Can anyone edit my skin?
    Ahh this is awesome thank you :)
    Posted in: Skins
  • 0

    posted a message on Can anyone edit my skin?
    Was wondering if anybody could take my current skin and add a Santa hat to it for the holidays. I am no good with making skins myself. Also if said person is feeling creative they can add any other personal touches that they'd like :P

    http://minecraft.nov...ol-Watermelon-2

    Is the link to my skin, or I can send it to you in a file.
    Posted in: Skins
  • 0

    posted a message on Sky Den: A Modded Sky Survival Map with NPCs and Quests, now with Cosmic Patch. Featured by CaptainSparklez!
    Quote from GNFilms

    Spoiler for anyone who doesn't want to see
    Make a bookshelf and place it down. Right click it using your wand, and pick up the book. right click with the book out and make the things listed there if you don't have them already. You will need netherack, so get a piece, and put it underneath your crucible and light it. Now, experiment with the research table! The first thing you will need is basic transmutation, which is just silver nuggets. Go from there, and good luck!


    Oo thanks! Got Alumentum and Nitor now just to figure out brass. Thanks!
    Posted in: Maps
  • 0

    posted a message on Sky Den: A Modded Sky Survival Map with NPCs and Quests, now with Cosmic Patch. Featured by CaptainSparklez!
    Just finished the Rite of Magic and now on the Thaum 102 Quest. Need Brass and all that jazz. I made the crucible but as someone who hasn't used this mod or FTB can anyone explain to me how to continue from here?
    Posted in: Maps
  • 0

    posted a message on Sky Den: A Modded Sky Survival Map with NPCs and Quests, now with Cosmic Patch. Featured by CaptainSparklez!
    Quote from RobFaie

    I was about to suggest you post over in the MVC thread, but I see that you've done so. I've got some work to do, but later I'll look into it more if you haven't gotten a fix from either here or there.

    Thanks :)
    Posted in: Maps
  • 0

    posted a message on Friend and I have same username?
    Anyone?
    Posted in: Server Support and Administration
  • 0

    posted a message on Sky Den: A Modded Sky Survival Map with NPCs and Quests, now with Cosmic Patch. Featured by CaptainSparklez!
    So a friend and I used MVC to be able to play this map on 1.4.7. When we load the 1.6.2 launcher it has our correct usernames (RS_Chris and Raxton3). However once Minecraft runs it makes our name '--username'. We can still play the map in single player but not on a server because it claims we have the same username and kicks the other person offline. Is there any way around this?
    Posted in: Maps
  • 0

    posted a message on Friend and I have same username?
    So the mods that we normally play with are only on 1.4.7 so we downloaded 'Minecraft Version Changer' and switched it to 1.4.7 (playing Sky Den) When we log into the server, our usernames (normally Raxton3 and Rs_Chris) change to '--username' and when the other one of us tries to log in it kicks the previous person off the server saying that the username has logged in from a different location. Any idea as to why this is happening?

    Edit: When we log in it has our correct usernames at the bottom of the launcher, but once MInecraft runs the name changes.
    Posted in: Server Support and Administration
  • 0

    posted a message on ChickenBones Mods
    Chicken core problem help please :(

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Code Chicken Core

    A full error report has been saved to C:\Users\Chris\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-15_21.17.14-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT fc80c257 --------
    Full report at:
    C:\Users\Chris\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-15_21.17.14-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 1/15/13 9:17 PM

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 337401000 bytes (321 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_EllianDetector [mod_EllianDetector] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale of Kingdoms V1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    TaleOfKingdoms [Tale of Kingdoms] (Tale of Kingdoms V1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

    java.io.EOFException: Unexpected end of ZLIB input stream
    at java.util.zip.InflaterInputStream.fill(Unknown Source)
    at java.util.zip.InflaterInputStream.read(Unknown Source)
    at java.util.zip.ZipInputStream.read(Unknown Source)
    at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
    at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
    at codechicken.core.ClassDiscoverer.readFromZipFile(ClassDiscoverer.java:102)
    at codechicken.core.ClassDiscoverer.findClasspathMods(ClassDiscoverer.java:85)
    at codechicken.core.ClassDiscoverer.findClasses(ClassDiscoverer.java:41)
    at codechicken.nei.NEIClientConfig.loadConfig(NEIClientConfig.java:691)
    at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:296)
    at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:123)
    at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)
    at codechicken.core.PacketCustom$ClientPacketHander.handle(PacketCustom.java:90)
    at codechicken.core.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:59)
    at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
    at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
    at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
    at ayh.a(NetClientHandler.java:1483)
    at di.a(SourceFile:59)
    at cf.b(MemoryConnection.java:80)
    at net.minecraft.client.Minecraft.l(Minecraft.java:1909)
    at net.minecraft.client.Minecraft.J(Minecraft.java:846)
    at net.minecraft.client.Minecraft.run(Minecraft.java:771)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT f2916e8c ----------

    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Okay sorry yes that was my bad. I cleaned my mod folder so that I only have Divinerpg. However I was told I need the same config/mod folder, so I sent everyone the ones that were being run on the server side. I put that divineRPG into the mods folder that I transfered to everybody, but now when I load minecraft it's (forge) only loading the basic 3 mods, and not recognizing that DivineRPG is inside of it.

    I think what I need to do is get everyone to have the same config/mods folder, but how should I go about giving it to everybody, because everytime I copy the config/mod folders to .minecraft, forge won't recognize the mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Cyrot3k

    Step 1: Get Minecraft_Server.jar (www.minecraft.net)
    Step 2: Install Minecraft Forge into the .jar and DO NOT DELETE the Meta-inf folder inside it.
    Step 3: Start it one time to generate the needed folders.
    Step 4: End it and put your mod(s) into the "mods" folder of the server
    Step 5: Start it and test if it runs
    Step 6: Install everything normal for the clients that want to connect to the server (dont forget to delete meta-inf). Use the same mod Files.
    Step 7: Use the config files from the server (those of the "config" folder) for every client. The IDs need to be exactly the same for everyone (You can actually just copy the "mods" and "config" folders from the server data and use them for the clients. They are the same).
    step 8: Connect and play.

    Client only mods (like OptiFine) dont need to be installed on the server.


    I downloaded the jar, installed forge and divineRPG, I then sent everyone the config/mod folders and placed them in my client side .minecraft jar When I load the world I get this error message after a few seconds
    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

    Time: 12/5/12 5:13 PM
    Description: Unexpected error

    java.lang.NullPointerException
    at aginsun.mods.TaleOfKingdoms.mod_TaleOfKingdoms.onTickInGame(mod_TaleOfKingdoms.java:163)
    at BaseMod.doTickInGame(BaseMod.java:37)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:370)
    at net.minecraft.client.Minecraft.J(Minecraft.java:890)
    at net.minecraft.client.Minecraft.run(Minecraft.java:783)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at aginsun.mods.TaleOfKingdoms.mod_TaleOfKingdoms.onTickInGame(mod_TaleOfKingdoms.java:163)
    at BaseMod.doTickInGame(BaseMod.java:37)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [ayk['RS_Chris'/246, l='MpServer', x=-98.50, y=98.24, z=66.50]]
    Chunk stats: MultiplayerChunkCache: 30
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-108,64,72), Chunk: (at 4,4,8 in -7,4; contains blocks -112,0,64 to -97,255,79), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 5458 game time, 5458 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 27 total; [ayk['RS_Chris'/246, l='MpServer', x=-98.50, y=98.24, z=66.50], qn['Skeleton'/133, l='MpServer', x=-75.50, y=17.00, z=96.13], px['item.item.seeds'/95, l='MpServer', x=-112.13, y=87.13, z=62.13], qn['Skeleton'/132, l='MpServer', x=-77.97, y=19.00, z=77.47], pe['Sheep'/152, l='MpServer', x=-61.59, y=71.00, z=74.09], pe['Sheep'/153, l='MpServer', x=-56.50, y=92.00, z=72.50], qc['Creeper'/87, l='MpServer', x=-128.38, y=15.00, z=67.50], qc['Creeper'/86, l='MpServer', x=-130.50, y=25.00, z=46.50], px['item.item.seeds'/95, l='MpServer', x=-112.13, y=87.13, z=62.13], pc['Ocelot'/88, l='MpServer', x=-129.09, y=87.00, z=75.63], pe['Sheep'/150, l='MpServer', x=-58.47, y=72.00, z=72.47], pe['Sheep'/151, l='MpServer', x=-59.53, y=72.00, z=73.53], qr['Zombie'/103, l='MpServer', x=-98.53, y=32.00, z=57.09], ow['Bat'/100, l='MpServer', x=-117.48, y=18.75, z=66.69], pc['Ocelot'/101, l='MpServer', x=-115.44, y=92.97, z=82.48], qn['Skeleton'/98, l='MpServer', x=-114.50, y=16.00, z=66.50], qc['Creeper'/99, l='MpServer', x=-114.50, y=20.00, z=75.50], qn['Skeleton'/96, l='MpServer', x=-115.50, y=16.00, z=67.50], qn['Skeleton'/97, l='MpServer', x=-114.50, y=16.00, z=70.50], qr['Zombie'/108, l='MpServer', x=-100.50, y=24.00, z=82.50], qr['Zombie'/106, l='MpServer', x=-108.97, y=20.00, z=70.47], qr['Zombie'/107, l='MpServer', x=-108.03, y=21.00, z=79.53], qr['Zombie'/104, l='MpServer', x=-101.50, y=31.00, z=51.50], qr['Zombie'/105, l='MpServer', x=-111.50, y=20.00, z=71.50], qn['Skeleton'/119, l='MpServer', x=-95.88, y=31.00, z=67.50], qr['Zombie'/121, l='MpServer', x=-81.50, y=14.00, z=106.50], qr['Zombie'/120, l='MpServer', x=-84.78, y=22.00, z=91.22]]
    Retry entities: 0 total; []
    Stacktrace:
    at ayh.a(WorldClient.java:425)
    at net.minecraft.client.Minecraft.b(Minecraft.java:2385)
    at net.minecraft.client.Minecraft.run(Minecraft.java:806)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 438384448 bytes (418 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 9156 (512736 bytes; 0 MB) allocated, 9156 (512736 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 7 mods loaded, 7 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_NotEnoughItems [Not Enough Items]
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Could anyone explain how to download this for SMP?

    I do not use bukkit, still new to this, and I just downloaded the newest server from Minecraft. I am able to do it for single player so I know about forge and how to put it in my mods folder for single player, but what do I do differently for my server? Also do my friends need to download/install Forge/DivineRPG, and is there a special download for server files or is it all just a single one?
    Posted in: Minecraft Mods
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