Great work on these skins! I was wondering if you could take two skins that I really like and mix them together? I am well known with my friends as a melon man but I saw someone in game with the hockey jersey and I knew I wanted to have my melon head with the green hands at the bottom of the sleeves with the rest of the skin being from the hockey skin. Would it be possible to merge the two? <3
Other (OPTIONAL): (What you're going to use it for, this is optional, so you don't have to type something here.) Would like to change my basic skin for the holidays.
Was wondering if anybody could take my current skin and add a Santa hat to it for the holidays. I am no good with making skins myself. Also if said person is feeling creative they can add any other personal touches that they'd like
Make a bookshelf and place it down. Right click it using your wand, and pick up the book. right click with the book out and make the things listed there if you don't have them already. You will need netherack, so get a piece, and put it underneath your crucible and light it. Now, experiment with the research table! The first thing you will need is basic transmutation, which is just silver nuggets. Go from there, and good luck!
Oo thanks! Got Alumentum and Nitor now just to figure out brass. Thanks!
Just finished the Rite of Magic and now on the Thaum 102 Quest. Need Brass and all that jazz. I made the crucible but as someone who hasn't used this mod or FTB can anyone explain to me how to continue from here?
I was about to suggest you post over in the MVC thread, but I see that you've done so. I've got some work to do, but later I'll look into it more if you haven't gotten a fix from either here or there.
So a friend and I used MVC to be able to play this map on 1.4.7. When we load the 1.6.2 launcher it has our correct usernames (RS_Chris and Raxton3). However once Minecraft runs it makes our name '--username'. We can still play the map in single player but not on a server because it claims we have the same username and kicks the other person offline. Is there any way around this?
So the mods that we normally play with are only on 1.4.7 so we downloaded 'Minecraft Version Changer' and switched it to 1.4.7 (playing Sky Den) When we log into the server, our usernames (normally Raxton3 and Rs_Chris) change to '--username' and when the other one of us tries to log in it kicks the previous person off the server saying that the username has logged in from a different location. Any idea as to why this is happening?
Edit: When we log in it has our correct usernames at the bottom of the launcher, but once MInecraft runs the name changes.
Minecraft has stopped running because it encountered a problem; Code Chicken Core
A full error report has been saved to C:\Users\Chris\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-15_21.17.14-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT fc80c257 --------
Full report at:
C:\Users\Chris\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-15_21.17.14-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/15/13 9:17 PM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 337401000 bytes (321 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_EllianDetector [mod_EllianDetector] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale of Kingdoms V1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms] (Tale of Kingdoms V1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
java.io.EOFException: Unexpected end of ZLIB input stream
at java.util.zip.InflaterInputStream.fill(Unknown Source)
at java.util.zip.InflaterInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at codechicken.core.ClassDiscoverer.readFromZipFile(ClassDiscoverer.java:102)
at codechicken.core.ClassDiscoverer.findClasspathMods(ClassDiscoverer.java:85)
at codechicken.core.ClassDiscoverer.findClasses(ClassDiscoverer.java:41)
at codechicken.nei.NEIClientConfig.loadConfig(NEIClientConfig.java:691)
at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:296)
at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:123)
at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)
at codechicken.core.PacketCustom$ClientPacketHander.handle(PacketCustom.java:90)
at codechicken.core.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:59)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
at ayh.a(NetClientHandler.java:1483)
at di.a(SourceFile:59)
at cf.b(MemoryConnection.java:80)
at net.minecraft.client.Minecraft.l(Minecraft.java:1909)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f2916e8c ----------
Okay sorry yes that was my bad. I cleaned my mod folder so that I only have Divinerpg. However I was told I need the same config/mod folder, so I sent everyone the ones that were being run on the server side. I put that divineRPG into the mods folder that I transfered to everybody, but now when I load minecraft it's (forge) only loading the basic 3 mods, and not recognizing that DivineRPG is inside of it.
I think what I need to do is get everyone to have the same config/mods folder, but how should I go about giving it to everybody, because everytime I copy the config/mod folders to .minecraft, forge won't recognize the mod.
Step 1: Get Minecraft_Server.jar (www.minecraft.net)
Step 2: Install Minecraft Forge into the .jar and DO NOT DELETE the Meta-inf folder inside it.
Step 3: Start it one time to generate the needed folders.
Step 4: End it and put your mod(s) into the "mods" folder of the server
Step 5: Start it and test if it runs
Step 6: Install everything normal for the clients that want to connect to the server (dont forget to delete meta-inf). Use the same mod Files.
Step 7: Use the config files from the server (those of the "config" folder) for every client. The IDs need to be exactly the same for everyone (You can actually just copy the "mods" and "config" folders from the server data and use them for the clients. They are the same).
step 8: Connect and play.
Client only mods (like OptiFine) dont need to be installed on the server.
I downloaded the jar, installed forge and divineRPG, I then sent everyone the config/mod folders and placed them in my client side .minecraft jar When I load the world I get this error message after a few seconds
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
java.lang.NullPointerException
at aginsun.mods.TaleOfKingdoms.mod_TaleOfKingdoms.onTickInGame(mod_TaleOfKingdoms.java:163)
at BaseMod.doTickInGame(BaseMod.java:37)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:370)
at net.minecraft.client.Minecraft.J(Minecraft.java:890)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at aginsun.mods.TaleOfKingdoms.mod_TaleOfKingdoms.onTickInGame(mod_TaleOfKingdoms.java:163)
at BaseMod.doTickInGame(BaseMod.java:37)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
Could anyone explain how to download this for SMP?
I do not use bukkit, still new to this, and I just downloaded the newest server from Minecraft. I am able to do it for single player so I know about forge and how to put it in my mods folder for single player, but what do I do differently for my server? Also do my friends need to download/install Forge/DivineRPG, and is there a special download for server files or is it all just a single one?
1
Astounding! Thank you so much!
0
0
Description. Be DETAILED: (what you want here) I want this skin http://www.minecraftskins.com/skin/3864574/watermelon-hd/ to have a sort of Christmas theme to it. Maybe a santa hat and suit but keep the melon face?
Other (OPTIONAL): (What you're going to use it for, this is optional, so you don't have to type something here.) Would like to change my basic skin for the holidays.
0
0
http://minecraft.nov...ol-Watermelon-2
Is the link to my skin, or I can send it to you in a file.
0
Oo thanks! Got Alumentum and Nitor now just to figure out brass. Thanks!
0
0
Thanks
0
0
0
Edit: When we log in it has our correct usernames at the bottom of the launcher, but once MInecraft runs the name changes.
0
----------------------
Minecraft has stopped running because it encountered a problem; Code Chicken Core
A full error report has been saved to C:\Users\Chris\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-15_21.17.14-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT fc80c257 --------
Full report at:
C:\Users\Chris\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-15_21.17.14-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/15/13 9:17 PM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 337401000 bytes (321 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_EllianDetector [mod_EllianDetector] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale of Kingdoms V1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms] (Tale of Kingdoms V1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
java.io.EOFException: Unexpected end of ZLIB input stream
at java.util.zip.InflaterInputStream.fill(Unknown Source)
at java.util.zip.InflaterInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at codechicken.core.ClassDiscoverer.readFromZipFile(ClassDiscoverer.java:102)
at codechicken.core.ClassDiscoverer.findClasspathMods(ClassDiscoverer.java:85)
at codechicken.core.ClassDiscoverer.findClasses(ClassDiscoverer.java:41)
at codechicken.nei.NEIClientConfig.loadConfig(NEIClientConfig.java:691)
at codechicken.nei.NEIClientConfig.loadWorld(NEIClientConfig.java:296)
at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:123)
at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)
at codechicken.core.PacketCustom$ClientPacketHander.handle(PacketCustom.java:90)
at codechicken.core.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:59)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
at ayh.a(NetClientHandler.java:1483)
at di.a(SourceFile:59)
at cf.b(MemoryConnection.java:80)
at net.minecraft.client.Minecraft.l(Minecraft.java:1909)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT f2916e8c ----------
0
I think what I need to do is get everyone to have the same config/mods folder, but how should I go about giving it to everybody, because everytime I copy the config/mod folders to .minecraft, forge won't recognize the mod.
0
I downloaded the jar, installed forge and divineRPG, I then sent everyone the config/mod folders and placed them in my client side .minecraft jar When I load the world I get this error message after a few seconds
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 12/5/12 5:13 PM
Description: Unexpected error
java.lang.NullPointerException
at aginsun.mods.TaleOfKingdoms.mod_TaleOfKingdoms.onTickInGame(mod_TaleOfKingdoms.java:163)
at BaseMod.doTickInGame(BaseMod.java:37)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:370)
at net.minecraft.client.Minecraft.J(Minecraft.java:890)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at aginsun.mods.TaleOfKingdoms.mod_TaleOfKingdoms.onTickInGame(mod_TaleOfKingdoms.java:163)
at BaseMod.doTickInGame(BaseMod.java:37)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [ayk['RS_Chris'/246, l='MpServer', x=-98.50, y=98.24, z=66.50]]
Chunk stats: MultiplayerChunkCache: 30
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-108,64,72), Chunk: (at 4,4,8 in -7,4; contains blocks -112,0,64 to -97,255,79), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 5458 game time, 5458 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 27 total; [ayk['RS_Chris'/246, l='MpServer', x=-98.50, y=98.24, z=66.50], qn['Skeleton'/133, l='MpServer', x=-75.50, y=17.00, z=96.13], px['item.item.seeds'/95, l='MpServer', x=-112.13, y=87.13, z=62.13], qn['Skeleton'/132, l='MpServer', x=-77.97, y=19.00, z=77.47], pe['Sheep'/152, l='MpServer', x=-61.59, y=71.00, z=74.09], pe['Sheep'/153, l='MpServer', x=-56.50, y=92.00, z=72.50], qc['Creeper'/87, l='MpServer', x=-128.38, y=15.00, z=67.50], qc['Creeper'/86, l='MpServer', x=-130.50, y=25.00, z=46.50], px['item.item.seeds'/95, l='MpServer', x=-112.13, y=87.13, z=62.13], pc['Ocelot'/88, l='MpServer', x=-129.09, y=87.00, z=75.63], pe['Sheep'/150, l='MpServer', x=-58.47, y=72.00, z=72.47], pe['Sheep'/151, l='MpServer', x=-59.53, y=72.00, z=73.53], qr['Zombie'/103, l='MpServer', x=-98.53, y=32.00, z=57.09], ow['Bat'/100, l='MpServer', x=-117.48, y=18.75, z=66.69], pc['Ocelot'/101, l='MpServer', x=-115.44, y=92.97, z=82.48], qn['Skeleton'/98, l='MpServer', x=-114.50, y=16.00, z=66.50], qc['Creeper'/99, l='MpServer', x=-114.50, y=20.00, z=75.50], qn['Skeleton'/96, l='MpServer', x=-115.50, y=16.00, z=67.50], qn['Skeleton'/97, l='MpServer', x=-114.50, y=16.00, z=70.50], qr['Zombie'/108, l='MpServer', x=-100.50, y=24.00, z=82.50], qr['Zombie'/106, l='MpServer', x=-108.97, y=20.00, z=70.47], qr['Zombie'/107, l='MpServer', x=-108.03, y=21.00, z=79.53], qr['Zombie'/104, l='MpServer', x=-101.50, y=31.00, z=51.50], qr['Zombie'/105, l='MpServer', x=-111.50, y=20.00, z=71.50], qn['Skeleton'/119, l='MpServer', x=-95.88, y=31.00, z=67.50], qr['Zombie'/121, l='MpServer', x=-81.50, y=14.00, z=106.50], qr['Zombie'/120, l='MpServer', x=-84.78, y=22.00, z=91.22]]
Retry entities: 0 total; []
Stacktrace:
at ayh.a(WorldClient.java:425)
at net.minecraft.client.Minecraft.b(Minecraft.java:2385)
at net.minecraft.client.Minecraft.run(Minecraft.java:806)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 438384448 bytes (418 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 9156 (512736 bytes; 0 MB) allocated, 9156 (512736 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 7 mods loaded, 7 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_NotEnoughItems [Not Enough Items]
0
I do not use bukkit, still new to this, and I just downloaded the newest server from Minecraft. I am able to do it for single player so I know about forge and how to put it in my mods folder for single player, but what do I do differently for my server? Also do my friends need to download/install Forge/DivineRPG, and is there a special download for server files or is it all just a single one?