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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Quote from Minecrafteerz»


    Interesting, after walking around several minutes now there are errors for Forge. I'm using version 10.13.4.1614. I think it's a bit older because it was working better for a couple of mods but I could attempt to update and see what happens. I would prefer the older one if I use the other mod which I forgot the name of it. I saved a lot of notes what works and what doesn't somewhere but when my laptop crashed it might have gotten deleted.


    EDIT:


    Nevermind, I just checked and it's the most updated version. Liteloader is also updated. Installing is easy now and just required forge be installed first then use the jar or exe and install it. If it weren't working correctly the other mods I was using such as Matmos and Presence Footsteps wouldn't work either. I had 90 mods and really no errors whatsoever until I tried Mo' Villages. I don't know about errors or what causes them so I'm counting on you both to help me with it.


    Oh, if LiteLoader is crashing with MoVillages, then it's MoV that's the problem, Pony already said that he needs to do some work on it. Originally you said you deduced the problem was because of TSM + Enviromine.
    Posted in: Minecraft Mods
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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Quote from Minecrafteerz»

    I've always wondered why 1.7.10 is laggy compared to 1.6.4 which I've never needed to optimize. I've tried using shaders along with a 128x resource pack which I could get 10-15 fps. For 1.6.4 I could do the same thing and get about 25-30 fps. It's really strange to me how that works. I appreciate all of the time you both taking to help me.

    You can try a mod called Opis, if you want to get a closer look at all the things that are grinding away in your 90-mod modpack. The results aren't necessarily indicative of what's causing your FPS issues, but sometimes there's a correlation. Also... 90 mods is a lot, and it doesn't surprise me your'e experience an FPS drop. So many things can factor into what your FPS is, including how good your computer is, to how many chunks are loaded simultaneously. Could be you have too many furnaces running (TileEntities). Sooo many different things can affect your FPS.
    Posted in: Minecraft Mods
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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Quote from Minecrafteerz»

    It seems liteloader doesn't like Enviromine and Seasons together. When I use only Forge it doesn't crash.


    I'm able to use LiteLoader, don't know why it's not working for you. You'll wanna make sure you're using the right version maybe? I can't remember if there was a special installation process for it or not. I think there was, at one point in time, but it may just be drag and drop jar now.
    Posted in: Minecraft Mods
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    posted a message on Jammy Furniture 5.0.0 [Build Smeagol] for 1.6.4, 1.7.2 and 1.7.10

    Hello! I downloaded the Jammy Furniture Mod for 1.7.2 and I downloaded the core with it and it crashed! When I deleted the jammy file and the core with it, it didn't crash anymore. I do have other mods, and it seems that the Jammy file is interfering with my other mods, or it is the core. If you have the download for the core FOR 1.7.2 please send it to me!


    -Ashii


    He can't fix the problem, if you don't show him what's wrong. You should post your crash log here (use pastebin.com).
    Posted in: Minecraft Mods
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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Quote from Minecrafteerz»

    I've changed a few things in the configs for Enviromine such as physics or adding item blocks in for realistic torches to work. I didn't know Seasons has it's own config for temperatures. I'm guessing that's why all biomes were frigid and I would get hypothermia using a boat. I found the file but what do the numbers mean for each biome?

    Here's the explanation for the numbers. http://minecraft.gamepedia.com/Biome#Temperature

    If you didn't know the Seasons' file existed, that means you probably didn't modify it, and probably isn't the reason your temperatures are always freezing.

    You should try a fresh setup with fresh EM configs and TSM configs... enable Temp in EM, and then test a few biomes in a few seasons.
    Posted in: Minecraft Mods
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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)
    Quote from Minecrafteerz»

    Have you tried Enviromine with The Seasons mod? I just thought since Seasons changes biomes it could be the reason everywhere during any season it's cold. The temperature will freeze my player in a couple of days.


    Hi there... I'm not experiencing the temperature issue you're having. Let's start here.... have you customized your Seasons Temperature configs at all? What about your Enviromine configs, have you customized those at all?
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    Would you mind sending me your file? :D


    File is located here:
    /minecraft/thirstmod/external/minecraft-items.txt


    This is all that's in the file:
    minecraft:mushroom_stew 7 1.2
    minecraft:milk_bucket 8 3.4
    minecraft:potion 3 1.4 true 0.4 0

    (I'm pretty sure those aren't defaults, I was positive I edited the values for water, but it was so long ago, maybe I'm mis-remembering... let me know)
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    So I've tried changing the Potions values in the config but it just reverts them to their original values....


    That's really strange. That definitely does not happen to me.
    Posted in: Minecraft Mods
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    posted a message on Stone Titans seeking Advanced Lead Coder (Forge)

    The Stone Titans is a hardcore realistic multiplayer survival experience. We've been developing the project since 2011. We have a Guinness World Record under our belts, and are currently partnered with UCLA (University of California, Los Angeles) on a megabuild project.


    We are looking for an advanced-level forge-modder who has some free time to tackle some advanced game-play mechanic implementations, and who would be interested in helping progress a couple of mods. We require someone with SQL and NBT experience. Experience with, and an understanding of ForgeEssentials (mod) would be very helpful too.


    Some of the things we will be tackling include:
    -Block/Item/TE creation
    -Models/Rendering
    -EventHandlers
    -SQL connection
    -Extending player attributes via NBT
    -Networking/Packets
    -ForgeEssentials API integration for permission based events


    It would be good if you have a few samples/examples of some previous mods you've worked on.


    If you're interested, PM me for further discussion.

    Posted in: Modification Development
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    Yeah...Heh...Well thank you for all your help and responses! This is a great mod! Just making do with the way the things are!


    Once all the mods I like to play with are updated I would love to use Tough as Nails mod that has the thirst in it....


    You're welcome :)
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    I haven't changed the code for the water bottles yet, Are you talking about the Water Cups or the Potion Water Bottles? I've only played with the cups at this point.


    I was talking about the issue where you said:


    "Anywho...How do I make it so drinking non clean water sources always poisons you?"

    and my response was:

    "When you say "non clean water sources" I'm assuming you mean, regular mojang water bottles."

    but I see now in your response to me after that, that you were referring to Thirst Mod Water Cups, specifically. So I guess that's that.
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    Okay dokie! I've gotten the content packs to load on single player and on the test server!


    And another issue that keeps cropping up is that you can click on the cup on any block that isn't even remotely water...like dirt or stone or anything and get water.


    I've tested this out on the server and on single player...Restarting the server seems to help for a while with this.


    And I have noticed that the cup doesn't glitch BEFORE you fill it up but after you fill it up once, drink it and then click on any block it will fill up with water.




    I'm positive other people in this thread have reported the same thing. I have no experience with the cups because I don't use them, so I can't help you out there... but it's pretty safe to say that they are bugged on the code level, and you're not doing anything wrong (nor can fix them).


    Your Minecraft Water Poison problem... did you try the steps I said?

    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    I'll try it single player and see what happens....


    Also the Cup disappears when your inventory is full and there is no place for the cup to go. When used it goes into another slot and doesn't return to the slot used and there is no slot to go to even the one it was just used from it will just disappear.


    Let's just address one thing at a time: Loading Drinks.
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    Thank you. But I mean when you fill up the cups from any water source they don't always poison you. Only sometimes, and it seems to be a very low chance.


    With the content packs it won't finish loading the server, the server just stops.



    Thank you again for your help.


    Have you tried it in SinglePlayer?
    Posted in: Minecraft Mods
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    posted a message on Thirst Mod 1.8.15. Updated to Minecraft 1.8 100k+ Downloads!
    Quote from Wulfie03»

    Anywho...How do I make it so drinking non clean water sources always poisons you? And or has lower saturation and fill up? Because if the non clean water sources never poison or once in awhile then what is the point of the filters?

    I have tried creating a new text document and making that happen but I don't think it can over ride the mod itself....?



    When you say "non clean water sources" I'm assuming you mean, regular mojang water bottles. Here's how to change them:

    Open "minecraft-items.txt" file in your /thirstmod/external/ folder. Edit the line for minecraft regular water bottles:

    minecraft:potion 3 1.0 true 1.0 0


    "true" = "will poison"

    1.0 = 100% of the time

    Make sure you're following these instructions: https://github.com/thetorine/thirstmod/blob/master/README.md
    (especially the "Making drinkable items from other mods replenish the Thirst Bar" section)

    Posted in: Minecraft Mods
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