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    posted a message on Destroy the Godmodder S: Acolyte! [DTG SPINOFF]

    Battlefield action: Then I throw candy apples at the ghost guard at relativistic velocity.

    Mass of an Apple - 100 grams

    Assumed Relativistic Speed - 0.99c

    Result - 5.473e16 joules or 13.08 Mt

    City level by VSBattle Wiki standards and Low City level by OBD standards

    This is the 2nd most numerically destructive attack, the 20 Mt nuke mentioned earlier beating this out

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread
    Quote from Tabbune»
    -snip-

    Aaay I remember you
    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    Is it just me or does engie's avatar have breasts

    Just noticed the GENDERFLIP VIRUS woops

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread
    Quote from OldSithRevan»

    Acolyte has the same amount of tropes as 0rigins



    Did you seriously count them or are there just that few
    Posted in: Forum Games
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    posted a message on Destroy the Godmodder S: Acolyte! [DTG SPINOFF]
    Anyway, I decide that the best thing to do is to detonate a very small nuke on the Acolyte.


    Smallest nuke ever made was the Davy Crocket, with a 20 TNT ton yield at maximum. This is City Block level and the numerically most destructive attack so far (that I've seen), barring the planetary destruction hype mentioned earlier.


    ...to a stuff-mart 20,000 blocks away, where the box with the acolyte's can inside is unloaded from the truck, and placed into the back area to wait for the night shift...


    The Sun sets at 8 PM. Assuming that Acolyte was shipped starting at 7 AM that gives us 13 hours to travel 20,000 blocks. Using a low-end of 260 feet for the length of a city block (this is their size in Sacramento at the smallest) that's 5,200,000 feet to travel.


    5,200,000 feet/13 hours - 33.866 m/s or 121.91 kmh or 75.75 mph


    The Shining Trapezohedron 6/25


    pls dont summon this infinite multiversal Demonbane whackery


    [ACTIONS: i start by summoning a large number of semi trucks, and they all speed towards the acolyte! but before they hit the acolyte, they all split up, and surround him in a large circle of trucks facing towards him. the trucks speed towards the acolyte again, and this time the trucks impact! then a plane falls straight down from the sky directly onto the acolyte, trapping him between the wreckage of the trucks and the plane


    Why do you actually hate me

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    I mean, it's in the name: the OP king-OverPowered King. Overpowered and omnipotent are two entirely different things.


    A character who can survive a planet busting explosion is overpowered. A character who can survive any explosion of any size in any location, along with being able to cause such explosions, is omnipotent. Speaking of, how do you create a close-to-omnipotent character?


    Make a character than can do anything except make a single triangle with nothing else around it.
    Posted in: Forum Games
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    posted a message on Destroy the Godmodder S: Acolyte! [DTG SPINOFF]

    Can't see anything worth calculating right now, but depending on how the Godmodder defeats those missiles that could be interesting

    Posted in: Forum Games
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    posted a message on Destroy the Godmodder S: Acolyte! [DTG SPINOFF]
    The Acolyte, wanting to avoid Overkill damage, atomizes himself to pass through the jet turbine in safety, rematerializing himself once he gets out! However, this costs 2% of his Dark Magic Meter to perform.


    Lucky for me, I don't have to do this, because it's already been calculated before.

    http://www.narutoforums.com/blog.php?b=22383

    4773206394 Joules to atomize a human. 1.141 tons of TNT, Building level. In a way I guess you could say this was less energy intensive than actually taking the attack, so I guess its consistent.

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    Make your happiness directly proportional to the happiness of everyone within a billion lightyears or so, and will yourself to be content with that forever. Now you have a purpose and are eternally happy, if you do not have a purpose despite this it does not matter as you are too happy to care.

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    It's been pondered upon before: simple answer; it's hard to have fun when you know everything that's going to happen.[/b]

    Just will yourself to always be happy with no ill effects

    Posted in: Forum Games
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    posted a message on Destroy the Godmodder S: Acolyte! [DTG SPINOFF]

    1. Considering everything else Acolyte has taken without damage I believe assuming they can stop a jet blade is reasonable, even accounting for up to 10% of the KE being lost would still result in City Block level, very likely more but I'm too lazy to actually figure out the exact percentage


    2. 1.9m^2 is the surface area of an average human's skin, the organs were not considered as this was the minimum amount of durability needed to survive that without harm

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread
    Quote from MegaMinEr69»

    So yeah, xcano, what's with you being a Physics nerd in Acolyte?



    http://www.narutoforums.com/blog.php?u=251374
    What's the point in having a series if I can't properly quantify it for OBD standards?
    Just as an FYI the Aradia calc is bunk I just haven't gotten around to deleting it. There are still plenty of FTL Homestuck feats to choose from though.

    Posted in: Forum Games
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    posted a message on Destroy the Godmodder S: Acolyte! [DTG SPINOFF]

    pls sir just let me do my maths the Narrative is already there to handwave power inconsistencies anyway

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    Wrong, but if you do, one of those goals has to be to let other people make decisions on their own. Of course, you can always put in the fiat that they're omnipotent but not omniscient and CHOOSE to not be omniscient for one reason or another as well.[/b]


    I considered this, I see no reason why a rational!Omnipotent would do this.


    This is incorrect if you're operating by the basis of the word, which is what the discussion was over. Universe means all of everything, but due to string theory and crossover mechanics fan theories the word "universe" has come to mean a lot less.[/b]

    This is basically the same debate about whether or not using "literally" to refer to something that isn't literal is grammatically correct before the dictionary recognized it. So many people use multiverse (including scientists) that it's safe to use in this context.


    We've had this discussion already, there's no true omnipotents in DTG[/b]


    Then it isn't ROB, it's RNOB.

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread
    Quote from pionoplayer»

    Here's the problem with omnipotence...

    In DTG there's no such thing as true omnipotence, the "truly omnipotent" are hard to write, and very, very few writers actually write truly omnipotent characters into their stories. Seriously. It's hard to do.

    But in DTG, those who do are omnipotent to one of two extents, either within their universe, at which point they are considered a regular reality warper and either god-level in power, or sometimes universe-eater level in power, or in rare cases, they truly are completely omnipotent, like The Author or The OP King.

    I sort of came up with a power level for them, the circle of High Reality Warpers, that basically keep to themselves and keep the other High Reality Warpers in line, and that'd be why the High Reality Warper types haven't wrecked reality yet (I mean, on top of the Narrative and Conflict preventing them from doing so), but since it hasn't really been established in canon yet I suppose that has to wait on verdict from tazz.


    You can't write in a truly omnipotent character unless you give them 0 goals and 0 aspirations, at which point they're just a figure with the word "powerful" slapped on them

    I guess another way to write them is to riddle them with personality flaws.


    An omnipotent could just remove their flaws.
    Quote from pionoplayer»

    Yeah, that's true. Btu at the same time, you can't have multiple universes. It means "all of everything" Word drift. In DTG there is no true omnipotence or omniscience. It makes games like this difficult. But there are a lot of people who don't understand quite what omnipotence or omniscience entails or don't care, and when one of us utilizes a work made by an author like that, it necessitates us putting qualifiers on the usage of "omni-" words, however correct it may be.


    You can have multiple universes. They just have to be separated by 4D space.
    Quote from Crusher48»

    A enterprising godmodder's guide to capturing a Random Omnipotent Being:

    1) Contact the ROB.

    2) Dare/Trick/Convince the entity into using its unlimited power to nullify its abilities.

    3) If the entity cannot do this, it is not truly omnipotent. If it does, it loses its power.

    4) Capture the powerless ROB using ???.

    5) Profit!


    If ROB is truly omnipotent then it can and cannot nullify its powers at the same time. Logic does not apply to true omnipotents.
    Posted in: Forum Games
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